Thanks to a Different World Reincarnation
First dungeon.
A few hours after Greg was informed about The Labyrinth (Dungeon), Jin and the others were having a meeting at home dining.
Dinner had already been served and, as usual, the tea prepared by Jin was available on the table.
"But you're surprised by the Labyrinth."
Elsa has some exalted vibe about whether the impact of her story with Greg is still there.
As Elsa said, 'The Labyrinth' rarely appears. There is currently only one 'Blessing Labyrinth' in the King's Capital, and there is no other 'Disaster Labyrinth' like this one. "Disaster Labyrinth" exists once it becomes an unexplored land closer to this country, and there are examples of it in the territory of other countries, but it is no different. At least Jin and the others weren't so interested in the 'Labyrinth' until Greg talked to them, so it's unexpected that they'll be challenging the Labyrinth attack so soon.
"Right. As Greg said, we have to work hard."
"Yeah, it's an unfamiliar place, so be careful, but let's keep the offense steady."
Rachel also clenched her fists in both hands showing temper, and Aria was burning quietly.
It was certainly unexpected, but it can also be described as a rewarding job. What I feel that way, of course, Jin was no exception.
"Yeah, you are. I'm actually going into that 'labyrinth' tomorrow, but I think I'm going to focus on safety as a basic policy. Fortunately, thanks to the rapid discovery, if we adventurers regularly enter the labyrinth and attack, we are quite unlikely to be overflowing with warcraft in the future. I don't think you need to rush."
Aria and the others agree with Jin and nod. In fact, just in terms of this early discovery, it may be said that the city of Lienz is blessed with considerable fortune.
The existence of the Labyrinth has now been announced in the Alliance, and that has become a fact known to anyone living in Lienz. It's a serious announcement that would normally not be strange if the whole city panicked, but it's a relatively good state of affairs, albeit with some noise. Thanks to the early discovery of the labyrinth, there must have been a low level of urgency and danger, as well as the high level of trust that the Adventurer Alliance has built up so far, representing the recent "Magic Fever" solution. At least few people were seen hurrying away from the city. On the contrary, there are so many who think this is an opportunity.
Of course, the adventurers have the same chance, and the labyrinth is definitely an attractive place to make money and level up. Other adventurers besides the jinns gathered in the guild in the evening had also been skipped by Greg, and morale was high to enter the labyrinth and defend the city. It just doesn't mean all of them get into the labyrinth right away. Only adventurers above C-rank are allowed into the labyrinth for at least five days from tomorrow.
Although the shallow hierarchy is assumed to produce only relatively weak warcraft, it is up to us to examine examples of such warcraft appearances and the degree of danger, and to determine the floor from which we are allowed to proceed by the Adventurer Rank. For example, the F-rank is prohibited from exploring the labyrinth, the E-rank is up to the third floor, and the D-rank must only go up to the fifth floor.
Less than C-rank is thus considerably more restrictive on the Labyrinth's offense, but it's all about keeping adventurers safe and, more importantly, reducing wear and tear. Needless to say, there is a high risk of a labyrinth with many warcraft, but in a labyrinth that actually existed in the past, many adventurers, regardless of rank, are dead. But while the number of adventurers remains diminished, there is also the risk of overflowing the labyrinth with warcraft or hence causing 'runoff' without being able to cope with the increase in warcraft. We need low-ranking adventurers to grow safely in order not to cause such a situation. In other words, these rank restrictions did not only protect low-ranking adventurers, but also had the cynical aspect of replenishing them as they grew up to have some strength.
"All right, that's our basic policy. Shall we then consider the problems anticipated in the future and the measures to be taken to combat them in the light of this policy? Aria, can you explain 'The Labyrinth' again?
"Yes. 'Labyrinth' means..."
Thus Jin and his meeting was continued after this, and several things were decided and ended.
The next morning, the Jins were assembling in front of the labyrinth with other C-rank or higher adventurers. Four groups of parties, including the Jins, who spoke to Greg after noon here yesterday, dive into the labyrinth in the morning, and the other parties are scheduled for the afternoon. In the current situation, where there are few liberated hierarchies, these restrictions will be imposed for some time to avoid congestion.
Reception is set up in front of the labyrinth, so that you can't get in and out until you get through here. This is to check the adventurers' cheapness, of course, but one of the purposes is to check the 'Prize and Punishment' section in the Adventurer Card checks that take place at that time.
This "Prize and Punishment" column shows that when some criminal activity is committed, but only here are the specifications that cannot be made invisible at the discretion of the adventurer, so it is obvious whether or not the criminal activity was committed.
