Star Empire

Chapter 326 Thoughts and Thoughts on the Journey

Time is passing, and in the once broken order and empty void, the flashes of creation reappear, and while these flashes light up the void, the corresponding disasters also appear.

In this expedition, combating and removing the pollution from the dead tide has also become one of the important goals.

"...We have come to some conclusions - the existing fleet and combat system can effectively combat the death tide pollution, but one thing is certain."

"The current fleet combat system requires a solid order field environment as a basis, and they are not suitable for fighting within a general order world."

"If these fleets fight inside the world of order, then there is no doubt that the death tide will be destroyed, but the entire world as a battlefield will also collapse and disintegrate due to the aftermath of the fierce battle..."

"...We have almost never considered fighting within the world. In other words, because of our operational needs and macro-scale considerations, what we need is to do our best to shoot down all kinds of warships of Σ in a solid world, in a vast field of order. We used to shoot down Σ warships and the huge Death Tide complex in the world, but with the crazy expansion of the war situation and battlefield, we gave up the previous model."

"We become willing to do whatever it takes, our fleet against the huge Σ fleet and the fault zone in the void."

"At that time, we no longer paid attention to the world, these basic units of order in the void, and we had too many dealings with all kinds of things that are much stronger than the natural environment..."

Recalling some past experiences, Vidoville shook his head slightly and continued reading:

"Based on some historical and current remaining combat system creations, we can confirm with great confidence that the empire's combat system may have been used for ultra-large-scale order field operations and cross-void operations. Among all creations, except for a single conventional warship and In addition to warships below conventional units, large-scale fleet core creations such as flagships, super flagships, special flagships, and battle fortresses all exhibit high interference capabilities and high information radiation capabilities—these attributes will effectively enhance fleet coordination capabilities, but for native ships They are very dangerous to the world."

"Therefore, the creation of new types of warships suitable for internal operations in the world needs to be considered. At the same time, taking into account the possible superposition of the Observer Project and the basic strength of the native civilization...the relevant warships may significantly weaken their shipboard capabilities while ensuring technology. Firepower and influence…”

"Possible interactions or even attacks on native civilizations should also be taken into consideration - the details of our current combat system should be examined and past omissions should be refined."

"At the same time, a softer attitude should be adopted towards the Death Tide environment and the Death Tide Gate that has not yet spread to ensure the stability of the world environment - the current super-rank matrix fleet structure is suitable for ultra-large-scale operations and fixed-rank operations. These This method is suitable for high-intensity battlefields or expendable battlefields, but for pollution control and low-intensity operations, the common fleet structure is not very suitable..."

"A new low-intensity fleet combat and interaction system should be developed, and all corresponding ancillary systems and accessories should be developed. What is certain is that most Dead Tide Gates may have a partial stable period when they appear, and such a "stable period" "It can be utilized with as little damage to the world itself as possible..."

"There is relatively little information about the Dead Tide Gate, and more related samples may be needed for experiments. Currently we hold some historical fragments, which seem to show that "consumption" is feasible. The historical analysis team is currently in a temporary dilemma... …”

"If the strength of the battleships is weakened, the protection and isolation of the dead tide need to be further examined in detail. According to my current situation, a complete conventional fleet will have many nodes that are commanded and controlled like this, and ours If the node commander needs to independently command operations, we may need more cases..."

"You should apply to test the resistance and mutation mechanism of existing individuals to the death tide. This ship is currently experiencing some feedback, and some crew members and feedback puppets have reported misidentifications and abnormal conditions. Relevant testing should be carried out by the captains of each ship. Good protective measures…”

The Death Tide is by far the most dangerous, disgusting, mysterious, and mist-shrouded catastrophic phenomenon in the void. At least from the current point of view... there is no one.

No matter which quadrant they appear in, no matter how or how they appear, no matter what scenes there once were inside those worlds, and no matter what rules and templates those worlds themselves will operate in, once the dead wave phenomenon occurs, If no external force intervenes and controls this, then the world can almost be said to have been completely sentenced to death from that moment on.

It is worth mentioning that the "realm" behind the death tide seems to be continuous, endless and vast on the void level.

Black and red two-dimensional patterns, precise two-dimensional planes, no thickness, no sides, no matter what world they appear in, they unswervingly maintain their nature...

What is qualitatively important to note is that the reason why the death wave pollution ultimately leads to the destruction of the information body is the collapse of the information body itself, and they show no signs of being destroyed by external forces.

The information aggregates contaminated by the death tide do not appear to have any "foreign objects". They are just collapsing themselves, and at the same time they are leading all surrounding information aggregates to collapse. Moreover, the possible level of this "collapse" is quite high, and may even directly shake the foundation of the entire world——

If the contaminated entities do not undergo large-scale transfer, if they are still in the core radiation range of the death wave outbreak point, after they are "purified", their remains will not collapse... In the native world, currently, this is summarized The rules out have been determined with quite a few examples.

This means that not only the surface-level practical applications have been eroded and damaged, but other foundations that make up this surface layer - structural systems, mapping management, etc. are also likely to have suffered interval-corresponding damage.

