The Wizarding Age
Chapter 0203 Assembly
The chain of roars here naturally attracted groups of demon hunters.
Among them were also lawbreakers and shining knights.
However, when they rode their magic horses to the battlefield, they saw only a bloody battlefield with the remaining fire. The ground was full of deep pits and scorch marks left by the explosion of lava fireballs. The once boiling magma had solidified into dark red lava.
But the residual heat had not yet dissipated, and the field was full of steaming and scorching heat waves.
As for the small knight team of more than 30 people, except for some remaining limbs and broken bodies on the edge of the battlefield, most of them had been engulfed by flames and lava, making it difficult to find.
As for the murderer, he had already fled the battlefield and disappeared without a trace.
Everyone reined in the magic horses and stared at the terrible scene that seemed like a doomsday battlefield with their eyes wide open. The resentment and rage in their hearts burned them like boiling magma.
"Pass the order! Gather the troops and maintain a tight formation. We can't fight like this anymore! Get all the knights to the center!" A glorious knight with white hair and beard and a resolute face roared loudly. Behind him, a large flag with a sword and shield painted on it was flying high in the wind.
Immediately, the low and melodious sound of the horn began to echo in the forest.
Grimm had just turned a corner and saw another battlefield on a gentle slope covered with green grass. A dozen demon hunters were lying in all directions in the sparse woods, and an evil short figure was walking among them, seemingly searching for something.
Hearing the noise, the short figure stood up, and a pair of dull and sluggish dead fish eyes under the shadow of the hood looked at Grimm from a distance.
It's a puppet!
It's a fire demon!
Although the two sides had never dealt with each other, they belonged to the same camp after all. Therefore, when they met by chance on the battlefield, they nodded slightly and planned to pass by each other.
However, at this time, the melodious and low sound of the horn came from the mountain.
Although the two did not understand the message conveyed by the horn, the demon hunters chose to blow the horn at this time, which undoubtedly meant that they were planning to shrink their formation!
"The enemy is ready to shrink its formation. How about going to see it together?" Grimm looked back in the direction where the horn sound came from and took the initiative to invite.
Once the opponent shrinks its formation, although its mobility is much slower, its safety factor will definitely be much greater. If the wizards still want to continue to sneak attack, the chance of running into the law-breaking knight and the shining knight will be much greater.
At this time, it is not a bad thing to have a companion by your side to contain the number of enemies!
This puppet is also a veteran wizard, and his elemental affinity is the plant system, but he has strangely turned his flesh and blood into wood. According to legend, his special ability is to use puppet silk threads to control other people's bodies.
To be honest, it's a very strange ability!
In response to Grimm's proposal, the puppet turned his stiff eyes and thought for a while, and finally nodded in agreement.
The two of them said nothing more, turned around and hurried in the direction of the horn.
Although they verbally promised to form a partnership, Grimm never tried to get close to the puppet wizard, and vice versa, the puppet wizard did the same. Both sides kept a distance of at least 30 meters from beginning to end.
This is actually an unwritten rule among wizards!
Once on the battlefield, any creature within 30 meters of their side will be regarded as an enemy by the wizard, even the "partner" in the same camp is no exception.
A wizard like Mary, who is known for his agility, will trigger a strong stress response and hostility from the other party if he approaches any wizard within 50 meters. It has nothing to do with hatred or not, it's just a self-preservation instinct!
After all, 30 meters is the minimum distance that most wizards can respond to crises in time. If they get closer, some elemental wizards with weak bodies will inevitably worry that they will be killed instantly by body-refining wizards or some strange witchcraft.
Trust? This word does not exist among wizards at all!
Perhaps a wizard allows you to get close to 30 meters, which is his greatest trust in you! Want to get closer? Unless you are a slave or a weak person who can be completely controlled by him, it means an undeclared war.
The two of them ran fast in the forest.
Grimm would disappear in the suddenly rising elemental flames with a bang every 5 seconds. The next second, he would appear in a clearing in the forest 100 to 200 meters away.
And the puppet wizard obviously also has special mobility. Every time he moves forward a distance, he will inexplicably crash into a tall ancient tree. It's like a drop of water merging into a stream, without any slowness or stagnation. Immediately, his body would emerge from the trunk of another tall old tree one or two hundred meters away.