Apart from finding and controlling such acts, there was also the effect of psychologically suppressing criminal activities that were likely to occur in extreme conditions where the life and death of the 'labyrinth' were at stake.
"Okay, let's go then"
Give way to the other parties in order, and finally the Jins' Feerendunk 'dives into the labyrinth. Perhaps slightly careless, Jin was feeling something heartbreaking about the act of Dungeon Attack as a game-loving sex.
"Yes." "Ooh."
Some tension was also seen in the faces of the Arias who answered, but they had a thin grin on their faces, just like Jin. "I won't be alarmed. But let's make room for our minds" is one of the additional policies we decided to take at yesterday's meeting. It may be easy to say, but it is not entirely futile because consciousness simply determines it. It seemed to be sufficiently useful, at least as it stands.
"(I heard you talking, but it's still weird)"
In front of Jin, who stepped into the underground labyrinth, a stone aisle was widening. The walls and ceilings are luminous, and that is the alternative to lighting. The sight reminded Jin of the famous dungeon RPG born in the United States.
But it was also strange that the 'labyrinth' occurs naturally, but this structure, which makes you feel so yet artificial, is even stranger. Imagining an underground labyrinth like a cave, Jin honestly doubted his ears when he heard this fact from Aria. They don't even have the labyrinth at all that Jin imagines, but it was the stone labyrinth that was common sense in this world.
There was something hard to clean up about this' labyrinth 'in a fantasy word, but now I just have to put it away.
"Well, I'll give it a try." Map ""
I let other parties go first because I feel comfortable using my skills. When Jin muttered so, the underground ground floor MAP of this labyrinth appeared in front of him, and when he searched and added items, warcraft and adventurers appeared at light points.
"I knew you could do it. Now you'll never get lost, and you'll know where your enemies are, but remember to be on guard because there may be warcraft that won't respond to the map."
Now that I have set up the 'map' so that I can see it besides Jin, it's in a state where all the party members can see it. Even though they had anticipated it in advance meetings, Aria and the others were still amazed by the usefulness of seeing the power of the 'map' up close.
"Do you also know where the stairs lead down?
"Oops, I was. I'll do a search."
When Jin immediately searched the stairs after Elsa pointed them out and noticed that you had forgotten the staircase existed, the stairs appeared on the map without any problems. We couldn't exactly see the structure of the entire labyrinth, but it looks like all the floors where we are are are shown on the map.
It's really convenient.
Aria told me to sigh when she saw how it was going, but that wouldn't be impossible either. We don't have to do any hassle mapping and we know where we're going from the beginning. And it's still not clear whether it's perfect or not, and we can confirm the existence of the Warcraft before we encounter it. We're not talking about convenience, we're talking about convenience.
"Uh, yeah, it's against the rules, isn't it? I just told you at yesterday's meeting, but I don't think it's a good idea to rely on 'maps (this)'. We won't let them show it all the time, so let's all be aware of our skills and current location and try the labyrinth. It would be bad if we didn't grasp that feeling while our enemies weren't strong."
There is no doubt that Jin's skills are convenient for an irregular mood, but if you rely on them, they can also hinder your growth. In order not to do so, I intend to display the "map" only when necessary. However, on the other hand, it activates the 'alarm function' in case. If a hazard that is not recognized by Jin is present at a certain distance, the map is automatically displayed along with the warning sound.
I don't know what will happen if I dive deep into the labyrinth in the future, but I'm going to do this now for now.
"Now I wonder if I'm ready. Then let's go!
Jin and the others chose a route that seemed like they didn't have to meet other adventurer parties in The Map, and decided to start exploring with a tight heart.
Jin and the others then left the labyrinth after exploring from the first basement to the fifth basement. The time is about five o'clock in the evening, but full exploration begins five days later, so every party is now required to return by eight o'clock in the evening during the investigation period. Still, it was early time for the Jins to leave the labyrinth, but the exploration itself was progressing better than any other party. It's actually quite advantageous to know where the stairs are from the beginning.
All the Jin and the others encountered this time were F-E ranked Warcraft, so they didn't struggle, but the number of fights was quite high, especially since they didn't avoid a fight. In some places, more than five warcraft are solidified and waiting in one place, and since the labyrinth has just been created, it seems that there are few warcraft.
As soon as they left the labyrinth, the receptionist only checked the cards, so Jin and the others headed to the guild in the city to submit the information they had gained from this expedition.
"By the way, Mr. Samantha. Is it possible to see Mr. Greg?
