The Age of Global Gods: The Rise of Techno-Cults
Chapter 83 Zerg Trap
The commanders of each civilization hurried back to the front line.
Only one day had passed, but the situation on the front line was completely different.
Before, the entire civilization alliance defense line was full of laughter and joy. After all, they had won a great victory and had almost no casualties.
This can be said to be the most perfect victory in the struggle between many civilizations and the Zerg.
But now the civilization defense line is riddled with holes and wailing everywhere.
The defense line is full of advanced void mantises, and there are dense plasma blasters in the back for long-range attacks.
Race name: void mantis
Type: fifth-level attack type (assassin/space system)
Attack method: tear space and attack the enemy from the void
Movement speed: extremely high (with space shuttle ability)
Description: This type of Zerg belongs to a special type of Zerg, with space ability, extremely strong concealment, extremely difficult to be discovered by the enemy before launching an attack, extremely strong attack ability, and belongs to the assassination type Zerg. (Note: Except for advanced immortal civilizations/except for those with great understanding of space/except for extremely high-tech civilizations that have studied space technology)
Name: Plasma Exploder
Type: Level 5 Attack Type (Intermediate True God)
Attack Method: Use its own bioelectricity to form electromagnetic pulses to cause damage to enemy units.
Movement Speed: High Low
Description: The most important long-range unit in the Zerg, it is a great trouble for any civilization.
If it weren't for the previous battle, the civilization alliance's manpower would not have been lost much, and now it wouldn't be a problem of heavy casualties on the front line.
The heavy casualties will definitely be able to drive straight in and hit Huanglong.
Then the efforts of many civilizations will be burned.
Luo Luo looked at the terrible scene in front of him, but he was relieved.
Now that he knows the Zerg's arrangement, it is better than the previous fear.
But the situation in front of him is still very tricky.
Plasma Exploder is a high-level long-range unit in the Zerg. It can be imagined that the units that appear on the front line now are the units hidden by the enemy legion before.
There are at least 20 million plasma blasters in the 20 Zerg armies, and such lethality is still very huge.
The Void Mantis on the front line is the representative of the melee Zerg.
It has strong attack power, is highly harmful to physical life, and has rare spatial attributes.
Moreover, Luo Luo also keenly discovered that the Soul Devourer hidden in the Zerg army is a very weak Zerg, but they can devour souls to cause chaos in the army.
Name: Soul Devourer
Type: Fourth-level attack type (soul system)
Attack method: transform into a spirit to attack the enemy's soul
Movement speed: high
Description: This type of Zerg has weak reproduction ability. Most of them appear in the form of spirits, so they have strong hiding ability.
In front of the plasma blaster is the Zerg mage unit. As a biological race, the Zerg has very weak spell power.
Illusion Butterfly is the most famous of their spell-type units, that is, these Zerg creatures similar to butterflies on the planet, they can create large-scale illusions and fantasies to disrupt the enemy's vision and perception.
Race name: Phantom Disc
Type: Level 4 Attack Type (Psychic System)
Attack method: Illusion attack
Movement speed: Unknown
Description: Phantom Butterflies can confuse the enemy and make the opponent appear to be an illusion.
They may not play any role in a one-on-one battle, but they are very useful in a large-scale legion melee.
They are also the units that the civilization coalition needs to eliminate as soon as possible.
In addition to these high-level Zergs, there are the ones that Luo Luo had seen before.
At this time, the commanders of various civilizations began to deploy troops and stabilize the defense line.
This is the most important thing so far. We must not let the Zerg break through the defense line.
The universe is so big. If the Zerg breaks through the defense line, it will take a lot of manpower and material resources to make up for it.
All cosmic civilizations are surrounded by various cosmic chaos, which can effectively block the enemy's lurking and large-scale military operations.
For example, there are cosmic storms around the Earth Source Continent, which can effectively resist the invasion of other civilizations.
The front line of civilization is like the mouth of a gourd, with a small mouth and a big belly. If you break through the defense line and enter inside, the space will be very huge.
