The Rise of the Cemetery
Chapter 976: King's death
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After a violent rage, Bagrina attracted all Zerg legendary attacks.
Its broad shoulders squeezed out two greasy heads with indigo faces and weird runes on its skin, and then relied on a strong body, left-handed spells, and a wooden stick in the right hand, completely a double attack Brave posture.
It was precisely because of the upheaval of the two-headed ogres that the clifa and apche hiding behind them had a spell-casting time.
So the next moment, the violent "Liuyan Waterfall" and "Witch of the Banshee" once again swept the audience.
It was only this combination attack that caused the 10 Zerg legends present to bring injuries.
Obviously taking advantage of the field but unable to quickly achieve results, the brainworms hiding behind the scene roared angrily. Under their urging and strict order, Zerg legends can only desperately!
A half-human and half-worm legendary worm rushed straight from the front, with a savage mouthpiece, and a terrifying sonic boom instantly included the three kings.
Most of the sonic spells have extremely strong stun characteristics, and they also have the powerful effect of ignoring the defense. Therefore, the three Kalifa “humans” instantly become shaky.
However, the raging effect on Bagrina has not subsided. The soaring magic resistance made it quickly get rid of the stun effect, and an angry rod hit the worm's head.
"Poof" A muffled sound.
The worm head was smashed, the worm blood splashed, and the carapace on the worm man exploded numerous cracks.
From here you can see what horrible rou body power the two-headed ogre has! Even the legendary Zergling who specializes in close combat can resist its violent attacks.
However, the Zergman is also a special kind of insect with strong vitality. Even if the head of the insect is broken, it is still not dead. Inside. At the same time, the other two worms also swarmed up, helping the wounded worms to firmly control Bagrina's weapons.
The weapon was locked, and Bagrina regained her furious death while whispering her head, using the fierce flaming fireball to talk the blood of the three worms.
But the next moment, more Zerg legends swarmed up, and it took only one wave of attacks to make the two-headed ogres seriously dying.
"Ao ..."
With Bagrina's last-minute rage, it gave up its irretrievable wooden stick, ignoring the attack of the surrounding worms, and grabbed a dodge worm, even tearing it into life with its wild power Two halves.
When the smelly worm blood spilled over him, Bagrina waved two corpses of insects and raised a deafening roar in the sky.
However, the next moment, its majestic body was covered by the surrounding Zerg legend again.
The double-sided king Bagrina died in battle!
Although Bagrina has gone to great lengths and killed the Zerg legend. But in the face of so many opponents of the same rank, it has no other way but to die in glory.
With the help of their companions, Klifa and Apche successfully escaped half a mile. But if we go further, it will be impossible.
Countless swarming Zerg flying dragons roared past them, and a blade of energy shot like a long eye on the shield outside their body. More flying insect clusters are like a wall in their way, even if they are thrown by the two kings, they will never take a step back.
It was precisely because of the trouble of these guys that the two kings did not escape the Zerg ambush circle in time.
When Bagrina died, the Zerg legend freed up, and the area where the two kings were located immediately became a new battle center.
This made the two kings scream in a row.
If I knew this, I shouldn't have thought about running away. If they take out their full power to assist Bagrina, the two-headed ogres will not be so easily killed by the Zerg legend. Now, without Bagrina's melee shield, which can cast spells and melee, is in front, the situation of Klifa and Apche becomes even more unbearable.
As a relatively old undead king, Clifa has a legendary ability that is pinned on stargazing. Although he also has a powerful spell attack ability, it takes a long time to cast a spell. Therefore, it has to be forced, and it can only frequently induce the force of stars outside the sky dome to turn into a bright starlight that falls from the sky, regardless of the size of the object and continues to sink into the body of all enemies around.
The power of the stars triggered by this power is exceptionally poisonous, not only can it destroy the opponent's body, but also temporarily destroy the opponent's memory of the spell. Therefore, there is only one chance to cast any spell or spell-like spell in the Zerg legend that besieged them. Once cast, it will "forget" this spell in a short time.
If such a special ability is placed in a group battle, it is simply a better auxiliary means. It's a pity that now only it and Apche are left, even if the opponent's spell attack is strangled, it must withstand the endless physical attack.