After submitting labyrinth material to receptionist Samantha at the guild, Jin confirmed Greg's convenience to her. I wanted to talk to Greg directly if I could.
By the way, all I submitted to the guild was material up to the third basement floor. The deepest dive at the other party was up to the basement third floor, so the rest of the material remains in the 'tools' to avoid being noticeable.
"I just got back from an extraordinary meeting, so I think it's okay. I'll check it out."
Jin was also close to Samantha at the launch the other day, but I guess the only reason she has a polite tone is because she draws a good line as the guild's receptionist. As a gin even in a standout position, Samantha's response was appreciated.
Soon Greg's appointment was confirmed, and the Jins, who got permission, quickly moved upstairs to the conference room.
"Welcome back, safe and above all."
Greg, who welcomed the Jins, looks the same as usual. But probably the busiest thing in this city right now is supposed to be him. I need to get this over with. Jin got to the point quickly.
"I'm sorry I'm busy. We've been exploring the basement five floors today. The type of warcraft encountered, etc. will be submitted in a report at a later date, but the main issue is the map of the labyrinth."
Greg looked slightly surprised at the way he proceeded to the fifth basement, but quickly turned to a convincing look.
"You're talking about the example 'map'."
"Yes, up to the fifth basement so far, but I think we can submit an accurate map of the labyrinth up to a deeper level in the future."
To Gin's suggestion, Greg showed him how to put his arms together and think about it, but he shifted his gaze to the arias behind Gin.
"Everyone but Jin knows that?
"Yes. We discussed it last night, but it was the conclusion that it could not be replaced by human life. Not without anxiety, but we can rest assured if we leave it to Mr. Gregg."
Aria answered Greg's question on his behalf. We disagreed when Jin offered to provide the map at yesterday's meeting, but we were all convinced as we continued our discussion. Not all secrets are likely to be misplaced, but if you pay attention, the risk is not so high, because it was certain that the benefits of the map would be much greater.
In Aria's reply, Elsa and Rachel also nodded and agreed.
"Right...... Then let me be thankful for Jin's care. However, only shallow hierarchies can offer it."
That's an unexpected statement for Jin.
Greg went on to start talking about its sincerity.
"The map of that shallow hierarchy will probably be open to the public by the first or second basement. That would be an F or E-rank hunting ground, so it would certainly be better for them to have an accurate map. However, if you publish more than that, you will rely on the map and you will no longer have the ability to map it. Adventurers can sometimes try another labyrinth in the future, so it's deadly to remain neglectful of mapping at that time. Besides, if the guys who have gained some strength get on with it and rely on the map for the shortest amount of time, it's also possible that their strength won't keep up with the enemies that increase in strength every time the hierarchy goes deeper. If you do, you'll be more dangerous."
In fact, as Greg says, few adventurers lose their lives in the labyrinth overconfident of their abilities. If there is a map that facilitates it, it is certainly not Jin's intention. On the other hand, in the case of F and E ranks, they often get lost and fight unnecessarily when they're unfamiliar with the labyrinth, and the map is more effectively used within those low strengths.
"Some shallow hierarchies may have guilds, but we can't handle guilds after the middle. Even if you have an accurate map, it's a treasure rot, and on the contrary, on the day you publish it, your skills are more likely to be broken. I wonder who made this map. I'm glad you guys feel that way, but you don't have to take that risk."
Regardless of the shallow hierarchy, which does have a large number of people to explore, it is likely that they will be questioned in the labyrinth, which has not long since been discovered that there are maps of the middle tier that only quite a few powerful people can go to. Gin and the others nodded convinced of what Greg said.
"Fortunately, the labyrinth has just been born. It's unlikely that the Warcraft will overflow, so there's no need for you guys to get into a different labyrinth? You can do what you want. You don't have to feel weird just because you're capable."
There is a grin in Greg's mouth that speaks that way. Of course I was happy to provide the map, but Greg himself cared about Jin and the others.
"Yes, thank you"
I meant I knew I didn't need to rush, but maybe I did feel a little too much. Jin first noticed it when she was told.
The basic policy of Jin and the others "Feeren Dunk" is "for someone's smile".
Gin was grateful to Greg for making me realize that it wasn't the only thing that would change my mind about the Labyrinth offense.
"Well, don't hesitate to let me rely on you when there's nothing I can do about it, so be prepared for that."
"Yes, I'll take care of it then"
That's how Greg and Jin smiled at each other and exchanged promises.
Jin would respond without worrying that Greg would be able to spare his secrets if asked, and Greg wouldn't do anything to rely on it cheaply because he knew that. These two smiles were also a sign of our trust in each other.
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