Sky Dungeon

Chapter 1461: To no avail

   Feeling is not the final form!

   After the next breath, a crystal-clear white jade Fang Tianji appeared in the hands of Sitting Jing Guantian. This Fang Tianji was naturally the weapon that Jingtian upgraded all the way: Bone Refining Halberd!

It's not that Jing Tian didn't have the opportunity to build a more powerful weapon, but the two additional skills on this bone-refining halberd made Jing Tian love it and refused to replace it all the way, especially the advanced skill of bone-refining halberd [Burial Thousand Bone] , This is a group injury martial art, for a general who lacks area damage, it is not an exaggeration to describe it as a treasure.

   Holding the bone-refining halberd, Jing Tian could feel the heavy and soft touch from the bone-refining halberd. Obviously, the bone-refining halberd is not a metal product, and there is no such cold feeling.

   This kind of touch is very comfortable, as if holding a beautiful jade, it makes people reluctant to let go.

Jing Tian raised his hand and waved it twice. He didn't feel any burden at all with his arm. It was quite easy to wave it, but how to use the Bone Refining Halberd to make effective attacks and how to use it to perform skills is a bit intangible. Go to the head.

   However, this feeling of relying on one's body to wield a weapon is really cool, as if the weapon can accurately attack every part of the enemy's body according to his own mind.

   I just don’t know, can I play some skills casually, if not, how to use the skills?

   Fortunately, the system seems to be peeping at the player. He deliberately gave Jing Tian some time to explore, and then immediately guided him: "Is it strange and confused? It doesn't matter, now I will teach you how to use weapons to attack the target."

   In the next instant, a scarecrow appeared in front of Jing Tian's eyes. Obviously this was a dead target for the player.

   These scarecrows have different shapes, just like the transformation of dolls with perseverance. They are not crude and pure straw goods.

   It seems that Tengyi Company still cares about this teaching mode, and will not come up with some exactly the same thing as shoddy.

"Now, I will turn on your attack assistance system. All targets in your field of vision will have a semi-transparent disk. There will be a special pointer in the disk. We call it a probe. The distance between you and the monster. When you approach the target, or the target actively approaches you and enters the range of the maximum attack distance available to you, the probe needle in the disc will shift from the zero position and point to 1 point Clock direction. As the distance to the hostile target gets closer, the detection needle will shift to 2 o’clock and 3 o’clock. When the distance is zero, the pointer will directly shift to 11 o’clock. Different offsets will correspond to Different skill ranges are different for each player. We can't elaborate on them one by one, and players need to explore on their own."

   There is a distance assist system!

   is also right, if there is no skill support, the distance to the target is marked, I am afraid it is difficult for the player to use the naked eye to determine whether the corresponding skill can hit the opponent at the current distance!

   Obviously, this distance assistance system is very necessary, especially for long-range occupations, it is necessary to accurately determine whether the enemy enters its own range.

   In the past, everyone would stare at the skill bar and judge according to the brightness of the skill icon, but this is easy to get distracted and unable to grasp the overall situation.

The system only gave Jing Tian two breaths of thinking time, and then said: "Now, you can try to use normal attacks. When you lock a target, you can launch attacks according to your favorite actions, or you can silently think of normal attacks. The shortcut commands of the attack, the system will assist you to complete the attack."

Oh? Can also assist the attack?

  System: "You haven't set a shortcut command for common attacks. Do you want to set it now?"

   chose Yes, Jing Tian thought, and silently recited a shortcut command [attack]. After the system verified it, it prompted Jing Tian to try it.

   Jingtian didn't think too much. He muttered "attack" silently, and saw that his character's body seemed to be different from his own. Sitting on Jing Tian, ​​his arms suddenly protruded, and the bone-refining halberd pierced out at a high speed so easily.

Jing Tian shook his head secretly in his heart, and the direction of Bone Refining Halberd’s attack with the help of the system deviated from his subjective direction. Presumably, this kind of shortcut command attack will only focus on a certain point directly in front of the character’s body. Refers to where to fight.

   This kind of command general attack, I am afraid it will be discarded in the future.

   Or did you not grasp the essentials?

   The system should have relative attack direction control!

   Is it necessary to adjust according to your position?

   This is obviously unscientific. How can you attack the enemy's head and abdomen in turn when standing still?

   It seems that it is not that the system does not have it, but that I have no idea.

   Then, let's try an autonomous attack. It's rare to control the character with your mind. If you don't integrate with the character, it would be a shame.

   So, Jing Tian took a few steps forward and saw that the probe on the scarecrow that was tallest in front of him had rotated halfway ~www.readwn.com~ pointed at 6 o'clock, and Jing Tian stopped.

   Because he felt that in this position, his normal attacks should already be able to attack it.

With a deep breath, Jing Tian squeezed the bone-refining halberd with both hands, and with a sudden force of his arm, Fang Tianji easily stabbed the head of the scarecrow, and directly knocked the head of the doll out, and the scarecrow followed It fell to the ground and turned into a data light spot disappeared.

   One hit headshot, it seems to be easier than the previous game system!

   That’s right, if you want a headshot of a general attack, you must use the controller to adjust the aiming star, so that the aiming star is aimed at the head of the scarecrow and then press the normal attack shortcut.

   However, it is different now, as long as Fang Tianji stabs the Scarecrow's head with the feeling, there is no need to adjust the aiming star.

   Now using the body to fight, the benefits are undoubtedly too much. After all, the enemy will evade in the battle. When the attack may be missed, changing the attack line along with the trend can have a good compensation effect?

Thinking of this, Jing Tian stabbed Fang Tianji again, but this time he deliberately made the attack direction deviate from the scarecrow's head. Fang Tianji stabbed fiercely, but shot down and plunged into the air above the scarecrow. Tian took advantage of the situation to sink Fang Tian's halberd and used the head of the halberd to smash the scarecrow, but at this moment, Jing Tian felt that Fang Tian's halberd in his hand was constantly calling, as if it was bounced back by some powerful force. Normally, Jing Tian had to retract Fang Tianji, and he did not change Fang Tianji's movement trajectory as expected!

How is this going?

  

  

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