Slime simulator
#760 - Chapter 760: Goblin pulling a cart!
Day four, you spent the entire day in this city.
However, your knowledge of this goblin city remains limited.
Here, everything is enveloped by an invisible force.
Your senses cannot even extend beyond your body.
Unaware of the goblin power structure and strength, you choose to maintain a low profile.
At the same time, you believe the treasure of the Camalich Plains is likely within this city.
Because this goblin city is the largest in the entire Camalich Plains.
Translated from Goblin language to the human common tongue, it is called 'Amirup'.
In goblin culture, Amirup means 'King'.
By naming this city Amirup, its ambition is clear to the entire Camalich Plains.
Yet, no other goblin city dares to object.
Because Amirup, located in the very heart of the Camalich Plains, is the largest city in the entire region.
It is also the strongest in overall strength.
Reportedly, the city lord of Amirup is a seventh-order powerhouse, and also the king of the entire Camalich Plains.
The king of all goblins on the Camalich Plains!
However, this is just a legend.
Nevertheless, upon hearing this legend, you are grateful for your caution.
Even if the rumors are exaggerated and the city lord of Amirup is not a seventh-order powerhouse, based on previous deductions about the goblin power structure within the city, the city lord will not be below sixth-order level five.
At the very least, a domain expert.
You know this will be extremely difficult to deal with.
Especially in this environment where perception is blocked, relying solely on sight, and unfamiliar with the surroundings.
You decide to settle down here for now.
The probability of finding the treasure here is the highest.
Moreover, because it is located in the center of the Camalich Plains, resources are relatively abundant here, with many herbs and other resources that are extremely rare or even nonexistent outside the Camalich Plains.
Here, the items traded are also very simple: food!
Even though it is located in the central area of the Camalich Plains.
It is still plagued by severe drought.
The food problem troubles this place.
Compared to the high-level goblins who eat their fill and dress warmly, the low-level goblins are much more miserable.
Most of the low-level goblins you see are almost all slaves.
Day five, you begin searching for the treasure's whereabouts.
You wander around various locations in the city, observing and collecting information.
However, there are no major gains.
Day six, you start searching again.
You arrive at the west gate.
A large number of goblins have gathered here.
You know that the west gate is the place for public executions.
All goblins who have committed crimes will be brought here for execution.
You have witnessed it several times in the past few days.
From the surrounding goblins, many low-level goblins are expressing indignant voices.
Although you don't understand very well, you can still make out a few syllables.
They seem to be saying words like 'beast', 'cart', 'slave', etc.
You come to the front of the crowd.
You see a familiar figure.
It is the goblin pulling the cart.
His body is trembling, and he is bound with chains thicker than his arms.
Magic power flows through the chains from time to time, bringing him pain with each flow.
On the side, stands a large meatball.
You recognize the meatball, it is the fatso goblin who was thrown away by the cart-pulling goblin.
Flew so high… and didn't die.
At this moment, the meatball goblin looks at the cart-pulling goblin with hatred and cruelty, takes a sharp knife, walks up to the cart-pulling goblin, says a few words in gibberish, and then puts the sharp knife to the cart-pulling goblin's wrist, seemingly preparing to cut a slit for skinning.
Your eyes flash slightly.
Skinning is something that cruel high-level goblins like to do.
You take another look at the cart-pulling goblin and shake your head.
That day, the cart-pulling goblin was destined to die, so you gave him the Blessing of the Ocean.
On the one hand, since the cart-pulling goblin was going to die anyway, it would be better to let him take revenge himself, which can be considered as repaying the kindness of the goblin village chief who gave you a bowl of water when you first entered the goblin village to gather information, even though there was no water.
On the other hand, you wanted to create a little chaos here to attract the attention of the treasure's owner. Although the cart-pulling goblin is not enough to do it, it is a start.
To your disappointment, with the power of the Blessing of the Ocean, the cart-pulling goblin clearly had the opportunity to avenge himself, but he gave it up.
Whether he was acting out of fear or hoping for survival, you will no longer help him.
The kindness of a bowl of water has been repaid.
You decide to leave the goblin crowd and continue searching for the treasure.
Just as you turn around, you hear something that shocks you.
'We are all humans, why are we killing each other!!!'
You quickly turn your head.
You see that it is the cart-pulling goblin who spoke.
His words make you feel confused.
What confuses you even more is that he actually speaks the human common tongue, and judging from his accent, he seems to be from the Principality of Lornos.
However, the surrounding goblin spectators all have confused expressions regarding his words.
'Is he crazy?'
'He seems to be crazy…'
You clearly hear a few sentences from the surrounding goblin spectators, and at the same time see the pity in their eyes.
But there is no response or special expression to the cart-pulling goblin's words.
Ah!!!
A scream comes from the cart-pulling goblin's mouth.
You look at him.
The skin on his wrist has already been cut open by the meatball goblin.
The meatball goblin enjoys the cart-pulling goblin's expression very much.
The cart-pulling goblin looks desperate, crying bitterly, 'Crazy… you are all crazy…'
'We are the same kind… we are humans!!!'
'Why… why is this happening…'
After hearing his complete words, your eyes flicker frequently.
You feel like you have grasped something.
But it disappears in a flash.
You look at the cart-pulling goblin.
You know that in order to find your fleeting guess again and implement it, you need a living cart-pulling goblin.
You take action.
The Domain of the Frost God and the Domain of Dream Inception are deployed simultaneously.
In an instant, the entire west gate is enveloped in the domain.
You hijack the cart-pulling goblin and rush into the city at an extremely fast speed.
Almost a few seconds after you leave the west gate, several streams of light fly from the city center towards the west.
From the aura emanating from these streams of light, you judge that the lowest one is sixth-order level three, the middle one has an aura equal to yours, and there are several existences whose aura you cannot sense.
This shows that there are domain experts, and there are multiple domain experts, and even some who are stronger than you.
You are shocked and secretly praise yourself for your quick reaction.
You look at the cart-pulling goblin who is still bleeding profusely, and throw out a bottle of potion.
You know that the key to unraveling the mystery in your heart is him!
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