Of course, such harsh terms also brought very substantial benefits.

The Royal Court would promise to send troops to protect the three races when they were attacked, but wars or provocations initiated by the three races themselves were not included, especially provocations against the Human Empire, which the Royal Court strictly prohibited.

Remember the premiere website domain π•₯π•¨π•œπ•’π•Ÿ.π•”π• π•ž

The Royal Court will teach the three races some weapon technologies, such as low-level laser and plasma weapon technologies, and assist them in establishing a navy capable of galactic combat.

Part of the Royal Court's trade market will be opened to the three races, and their authorized merchants can conduct transactions and trade with the Royal Court or subordinate kingdoms and organizations, but the traded goods must be controlled, and can only be mainly handicrafts, clothing, luxury goods, food, and militia-level weapons.

The three races can establish their own embassies in the Royal Court, but embassy personnel are not allowed to go out without authorization, nor are they allowed to carry out any activities, and must abide by all the rules set by the Royal Court.

In general, these terms basically mean that the three races have become vassals of the Eternal Royal Court. This may be unacceptable to some races with strong self-esteem, but from another perspective, the Eternal Royal Court is one of the very few forces in the galaxy willing to provide military guarantees to non-native races. The other is the T'au, who generally establish alliance-like mechanisms. It's not that Sosh'yan intends to be this kind of domineering "suzerain", but no matter how far the Aeldari have fallen, the glory of the former upper race in the galaxy still remains in their culture, and it is difficult to persuade the other Aeldari in the Royal Court to accept an equal ally, let alone a weak race. This kind of superior-subordinate relationship is the only alliance method that can be generally accepted by the Aeldariβ€”

Just like Doral said, vassalage is also an advanced form of alliance.

The Urumeatics accepted the agreement called the "Malantai Treaty" as soon as possible. Their enthusiasm for allegiance even shocked the other two races. They originally planned to unite to fight for more benefits, but one of them directly "betrayed". The Urumeatics even went a step further in this treaty, granting the Eternal Royal Court the right to deploy troops within and around its territory, and any military hostile behavior against the Eternal Royal Court will also be regarded as military hostile behavior against the Urumeatics Kingdom.

Due to the Urumeatics' defection, the Crawler Alliance has in fact collapsed. The Q'Kanti also subsequently signed the "Malantai Treaty" and became a vassal state of the Eternal Royal Court. The Drasians finally accepted the treaty as well.

Since then, the Eternal Royal Court has three vassal races in the true sense. According to the agreement, the Royal Court must first find new homes for two of them.

They are now in the Ibaric Star Cluster, a sparse star cluster with more than 300 stars, including the Maiden World Esro. The star cluster is located in the eastern part of the galaxy, and one-third of it is in principle occupied by the Human Empire. Humans call this area the Vidal Sector, but it is already the edge of the Empire's rule. Both armed forces and ruling forces are relatively weak. The sector is full of a large number of pirates, Chaos cults, and semi-independent planetary lords. For example, the hive that attacked Esro before was able to launch an expedition openly because it was far away from the Empire's supervision, allowing a governor who worshiped Slaanesh to do so. There are no permanent Astartes chapters in the sector, only a Deathwatch fortress that monitors the alien threats that may appear around the sector.

There were originally four Maiden Worlds in the Ibaric Star Cluster, but after disasters and wars, only Esro remains. According to the star map, Sosh'yan found two star systems adjacent to Esro.

One, named Antoch by the Aeldari, is a binary star system with seventeen planets. It has seven gas giants inside, which is very suitable for the Urumeatics to live and develop.

The other is a single star system called Moa, with eleven planets, four of which are suitable for the Drasians to live in.

And these two star systems are located on both sides of Esro, not too far or too close.

Sosh'yan chose this way because, on the one hand, he considered that if something happened to Esro, they could provide timely support. On the other hand, if something happened to them, the Royal Court's troops could quickly pass through Esro's webway for assistance. In addition, Sosh'yan planned to dismantle part of Malantai's structure to build a small transit station in Esro's orbit. Merchants from these three races can first enter the transit station, and then enter the Royal Court outpost on the ground of Esro's Wishing Isle through the transit station's ghost gate, and finally enter the webway from the outpost to reach the area where the Royal Court is located. This will avoid these alien races from setting foot on Esro's land and causing dissatisfaction among the local people. Even the barbaric Aeldari have a certain degree of racial cleanliness, especially when it comes to outsiders entering their homes, the reaction will be very intense.

After determining the new homes for the two races, Sosh'yan ordered the establishment of a Ministry of Foreign Affairs to carry out subsequent diplomatic activities. The highest officer of the department is the Director-General of Foreign Affairs, who is directly responsible to Sosh'yan. The Ministry of Foreign Affairs has three branch departments: Aeldari, Human, and Various Races.

In fact, Sosh'yan had decided on the candidate for the Director-General of Foreign Affairs a long time ago. This person was recommended by Veronica. His name is Alvalid Corsen. He is a scholar from the Craftworld Varanta and also a representative. He is not only proficient in the languages of various races, but also has a deep understanding of the Human Empire. He has even visited the human world as an envoy.

Varanta means "Immortal Crown of Hope" in Aeldari. It is considered a relatively special one among many Craftworlds. It is not famous for its warriors, but for its commerce and handicrafts. Even the Rogue Traders of the Human Empire will talk about its gems, the rare flowers it cultivates, and the beautiful artworks made by its craftsmen with awe. It is active on the western edge of the galaxy for a long time, and occasionally visits some civilized worlds for trade and visits. What Varanta trades is sometimes not goods, but knowledge. It has one of the best knowledge treasures among the Craftworlds, which contains a large number of secret histories and some technologies, or academic theories and religious philosophies of various races, including the Human Empire.

But this does not mean that Varanta is weak. As one of the earliest Craftworlds, the Aeldari Empire had not yet reached the point of disintegration when Varanta was built, so its scale and technical content are much larger than the Craftworlds built later. However, the proportion of its warriors is relatively weak compared to its scale. In addition, due to its location, it is not easily attacked by external forces, and excellent diplomats have also given them a large number of Aeldari and even alien allies.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like