Rules Strange Talk: I Have A Death Prompt
129: Two Dead Ends?
For that extra 2 minutes.
Shen Mu is very concerned.
At this time, he suddenly remembered his cheating tips.
Just when analyzing the rules last night.
His plug-in system marked the sixth rule in Passenger Rules A in dark green fonts.
[This cruise ship has a curfew time, please return to your room before 1:00 midnight, and it is forbidden to leave the room between 1:00 midnight and 5:00 am. 】
This is a rule with special conditions.
That is.
If certain special conditions are met.
He can then leave the room during curfew without being corrupted by the weirdness.
On the contrary, you need to strictly abide by the rules.
Stay in the guest room obediently between 1:00 am and 5:00 am.
So the extra 2 minutes, is it verified on this rule?
Shen Mu pondered for a moment.
Children's playground.
It is an area that staff cannot enter.
It can also be said to be a weird restricted area.
In this way, you can make a bold assumption of 20:
Assume that the chosen one happens to be in the children's paradise during the curfew time.
And the lock time is: between 1:00 and 02 in the middle of the night.
Then look at the rules.
There is absolutely nothing the Chosen One can do about the weirdness on the cruise ship.
Because of multiple customs clearance experience.
Let Shen Mu be very sure of one thing.
That is weird, and it is also a unit that must abide by the rules.
Since the rules of the children's playground say that "all personnel are prohibited from entering, it is open to tourists.
Then the weirdness outside will definitely not come in.
This point is beyond dispute.
To sum up the analysis.
It is to verify Shen Mu's dark green plug-in prompt.
Leaving guest rooms during curfew without taking spooky damage.
But suppose it gets to this point.
But new problems arose one after another.
That is, after 2 minutes, what should the chosen one do?
Because when the children's playground is closed.
There are only two paths left for the Chosen One.
Article one.
Resolutely leave the children's playground.
But the result is also obvious.
It was the chosen one who directly violated the restricted area of the curfew.
The consequences could be disastrous…...
Article II.
Continue to stay in the children's playground.
But this is also the key problem.
To sum up the analysis.
When the chosen one is in the children's playground.
The weirdness outside is indeed impossible to enter.
But what's weird about it?
This kind of thing can be known without guessing.
In the children's paradise itself, there must be its unique weirdness.
So, will the weirdness in these children's playgrounds hurt the Chosen One?
Which camp are they on?
obviously.
This question is very serious.
If you don't understand the situation, act rashly.
If it is not done well, there will be troubles like "the east is not bright and the west is bright".
As a result, he did not die outside, but died inside.
Isn't it worth the candle
So before putting it into action.
Shen Mu has to figure out one thing.
It is the weirdness in this children's paradise, which side is it on?
Or, is there any ability to directly harm the Chosen One?
And this question.
It seems that there are already some hints in the rules of the children's playground.
in.
The fifth.
[If you see a carousel in the park and it is full of children playing, please leave immediately and go to the swimming pool on the 3rd floor to do static floating movements. Until the sound of children playing in the ear disappears. 】
Article VI.
[If you see a child appearing in other areas, please ignore his (her) existence and find the staff, he (she) will help you deal with it. 】
These two rules are clearly reminding the chosen one.
The weirdness in the children's paradise is those "little friends".
at the same time.
The rules also unreservedly portray these little friends as "dangerous" existences.
Key words:
[Leave immediately. 】
[Ignore their existence. 】
And it also clearly gave a way to avoid "little friends".
Just hide in the swimming pool on the 3rd floor.
And these tips.
They are all conveying a message to the chosen ones.
That is.
[Little friends are very dangerous, if you encounter them, run away immediately. 】
Then wait for the analysis to come here.
Shen Mu frowned slightly.
Because I said it before.
Shen Mu's biggest advantage now is not his unique cheating system.
It's his own rich customs clearance experience.
To know.
He is a man who has dealt with Weird countless times.
And for some weird and customary methods.
Not to mention that he knows everything well, he can also be regarded as familiar with the road.
So for the conclusion just analyzed.
He has his own unique point of view.
Is there a possibility.
The rules are deliberately inducing the chosen ones to keep them away from those little friends.
And its purpose is not to protect the Chosen One.
On the contrary, what important clues do you want to hide?
That's right.
This possibility is very high.
And so.
After 1:02, the second way out of the chosen one may become Huo 017 way.
After all, according to the standard of Kagetan rules.
It will not block all the exits.
That's why Shen Mu thinks that the possibility of that guess is very high.
But then again.
After all, this is just his guess.
Before finding the key clues.
He will not act rashly.
But now.
He has circled the important 2 minutes in his notebook.
And added a mark, as the object of key analysis.
subsequently.
Shen Mu continued to transcribe other rules.
At the same time, attention has been shifted to other rules.
Article 3.
Please choose the entertainment facility with the same identity as you to play.
This point is obviously also testing the identity of the Chosen One.
In the end it was a deer head man.
Or human.
It seems to be somewhat similar to Article 5 in Passenger Rules B.
However see here.
Shen Mu suddenly felt that something was wrong with this rule.
Because there seems to be a similarity between the two.
In fact, there is a fundamental difference.
(PS: Thanks to the boss [hjnkf] for the 588VIP point reward, the author has no way to repay it, only to update it.).
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