The death of Bagrina is a huge shock to all undead kings!
If, in the battle before this, they still hold the arrogance of how to reap the greatest results, then now, there is only the fear of how to escape this death prison.
So in a panic, the second unlucky egg appeared again.
The death of this battle was actually Fenrir, the King of the Broken Garga who was a demon wolf.
It stands to reason that the Zerg siege center is not placed on Fenrir, but more on these legal monarchs. It should not be so inexplicable to die. But people are unlucky and drink their cold water to stop their teeth, not to mention the legendary undead like it.
Originally, it successfully used Warlord Herotos and Crazy King Velaine to help himself share most of the Zerg offensive, and looked at a gap. It used the phantom avatar spell to deceive all the attacks, and then turned back Ontology wolf.
It usually fights in the form of corrupted werewolves in normal battles, so that it can have some spell-casting abilities. But when the battle is pressing, it can also be transformed into a magic wolf, doubling its running and dodge speed.
After successfully throwing off all enemies, Fenrir had no plans to rescue his companions. But it's so dead, I just chose a wrong direction. As it passed through a dense corpse of worms with endless afterimages, a dying legendary worm suddenly blew up, stabbing a huge sharp claw into its belly.
The body of Fenrir ’s demon wolf is not huge, but the giant claw of the legendary Zerg is almost as wide as its waist, so with this single blow, Fenril ’s body is almost cut off.
Under the gaze of countless eyes, Fenrir, King of the Broken King, and the severely wounded Zerg were tightly attached to each other without any legendary demeanor.
At the beginning of the battle they were still quite fierce and fierce, but as the injury became more serious, the soul of the two "humans" became weaker and weaker.
Finally, the corpse returned to tranquility again.
The two "people" never showed up again!
The two monarchs were killed in one fell swoop, which seriously interfered with the psychology of the remaining monarchs.
They have escaped from the undead world, and seeing that there will be tens of thousands of years of good life waiting for them to enjoy, why bother to do these hard work of life and death! Besides, with their identity and status, in no case should they be killed in vain battles in this unknown deserted mountain!
The depression of the fighting will make the kings unintentionally love each other, and one by one has a little idea to take advantage of the chaos.
The fierce underground pits that had just fought just now have gradually disappeared. In the perception of the kings, the **** king no longer tried to rush outwards, instead relying on his ability to penetrate through the earth system and began to dig into the ground.
Anubrekan this **** wants to escape from the ground!
The enlightenment of several kings rose up, and they felt the urgency of time.
The more emperors escaped, the greater the pressure on the remaining one. Doesn't this indicate that whoever goes the later will be unlucky?
As soon as the hearts of the people dissipated, the whole situation collapsed in an instant!
In fact, as far as today's situation is concerned, as long as the kings work together and show a little sacrifice, they can completely reunite with a little injury. At that time, with ten kings against eleven Zerg legends plus a group of auxiliary Zerg soldiers, the two sides still fight.
The worst is also the equal share, both sides lose both sides, each retreating. The tactics are chosen properly, you have played well, and there is even the possibility of counter-pressure against the Zerg.
But they were afraid of doing their own thing, and their small calculations were too precise.
Fickans ran ahead with the extremely cold ice, Knox was still invisible, and the kings who played less and were killed by the insects were dispersed. The accumulation of these three is the main reason for the collapse of the coalition of kings today.
The former kings can still attack and defend, in addition to close defense, they work hard to kill the brave insect soldiers, and find the best escape time for themselves. But now watching the companions fled out one by one, the kings who are still fighting hard can't help but panic!
The war lords and crazy kings who had barely gathered together as companions fled all the way, and all the bugs that blocked the road were either trampled to death by them or broken into pieces. For a time, the fighting momentum was also eye-catching.
There is no legendary Zerg stagnation on their side, as long as they are willing to pay a little injury, it is still very promising to break out of the encirclement. But their actions undoubtedly caused Klifa and Apche, who were besieged by numerous Zerg legends, to panic.
At the moment of the war, the two legal monarchs had also done their utmost, but the body was still inevitably hung with varying degrees of injury.
There was no hope of breaking through between the eyes, and the flames on the faces of the two emperors were burning.
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