We caught the bandits stopping in a village a little off the street, sending plans for a day. Because there are about two more days until Sekitugu, and it's dangerous to keep the bandits at hand during that time.

First, we must restrain the bandits by tying them with ropes so that they do not flee. However, other passengers are reluctant to put the bandits in the carriage, and there is a danger to the passengers in the event of hygiene or the release of the detention. That's why I have to let him walk outside, but when he does, he ends up about a day late because of the speed of the carriage.

Delayed carriage speeds also mean that demons and bandits are more likely to attack you. Well, the bandits caught these guys, and I don't think the others will come out.

That's why we decided to keep the bandits in the village to make it a safer itinerary if we end up losing money on the schedule. It's a village, so there's not a fine cage or anything, but there still seems to be a hut where we can keep the bandits in, and we've pushed both half-naked bandits in there. It won't be a problem because I magically raised the strength of the cabin or something so mercenaries and villagers wouldn't find out at last.

The village is now a festival. It became a banquet to name the village for reasons such as the rare arrival of an outside person, the capture of a bandit who was stealing the village's crops, and the fact that he only lent the cabin to get a portion of the cost of selling slaves.

Apparently, those bandits were targeting five villages in this neighborhood, and they were just thinking about sending a crusade request to Sekitsugu or Motoshi's guild. Unlike demons and warcraft, bandit crusade requests can be quite expensive. Sometimes interpersonal, but valuable weapons, tools, food demons and warcraft can sell them to make a profit, but bandits, bandits, pirates, etc. cannot be used for such purposes. If you capture them alive and enslave them, they can be used as a workforce there, but it's hard if you're not as powerful as you are to capture someone you're seriously coming to kill without killing them.

Under such circumstances, requests for bandit extermination become the work of high-ranking adventurers and mercenaries. Naturally, hiring a highly-ranked product also makes the request more expensive, so it is difficult to make a request with some degree of crop theft. By the way, when human damage comes out, the story changes again. Then there will be a conversation with the lord who will contain this perimeter, and a crusade will surely be formed. So a smart bandit should only keep the damage to what goes home with money...

"You're crazy in the first place."

"What is it?

"No? There's no way they're stealing food from villages around here and attacking a carriage with escorts."

"But they're attacking us now, aren't they?

Jildo says strange things. About 6 people even when it comes to escorts. If there were more than ten bandits, suppression shouldn't be a problem. There were three adventurers on board this time, including me, Urania and Zildo, so even if they knocked out all the escorts, they wouldn't have taken the carriage's luggage.

"Hmm... I don't know if that would bother me"

"Lily, 6 to 10 might win 10. But there will always be damage on both sides."

"Mmm, yeah, I guess."

"Bandits can't hang doctors in the city. If it's not healing magic, if you get hurt in here, all you have to do is wait to die"

"Hmm?"

"If you can use healing magic, you're not bandits here. You can make money anywhere."

"Yeah, I see."

No matter how much control is possible, it's a loss if the damage is done. Bandits are not free to replenish. It is difficult to trust new people by nature, even to increase them. Then it's not a good idea to reduce the number of people who are here now. It could be 10-for-6 now, but if four people die here, they'll be 6-for-6 next. Maybe down to three after that. That could even fail to steal. Villagers can't fight, but if there are about 2-3 people, they have the strength to beat them.

"In addition, if the carriage is attacked, there will always be a report to the lord. Where passengers go when caught is mostly illegal slavery. There is no disgrace for a lord for illegal slaves to leave his territory. Blood eyes, we'll find them."

Naturally I can't figure out where the illegal slaves came from unless the person says so. I don't know, a slave trader dealing in illegal slavery or buying illegal slaves. When a criminal is caught, make sure to check the identity of the slave. It is said that there are dozens or so of illegal slaves in every territory, but when that becomes a number beyond degrees, other lords and nobles will suspect them of having the arms to deliver the territory.

More to the point, if that gets to the top ears of the country, such as the royalty, it seems that every house can be crushed at its worst. Not many nobles were actually crushed that way, he said.

"It's hard to be a lord."

"Yeah, it's tough."

I unwittingly blow into a jild that stings and twinkles as if I were you. I can see it with a strange face, but I can't help but think that this jild is seriously talking in the first place.

"Hey! Miss! Come here!

"Hmm? Oh! I'm coming. Sorry, I'm just gonna go."

"Ha, it's tough being a hero too."

"Please don't."

One of the mercenaries, called to Dyne. Next to him is the village chief of this village. I just said hello earlier, but I left all the details to the mercenaries. The mercenaries slightly pissed me off, but intact everyone (he's not hurt either. I haven't been able to stand up yet.) So he's been caught, and he seems to have been introduced to it exaggerated.

Afterwards, the villagers welcomed him with cheer, danced with Urania, and for some reason became feathers dancing with Jildo and enjoyed the banquet.

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