The Wizarding Age

Chapter 0130 Body of Fire

Given the hugeness of the plane world, the plane consciousness it gave birth to can never be as swift and agile as the human brain, and respond to every request.

But the basic likes and dislikes are the same as those of humans!

All individuals living in its embrace, whether conscious creatures or unconscious stones and wood blocks, are an insignificant part of the plane consciousness. If the plane is completely closed, and the total amount of resources and creatures inside remains unchanged, then this plane consciousness will lose the opportunity to continue to evolve and become stronger.

And only by trying to keep what you have and constantly usurping the resources needed for your own growth from the outside world, can this plane consciousness continue to grow and awaken itself to a more powerful existence.

As a large plane, the Wizard Continent has obviously already sprouted a great consciousness unique to this plane, thus condensing the world will that conforms to the Wizard Continent.

Then after this will is born, the only way it can control this plane is the invisible and intangible hand of rules. All the materials and creatures living in this plane are all under the constraints of many rules and forces.

Wood can make fire, fire can melt metal, metal can cut trees and split stones, and the earth carries everything, nurturing vitality in the soil, and water can nourish all things... All of this is a surface phenomenon, and behind it, the all-encompassing and all-inclusive plane law controls and directs everything.

Even those top wizards who claim to have conquered the plane and are powerful enough to be on par with gods cannot ignore the existence of the plane law and act arbitrarily.

Therefore, the more powerful the wizard, the deeper his understanding of the world's will. And weak creatures can only feel all this in a hazy and illusory way. Just like the evolution of Grimm's fire-bathed body, the existence of plane consciousness is reflected everywhere and at all times.

There is no God or god here, but there is a selfless plane consciousness hidden in the depths of the plane, silently promoting the orderly operation of the plane world. All behaviors that are conducive to the good operation of this plane will receive hazy and illusory feedback from the plane consciousness, thereby enhancing their control and authority over the plane laws.

As for those behaviors that violate the consciousness of the plane, they will also cause "it" to hate, and thus become the object of disgust for all creatures in the plane.

And it was through the monitoring and analysis of the comprehensive data of his body that Grimm vaguely realized that there was an invisible big hand controlling everything in the plane. Otherwise, to say that this is an instinctive and unconscious behavior of the body would be too underestimated Grimm's wisdom.

And if a wizard apprentice wants to become a formal wizard, it seems that the threshold he must cross is the understanding of the laws of the plane. Otherwise, why is there a huge gap between the quasi-wizard with 20 points of mental power and the wizard with 21 points of mental power.

With a lot of questions in his mind, Grimm waited until the soaking of the body of fire was over, and then quickly left the lava sea to avoid being caught by the patrolling molten core giants.

After running out of the safe zone in one breath, Grimm found a camping site to settle down.

After this period of consumption, the food and water he brought were almost all exhausted, so Grimm had no choice but to live a primitive life of eating raw meat and drinking blood. Food comes from the captured salamanders, and drinking water comes from the clean water and lizard blood gathered by witchcraft.

In order to arrange his soaking time in the best way, Grimm changes his camp every two days, and the time and place of entering and leaving the lava sea are also different. Using this method, he successfully avoided several ambushes and traps arranged by the Molten Core Giants, making the other party angry but helpless.

Through countless "dialogues" with the Molten Core Giants without meeting, Grimm quickly figured out the Molten Core Giants' way of thinking and action mode, and through countless attempts and summaries, he finally broke through the blockade of the outer Molten Core Giant patrol team and successfully approached their nests - the circular islands and reefs.

It is called a circular island and reef, but in fact it is just a huge rock floating on the magma, tied together by the Molten Core Giants with thick alloy chains, forming a chain of floating islands anchored in the center of the lava sea.

And the Molten Core Giants' nests are placed on these floating islands.

It can be said that a Molten Giant spends almost its entire life in this vast sea of ​​lava from birth to death. This also leads to their wizard-level strength and high intelligence, but they do not have the advanced wisdom to match it.

In summary, they are very smart, but not to the level of "cunning"!

That is why they have such powerful strength, but they are disturbed by Grimm's "senior apprentice".

Of course, a perverted senior apprentice like Grimm is rare after all.

Through the hidden observation of the Molten Giant's circular floating island, Grimm was still determined and actually came up with the idea of ​​robbing the Molten Giant's family treasure house. These Molten Giants were born and raised here all their lives, patrolling in the lava sea every day. Almost all the advanced magic gems and top-level witchcraft materials that can be bred by underground volcanoes have been piled up in their treasure houses.

