"[Knife] has leveled up in the current battle victory!
"The [machete] has leveled up in the current battle victory!
"[Dark Magic] has leveled up in the current battle victory!
"[Grasp] has leveled up in the current battle victory!
"[Light Industry] has leveled up in the current battle victory!
"[Leap] has leveled up in the current battle victory!
"[BODY ENHANCEMENT] has been leveled in the current battle victory!
"[Spiritual Enhancement] has been leveled in the current battle victory!
"The Summoning Monster" Red Star "has been leveled in the current battle victory!
"Please add 1 point to any status value"
What time is it?
9: 40 pm?
I never even saw the bodies of the demons around me.
I can see the light leaking from the back of the cave.
I guess there's a hall.
And there must be a tablet.
Can I count on that?
The relay portal is likely.
On the other hand, we cannot abandon the possibility that once again it will be a massive battle.
Just in case, we should strengthen the spell before we move on.
It was the Intelligence value that was already rising with the status value of Red Star.
Let's specify a dexterity value for the other stat up.
Red Star Spector Road Lv52 Lv53 ( 1)
Dexterity value 53 ( 1)
Agility value 52
Intelligence value 54 ( 1)
Muscle strength value 53
Vitality 53
Mental Strength 53
Skills
Swords, hands, sticks, sticks, little shields, heavy armor.
Received Evasion Night Eye Collaboration Cloud Spraying Removal Magic Block
Physical Resistance [Extreme] Magic Resistance Extreme] MP Absorption [Large]
Self Repair [Extreme] Spacetime Attributes Light Attributes Dark Attributes
fire attribute wind attribute earth attribute water attribute soluble attribute
Ice Attribute Evil Light Resistant
Then the Red Star returns here.
Let's summon the rig.
Shall we look forward to working with Kiyohime and Isocyanate, which are located on the ceiling?
Ma, I doubt it will be a fight like this.
As for me, it would be better if I had a fight.
Because we can afford it in time until we cross the date.
"Relay Portal Candidate Location Secured!
"You need a Fool's Plate to activate the point."
There was a tablet.
And here's the result of touching it.
As expected, it is a satisfactory result.
On the other hand, there is disappointment.
I wanted to try the fight too!
Fools' stone plates are naturally used, and enhanced by demonic crystals are completely open.
There is no forgiveness.
I wonder what will happen to the martial arts in the Summon Forest?
That's where expectations already rise.
And it bothers me from here.
You want to move on?
Do you want to withdraw?
Let's decide to withdraw this place.
I also want to use the stone plate of the tank.
I would also like to see how the newly added warfare, booze ships, callsacks and shkabras are doing.
Should I also check if there is a portal guard level up?
Once you do, you may want to log out and check.
"Tank tablet activated!
"Synergies will expand with all installed stone slabs."
"Synergies can be set in the base menu"
What the fuck?
Setting up synergies?
Let's see.
How is the first screen of the base menu?
Synergy setting with separate items, certain.
You want me to open it?
Apparently the default is 50.
The minimum is zero and the maximum is 100.
If you were to change it, what would you do?
It is decided.
Maximize it.
A hundred. A hundred!
Whatever you do, I'll do everything I can.
That's justice for me.
Okay, let's send out a warning message.
The destinations are those that often take advantage of the arena.
Adele and the Summoners, and Mr. Fina and the production staff.
Is that all right?
I would expect a lot of enhancements to go on.
Besides.
There are two places left that have not yet fulfilled their trespasses in the extended cave.
Become a cave of Japanese mythology and ancient Chinese connections.
I'm not looking forward to it.
Sooner or later, we will attack.
Okay, then.
Once you're logged out, check your Portal Guard level.
Isotope and Mezian are giving me the answering machine for the Summon Forest.
Each one sits on a tower, not showing itself like a statue in the dark night.
What about the other faces?
I can tell you were hunting in the surrounding woods.
Looks like he's back here at the moment.
All right.
We still have time.
I would also like to have a match in the arena.
A review of the portal guard would also be necessary.
I'll be right back!
Everybody, I want you to wait.
"The Portal Guard has leveled the deployment's Summoning Monster" Black Week "!
Please check the status of Obsidian.
"The Portal Guard has leveled the deployment's summoning monster Couturier!
Please check the status of Couturier.
"The portal guard has leveled the deployment's summoning monster, Princess Kiyoshi!
