The Wizarding Age

Chapter 1527 Small World of Flame

"Dip, parsed out a basic flame rule, the effect is scorching..."

"Dip, parsed out a basic flame rule, the effect is burning..."

"Dip, analyze a basic flame rule, the effect is high temperature..."

"Dip, parsed out a basic flame rule, the effect is extension..."

A series of beautiful notification sounds simply made Greem happy.

As a fire wizard, the more basic fire rules you control, the higher the probability of integrating them into advanced rules and characteristics.

Just like the 'immortality' rule mastered by Greem, it is composed of the five basic rules of burning, extension, energy fusion, and ignition. The previous 'mirror' rules only incorporated seven types, while the 'clone' after promotion jumped to eleven types...

It is conceivable that if these basic flame rules are successfully analyzed, the path that Greem can explore in the flame field will become wider and wider. Which one is more suitable for you? There are many more choices than before.

What's more, this original fire also contains a lot of unknown flame rules, which is even more valuable!

Without such convenience, I am afraid that if Greem wanted to collect so many basic fire rules, he would have to travel to countless planes and explore many dangerous situations to accumulate them little by little.

The dangers involved can also be imagined!

According to Greem's understanding, if the rules wizard wants to go further, the usual path of development is to melt more and wider flame rules and build it into a complete system similar to the plane rules.

At that time, there will be a miniature world hidden in the wizard's body, which is no longer affected by changes in external rules or magical energy.

This also means that after the rules wizard is promoted to level 7, he will have an independent and self-consistent small world system, and most of his power will no longer be obtained from outside. At this level, such a guy can only be sealed, and it is difficult to kill him completely.

At least without destroying his little world, he is already immortal!

Therefore, Level 5 is only theoretically immortal, immune to normal birth, aging, illness and death, but once it suffers an irresistible over-limit blow, it will still fall and perish. At level 7, it is difficult for outside attacks to completely wipe out the imprint of his soul.

For such a guy, only a higher-level existence can take action to separate the imprint of his soul from the origin of the world and annihilate it. Only then can it be possible to truly and completely erase the existence of 'it'.

Otherwise, even if its body and soul are destroyed, it will still find ways to be 'reborn' after a long period of accumulation and convergence!

This is actually the scariest thing about high-level wizards!

Immortality... is perfectly embodied in them!

However, it is precisely because of the terrifying nature of high-level wizards that their number is undoubtedly very rare. At least compared to the huge number of level 5 and 6 great wizards, there are really not many great wizards of level 7 or above.

There are fifty-three basic fire rules. The number is neither too many nor too few, but it is enough for Greem to condense them into a miniature version of the small world of fire. It's just that Greem is only at level 5 now, and his mental power is obviously not enough to support the formation of the small world of flames.

Therefore, in the first step, he can only find ways to use these powers to enhance his burning field.

After all, the burning field can already be seen as the prototype of a miniature flame world!

After analyzing a basic rule of fire, Greem integrated it into his own combustion domain. What acted as a catalyst was the massive flame energy and the newly plundered divinity.

It has to be said that divinity is indeed a top-level resource with the highest cost performance.

After erasing the soul and will within it, it becomes an energy essence full of ultra-high activity. Precisely because of its purity and purity, it can be used to increase life limits, add divine properties to equipment, and mediate conflicts between alien energies...

The more he studies divinity, the more Greim becomes hungry for this top-level resource.

Now he completely understands those great wizards who are active on the battlefield. Their hunger for the origin of God has reached the point where they are not afraid of hardships!

After a wizard reaches level 5, most of his physical and mental potential has been exhausted. At this stage, if you want to take a small step forward and improve your body's basic attributes, it will often take hundreds or thousands of years of hard work and suffering.

The only thing that can speed up this process is high-end resources.

Seriously speaking, most of the resources within the plane are no longer available to the great wizards. Only some of the top and rarest resources can still play a minor role.

Such resources are usually kept in the hands of those plane rulers or powerful clans.

If you want to get them, you will inevitably have to go to war with the entire plane.

Therefore, the process of collecting resources is extremely long and arduous, usually accompanied by endless killings and bloody wars!

This process is a bit trivial and complicated, but it is very safe for the great wizards.

But only large-scale plane wars such as the Battle of Beasts can bring about a sudden increase in strength for the great wizards in a short period of time.