If he could successfully rob such a family treasure house, Grimm felt that he would not have to go out and look for resources for the next few hundred years. Just this once was enough to satisfy his hunger!

However, after carefully checking a few times, Grimm was discouraged again.

Those Molten Giants really valued their treasure house. They not only built it on the largest floating island, but also built it next to the residence of the elders of the tribe. There were two elite Molten Giants guarding the door for many years, and the protection was watertight.

Grimm asked Chip to design countless plans, but still couldn't find a safe way to sneak into the treasure house under the noses of the two elite Molten Giants.

However, when searching for ways to steal treasures in vain, Grimm accidentally made another discovery.

He found the death cemetery of the Molten Giants!

Although the lifespan of the Molten Giants is as long as one or two thousand years, as time goes by, they will inevitably die. In order to give the dead tribesmen a place to rest forever, the Molten Giants built a cemetery on a floating island on the circular island chain. Whenever a tribe member was about to die, he would enter the cemetery and wait for death in silence.

After they die, their huge and hot bodies will gradually cool down and solidify into stone statues standing quietly. Therefore, there are many stone statues in this cemetery, and there are also the remains of powerful ones as high as seven or eight meters.

The Molten Core Giants are undoubtedly guarding the family treasure house strictly to prevent human wizards or some fire creatures from sneaking in to steal their treasures. But for this family cemetery, Grimm did not find any effective safety protection measures.

This is actually understandable. After all, not any person or creature will have any unreasonable thoughts about a stone statue that has lost its life! But when the Molten Core Giants met a master of scraping the ground like Grimm who can squeeze oil out of stones, their family cemetery became precarious.

Grimm's goal is not something else, what he is plotting is the elemental crystal cores remaining in the remains of the giants. Of course, the soul aura of the elemental crystal cores that have died for too long has dissipated, making it difficult to further use. But those elemental crystal cores that have died for less than a hundred years may still be able to find some consciousness cores that can be made into magic puppets.

You know, the Molten Giants who can enter the family cemetery are the oldest guys, and the lowest among them are wizard-level elemental crystal cores. If you are lucky, maybe... maybe you can even find crystal cores of the second-level wizard level.

When Grimm thought of this level of elemental magic puppets, his ears were hot and his heart was beating. He wanted to rush to the circular floating island in one step, smash all the giant remains, and take all the crystal cores into his arms.

Unfortunately, such an idea is just a pure fantasy after all. If he really does this, he will definitely have a life on the island but no life off the island. Those Molten Giants must eat him alive!

There are about 200 Molten Giants living on the entire circular floating island, of which there are about 70 quasi-wizard-level larvae, and more than 140 mature bodies above the wizard level. In this world without natural enemies and no worries about food and clothing, their defense mechanism is not that strong.

If Grimm's level was not too low, these stupid giants with huge bodies and strong strength would definitely become his best hunting targets. But now, even if it is a juvenile Molten Core Giant, he needs to spend a lot of effort to capture it.

Therefore, if he wants to take advantage of the situation, his only way is to fish in troubled waters!

With such a preliminary plan, he was not in a hurry to stimulate the Molten Core Giants, but became quieter. Every day, he only cruised and hunted around the periphery of the volcanic world, but ran to the edge of the lava sea every three or five days to take a bath and sneaked away.

Using such a regular action pattern, Grimm successfully deceived the Molten Core Giant patrols, allowing them to gradually relax their vigilance and no longer regard him as an enemy that may threaten them. Although the pursuit of Grimm is still continuing, it is more like a routine activity, and the cat-and-mouse game is carried out almost every one or two days.

Grimm is of course not in a hurry.

This underground mission lasts for 3 months, and his body bathed in fire needs a slow accumulation of time to evolve. So what he needs to do now is to wait for the day when the Fire Body breaks through. When that day comes, it will be the moment for him to put his plan into action.

Finally, two months after Grimm entered the volcanic world, his long-awaited Fire Body finally broke through.

When the progress of the Fire Body transformation projected by the chip finally jumped from 99 to 100, Grimm felt that his whole body suddenly changed dramatically.

Everything is different from before!

Fire Body!

He finally crossed the stage of Fire Body and had his own Fire Body! chapter;

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