Please check the status of "Princess Qing"
"The Portal Guard has leveled the deployment's Summoning Monster, Scorch!
Please check the status of "Scorch."
"The Portal Guard has leveled the deployment's Summoning Monster Guardian!
Please check the status of "Protector"
"The portal guard has leveled the deployment's summoning monster Sirius!
Please check the status of Sirius.
"The portal guard has leveled the deployment's summoning monster Suraj!
Please check the status of "Suraj"
"The Portal Guard has leveled the deployment's Summoning Monster, Gimball!
Please check the status of "Gimball."
"The Portal Guard has leveled the deployed Summoning Monster Spark!
Please check the status of Spark.
"The Portal Guard has leveled the deployed Summoning Monster Crack!
Please check the status of "Crack"
"The Portal Guard has leveled the deployment's Summoning Monster Plata!
Please check the status of "Plata."
"Portal Guard has leveled the deployment's summoning monster Isocyanate!
Please check the status of "Isocyanate"
"The Portal Guard has levelled the deployed Summoning Monster" Liquor Ship "!
Please check the status of the liquor ship.
"The Portal Guard has leveled the deployment's Summoning Monster, Callsack!
Please check the status of "Call Sack"
"The portal guard has leveled the deployment's summoning monster Shukabra!
Please check the status of Shukabra.
Once I logged out, I came right back.
Sounds like the liquor ship, the callsack, and the shkabra are back too.
Good.
Continuing cultivation in battle.
I would like to move on to the fifth stage by the end of the day if I could.
By the way, how do liquor ships cross the walls around the Summon Forest?
A mystery.
Are you climbing?
Maybe he's jumping over like a hurdle.
It's going to bother me because I don't care.
Obsidian Forest Eye Lv52 Lv53 ( 1)
Dexterity value 45
Agility value 94 ( 1)
Intelligence value 68 ( 1)
Muscle strength value 43
Vitality 44
Mental Strength 67
Skills
Mouth Shooting Claw Shooting Silent Flying Avoiding Telescopic Wide Area Exploration
Night Echo Positioning Surprise Hazard Detection Signal Blocked
Magic Detection Magic Block Aerial Maneuver Heavenly Ear Self-Healing [Small]
Physical Resistance [Small] Magic Resistance [Large] MP Recovery Increase [Large]
space-time attribute light attribute dark attribute fire attribute wind attribute
Water Attributes Ice Attributes Curse Eye Immediate Death Blessing Immediate Death
Couturier Divine Demon Bee Queen Lv52 Lv53 ( 1)
Dexterity value 77
Agility value 105 ( 1)
Intelligence value 54
Muscle strength value 29 ( 1)
Vitality 57
Mental Strength 30
Skills
Flying Avoidance with Needle Strike Bite Collection Beekeeping
Architecture Wide Area Exploration Night Assault Hazard Detection Magic Detection
Aerial manoeuvre tracking induced self-recovery [Medium] Physical resistance [Medium]
Magic Resistance [Large] Increased MP Recovery [Small] Fatal Toxic Paralysis
Darkness attracts petrochemical resistance, confusion resistance, slavery.
Princess White Snake Lv52 Lv53 ( 1)
Dexterity value 54
Agility value 82 ( 1)
Intelligence value 54 ( 1)
Muscle strength value 53
Vitality 53
Mental Strength 52
Skills
Sword Bow Small Shield With Bite Scroll Dodge Received Night Eye
Farsighted Smell Sensing Heat Sensing Echo Positioning Signal Blocking
Magic Block Change Surprise Leap Light Industry Self-Recovery [Medium]
Physical Resistance [Medium] Magic Resistance [Large] MP Recovery Increased [Medium]
MP Absorption [Medium] Blood Suction Assassination Space-Time Attributes Optical Attributes
Dark Attributes Fire Attributes Soil Attributes Soluble Attributes Violent Silence
Enchanted. Enchanted.
Scorch Minervaour Lv52 Lv53 ( 1)
Dexterity value 44 ( 1)
Agility value 98 ( 1)
Intelligence value 59
Muscle strength value 60
Vitality 59
Mental Strength 42
Skills
Mouth Shooting Claw Shooting Silent Flying Avoiding Telescopic Wide Area Exploration
Nocturnal fluoroscopic echo positioning aerial manoeuvre surveillance breakthrough
Assault, cover-up, tracking, signs of blockade, signs of detection, hazard prediction.
