Second Story Online: Aiming To Become The World's Number 1. Ideal Witch
27 · How to perceive transparent walls
Before this, bandits attacked me and it was a disaster. Well, if you're walking alone in an unpopular place like this, it's what I'm asking you to aim for.
But you won't have to worry about it. Fewer people have come in and out of the woods lately. Apparently, the majority of players are finishing their forest offense and moving to the next location to go. The campsite that was in front of the forest entrance is also becoming increasingly lonely. There will be no people, which means the bandits who have lost their prey will also be moving away from here.
I... well, I'm still going to stay here. It doesn't exactly have a purpose to: Besides, there are still places here that I care about and haven't been to.
"What's wrong, Nil?
Nil on my shoulder is looking at this one. I see it as a jito, so it's kind of not a good gaze.
"Shall I guess what you want to say? Why would you want to tell me you're here again?
In the woods enough to cover the sky, as always. Of course we're walking the dim beast path. And this is off the west, that is, close to the scene that was attacked by those bandits last time. Or the place, right?
"I've been disturbed before, because I haven't been this far west."
Yes, I couldn't try to get there before this. That's why I came to this forest today. I thought bandits might attack me again, but is it the effect of people being a little less, no, I guess I happened to be unlucky then. I was able to get there today without any interference.
Nil is still looking at this one. It's a more daunting gaze than earlier.
"What lies ahead?"
And there's no way Nil can answer that if you ask. I just shake my head like I told you not to go. But I care. That's why I care.
When they tell me not to go, I want to go. When people say no, they want to do it. You can't do it in real life. Breaking the rules is not an easy thing to do. But where am I, in the game? This is a game. And in addition...
"I can't help but worry about this."
There's no way Chloe's letting this go. I can't stop it because I'm interested.... because I'm concerned about it myself.
"So what do you want me to say? - Whoa!?
I hit something when I was walking. It sounds goofy and dull. I think I hit my forehead, but the pain is relieving, so it doesn't hurt much. If this were real, it would surely hurt. Unless it relieves the pain like it is now.
"... walls?
Reach where it hit. Then I found out that there was something like an invisible wall. Apparently it's like covering a strip around here, at least not going to be able to turn around and avoid it.
What is this wall?... Could it be off the field up ahead? As I said earlier, this is a game. This forest that we have now is a virtual space created by 3D models. I mean, you can't go anywhere that hasn't been made, and there won't be anything. This is the edge of the world on the game, maybe nothing beyond.
It's from an old game, right, and I can't hit a wall I can't see if I can go further. And that's when I always think.
"... you're disappointed"
I see ahead. Dim forest path leading west. But it looks like it, and it doesn't. I guess there's nothing ahead.
"Shall we go home..."
When I told Nil so, Nil closed his eyes like he was kind of relieved.
- Why are you at ease?
Nil said don't go earlier because there's something ahead. But there shouldn't actually be anything. The tip of this transparent wall is an area not made at the edge of the field. It would be a place where players shouldn't go.
Would you tell me not to go all the way to a place where there's nothing like that? You don't have to say anything. Transparent walls block it. First, Nil would be like NPC on the game.
Is Nil, the NPC, getting to know the specifications on this game? As you knew, there is no need to stop because there are walls.
So why did Nil stop?
"Nil, you were a demon living in this forest.... What do you say we have ahead?
- What do you know while you are a Demon of Use (NPC)?
Nil knows. That means you know what's in this world, what's in it. If that's the case, then it's not off the field, it's not a place that's not made, it's a place that exists.
Besides, Chloe can't possibly even know that. Being a resident of this world, she couldn't have known the specifications of the game.
To her, it exists. Even if it really wasn't. Then you have to play a role like that.
"I knew it. You have something ahead of you"
I kind of got Nil's feathers upside down. Were you afraid to laugh now? Then it's good. It's hard inside to make a niggling grin.
Touch that invisible wall again. We need to find out if this is really the world wall that created the operation. If this isn't something like that, then I guess there's a reason or a point to exist here.
"First we have to find out what this wall is all about"
But what shall we do? I've never checked a wall in real life. And a transparent wall. If it's a glass wall, I've seen it... Feels like I've seen it. This can't be called a glass wall.
... shouldn't bring up reality in this place. Shall we think about this world style here? It must be magical to be able to create a transparent wall. If you think so, will this be the end of the line?
"Sounds like a magical junction, but what the hell... What?
I was looking into the junction and suddenly a window appeared. There was some sort of string of information lined up, so I'll read that sentence.
of Magic Connections: The magic of paying and guarding is hanging and seems to be stretched throughout the western woods to hide something. It seems to be an old surgical formula and an advanced junction, and I can't recognize anything that I understand as a junction and have no further knowledge of magic. It feels slightly broken '
... I see. Apparently, it was a really magical juncture. This information was apparently obtained through an information determination based on [magic knowledge] skills. Not all the information was disclosed because it was still low, but I knew what I wanted to know for now.
This is the kind of juncture we have. You'll be sure there's something ahead. The question is how do we get ahead of ourselves? You won't be able to break this junction.
All right, from the information we've got, this junction is advanced. Besides, you can't do it on my level because it's enough to cover the west side ahead. But it said there was a slight glitch.
"If you can't break it, you can expand it even further."
Set up a black wand and chant the magic. Rolling out is the most powerful magic I can use right now [Darkburst]. The explosion of darkness winds up and the vibration of the shock rocks the nearby trees.
The key juncture, when it came to it, was a rip that had collapsed enough to scatter the sparks that burst. It's not big enough, but it's the size that people can go through.
"Well, shall we go?"
I set foot ahead of that junction without any cowardice. Did Nil give up on stopping, just looking sharply ahead?
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