The territorial worlds under the management and control of the empire have the influence of powerful facilities such as the World Circuit and the stability and replenishment of the information star network and field life. It may not be possible for them to correspond to the era when the empire was the most powerful in theory. Compared with their own bodies, they are far more stable and solid than the "natural world" born in the void.

The world loop always scans the entire world, screens for possible loopholes and repairs them, and the overall space environment filled with modulated crystal energy/arcane radiation and field life coordination itself also supports "fuzzy logic" and "difference structure" "The presence.

Therefore, even if a powerful war to fight for and tamper with the laws breaks out in these worlds, these fortified worlds will not be directly destroyed as a result.

But for the ordinary world, these problems are not so simple - in theory, if there is no protection and influence of any extraordinary information or activated information, then let alone one or a few constants or basic logical structures appear large-scale Changes, even the smallest changes, may directly shake the practical application layer of the entire world.

In fact, the world itself may not be so absolutely fragile, and the absolutely inactive information group will not always be stable. Natural ascension is not prohibited. Even if there is a world barrier to block it, the heavenly world is not comprehensive and strict in the sense. For a closed system, reality may not be completely consistent with theoretical speculation, but what is certain is that as the stable macrostructure on the surface of the world and the most fragile part of the world, it is the part that is most susceptible to being completely torn apart and destroyed.

However, the remains of the dead tide corruption were not directly burned by the entire world that was not covariant with it. This is enough to show that the death tide pollution is enough to directly dismantle the basic structure of the world, and may even be more intense and difficult to control than the void intrusion. The consequences of incovariance at this level of breadth and absolute depth are profound...

In my own memory, for a long time, the living body has been fighting against the internal and external environment - the oldest pathogens, toxic substances, radiation, basic force manipulation influences, and all the later extraordinary information and legal concepts. Can destroy the self-consistent stability of the body.

In memory, ancient bodies will be killed by ancient toxins, and those ancient toxins...the principles and substances that make them up are almost the same as the elements that make up the body, but the former can kill the latter - and this is only the most Basic "incovariance", as the level expands, the increasing incoherence will quickly expand to all kinds of unimaginable levels, bringing surprising and even disgusting effects.

Unfortunately, until now, we have never been able to truly establish formulas and rules related to the death tide that can be uniformly accepted by the vast environment. Most of them only become active with the emergence of cases. As the cases disappeared and became almost ineffective...the price was too high, or later...it was too blind.

If there is a chance in the future... maybe I can use my own abilities to lead some interested individuals in the empire to explore the interior of the Death Tide Gate and establish some more sound systems?

But it is still a bit unimaginable - after all, the years we have spent have been counted in tens of billions. This span is enough to completely transcend the earliest intra-world stage, but our home has been rapidly destroyed until now... For those who directly destroyed the entire home disaster, but we have not been able to achieve any results so far...

After recording this, Vidoville sighed slightly. When sailing across the void, he always has some opportunities to consider some things. He always has some threads of thinking below the highest surface running, and these issues always have opportunities. To think, this thinking may not necessarily be effective, and it may not even be said to be beneficial. But...it seems that it would be better to keep some?

The past is indeed too blurry, but I, the entire civilization, life, history, key nodes, basic knowledge and the carrying environment have not all collapsed... In addition to the weight effect, the civilization itself may also have enough hard work and good luck, the macroscopic blur That’s all I can say about my thoughts and understanding.

Among the debris of past history that can still be sorted out as linear rules, many fragments reveal problems in past history - many decisions, many decisions, many ideas and plans that may seem twisted, wrong, rugged, or even It can be said that they are worthless. They are just an abrupt waste of the limited processing power and civilization process at that time...

There were indeed many loopholes and errors at that time, and it is even possible that due to the influence of the environment, those historical fragments may still be a little naive and inexplicably simple. But even if all this does exist, or even exists in large quantities, the empire's historical reorganization, historical line diffusion, memory supplementation, etc. have only slightly repaired some of the loopholes that can reach the past from the present, but have not directly cut them off. ——This is not absolutely impossible to do.

Because now, isn't the entire empire repeating actions of the same nature as that time? It's just that the empire now has a deeper foundation, greater power, a safer environment, a calmer mentality and better influence - the empire now mobilizes countless creations to handle and analyze everything it may encounter. The question is, why are the original intentions of these practices not the same as what happened at that time?

Now, the empire believes that there are many goals that need to be achieved, so the empire mobilizes a large number of beings and assigns them tasks. In order to complete the tasks, these beings either form departments under the guidance of the empire, or spontaneously form departments and various kinds of each other. The team came to analyze these problems...and as time went by, the solutions to the original problems were accompanied by the emergence of more complex, profound and broader problems, and the emergence of these problems prompted all the lives and departments responsible for studying them to conduct more research. Complex activities, even expansion, annexation and disassembly and reorganization... they lie in dynamic equilibrium.

And this kind of dynamic balance itself is completely more than just an indescribable part of the projection of ideal conditions such as "idealization" and "peace" into reality. In fact, this part can even be said to be asking out of thin air - asking out of thin air, from the surroundings, and from all possible sources, asking for everything that the empire has now.