Heavenly Sleep Confusion Self Recovery [Medium] Physical Resistance [Medium]
Magic Resistance [Medium] Increased MP Recovery [Small] Confusion Resistance Immediate Death
Enchanting, sleep-resistant
Guardian Clone Servant [Male Model] Lv52 Lv53 ( 1)
Dexterity value 101
Agility value 40
Intelligence value 67 ( 1)
Muscle strength value 43
Vitality 42 ( 1)
Mental Strength 43
Skills
Handax Hammer Bow Strong Bow Small Shield Received Avoidance Woodworking
Masonry Farming Afforestation Livestock Tutorial Brewing Night
Surveillance Palace Ritual Collaboration Precision Operating Physical Resistance [Greater]
Magic Resistance [Large] Self Repair [Medium] MP Recovery Increased [Medium]
space-time attribute light attribute dark attribute fire attribute earth attribute
water attribute soluble attribute wood attribute
Sirius Whitefang Lv52 Lv53 ( 1)
Dexterity value 50 ( 1)
Agility value 93
Intelligence value 49 ( 1)
Muscle strength value 63
Vitality 62
Mental Strength 49
Skills
biting disease leap avoidance intimidation ear cover-up
Assault Balance Smell Sensing Hazard Sensing Tracking Night
Excavation Signs Blocked Predatory Absorption Self Recovery [Medium]
Physical Resistance [Large] Magic Resistance [Medium] MP Recovery Increased [Medium]
Light Attributes Dark Attributes Ice Attributes Immediate Death Resistance Enchantment Dark Resistance
brace instant death
Suraj Clone Servant [Female] Lv52 Lv53 ( 1)
Dexterity value 97 ( 1)
Agility value 60 ( 1)
Intelligence value 69
Muscle strength value 30
Vitality 31
Mental Strength 48
Skills
Handax Hammer Bow Small Shield Received Avoidance Cooking Woodworking
Masonry Livestock Farming Tutorial Sewing Night Surveillance
Miyagi Ritual Precision Operation Dash Physical Resistance [Medium]
Magic Resistance [Large] Self Repair [Medium] MP Heal Increase [Large]
space-time attribute light attribute dark attribute fire attribute wind attribute
water attribute soil attribute soluble attribute wood attribute
Gimbal Schwarzlevé Lv52 Lv53 ( 1)
Dexterity value 62 ( 1)
Agility value 99 ( 1)
Intelligence value 33
Muscle strength value 70
Vitality 66
Mental strength 33
Skills
biting tear high avoidance disease drive endurance walk
Sneak Leap Danger Detection Night Eye Cover-up
Tracking Surveillance Signs Blocking Assassination Physical Resistance [Medium]
Self Healing [Medium] Magic Resistance [Small] MP Healing Increase [Small]
Assault Drilling Dark Attributes Fire Attributes Soil Attributes Solute Attributes
Dark Paralysis Poison Resistance Dark Poison Resistance
Spark Divine Demon Bee Lv52 Lv53 ( 1)
Dexterity value 64
Agility value 117
Intelligence Value 23
Muscle strength value 72 ( 1)
Vitality 63
Mental Strength 23 ( 1)
Skills
Flying With Needle Strike Bite Avoiding Steadfast Drilling
Wide Area Exploration Night Surveillance Collaboration Precision Operation
Collection Surprise Tracking Special Attack Signs Blocked
Hazard Sensing Vibration Sensing Aerial Mobile Self-Recovery [Medium]
Physical Resistance [Large] Magic Resistance [Medium] Violent
Paralysis Resonance Resistance Paralysis Resistance Attraction Toxicity Resistance
Crack Divine Demon Bee Lv52 Lv53 ( 1)
Dexterity value 68 ( 1)
Agility value 115 ( 1)
Intelligence value 21
Muscle strength value 69
Vitality 67
Mental Strength 22
Skills
Flying With Needle Strike Bite Avoiding Steadfast Drilling
Wide Area Exploration Night Surveillance Collaboration Precision Operation
Collection Surprise Tracking Special Attack Signs Blocked
Hazard Sensing Vibration Sensing Aerial Mobile Self-Recovery [Medium]
Physical Resistance [Large] Magic Resistance [Medium] Violent
Paralysis Resonance Resistance Sleep Resistance Immediate Death Toxicity Resistance
Plata Mithril Doll Lv52 Lv53 ( 1)
Dexterity value 89 ( 1)
Agility value 60
Intelligence value 64 ( 1)
Muscle strength value 43
Vitality 45
Mental Strength 53
Skills
Sword Hammer Bow Small Shield Avoid Receiving Cooking Sewing
Livestock Glassworkers Pharmacists Precision Operation Equilibrium Collaboration
Night's Eye Physical Resistance [Medium] Magic Resistance [Medium] Self-Repair [Medium]
MP Recovery Increase [Large] MP Recovery [Large] Wind Attributes Soil Attributes
water attribute tree attribute
Isocyanate Spider God Lv52 Lv53 ( 1)
Dexterity value 83 ( 1)
Agility value 75
Intelligence value 30
Muscle strength value 74 ( 1)
Vitality 65
Mental Strength 29
Skills
Chewed Nail Strike Leap Avoid Climbing Excavation
Surprise Concealment Hazard Detection Vibration Sensing Magic Detection
Signs blocked, magic blocked, surveillance, night out yarn.
