The Invincible Dragon Lord

Chapter 1475 ‘One hundred million’ little magic shocks!

"The earth shook!"

This rare and unpopular third-level battle spell was used by Anros.

Don't look at it as just a third-level battle spell.

But both the consumption and the cooling time exceed that of the fourth-level battle spell Meteor Shower.

Because the effect of this spell on the city is comparable to that of a fifth-level battle spell.

The most important thing is that this spell is not weakened by the 'rules'.

Normally.

A fort has a weakening effect when faced with an attack.

For example, if you do 100 points of damage, you will only get a few points of damage when attacking the fortress.

Yes, the weakening effect is so exaggerated.

This is the biggest reason why the fortress walls are so impregnable.

However, there are certain things that can be ignored in this kind of rule protection, and there may even be additional damage.

For example, Cyclops!

The opponent's long-range attack has this special effect.

It is precisely because of this effect that the orcs in the stronghold can threaten the fortress without a trebuchet.

Otherwise, no matter how strong the attack power of the orcs is, if you shrink back to the fortress when they attack, you can directly make them lose their temper.

This is the rare thing about the third-level battle spell of Earthquake and Mountain Shaking.

Spell damage can ignore the fortress rules for protection.

Moreover, the effect of the spell is not on 'people', but on 'buildings'.

Under the influence of the spell, the earth rippled as if there was some ancient giant moving through the ground.

Boom!

The thick earth turned into the sea during a storm, shaking crazily.

As for the defensive caster?

Although various dispelling spells were used, they were completely ineffective against this battle spell.

If they work together to cast a war-like dispelling spell, it might be effective.

But it is more convenient to cooperate with each other... or to fight independently.

Even if the number of spellcasters around Morgan is not weaker than that of the mage group, it may even be stronger.

But the mage group doesn't just look at strength, it also looks at tacit understanding, cooperation, proficiency...etc.

Someone did analyze the spell just now.

But there was no way to stop it.

The mage group can try the magic confrontation several kilometers away, but personally, forget it.

Legal heroes suffer disadvantages in terms of attributes, health, etc., but they can completely make up for it in terms of ‘battle spells’.

In the face of campaign spells, it is extremely difficult for individual spellcasters to compete, unless they are fighting in the form of a group of mages.

Fighting against the mage group by oneself is the power of the legal hero.

Now Anluosi demonstrates this point vividly.

If it were an adventure, she wouldn't be so exaggerated.

But on the battlefield, the effect displayed is completely different from that of an individual caster.

Click, click!

Spider web-like cracks appeared on the city wall and were still spreading.

In the past, even if you used Earthquake, it would take at least a dozen times to get the effect.

After all, it is also a main city-level fortress, and it is impossible to kneel down directly with a battle spell.

But the battle spells cast by Anros were different.

After the specialization bonus of the earth spirit ball and earth spells, the power has made a qualitative leap, which is completely different from the earth shaking and mountain shaking used by others.

As a result, just one spell cast caused the extremely strong walls of Behemoth City to collapse.

Not only that!

The earthquake was too unfriendly to the people above the city wall.

"ah!"

"help me!"

"Get out of this area!"

Under the extremely violent shaking, even if the city wall could withstand it, the people standing on the top of the city wall could not.

Let alone fighting at this time, even standing firm is a luxury.

From time to time, people were thrown off the city wall and had the word "sauce" added to their names.

The majestic and solid city walls swayed like straw.

Even the undead around the city wall were swallowed up by the earth in pieces.

But even so, the undead have no intention of stopping the forward flow, as if they are deliberately sending themselves to death.

In fact, I didn't mean to die on purpose, it was just that no one cared.

In the eyes of the commanding officers of the undead army, the lost cannon fodder undead are not worth mentioning at all, and there is even no value for them to spend energy on directing them to avoid them.

This is the undead!

If you have no value, no one will care.

If it were the undead tribe, maybe the command would be more concerned.

The difference between the undead and the undead tribe has been mentioned before.

Not to mention the loss of this amount of undead, no one would care even if the loss was a thousand times greater.

Just like humans will not feel anything no matter how many ants they see dying.

The undead tribe feels the same way when they look at the undead.

At most, it would be inconvenient for the ants to die, but nothing else.

The earthquake lasted for three minutes before stopping.

The effect when the spell ends is extremely shocking.

The earth seemed like a towel that had been twisted by boundless power and then spread flat. It was completely twisted and out of shape.

Although the city wall still stands on the ground, it is already covered with countless huge cracks like spider webs.

very scary!

Anyone who sees this scene will think so in their hearts.

Everyone knows how exaggerated the city wall defense of the main city-level fortress is. Even if the gods come in person, they can block it for a while.

But now, in just a few minutes, it has become like this.

Previous sieges had no way of succeeding without huge casualties.

But the shaking of the earth and the mountains broke this point.

As long as he does it a few more times, it may even be possible to destroy this section of the city wall in one go.

The affected city wall is also much wider than before.

Who increased the range of spells.

Earthquake: Consumes 500 magic points and causes 1,500,000+ (knowledge*150,000) damage to buildings in an area of ​​450*450 square meters.

This is the change after having expert-level earth spell specialization.

It used to be 150 meters, but now it is 450 meters, and the width has tripled.

No need to look at the damage!

Because the data is just data, there is no way to reflect the real harm.

Even if the damage is more than tens of millions, it is just like that to the main city fortress.

The real damage is the shaking of the ground tearing apart the building.

A tremor of the earth brought hundreds of millions of small magical shocks to Morgan and his powerful men.

It’s not that they haven’t seen the world.

But the battle spell of Earthquake and Mountain Shaking is too unpopular and useless.

Even if the expert-level earth spell specialization greatly increases the casting distance, this spell will be greatly limited.

Because the casting distance of one kilometer is speechless.

At this distance, there are really too many attacks that can be reached.

But with a casting distance of three kilometers, the safety is greatly improved, making frontal use optional.

Otherwise, even if you want to use it, you have to find a way to create a usage environment first.

In the past, there were a lot of prerequisites for using Earthquake and Mountain Shake.

But now there is no need to go to so much trouble, just use it head-on.

Simple and crude!

It makes people feel extremely relaxed.

Next, Morgan is given the last chance.

Because as soon as the spell cooling time expires, the next earthquake will destroy the hundreds of meters of city walls that are already full of cracks.

Therefore, the opponent has no choice but to give up the defensive advantage and actively choose to attack.

Kill Anros in a desperate move.

Only in this way can we continue to defend, otherwise there will be no chance of defending against a battle spell that specializes in demolishing city walls such as earthquakes and mountains shaking.

Obviously, Morgan himself knew this, so he made his choice.

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