Super Tycoon

Chapter 241: Compete for the third-party game company

The company is still buying copyrights of games, and Zhiduoxing Company is closely followed, which leads to a huge increase in the licensing fees of current game companies.

There are many game companies that follow Nintendo's royalties plan. The royalties, that is, if you want to develop games running on our company's game consoles, you must purchase our development platform. The so-called development platform is also a piece of software code.

This means that you have to give Nintendo a sum of money to make a game. After it is made, Nintendo will be reviewed, and the quality is not up to standard, and it is not allowed to go on sale.

And after you sell, you also have to pay a certain percentage of the commission to Nintendo, otherwise you will be delisted by Nintendo and prohibited from running on their game consoles.

Initially, Nintendo also relied on this system, having more fun games, and removing some crude games, but also promoted the benign development of game companies.

With this system, they killed Atari, the former boss of the industry, suppressed Sega and other companies, and became the hegemon of the industry.

However, with the increasing number of game companies and more and more game console manufacturers, including rising salary and cost of game developers, some game companies have also complained about Nintendo.

The rise in the price of games has led to a decline in game sales and their profits have fallen. Why did the price of the game increase because Nintendo charged a high royalty.

The two companies that initially joined the Nintendo camp, each of the cassettes should be handed over to Nintendo 100 yen in royalties, and the next four were a plate of 700 yen, and then some of the game companies that joined the Nintendo camp, one The game cartridge must be paid to Nintendo with a 2,000 yen royalty.

This is exactly the reason why the price of Nintendo's game cartridges continues to rise, and even the overall price of the game rises, which reduces consumers' enthusiasm for purchases.

Nintendo also develops some games at a slightly lower price, and will also purchase some games for copyright distribution. They can earn a lot.

However, under normal circumstances, Nintendo will give a guaranteed sales forecast if it is released through Nintendo review. If you don’t, Nintendo will give a certain subsidy to attract more game companies to join the Nintendo camp.

Songxia and other 3DO camps imitated Nintendo’s royalty model, but gave the game companies greater freedom. They basically did not review, or the review was relatively simple. At the same time, they did not produce game discs themselves, but let the game companies find enterprises. For OEM production, they directly collect a royalty.

The sales are good or bad, and Songxia will not lose money, but this will become the game company's own profit and loss. Once the sales are not good, Songxia and other companies do not have subsidies, they are likely to lose a lot.

There were some game companies that Nintendo had worked with for many years before, and they turned to license the game to NEC, making NEC’s PC-E sell well, which made Nintendo angry.

Turning around, Nintendo canceled the preferential policies of several companies, allowing them to pay the royalties of 2,000 yen, or in turn, handed over to Nintendo for production, and Nintendo gave each other 1,000 yen in dividends for each game.

Those two are also the top gaming companies in the island country, but they still dare not to speak out, because Nintendo had the largest sales of game consoles at that time and was the leader in the global gaming industry.

But now, some companies have begun to dislike Nintendo's practices, mainly because Nintendo has made too much money.

Take a look at the Cheney company, which gives a guaranteed license fee, and will continue to pay dividends to the game company after the production of optical disc sales reaches a certain amount.

Such a model makes those game companies overjoyed. Although the content of the game has to be reviewed, they don't care. Whoever reviews it is different, and obviously earn more here.

There is another company, Zhiduoxing. They do not require the other party to develop according to the established code, but directly buy the game developed by the other party for other game console platforms, take it back to modify it, and then produce and distribute it by themselves.

The fees paid are in two cases, one is a one-time buyout authorization, and the other is a sales dividend. Most of the game console manufacturers initially signed the first one because they were not optimistic about Zhiduoxing at first.

As for now, they signed the second kind. Because of the sales of Zhiduoxing G, it is the best among 32-bit machines at this time, which is better than the 3DO jointly launched by multiple companies, and it is also better than the PS1 of the Schneider.

There are also some game companies that want the same guarantee + dividend model as Schneider, but Zhiduoxing did not agree. Especially after knowing that Zhiduoxing is compatible with CDs of multiple companies, Zhiduoxing also added a cooperation model, which is to authorize the development platform to the other party, let the other party adjust and issue it, and in turn give Zhiduoxing a dividend, or simply pay at once clear.

As a result, more and more game development companies have now joined the camp of Schneider and Zhiduoxing. Many companies that used to only play games for Nintendo have now regretted it.

Nintendo has too many restrictions. A company can only produce up to three games a year, and at least one must be guaranteed, which restricts the game company.

Sometimes the company has several ideas that cannot be developed at the same time, and eventually they are developed by other companies, and they will be very regretful.

Sometimes there are no good ideas this year, or the development of the game is relatively slow, but at the end of the year, I have to turn in the game, resulting in some games that have not been developed to the best and become crude.

Originally, they thought they could sell hundreds of thousands of copies. As a result, because they went public early, they only sold tens of thousands of copies, and the losses were very large.

At this time, Nintendo suddenly discovered that many of the game development companies in their camp actually launched games for other game console manufacturers~www.readwn.com~ and also took over the translation work of some foreign games. How can this be done!

It is Nintendo's interests that cannot be harmed like this!

So at the end of July, Nintendo held a press conference, convening many industry media and representatives of game companies.

A spokesperson said at the meeting that the name of their 64-bit game console was changed from Super Plan to Nintendo Super 64, which uses a 64-bit processor and has extremely powerful performance.

And in many places, will make revolutionary innovations. These were all normal at first, but then the spokesperson said extremely strongly that by the end of this year, Nintendo Super 64 will complete development and plans to go public in the first half of next year.

If the third-party game company at this time defected to other game platforms, then in the future, if you want to join Nintendo's platform, Nintendo will carefully consider it.

The implication of this sentence is that if you leave Nintendo, you don't want to come back.

All of a sudden, many third-party game companies that had previously negotiated with Zhiduoxing and Changni have terminated their negotiations. Nintendo is the industry leader.

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