So the defense line of civilization is equivalent to the pass of the country in the Blue Star era, and it cannot be lost.
Everyone understands this point. The northeastern defense line of the Divine Emperor Continent is defended against the Zerg, and the northwest is close to the wizard civilization.
The distance from the northeast to the south is blocked by the cosmic phenomenon and elemental rifts.
The west side is where Luo Luo and his team came from, where there are only two small magic civilizations that are vassals of the Divine Emperor Continent.
Further back are the cultivation civilizations of Longhuang Continent and Sco Continent.
In other words, if the Divine Emperor Continent is breached, then the surrounding civilizations will face a serious Zerg disaster.
This is what they don't want to see, so they are also working extra hard.
But sometimes the gap in strength cannot be made up by the number of people, and hard work is even worse.
"Activate all plasma blasters, target area 22 on the front line!"
The one leading the Zerg invasion this time is no longer the primary Overmind, but a rare intermediate Overmind among the Zerg, whose power alone is equivalent to that of a mid-level God Lord.
Area 22 is the main force of the Divine Emperor Continent - the Divine Punishment Knights.
The leader also saw the purpose of the enemy's long-range units to focus on them, but at this time the Divine Punishment Knights had been dragged down by the Void Mantis.
There are also friendly forces around. They have to face the enemy, so the huge defense line forms an isolated and helpless posture.
The combined attack of 20 million Explosive Plasma Insects is equivalent to a top-notch magical curse.
The leader's eyes were cracked. This situation would not happen in a normal war. If one party dared to concentrate all its long-range power on one point, they would be easily surprised.
Because the power on the front is evenly distributed, if all long-range attacks are directed at one point, the pressure on other places will be reduced drastically.
This was not the work of a wise commander.
But this is an abnormal situation. The Civilized Alliance's defense line was raided, disrupting the positions of all the legions on the front.
There was also a problem with the attack rhythm and frequency, and the commanders of the previous civilized armies were celebrating from behind, leaving a lack of command on the front line.
Failed to seize the opportunity to counterattack the Zerg army.
The Zerg Overlord took advantage of this and successively destroyed the main forces of several advanced civilizations.
Now the Divine Punishment Knights Legion is the last effective force deployed by the Light Religion on the front line.
Of course, the Overlord understands that if the Divine Punishment Knights Legion can be removed, it will greatly undermine the confidence of the Civilized Alliance.
Moreover, it was a particularly severe blow to the Guangming Cult.
"The Zerg's plan this time is very strange. No normal person would arrange their troops in such a way and throw out all the low-level combat power."
"Then ambushing high-level combat forces. This method is really too simple. It will not succeed under normal circumstances."
"But this is an abnormal situation, which means that the Zerg know the strategic arrangements of the Civilization Alliance!"
Rollo's suspicion was well-founded. This arrangement of the Zerg was really unreasonable.
Only in the case of a huge victory like before would people ignore it.
As mentioned before, even the Goddess of Life had only just learned about Rollo's invention of the elemental cobalt bomb, so it was even less likely that the Zerg would know about it.
So what they were waiting for was not the elemental cobalt bomb, but the so-called "mysterious weapon" from the Earth Source Continent. It was just an accident that gave Luo Luo a chance to perform.
It is precisely because of this that everyone subconsciously ignores the problem of mismatch in Zerg combat effectiveness.
Everyone would only think that this was due to the powerful elemental cobalt bombs, but would not think that the Zerg did not send high-level combat forces to the front line at all. The plasma banelings sent before were also a cover-up to confuse everyone.
"The Zerg are really ruthless. They have eliminated millions of plasma banelings before. This is not a small number even for the Zerg troops."
"Of course it can't be compared to the 20 million currently on the market, but to give up like that is really cruel!"
--Dividing line--
Thanks to the book friend ‘Not a Celebrity’ for providing the information on Plasma Banelings and Phantom Butterflies.
Thanks to the book friend ‘Swallowing Star Demon God’ for providing information about the soul-eating insect, the Void Mantis.
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