The Emperor’s Angel of Death
#3408 - Blood-stained Steel Teeth (V)
During the Great Maelstrom Crusade, many Tallarn regiments participated in the fighting. After the crusade ended, some regiments returned to their homeworld, bringing back many glorious victories and stories from the Great Maelstrom Crusade, which spread the fame of the Astral Knights in Tallarn. Therefore, these warriors from the desert were happy to accept the command of the Astral Knights company commanders.
Although the three Tallarn regiments were all armored regiments, the Tallarn armored regiments were divided into two types: one was the assault armored regiment, which was the largest in scale, generally with tens of thousands of soldiers, with relatively fewer main battle tanks and super-heavy tanks, and more artillery; the other was the mobile armored regiment, which was smaller in scale but had the most tanks.
As a planet that once shone brightly during the Horus Heresy, even resisting the full-force assault of the Iron Warriors Traitor Legion head-on, the Tallarn army's use of armored forces can be said to be masterful. They are not only flexible in their tactics but also in their organization.
The Tallarn 21st Armored Regiment, gathered in the direction of the Fifth Company, was a mobile armored regiment. The regiment had more than 4,500 soldiers, 130 Leman Russ tanks, 30 Leman Russ Demolisher tanks, 9 Baneblade super-heavy tanks, 2 Shadowsword super-heavy tanks, 90 Sentinel walkers, 106 Chimera armored vehicles, 48 Basilisk self-propelled artillery, 20 Hydra flak tanks, 79 Salamander scout vehicles, 12 Samaritan medical vehicles, 10 Atlas recovery vehicles, and 50 Trojan support vehicles. It can be said to be a highly mechanized force (don't be surprised, everyone, this is indeed the official GW organization). Therefore, it was able to quickly approach Dark Iron Hold under the cover of sandstorms without being detected by the Orks, which was mostly due to the war in the distance attracting most of the Ork stragglers.
Just then, a roar rumbled across the sky and the earth, and fires and smoke rose from all over Dark Iron Hold.
According to the plan, the Fourth Company, which had already arrived in the attack zone, would lead two Tallarn armored regiments to attack from another direction. They were all assault armored regiments, with tens of thousands of soldiers and a large number of heavy artillery, which could easily attract the attention of the Orks.
After being attacked, the occupied city of iron immediately stirred, all kinds of crude turrets and weapon platforms began to turn and roar, gretchin, ork boyz and meks poured into their positions from the towering scaffolding or the rough openings in the parapets, bullets and rockets began to shuttle through the smoky air.
When the Fourth Company attracted the enemy's attention, the Fifth Company would launch a surprise attack at the most appropriate time and direction.
Everything that followed depended entirely on themselves.
Oscar boarded his Javelin attack speeder, with Zodd as his driver. He stood up and raised his sword again.
"For the Emperor! For Victory!"
"For the Emperor! For Victory!"
The Space Marines roared, and the Tallarn soldiers roared as well. The Javelin attack speeders began to take off, the tank engines roared, and the tracks turned, crushing the earth.
The battle plan had been issued in advance, and the internal structure of Dark Iron Hold had long been understood from the Adeptus Mechanicus. Oscar did not issue any direct orders. Everyone would fulfill their duties, even at the cost of their lives.
To reclaim lost ground, to defeat the enemy, everything else was secondary.
A banner was raised in the sandstorm, the company banner of the Astral Knights Fifth Company. It rose like a beacon on the battlefield.
"Attack!"
The Javelin attack speeders sped past the slag heaps, arranged in an arrowhead formation, with Oscar at the head, hammering into the unsuspecting side of Dark Iron Hold.
At this time, the few Orks left here looked in astonishment at the sudden appearance of the enemy. They didn't even have time to react before the speeding anti-gravity speeders arrived overhead.
Oscar manipulated the heavy bolters on the speeder, strafing the Orks on the parapets and fortifications. The impact tore the barbaric, heavy bodies to pieces, skulls shattered, limbs broken, and gretchin scurried to escape from the path of destruction plowed by the speeders.
The tanks of the Tallarn 23rd Armored Regiment were also running at full power, charging straight towards Dark Iron Hold in a standard siege formation, bombarding the enemy's defensive positions and equipment with fierce firepower.
With the help of the corrected servitor skulls, 48 Basilisk self-propelled artillery pieces accurately launched projectiles, blasting the Ork-modified defensive turrets into pieces one by one. Hundreds of Leman Russ tanks fired shells, blasting open the damaged parapets and obstacles on the road ahead, creating conditions for the subsequent advance of the Chimera armored vehicles.
The Orks did not realize that they might be attacked, and they were unable to resist such a fierce offensive. The Tallarn 21st Armored Regiment rushed into the city almost without any resistance.
Once inside the city, the Leman Russ Demolishers began to show their power. This variant of the Leman Russ was specifically designed for siege warfare and urban combat. Its main weapon was a short-barreled Demolisher cannon, which could efficiently destroy buildings and fortifications, as well as the enemies hiding within. Its side-mounted weapons were two heavy flamers, used to deal with enemies who might be hiding in the ruins when advancing through narrow terrain. In addition, it also had extra armor, enhancing its survivability in urban combat.
Thirty Leman Russ Demolishers were like giant bulldozers, charging forcefully along the roads full of wreckage and building ruins, while Chimera armored vehicles followed closely behind, unloading the infantry inside when encountering resistance or reaching key positions. The soldiers would occupy the high ground as quickly as possible, set up firing points and sniper positions, preventing the enemy from attacking the tank formations from above. The Tallarn soldiers had an almost instinctive ability to execute combined arms tactics.
Each time the Demolisher cannon roared, it would stir up a cloud of dust around the tank, and then a volcanic eruption-like explosion would appear in the distance, crushing the Orks hiding in the buildings and trying to resist.
In the face of such a devastating offensive, the chaotic Orks were unable to organize any effective defense, and they had already realized that they were under attack from both sides.
Although many of them were still full of fighting spirit due to their barbaric war lust, the command was completely chaotic. Some wanted to fight, some wanted to retreat. The Mekboy guarding this place tried hard to drive the invaders out of his territory, but the subordinates either couldn't be contacted or simply didn't listen to orders, making the Mekboy stomp his feet in the forge temple - his Giga-Gargant was only five or six tenths complete, and abandoning it now would completely ruin it!
And the Space Marines were going to deliver the final blow when the enemy was in initial chaos, so the warriors of the Fifth Company swept all the way through, heading straight for the largest forge in Dark Iron Hold, believing that the Orks' true leader was there.
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