The Latest Game Is Too Amazing
Lesson 8: To the King's Capital
Ten days after the PK misunderstanding incident.
I did a few quests and I was at level 11 at some point.
I'm still playing alone.
Occasionally I see Havok and the others, but my chest hurts because of guilt, so I only interact to the extent that if I see him, I will meet him lightly...
Well, aside from that. There has also been a considerable increase in the skills acquired, but we are also facing problems on the other hand.
First of all, the enemy's HP is getting high enough to withstand this blow.
Even though Mana Bolt continues to improve his stat intelligence, monsters at the same level and above will not be able to finish with just one shot due to lack of firepower, newly acquired skills are also powerful, but MP consumption is high, and it takes a long time to re-chant (recast), which makes it impossible to take a single hit.
Another problem is surfacing because of it.
That's a matter of potion recovery. No matter how many magicians say they are weak, if the level rises, they will improve.
The max HP increases, and even if it gets hit, it can take about one or two shots, but the value that needs to be recovered also increases, so that it can't catch up with the lowest potion.
I am currently trying to use a lower potion, but this will also shorten my recovery immediately.
Besides, I don't get mana potion in email dia either.
As I said earlier, the more powerful your skills, the more MP you consume.
Even though MP can recover naturally, the amount of MP recovered is insignificant enough to exceed the supply if you continue to use your skills.
Furthermore, magician MP has a higher maximum than HP, so it takes a long time to fully recover this.
If I get attacked while I'm recovering, I'll just have to punch him with my cane now.
Is there no means of recovery other than natural recovery or manaposition - there are about two means of recovery.
One is MP Absorption Skill, Mana Steele.
It is a skill that, as its name suggests, takes away an enemy's MP and absorbs it as its own.
I just can't get this for a reason.
The conditions for acquiring skills must be touched upon in order to explain this.
You will need "Skill Points" to acquire skills first.
This can be increased one by one as the level increases, and skills can be acquired or enhanced by consuming it.
Because of this, enhancement is the increase in the power and range of acquired skills, the range of effects, and the reduction in chanting and re-chanting time.
However, it also consumes more MP.
For example, I'm strengthening Mana Bolt to LV3.
...... I'm a little sorry that I should have assigned it to a more powerful skill these days.
No, thanks to the enhancement, I think I've been able to use it before.
Let's get back to it.
Skill points are required to acquire skills, but separate conditions exist.
That is the second condition, the question of the path to acquiring skills.
It's obvious from the skills window that you see when you acquire a skill, but the skill has a tree structure with initial skills like Mana Bolt at the top.
The lower the skills, the more powerful and convenient the skills, but unless you acquire the skills that exist in the upper part of one of them, it is a mechanism by which you cannot acquire the skills in the lower part.
In other words, if you have skills of A and B in the upper stage and C in the lower section, you can't get C unless you get both A and B.
In addition to the mechanism, the skill points are limited, so I can't acquire all the skills, and the skills I want - in my case, trying to acquire high-range high-firepower skills inevitably creates a certain acquisition path.
"Mana Steele" hits a skill off that path and if you try to get this you need a lot of skill points and you have to give up the skills you want.
Because of this, it is not possible to recover MP by skill.
Another way is to enchant.
An enchant is a specific material added during the production of weapons and protective equipment to grant a special effect.
For example, an increase in attack speed, an increase in resistance to attribute attacks, and so on are given.
Some of these abilities heal HP and MP for a few percent of the damage dealt to the enemy.
It would be a very compatible method if the original high firepower were to be a selling magician.
However, there is a problem that the material is hardly distributed as if it were a rare item.
Because of these problems, the current situation only has the means to recover about mana potion.
But there's no mana potion in email dia.
That's why we'll need a change of location.
I'm thinking about my next destination.
King's capital, Maukt, the capital of the Kingdom of Kastal.
They have more stores than email dia, and they are great for enhancing gear.
Get ready for the journey quickly.
I spent nearly a week traveling to email dia, but now I hope it's closer.
"Ooh...... finally done!
An old man raised his voice in joy.
The area is scattered with funnels, breast bowls, and bottles filled with black liquid, which makes the smell of chemicals stick in.
This man, who belongs to the Royal Institute of Magic in the Kingdom of Kastal - Israel does not care about such matters and looks at the bottle containing the drug as if it had obtained a rare gem.
The incident came from a single letter.
That's a letter from a former godson who lives in Maildia.
I rarely exchanged letters, but I was driven by anxiety about what had happened, but the contents were not what I expected.
A new breed of medicine - "spiritual medicine".
It is said to be a mysterious medicine that combines the effects of both existing potions and mana potions.