Trap Creation Cocoon Creation Mesh Yarn Junction Self-Recovery [Large]
Physical Resistance [Medium] Magic Resistance [Medium] MP Recovery Increase [Small]
Dark Attributes Soil Attributes Water Attributes Toxic Paralysis Dark
Confused.
Liquor Ship Hill Troll Lv1 Lv24 ( 23)
Dexterity value 35 ( 8)
Agility value 21 ( 2)
Intelligence value 14 ( 4)
Muscle strength value 76 ( 12)
Vitality 68 ( 12)
Mental Strength 13 ( 3)
Skills
Stick Strike Kick Step (NEW!) Throw Receipt
Evasive Climbing Throwing Technique Biting Night Eye Grasp (NEW!
Physical resistance [micro] (NEW!) Magic Resistance [Small] (NEW!
Self Healing [Large] Dark Attribute Dark Resistant (NEW!) Toxic Resistance (NEW!
Call Sack Cars Dwolf Lv1 Lv24 ( 22)
Dexterity value 27 ( 6)
Agility value 63 ( 8)
Intelligence value 27 ( 7)
Muscle strength value 46 ( 12)
Vitality 41 ( 9)
Mental Strength 24 ( 4)
Skills
Biting Disease Run Avoidance Howl (NEW!) Rift
Nocturnal Smell Sensing Hearing Hazard Sensing Cover-up Surprise
Tracking Dark Attributes Fire Attributes (NEW!) Self healing [small] (NEW!
Physical Resistance [Medium] (NEW!) Magic Resistance [micro] Curse
Shkabra Python Lv1 Lv24 ( 23)
Dexterity value 23 ( 4)
Agility value 37 ( 6)
Intelligence value 20 ( 3)
Muscle strength value 49 ( 11)
Vitality 74 ( 18)
Mental Strength 19 ( 2)
Skills
Chewed Whole Swallow Digestive Roll Received (NEW!
Semi-aquatic (NEW!) Vibration Sensing Smell Sensing Heat Sensing
Signal Blocking Surprise Drilling (NEW!) Self-healing [Medium] (NEW!
Physical Resistance [Small] Magic Resistance [Micro] Toxic Sleep Resistance (NEW!
Toxic Resistance (NEW!
Confirmation is over.
Alcohol ships, callsacks and shkabras are leveling up all at once.
This, can we point to the fifth stage by the end of the day?
You should aim.
Before that, the portal guard should be reviewed.
Liquor ships, call sacks and shkabras should be removed and incorporated into the party.
I want to put it back on the portal guard because there are things like modulus and weaving work.
Remove the Isotope, Mejian, Liquor Ship, Callsack, and Shukabra.
We deployed Lion Roar, Evil Encounters, Polar Night, Modulus, and Thunder Wen to our portal guards.
Make the party a rig, a terromer, a liquor ship, a callsack, or a shkabra.
Now, the problem is an item dedicated to the obelisk of the arena.
Will there suddenly be extreme enhancements?
I can't be alarmed.
Careful action is needed, especially until the liquor vessels, callsacks and shkabras move on to the fifth stage.
Do you mind if I start with that?
It's an iron ball.
I made it for the mulator, and if I tell you, it's crude.
I don't know what emerges, but if it's rarity 3, it's not going to be such a big opponent.
