The wind wolf naturally will not be reluctant.

As a result, he became a member of the Star Tribe NPC and the only alien NPC today.

......

One knife 999 to find the wind wolf.

"The patriarch asked me to come to you and say that you can guide me to become stronger!"

Looking at the wind wolf standing on the boulder, a knife 999 said.

The wind wolf looked at Yidao 999 with a kind gaze.

In fact, he has been observing Yidao 999 today, after all, this is the only Skyfaller who has descended in the form of a jackal now!

According to the patriarch, it will take some time for the next group of heavenly descendants to come.

That is, for a long time to come, this will be the only Jackal Skyfaller.

The wind wolf jumped off the stone in a pose that thought it was cool.

"Of course, I will cultivate you into a peerless powerhouse!"

Wind Wolf said immodestly.

Anyway, the patriarch said, it is not a matter of time before the heavenly descendants will continue to grow and become peerless powerhouses?

Saying this himself is not a fool.

"But it's a little late today, tomorrow you come to me, I will personally take you out to hunt and improve your strength as soon as possible."

Wind Wolf said.

After all, it was the only jackal heavenly descendant, and he naturally had to bring it personally to show his importance.

"Good!"

A knife 999 looked surprised.

NPCs personally bring leveling?

There is such a good thing!

This hidden race was chosen so right!

......

In the evening, players went offline.

As the players left, the valley became quiet, but the forum came alive.

The new players had not played all night in the game, so they vented their excess enthusiasm on the forum.

Lin Feng was idle, and also logged in to the forum and flipped through the players' posts.

As a "game planner", he naturally needs to understand the players' opinions and suggestions on the game at the first time and make targeted adjustments.

When players play well, they become more livery.

The more players play, the faster the tribe will grow.

It's a win-win thing.

Most of the posts are about how real, awesome, and fun the game is....

One of the posts caught Lin Feng's attention.

"The maximum pain level can only be adjusted to 30 percent, isn't it a little too low? Painless battles are boring, and it is strongly demanded that the maximum pain level be raised to 100%! The

person who posted was a new player with the ID "Lu Fengxian withdrew".

The content of the post is not long, but there are many replies below.

Eat Me a Halberd: Support! It is strongly requested to adjust the pain level upwards and fix the pain level at 100%! Anyway, I haven't drawn the qualification for closed beta yet, and it doesn't matter to me that it hurts.

Shoot your innocence: thirty percent is not enough? A few days ago, I raised the pain level to 30%, and the pain when I was torn open by the jackal, I almost fainted!

Shooting a bit of a library: what are you? When I first entered the game, the pain level was adjusted to 30%, and I was kicked in the key, it was sore....

Su Ziye: You deserve it!

Ranger: Deserve +1!

After three rounds of drinking: I think the upper limit of pain can indeed be raised, and the lower limit remains unchanged. Players who are afraid of pain can turn it down a little, and those who like excitement can turn it up a little.

I'm a fish: the big guy of the three patrols said!

Strong Cold Spirit: Do you say that there is a possibility that the plan is not willing to raise the upper limit of pain, but because of technical reasons, it can only achieve a maximum of 30%?

One leaf and one bodhi: Not impossible.

......

Lin Feng looked at the discussion below the post.

The discussion was attended by both closed beta players and cloud players, each with their own opinions.

But when he saw that the strong cold spirit began to suspect that it was a technical problem, Lin Feng couldn't bear it a little.

Doubt anything, but definitely not my technique!

He initially set the pain level to be adjustable, rather than fixed at 100%, out of fear that the pain would make the player afraid to fight.

Since some players like stimulation and want the pain to be higher, why not satisfy them?

Of course, it is impossible to set the upper limit to 100% satisfied.

In case someone stupidly adjusts the pain level to 100%, and happens to encounter a wild beast to swallow it alive, the pain level may cause mental damage and psychological shadows to the player.

This is, after all, a light-hearted casual game that can't put too much pressure on players.

Lin Feng thought about it and decided to now raise the adjustable upper limit of pain to fifty percent.

First observe how well some players can withstand the battle if they adjust the pain level to 50%, and then decide whether to continue to adjust it upwards.

Of course, in the event of a fierce battle, players can also temporarily adjust the pain level.

Ready to make plans, Lin Feng was ready to post an update announcement about adjusting pain before going to bed, so he quit the post.

While he was browsing this post, another post had already been popularized, causing a heated discussion among players.

"On the strength of the hidden race, does it upset the balance of the game!" "

Today's new version opens up the hidden race 'Jackals', which belong to the power system.

The Jackal's initial attack is 9 points, and the initial power of Power Terran players is 7 points. The Jackal's strength gain is 2.2, while the Terran power player's strength gain is only 2. Whether it is initial power or growth power, the Jerk is superior to the Terran power system players.

I want to ask, is this fair?

Some people may say that the intellectual growth of the jackals is only 0.5, and the intellectual growth of the Terran power system is 1, which is twice as high. However, as a power player, intelligence is high?

So, strongly demand the cancellation of this hidden profession that upsets the balance of the game!

If you can't cancel, please turn me into a jackal!

The

player ID that posted was called "King Sledgehammer".

Lin Feng finished reading his post.

I have to say that it makes a lot of sense.

When he just activated the hidden race of jackals, Lin Feng also considered this problem, is the jackal a little too strong?

It wasn't until the skill system was activated that he dispelled this doubt.

According to the introduction in the skill system, after reaching level 11, the player will enter a new realm and activate a racial talent skill.

After that, level 21, level 31, level 41, all activate new talent skills.

The talent skill activated by Terran players at level 11 is fixed, called "Full System Mastery".

After activating "Full Department Mastery", Terran players will ignore the "Department Requirements" condition in skill learning and can learn any department skill at will.

Power players can cast magic bullets, and intelligence players can also deliver powerful blows in melee combat.

It's just that the intelligence value of the strength player is lower than that of the intelligence player, and the power of the magic bullet will be much weaker.

The initial four basic skills are more to familiarize players with the main combat methods of their own department.

After the player's level reaches level 11, the "all-proficient" racial talent will make the human player an all-round warrior with almost no weaknesses, which is an advantage that the hidden race does not have.

In the future, players such as magic swordsmen, melee mages, fatans, magic archers, and so on will appear.

Overall.

Hidden races will have an advantage in a single aspect, such as the power of the jackals, and will be invincible on a specific battlefield.

But Terran players are more versatile and more comprehensive, suitable for more complex and changeable battles.

On the whole, there is a balance between the two, each with its own advantages and disadvantages.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like