The strength of the dragon kingdom, no matter what, would be the presence of a dragon manipulator (Riu Yasha) who freely manipulates dragons.
Dragons are powerful and invincible.
Even if it hurts, the more time it takes to heal completely, the more vital it is.
The presence of a tough and submissive dragon greatly contributes to the development of the dragon nation.
Because it is such a powerful dragon, other countries want it so much that their hands can get out of their throats.
But that won't happen.
If you live more than a certain distance from the Dragon's Holy Gate, you can't get a dragon.
In the past, by close investigation, its boundaries have been known almost exactly.
The limit of the distance a dragon can get is spread over the concentric circle from the dragon's holy gate, and its boundaries are called the Dragon Wrinkle Limit (Riuhnkai).
Among the dragon kingdoms, Crousert in the north, the seven largest cities, and Turis in the south are off the dragon print limit.
The remaining five cities are well within reach.
For this reason, to Saul, close to the merchant country, and to Urs, close to the demonic country, a large number of immigrants are coming from each country in order to obtain dragons.
Their purpose is to get dragons.
It is aimed at a thousand gold grabs.
If you get a dragon and go back to your country, you're sure to be rich.
"Well, it's not going to work that well."
To get a dragon, you have to be chosen by the dragon, that is, the dragon print appears.
But if you don't live there for at least ten years, the dragon print won't show up.
Also, it has been decided that dragon prints will show up until teenagers, so "maybe to my child," it is mostly too late if they come across as a family with a desire.
The low probability of being one in a thousand or one in two thousand doesn't add up to having many dragons in other countries.
Anyone who lives in the dragon kingdom is a dragon jockey.
Few people have taken refuge in other countries since gaining dragons.
"I don't want to, but there are examples of dragon prints showing up."
In the end, it seems to me that being chosen as a dragon is nothing more than a low rate of gambling.
If dragon prints show up, becoming a dragon jockey is a must (hiccup).
If you become a dragon manipulator, you will have to spend your entire life fighting the Moon Warcraft (Tsumaju) falling from the path (Michi) of the Yin Moon.
I mean, whatever you want, it can be said that if the dragon print shows up, the rest of your life has been decided.
"The rest of my life... I'll have to ask Her Majesty for directions."
No, why don't you ask me to "let me do the bakery and the assassin and sometimes the dragon jockey"?
Maybe he'll forgive me happily.
No, I guess I can't.
Going down the underground waterway in "Dark Crossing," I went out to the branch my father taught me.
Moving on, are we going to go under the Royal Castle?
I guess the ground is already a residential area.
I could have made it this far.
The problem is the demonic junction, which is also stretched underground, but you're all right.
For once, a normal sensory juncture shouldn't work for 'Dark Crossing'.
When caught in the demonic kingdom, the news goes to the sorcerer.
If you don't know you got caught, you'll be surrounded by massive assassins at some point.
I don't want to kill each other in this place.
"Believe me."
From the "Dark Crossing," you can only tell what's going on outside.
It's like looking out over a thin veil.
That's why I didn't notice.
"... oops, I'm caught!
When I took a step, I felt tingly.
"You've activated the magic, this is..."
I think it was intruder sensing, but something I had no idea of was being used.
Pause once and spread your senses around.
I don't know anything.
Pretty advanced magic.
Have you pulled a good wizard out of the Devil's Country?
That would be a pain in the ass.
Make your senses a little narrower and improve accuracy.
"... um, is this it?
A gray line can be seen in the black field of vision.
Did you set up sensory junctions with lines, not surfaces?
Well, if it's so thin and thin, I wouldn't notice.
Whether you can barely see it.
But a line should make it possible to avoid it.
I proceeded carefully, avoiding the grey lines.
"... uh, here we are. You haven't been nervous in a long time."
I went out to the castle courtyard.
I can't move around here anymore, because all sorts of magical junctions are stretched out.
"You can't disarm it, I knew it"
I have no choice, so I go along with identifying the boundaries one by one.
Sensory, protective, alarm... how many are there?
If you proceed without disarming, it will take time and you can't help it.
It takes enough to go a few meters.
Too many!
I'm starting to want to complain.
"You're too alert, this. What kind of person do you envisage?"
It took me plenty of an hour to get out of the courtyard.
I finally arrived at the entrance dedicated to Shadow, where my father had brought me here once.
"Something's already worn off before I met you."
I really want to go home like this.
But I can't go home.... ugh.
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