I can handle it well enough.
Whatever you do, you'll see.
Don't get warm.
You should only be careful there.
"[Stick] has leveled up in the current battle victory!
"[Spike Sword] has leveled up in the current battle victory!
"[Grasp] has leveled up in the current battle victory!
"[Light Industry] has leveled up in the current battle victory!
"The Summoning Monster Rig has been leveled in the current battle victory!
"Please add 1 point to any status value"
The iron ball of the crude product can be disposed of.
It was a flock of steel golems on the iron golem that appeared to me.
Income and expenditure can be considered very positive.
Not at all.
What bothered me more than that was the obelisk in the arena.
There is no change in Obelisk itself.
I don't have any, but I have a sitting image on either side of it.
I don't care what that looks like, spinks on Sphinx.
Like you saw it somewhere someday?
Since steel balls cannot compare the state of enhancement, I dedicated the charcoal of the underworld.
I can't feel the difference using the stone plate of the tank.
Is there a little time lag?
What, you should check back tomorrow morning.
It was the intelligence value that was already up in the status value of the rig.
Please specify a muscle strength value for the other stat increase.
Rig Yellow Jam Lv52 Lv53 ( 1)
Dexterity value 83
Agility value 83
Intelligence value 25 ( 1)
Muscle strength value 25 ( 1)
Vitality 72
Mental Strength 25
Skills
Restraint ambush shape change per dissolved erode
Viscosity Change Surface Tension Offset Signs Block Self Recovery [Medium]
Physical Attack Disabled Magic Resistance [Large] Strengthened Elasticity [Large]
Lightning Attribute Fire Attribute Water Attribute Petrochemical Toxic Split Resistant
pseudolysis curing
"The summoning monster Terromere has been leveled in the current battle victory!
"Please add 1 point to any status value"
Besides.
It's a rig, but I want to deploy it to the portal guard.
It's like you decided to see me in charge of defending a liquor ship in a match so far.
It's not like the rig alone can defend a liquor ship.
Because operating in conjunction with weaponized Jericho had a high impact.
What did you come up with when you saw this?
This is an addition to the slime system.
One arm would be the best you can cover with a single rig.
Let Jericho take care of your right hand.
When it comes to covering your legs, torso, and head, you're going to need another six.
Isn't that supposed to complete the slime system?
Right now, the only one under my command is the yellow rig.
The other colors should be red, blue, green, white, black, and colorless.
Imagine that.
Colourfully dyed your whole body, look like a liquor ship!
It makes me look odd no matter what I think.
I don't think it's okay to add more biological armor to it without making it because it's impotent to give it gear.
That's also assuming the booze ship is a portal guard.
All slime systems of biological armor must also be deployed to the portal guard.
That's all it's worth.
Sometimes the portal guard takes you to an underground cave.
You're on hold for the moment.
It was the dexterity value that was already up in the Terromere status value.
Please specify a muscle strength value for the other stat increase.
Terromea Vampire Dutchess Lv52 Lv53 ( 1)
Dexterity value 43 ( 1)
Agility value 70
Intelligence value 70
Muscle strength value 43 ( 1)
Vitality 42
Mental Strength 70
Skills
Cane Hammer Small Shield Received Avoid Flying Aerial Manoeuvre
Heart and eye changes, signs of blocking, magic blocking, rituals in the palace.
Physical Resistance [Extreme] Magic Resistance [Large] Self-Repair [Large]
MP Absorption [Large] Increased MP Recovery [Medium] Surprise Blood Suction
space-time attribute light attribute dark attribute fire attribute wind attribute
soil attribute water attribute dust attribute soluble attribute fascinating paralysis
Curse True Ancestry
"The Summoning Monster 'Liquor Ship' has been leveled in the current battle victory!
"Please add 1 point to any status value"
So, the liquor ship.
Sure, this won't put me in a fight competition.
How big are you gonna get?
That's why the operational aspects are pretty tough.
Like the Golem team, you were right to use it as a base defense.
No, that's the only option I can think of.
Besides, liquor ships still have class changes.
You'll see that soon after.
It was the dexterity value that had already risen in the status value of the booze ship.
Let's specify mental strength for the other stat up.