The Observer Project has been carried out intermittently. Some people, including myself, have actually seen and experienced some civilizations that existed in stories in the past. The Void Sky Survey Radar also recorded some stories. Among them, similar ideal states do not exist. Even similar events beyond Rise are not entirely impossible, but they are too few and far between.

Most civilizations currently show a possible trend, that is, even if civilizations have not undergone ideological integration, civilizations composed of countless different forms of life are still super-individuals, only the "tissues" and "organs" that make up them or Loose or tight.

These "civilized super-individuals" are in dynamic equilibrium during their operation, theoretically.

However, in some cases, some of them will lead or lag behind - these advances and lags may be spontaneously dissipated by the civilization itself relying on time and self-adjustment, or they may become some kind of weakness or even directly become a break. This may trigger either gentle or drastic changes that may revitalize civilizations or bring them to an end altogether.

At present, there may not be much information about single-life civilizations directly composed of giant individuals, societies composed of them, and civilizations or complex structures composed of more nihilistic transcendent, metaphysical, and super-metaphysical lives. But the Empire Narrative Network can already show that everything in the Empire now is impossible to establish without any conditions, and... everything the Empire has experienced is almost impossible to replicate.

Sometimes it’s interesting here, that is, reality may not be reasonable - the future is like a group of diverging lines, they have dense intervals and sparse intervals, but as the reality plane advances, that line is engraved on reality, The parts of reality that will become fixed memories and accumulations as reality progresses may not always be rational and logical, and they may even undergo sudden changes, completely separating themselves from the past.

This is true for empires, it is true for civilization, and it is true for life.

The so-called "everything is possible" only applies to a large enough sample. Once a certain sample or certain nodes are specified, they only have their own part of the possibility and reality. Whether it is survival, development, growth, expansion, maintenance, decline, collapse or even death...

Countless such events are stacked up, stacking up a huge number of possibilities, but these so-called possibilities are not applicable to the vast majority of life and civilization - most of them face painful death, or the future. In most cases, they may not even be able to resist the pain and death that has already arrived when they notice it, let alone survive.

There are countless lines, but there is only one line that every being can walk through. At least, it seems that this is indeed the case now.

Some of them have been recorded by the Void Sky Survey Radar, and what is certain is that there will be many, perhaps even far more than those currently recorded. The moment those errors broke out, it was enough to declare their demise.

Any decision by a powerful being may overturn everything of an unimaginable number of weak beings.

The empire was once as unworthy of mentioning as dust in this whirlpool, but after countless events, another whirlpool was created, causing everything to fall into another catastrophe. The empire is now standing here recalling its past and considering its own future. Do what you do and try to make up for it all, or make it "start over".

At the cost of countless lives, civilizations and existence.

If there really is an upper-level narrative entity that creates all this and pave the way for such a magnificent system, or other similar "creator" entities exist, then if everything it "writes" proceeds in this way, then if It’s not that He is full of bad taste everywhere, it must be that He can only use these blunt turning methods to ensure the progress of the story and the emergence of variables-other than that, there is nothing he can do.

"Who knows..."

I still remember the past history, and compared to the suffering and chaos of the past tens of billions of years, I am now more awake and understanding than I have been in a long time.

The contents proposed and compiled by countless imperial beings can be said to be ancient - they were proposed and practiced a long time ago, and they can be said to be brand new - the beings who once studied these no longer exist, However, I and other "ancients" did not make many advanced suggestions in this regard. Almost all the content here was researched by these "newcomers" themselves.

People, organizations, departments and teams from different departments, different levels, different visions and research weights, etc., their perspectives overlap here.

This is nothing worthy of praise - it should be said that for the goals, the current technology has deficiencies, and some goals cannot be well processed and solved by the current technology, and such deficiencies will naturally turn into needs, and the needs will naturally It will guide technology and creation to make changes and move closer to new goals. This is very simple and basic.

This is also worthy of praise - these so-called impacts and deficiencies can only be truly considered and raised if they can be considered from a lower baseline and a more fragile environment, and all of this comes from the emerging life of the empire.

Demand determination technology is only an ideal condition. There are too many factors that can interfere with this "idealized" causal interaction. There are too many factors that can even directly distort these simple causal logics, making everything rugged and broken.

These contents come from every level of the empire, not just from the team under your own name or the lower-level leaders.

The Arcane Throne shuttles between various nodes in the void, and a large amount of information is captured by Vidoville.

The current phenomenon is quite different from the past - it does not come from a single class group, nor from its own outward radiation, but from the vast empire foundation feeding back to its former spire. Now it should be more "hidden" "go" exists.

The Empire is recovering.

Battle reports are being compiled quickly - there may be some bad news. Death tide pollution may be surging in the distant void that the empire has not yet been able to detect. Fault zones may be formed in the distant void intervals. These fault zones may not be detectable for the time being. The empire discovered, but this also gave them time and opportunity to grow.

Problems here and there are gradually beginning to be resolved, as well.

"The expedition soldiers are coming home soon."

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