Although the method was not even described, it detailed the material and the place of collection around the mail dia.
Apparently, his son, who runs a tool shop, heard from an adventurer who asked if the drug was real.
Furthermore, the materials of the most advanced potion and the most advanced mana potion, which should have been lost, are written down to the place where they were collected.
Psychotropic drugs naturally don't sound familiar.
I've heard of legendary drugs like Elixir and Elixir in the inheritance, but they're only supposed to be fictional drugs.
The study he was currently conducting was to create such a drug.
I didn't expect to be able to create that much medicine on the boulder, but only to the extent that I was hoping that a slightly more potent medicine would be created.
It was not easy to deny that it was impossible, but it was hard to think that a godchild would lie, and I don't remember trying to combine and match the materials from my own experience.
Since what he had studied was only the idea of increasing the drug efficacy based on the material of the potion, he had not had enough eyes for the formulation of only the material that was completely different from the material of the potion.
Then give it a try... Fortunately, the material is not the only one that can be removed around Maildia.
It can be picked up around this king's capital, and it will be possible to pick it up soon.
If this is a lie, you'll find out soon enough.
I started my research with the intention of forgetting my degree of distraction and hardly expected anything.
They thought that there was no easy way to get to know the labor of research.
- I could.
As a preoccupation, it challenged the formulation of the lowest grade psychotropic drug, and it was able to make potions and mana potions in the same way as intermediate potions.
I didn't remember much of the shock afterwards, and I was stunned when I woke up the next day to see if it was a dream, but since I recognized it as real because the finished product was beside me, I didn't deserve to be old.
From there, I go to the lab every day.
Since intermediate and above can apparently not be made using the normal potion method, he tried thoroughly to extract ingredients and formulate ratios, and finally cling to the completion of intermediate psychic drugs today.
I have to say that I couldn't help but raise my voice accidentally with this joy.
Because his research was stuck and he had even lost sight of where the final point was and the path leading there, but he found a new path in the presence of a psychic drug.
However, when it was finished and calmed down for a few minutes, the question of how to deal with the major discovery of psychotropic drugs was overtaken by my mind.
Perhaps it was because my goddaughter also faced this problem that she consulted herself, a fellow at the Magic Institute.
If this is known to a greedy person like the director of the institute, it is likely to be the neglected director's own feat.
It is also because of the adventurer who taught the material based on his own merit.
How did the adventurer know only the ingredients of the spirit medicine in the first place?
I've been asked to collect material on a quest - it doesn't.
There is no need for a client who would have asked for a collection to have the presence of a psychic or superior potion.
If you want to keep it a secret, you won't bother to teach a single adventurer about the existence of psychotropic drugs.
I decrypted past ruins or artifacts to find out about the existence of a psychotropic drug - this is also unlikely.
Then the adventurer himself should wonder if the information is correct.
Would you check with the city tool shop boy to see if that was correct?
Besides, tell me where to pick it up.
Then adventurers will know that they can do the spirit medicine.
Yes, the adventurer only thinks of it as knowledge enough to teach the city's tool shop boy.
In other words, I consider it to be insufficient knowledge for a new drug to be a comparable feat to the research I have spent my entire life on.
That's dumb enough not to know the value, or - isn't he a wise man with unimaginable knowledge?
I also thought that I am from a country with advanced blending technology, but if there is so much advanced technology, it should not be strange to hear such rumors from others.
Then I would have gained that knowledge personally.
Why did such a wise man only tell you the material of the psychic drug and where it was collected?
If you're a sage, you know how to make it. It's not weird.
And one question after another arises as to why adventurers and others are doing it.
Yes, I don't have enough information - first, I need to teach my teacher the children of the adventurer, so that I can engage the adventurer with myself. - No. Should I ask myself?
Don't be ungrateful to meet a wise man.
You should go see him from yourself.
I'd rather see him than. How much knowledge do sage men possess who do not find this much knowledge worthwhile?
I want to know. I want to touch the abyss of that knowledge.
And you have to let him know what he's accomplished.
Psychotropic drugs are a great feat, both technically and militarily.
Now that the demonic threat has increased and the orcs are threatening northern territory, we are considering sending troops.
I don't know if there's any psychotropic medicine there.
Potions, you won't have to carry them separately from mana potions, which will change the common sense of the barracks.
You can't talk to the director - then on top of that - His Majesty the King, the supreme leader of the country.
His Majesty would understand the value of sage men, silence those courtroom freckles who are greedy and righteous, and invite sage men to the institute.
Now even one of us needs talent.
An anonymous sage, Kaios...
What the hell is he like?
Izrael gave thought to a wise man he had yet to see.
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