Liquor Ship Hill Troll Lv31 Lv32 ( 1)
Dexterity value 38 ( 1)
Agility value 22
Intelligence value 15
Muscle strength value 80
Vitality 73
Mental Strength 15 ( 1)
Skills
Stick Strike Kick Step Throw Receipt
Evasive Climbing Throwing Technique Biting Night Eye Grasp
Physical resistance [micro] Magic resistance [small] Self-healing [large]
Dark Attribute Dark Toxic Resistance
"Summoning Monster 'Liquor Ship' has completed the Class Change Condition!
"Class changes must be made separately from the Monster Status screen"
Okay, first of all, a booze ship.
The time now is 11: 40 PM.
Hurry up and you won't have to cross the date.
Callsack's next, right?
"The Summoning Monster 'Callsack' has been leveled in the current battle victory!
"Please add 1 point to any status value"
The callsack also appears to be well enlarged.
And the rampage is also terrible and vicious.
Still, it doesn't extend to the realm of the polar night.
Though I think I'll pretty much pack that difference with the ctus change.
The level difference will not be filled yet.
You still have to deploy to Portal Guard after the match to earn experience.
Let's do that.
It was the muscle strength value that was already rising with the status value of the callsack.
Let's specify an intellect value for the other stat up.
Call Sack Cars Dwolf Lv31 Lv32 ( 1)
Dexterity Value 29
Agility 67
Intelligence value 29 ( 1)
Muscle strength value 50 ( 1)
Vitality 44
Mental Strength 25
Skills
biting disease drive avoidance howling tearing night
Smell sensing, ear hazard sensing, cover-up, ambush.
Tracking Dark Attributes Fire Attributes Self Recovery [Small]
Physical resistance [medium] Magical resistance [micro] Curse
"Summoning Monster 'Callsack' has completed the class change condition!
"Class changes must be made separately from the Monster Status screen"
Okay, next.
Shukabra will also level up and change classes.
We are already fighting side by side with our predecessors.
I'm already starting to fight the way I use my giant body.
I wonder what it was because I had a good teaching role.
Never, I don't think it's my Kaoru.
"Summoning monster Shukabra has been leveled in the current battle victory!
"Please add 1 point to any status value"
Shkabra often fights with bundles.
Moreover, there are times when even the princess is mixed up.
The collaboration between the serpents, I guess, is something inside.
Well, there are other Summoning Monsters of the Serpent Body, but what happens if they join this?
Strand, Rosso, snow white, wet feathers and so on.
Imagine.
You can make giant snake balls!
I'd like to see that, though.
Shall I put it on hold?
I think you'll see it soon.
It was vitality that was already rising with the status value of Shukabra.
Let's specify an agility value for the other stat up.
Shkabra Python Lv31 Lv32 ( 1)
Dexterity value 25
Agility value 40 ( 1)
Intelligence value 20
Muscle strength value 53
Vitality 80 ( 1)
Mental Strength 20
Skills
chewed whole swallowed digestive rolled receptacle semiaquatic habitat
Vibration sensing, smell sensing, heat sensing, signs blocking, ambush.
Digging Self Healing [Medium] Physical Resistance [Small] Magic Resistance [Micro]
Toxic Sleep Toxic Resistance
"Summoning monster Shukabra has completed the class change condition!
"Class changes must be made separately from the Monster Status screen"
Okay, let's move on with the class change at once.
This should get you pretty close to the other side.
I also want to count on the skills that would be added.
Liquor Ship Hill Troll Lv32 King Troll Lv1 (NEW!
Dexterity value 42 ( 4)
Agility value 19 ( 3)
Intelligence value 19 ( 4)
Muscle strength value 87 ( 7)
Vitality 78 ( 5)
Mental Strength 19 ( 4)
Skills
Stick Strike, Kick, Step, Throw, Avoid
Climbing Throwing Technique Biting Rigidity (NEW!) Night Grasp
Physical Resistance [Small] (NEW!) Magic Resistance [Small] Self-Healing [Large]
Dark Attribute Immediate Death (NEW!) Dark Toxic Resistance
[King Troll] Summon Monster Combat Position: Ground
King of giant beasts reminiscent of monkeys. Even though he was once a spirit.
In some individuals there are also those who pass by magic.
The main means of attack is hand and foot fighting and biting.
It is suspected but inconclusive of its association with the Giant God.
Tough, powerful and highly self-healing.
Hair color and depth vary from individual to individual.
Call Sack Cars Dwolf Lv32 Fenrill Lv1 (NEW!