For example, Greem took the risk to devour the Hall body, thus laying a solid foundation for his own development. At least, from level 5 to level 6, he cleared all the barriers in this long journey in one fell swoop.

With this primitive fire, with the large amount of plundered divinity, and with the seven remaining fragments of the godhead in his hand... Greem can climb to the sixth level in two to three thousand years as long as he finds a place to live in seclusion. .

This is the so-called ‘adventure for a while, happiness for a lifetime’!

It's just that as the person involved, only he himself can understand the danger and horror involved.

With these reserves, participating in subsequent battles to defeat beasts would be asking for death.

Greem dared to say that he had definitely become a thorn in the side of the orc god system. If he dares to set foot on the battlefield again, even those high-level gods will not mind chasing him to death by bullying the younger ones.

And his enemies may not be just the gods.

He still doesn't know how to restrain himself from hiding a huge treasure. I'm afraid there are also many wizards who are thinking about and plotting against him. Once they get the chance, being a mere ally doesn't seem to be enough to protect themselves.

Therefore, after the deal between Greem and the great wizard Ihrenwald was completed, he continued to cultivate for a while, declined subsequent battle missions, received the rewards from the previous missions, and left directly.

…………

Fire elemental plane, molten fire altar.

As soon as Greem stepped out of the teleportation array, he was attracted by the tall and magnificent wizard tower in front of him.

In the lava lake where the flames were rolling and the magma was surging, a wizard tower more than 300 meters high and covering an area of ​​one mile stood silently. The base of the tower was directly submerged into the dark red sticky hot magma. The entire tower body There are layers of dark red light curtains surrounding it.

Sensing Greem's soul aura, a gap silently opened in the invisible protective force field of the Wu Tower. Greem jumped in flames and appeared in a witchcraft palace inside the witch tower.

"Welcome back Master!"

Ember Web Spider Mother Lakobes and Split-Brain Sok led a group of magical weapon warriors on both sides, and they all bowed to Greem. Behind them stood many flame creatures of various shapes, including the third-level molten giant leader.

"You have done a good job. I will reward you based on your merits later!" Greem stood high on the stone platform of the main hall, calmly looking at the two heroes in front of him, and said: "Are you ready for the spiritual enlightenment ceremony? ?”

"It's ready, waiting for your return!" Brain Sok said with a flattering smile.

"Then let's get started!" Greem gave the order, and everyone immediately started working separately.

The spiritual enlightenment ceremony is the most important ceremony after the wizard's tower is built.

The wizard needs to separate some soul fragments and place them in the witch tower master control crystal to serve as the main consciousness of the tower spirit in the future. This is very important and cannot be faked by others.

Only the wizard tower that has held the spiritual enlightenment ceremony can be considered truly complete!

As Greem's long-term private residence for thousands of years to come, this witch tower was named the Throne of Fire in memory of the old nest that was destroyed in the middle of the continent.

As the leader of the Crimson Clan, although Greem has left the wizarding world, he still has absolute control over family affairs within the plane. Under his mobilization, in addition to the most basic elemental altar and elemental pool, two super magic furnaces were installed in the energy room on the underground floor of the Witch Tower.

That is the source of power for the entire witch tower.

Powerful and surging void energy is drawn in by the super magic furnace and continuously injected into the energy pool. There, the purification witch array carved on the four walls of the energy pool breaks down the violent chaotic energy into docile and obedient magic energy, and then transmits it to every corner of the witch tower through magic channels.

The earth, fire, water, and wind extracted from the element altar are injected into different element pools, which are mainly used for the daily operation of the witch tower. The magic energy extracted from the magic furnace is the core energy that supports the huge witch formation system.

Two completely different energy systems complement each other to create a perfect and harmonious super wizard tower!

Start the energy room...

Spiritual Enlightenment Ceremony...

Divide different spaces and create private storage space...

These miscellaneous things kept Greem busy for three days and three nights before he finally came to an end. During this period, a hidden and obscure mental fluctuation has been silently watching his every move.

It's just that when the tower spirit was born, the defense system of the witch tower was raised, and the strange spiritual fluctuations that were attached to it were directly blocked outside, and could no longer penetrate the witch tower at all.

As if sensing Greem's determination, the mental wave gently touched the witch tower's protection, sending a message to Greem that he wanted to communicate.

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