The Emperor’s Angel of Death

#3419 - Scar of the Beast

"Huh? I think I heard the sound of stone being knocked?"

"What? You must be hearing things. That's clearly the sound of a Squig's headbutting."

"By Gork and Mork! Why is everything shaking? Did those Geargrindas skimp on materials again and build a grot-level project?!"

As the Behemoth rapidly climbed the thousand-meter cliff, the Orks inside the fortress realized something was amiss. They made a racket, and various searchlights swept around, but they didn't spot the giant beast clinging to the cliff face.

Roar—!

It wasn't until a roar that the giant beast charged over the ridge that the Orks belatedly realized what was happening. They frantically aimed their weapons at the terrifying beast. (Many readers said they forgot about this thing; you can look back at Chapter 2610).

At this moment, under the moonlight, the Behemoth's fur visibly began to turn snow-white from its head downward until it completely transformed into a majestic, pale giant beast, and its giant claws also changed from their original bone-like texture to something resembling crystal.

Rat-tat-tat—

The Orks' weapons roared. Bullets, shells, and rockets rained down on the giant beast, causing a series of deafening explosions and flashes of light visible for kilometers.

Bang!

In the smoke, the white giant beast charged out at an extremely fast speed, ignoring the firepower hitting its body. With one claw, it smashed the nearly six-meter-high protective wall that the Orks had piled up, as if scattering a pile of toys. The Orks on the wall and their weapons flew into the sky and then slammed heavily onto the ground.

"Waaagh! What is this thing?!"

"A giant, hairy Squiggoth!"

"Run for it!"

In an instant, the giant beast had charged into the interior of the fortress. Nothing could stop it. The provocative Ork boss was directly crushed underfoot, the roaring Deff Dreads were smashed into parts with one claw, and even the wobbly Morkanaut didn't last three seconds before being turned into burning scrap by the giant claws. The gun emplacements and watchtowers were all shattered with a single blow.

In the chaotic battle, it quickly identified the most threatening thing the Orks possessed: the huge turret standing in the center of the fortress. It had a ridiculously large caliber, almost like a battleship's cannon, but fortunately, although it was large, it moved very slowly.

The Behemoth slammed its forelimbs heavily on the ground, then opened its jaws wide and inhaled deeply. Its bone plate-covered throat began to make cracking sounds and swell.

Three seconds later, its throat swelled to twice its previous size, and its head tilted slightly upward—

Pfft—

After a brief pause, in an almost imperceptible high-pitched whine, the entire fortress began to tremble. Many Orks instantly exploded into blood mist. Subsonic waves with substance rippled through the air, turning everything they touched into dust and collapse. Even the huge turret scattered in the invisible gale, as if its flesh had been scoured away. First, the outer shell peeled off, then a large number of fragmented parts danced in the wind, exposing the turret's skeleton to the air. The Ork mechanics and grots hidden inside disappeared in an instant.

Seconds later, a radial trail of destruction appeared in front of the Behemoth, reaching several meters into the ground and extending over five hundred meters. Everything inside, including the turret, had vanished without a trace, as if an invisible giant plow had tilled the earth.

This was the most terrifying weapon of the third-generation Behemoth. The Druids had transformed their roars into resonant sonic weapons, several times more powerful than vibration cannons, but their use would greatly deplete the Behemoth's stamina.

As the Behemoth gasped for breath, some Stormboyz tried to jump onto its back, but just as they howled and swung their axes, preparing for a giant beast slaughter, a gray, swift form turned them into falling chunks of meat.

The Behemoth's back was shrouded in a condensed mist. The Night Haunter emitted a low hiss, seemingly guarding its territory. Many four-armed humanoids clinging to the Behemoth's back fell one after another. They had crimson throats and, when encountering Orks, would open their mouths and emit piercing screams, enough to make even the toughest Orks faint. Then, they would use their violent strength to tear the opponent apart. These were the second variant of the Ripperfiends, the Throat-renders. Their biggest change compared to the original species was the addition of sonic attacks and two more arms.

In a very short time, the Ork fortress built on the ruins of the Crimson Fists' original monastery fortress was turned upside down. Many Ork Boyz realized something was wrong and chose to run, but most of them were intercepted and killed by the Dragon Riders along the way.

However, the Dragon Riders did not intervene in the attack on the fortress because the Druids wanted to carefully assess the combat power of the third-generation Behemoths. The first two generations could be said to be still in the exploration and experimental stages, so only single-digit numbers were cultivated. However, since so many resources had been invested, there had to be an explanation to the Conclave and the Phoenix Court. Therefore, the third-generation Behemoths were intended for large-scale application, and their various data requirements would naturally be higher.

When the Behemoth had dismantled the fortress to the point of collapse, the Druids released the Fire Prisms for the final cleanup. This was also the first operation completely led by psychic war beasts, which could provide them with a lot of useful data and information, such as whether different war beasts could cooperate and whether there would be instinctive stress responses.

It wasn't until several hours later that a very small number of Orks escaped from this terrifying night of the beasts. As for their fortress...

"Wow, what happened here?"

At noon in the Hellblade Mountains, Cortes looked at everything in front of him and made a surprised sound. Canto, standing beside him, widened his eyes, as did the hundred or so warriors behind him.

A week had passed since the arrival of the Imperial reinforcements. In that week, humanity had retaken the Akalan Basin south of New Rynn City, strengthened the defenses of the spaceport and New Rynn City, and recovered Scarred Lake Airfield. The defeated Ork groups had scattered into the wilderness of Solor Subsector, especially in the desolate Grim Gorge to the north and the Hellblade Mountains to the east.

The restoration of their home brought comfort to the people who had been hiding for more than a year, so retaking the fortress monastery became the Crimson Fists' primary mission—even if it was already a ruin, it was still their holy site.

Based on previous aerial reconnaissance, Canto already knew that the Orks had built a heavily armed fortress in the ruins of the monastery fortress. He knew it would be a tough battle. Due to the treacherous terrain of the Hellblade Mountains, ground heavy equipment could not provide any assistance.

But this was not enough to shake the Crimson Fists' firm will. Their home would never continue to become a beast's lair.

So this was a very dangerous raid. They planned to use an air drop to get close to the cliffs near the fortress, and then use jetpacks to launch an attack. Due to the surrounding terrain, this behavior was prone to accidents and easily intercepted by Ork fire, and casualties could be extremely high.

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