Dexterity value 31 ( 2)
Agility value 70 ( 3)
Intelligence value 31 ( 2)
Muscle strength value 56 ( 6)
Vitality 48 ( 4)
Mental Strength 26 ( 1)
Skills
biting disease drive avoidance howling tearing night
Smell sensing, ear hazard sensing, cover-up, ambush.
Tracking Dark Attributes Fire Attributes Self Recovery [Medium] (NEW!
Physical Resistance [Medium] Magic Resistance [Micro] MP Recovery Increase [Micro] (NEW!
Brace (NEW!) Curse
[Fenrill] Summon Monster Combat Position: Ground
The superior species of Wolf. The attack means is a brace attack on the bite.
It is known that the higher the individual, the greater the body.
Body hair is pitch-black and has eyes of various colors.
Sometimes they are the family of a werewolf god who destroys the world.
Shkabra Python Lv32 Bass Snake Lv1 (New!
Dexterity value 28 ( 3)
Agility value 44 ( 4)
Intelligence value 21 ( 1)
Muscle strength value 58 ( 5)
Vitality 88 ( 8)
Mental Strength 21 ( 1)
Skills
Received aquatic habitat with biting whole swallowing digestive roll (NEW!
Vibration sensing, smell sensing, heat sensing, sign blocking.
Surprise Drilling Self Healing [Medium] Physical Resistance [Small]
Magic Resistance [Small] (NEW!) Toxic Sleep Toxic Resistance
[Bass Snake] Summon Monster Battle Position: Ground, Ground, Underwater
A giant snake demon. It is rare to be confirmed.
The main means of attack is biting and tightening.
Huge bodies, but often lurk in the earth or in the water.
Giant demons also digest over time in their bodies.
There used to be instances of the destruction of one village. Dangerous beings.
Common to liquor ships, callsacks, and shkabras are giant bodies.
Each one looks different.
The liquor ship looks like the king troll itself, which can be seen in demons.
In terms of status, I get the impression that I'm gaining a giant body at the expense of agility.
Tall height would be one head's worth from Hill Troll, higher.
That alone makes a completely different impression.
How does it change how it feels to be slightly underpowered to wield a weaponized Jericho?
That should be confirmed after tomorrow.
The height of the call sack's gaze was almost no longer the same as that of the polar night.
Have braces been added to the skill structure to further enhance the demonic wolf atmosphere?
The body is too big to call a wolf, but it's definitely a wolf.
It is obvious that the characteristic is subjected to extreme night, but there is no regret in adding it.
Because I like working with that polar night.
That's bothering me.
Who am I supposed to take off?
That's what turning liquor ships, callsacks and shkabras into portal guards is all about.
Now you may also cross dates to log out.
Last but not least, Shukabra.
A serpent with only one head, but its presence is already comparable to that of a bundle of pyrohydras.
Calling nearby, peeking into your mouth.
Wide.
Critical, but you think you can play?
But you'll choose someone.
Saddle horses are not tall enough.
Would you have the advantage of having me in your mouth?
You want me to let Shkabra swallow the target and fight without anyone interrupting me?
What do you think?
Pretty dubious if it's in my favor.
Because you don't have eyes in your belly.
It wouldn't be a joke if I got digested, would it?
The idea of getting into your mouth is a discard.
Let's stop it.
Now, fix your gear.
At the same time, narrow down the potential replacement of the portal guard.
Tigris, let's be demons, princesses and scouts.
It's important to raise the bottom of the battle, but priority is now given to compatibility with booze ships, callsacks, and shkabras.
Besides, I would expect the secondary effects of turning a liquor ship into a portal guard.
The expansion of the arena somehow looks halfway through.
I think I can contribute to the progress of the construction.
Finished restoring the gear and replacing the portal guard.
Let's check it out.
Obsidian, Jericho, Rig, Couturier, Lion Roar, Polar Night, Modulus.
Thunder Wen, Bundle, Protector, Sirius, Suraj, Kue, Tefra, Rock Iron.
Gimbal, tiger spot, butterfly circle, reticle, spark, crack, auro, plata.
And it's isocyanates, mulators, booze ships, callsacks, shkabras.
28 in total.
I have 25 minus 3.
Even if one of them follows, there are 22 of them.
Too much power.
I think it would be ant to deploy to the portal guard even in the sense of deepening collaboration with other faces.
You can leave it to me.
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