The Hero Who Troubles the Heroes
Chapter 44: It's exciting enough
Charles and Diana, who had put on their outfits, followed Elizabeth out of the Big Tree Foot Hotel and walked towards a very lively building not far away.
The first floor of the building is a huge hall. In the depth of the hall is a row of counters. In the rest of the space, there are tables. The tables are full of adventurers carrying various weapons and wearing various armors. .
When Elizabeth walked into the hall of the Avalon branch of the Adventurer's Guild with two new men in new leather armor, this strange combination was immediately surrounded by everyone.
After Elizabeth showed a card with two crowns printed on it, the adventurers lining up in front of the counter asked the boss to do things first.
The manager on duty in the hall had already rushed over, took away the waiter at the window, and served Elizabeth in person.
"His Royal Highness, what can I do for you?" The manager on duty showed a professional smile.
"I'll vouch for them two registered adventurers." Elizabeth put the adventurer card with two crowns in her hand on the counter.
The duty manager looked at Charles and Diana, and said with a bit of embarrassment, "Your Highness the Princess, their age..."
Elizabeth said: "They are all eight years old, and the conditions are met."
As the largest labor agency chain company on the mainland, the Adventurer's Union also abides by the age limit for employees.
Generally speaking, only 14-year-olds can register as adventurers, but children over the age of 8 can also register as adventurers with a guarantee if they have extremely difficult families or are orphans.
However, adventurers under the age of 14 can only undertake tasks with a score of 2 points or less. These tasks are generally to collect some commonly used medicinal materials in a relatively safe place. Such a task can basically feed a minor.
Although the duty manager knew that Elizabeth would not lie, she still asked Charles and Diana according to the procedure.
Naturally, the manager on duty would not think that these two young newcomers were having family difficulties, so he asked about their parents.
"My parents were killed in an accident," Charles replied.
"My parents are in another world." This was Diana's answer.
After going through this process, the manager on duty took out two forms printed on parchment paper and put them on the counter, asking the two newbies to fill out the forms.
After filling in the name, gender, date of birth, place of origin, emergency contact, etc., Charles looked at the "nickname" column and thought for a while, so he filled in "猹".
Diana, who was on the side, glanced at Charles' nickname, so she filled in a "steel fork" on her watch.
While the two were filling out the form, the manager on duty introduced the level of adventurers behind the counter.
"The newly registered adventurer is level 0. When the adventurer completes the task, they can get points. The more points accumulated, the higher the level. If the task is not fully completed, only part of the points will be paid according to the completion status. If the task fails, it will be lost. Points will be deducted."
"It takes 5 points to advance to the first level, and 12 points for the second level. The conversion formula between points and levels is 'points = level 2 + level × 4'."
"On everyone's adventurer card, 1 star represents level 1, then 4 stars are exchanged for a moon, 4 moons are exchanged for a sun, and 4 suns are exchanged for a crown."
Charles and Diana listened and wanted to flip the table.
"Then how are mission points determined?" Charles asked.
The duty manager replied: "This is calculated by the union after combining various factors. For example, for the same herbal medicine, the points will be different depending on the time. For the same task, the points will be lower if the employer pays well. ."
"Why is the reward points low?" Diana asked.
"Because the reward is high, adventurers can use money to smash the task, so the difficulty is reduced, and the points are also low." The duty manager replied.
Charles and Diana were speechless.
Finally, Charles asked again: "If two people complete a task together, how should the points be distributed?"
"It's up to the adventurers to assign themselves." The duty manager said, "After completing the task, the adventurers will sign and fingerprint the points distribution plan, and the union will allocate points according to the plan."
"Of course, usually many people take the same task in the form of a team. If the team completes more tasks, there will be a corresponding score rating."
"Points within 250 points are represented by 1 to 5 red hearts, 251 points to 10,000 points are represented by 1 to 5 blue diamonds, 1001 points to 500,000 points are represented by 1 to 5 blue crowns, Levels above 500,000 are represented by the corresponding number of golden crowns."
Charles and Diana continued to try to flip the table.
"Why don't you form a team, two or more people can form a team." The duty manager said.
In the branch assessment of the Adventurer's Guild, the number of registered adventurers and the number of registered teams is one of the indicators for the year-end assessment. The duty manager spared no effort to increase his performance.
After the two discussed it, they decided to form a team to play.
When handing over the squad registration form to Charles and the others, the duty manager said to them: "It's better not to use those too common names for squads~www.readwn.com~ Squad names are prohibited in each chapter. At the same time, squads can use Line patterns design a coat of arms for themselves."
After Charles and Diana murmured for a while, the "3.1415926 Squad" was established. The pattern of the squad's coat of arms was a man holding a steel fork ready to be stabbed.
The duty manager maintained a professional smile throughout the entire process, and she had seen team names and crests with more eccentric names. There is even a squad name called "I just want to know how long the name of the adventurer squad can be".
The formalities have been completed, and the union has waived the registration fee for difficult adventurers under the age of 14, but the registration fee for the team still has to be paid, which is only 1 dinar.
The duty manager put the two adventurer ID cards and the squad leader and vice-captain cards in front of the two, and then took out a tray with dice.
She said to the two: "There is a mandatory activation task for adventurers after registration. As long as they get at least 1 point after completion, they can officially become adventurers."
"The compulsory activation task is to select 6 tasks from the existing tasks of the guild for adventurers to choose, including 3 tasks for 1 point, 2 tasks for 2 points, and 1 task for 5 points."
"You can roll the dice with one of you. Rolling 1-3 points is a task of 1 points, 4 and 5 points is a task of 2 points, and 6 points is a task of 5 points."
"If it's a 1-point mission, you have to roll twice to get enough points for two people to activate. If you have 2-point missions, you can roll once, and you can split the points equally. Today, there is only one 5-point mission in the trade union to exterminate brother. The task of Brin's lair is over, because the employer gave a lot of rewards, so the points will come down. I think you won't be so unlucky to throw a task of 5 points, hahahaha!"
(; ̄д ̄)づ?
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