The whole process was natural and smooth, and no fluctuations in the elemental aura could be sensed at all. This was in sharp contrast to his own stiff and rigid body movements, which made people frown.
Of course, wizards have always been cautious, and when there are companions around, they will never show their true situation.
For example, Grimm, the time interval between each of his flame jumps is fixed at 5 seconds. But whether this is really the case is unknown. Once someone designs for this point, it is very likely that there will be more surprising discoveries at the critical moment of life and death.
Although both parties were hurrying on their way silently, they were also secretly observing each other and collecting information about each other bit by bit. This does not mean that one party wants to do something to the other party, but it is an instinct formed by wizards after being cautious for a long time.
Collect more information at ordinary times, maybe you can save your life at a critical moment!
Grimm was obviously a little confused about how this puppet wizard could complete the short-range teleportation silently. However, with the help of the powerful chip's perspective ability, he soon discovered the puppet wizard's little secret.
Under the perspective of the powerful elemental vision, Grimm was surprised to find that the puppet wizard's short-range teleportation was not completely random. In every tall ancient tree that he appeared and disappeared, Grimm saw a group of witchcraft imprints with personal breath.
These witchcraft imprints hidden deep inside the ancient trees are like landmark nodes, which play the role of spatial guidance, so that the puppet wizard will not lose his coordinates and direction at all.
No wonder the other party walked through the forest so casually and naturally, without any trace of fireworks. It turned out that he had hidden his elemental breath in countless ancient trees in advance. This is also a good idea!
Now that the other party's secret has been discovered, the mystery that lingered in his heart before has disappeared.
Grimm smiled leisurely and continued to hurry on his way.
While he was silently spying on the puppet wizard, the puppet wizard was undoubtedly secretly spying on his every move.
Flame jump, a very simple fire-based mobile witchcraft, but the taste of it can only be understood by those who understand it.
The advantages and disadvantages of flame jump are so obvious that fire wizards love and hate it.
Advantages, fast transmission. As long as there is no elemental barrier in the area, it can be freely transmitted within the field of vision, and the buffer time is very short.
Disadvantages, the transmission is accompanied by too obvious witchcraft characteristics. Before transmission, a huge elemental flame needs to be summoned on the spot, and then the teleporter will disintegrate in the elemental flame. After the teleportation, a ring of flames will explode in the area selected by the teleporter, and then the teleporter's body will be reassembled in the swirling flames.
It is a very simple fire magic, but the whole process is accompanied by a huge roar of flames and a dazzling flame halo. The wizard's enemies don't even need to see him, they can easily find him by following the sound.
In other words, it will be very difficult to find such a large ring of flames that suddenly exploded!
Therefore, the concealment of the flame jump is simply too poor, and it is undoubtedly the most eye-catching among all short-distance teleportation magics.
For a wizard, being eye-catching means being exposed, and being exposed means danger!
And this is exactly what all wizards try their best to avoid.
However, what really puzzled the puppet wizard was why Grimm mastered the flame jump so quickly.
You know, although the flame jump magic is simple, it requires a basic prerequisite to cast it. That is the elementalization of the body!
This is a hard condition that cannot be avoided by other means.
Without an elementalized body, it is difficult to disintegrate and reorganize freely in the elemental flame. Without the disintegration and reorganization of the body, how can a flame jump that spans hundreds of meters in an instant be achieved?
Therefore, flame jumps are mostly exclusive skills of wizards who specialize in fire.
But how many years has this Grimm wizard been promoted? According to the intelligence information within the family, he seems to have just been promoted for less than half a year? In such a short time, how did he complete the elementalization of his body? Could it be that he had already been elementalized before he was promoted to a wizard?
It is precisely because he knows too much that the puppet wizard is tightly entangled by countless questions in his mind and finds it difficult to find the correct answer.
However, the ability of each wizard is his most secret wealth, and he will never allow outsiders to covet it, so the puppet wizard can only suppress many questions in his heart and silently bury his head on the road.
On the way, the two also met some other "companions". Everyone simply nodded and greeted, and then silently joined the team.
Soon, this small team of 5 wizards arrived at the target area.
This is a slightly flat and wide valley. Although there are still ancient trees and lush forests, there are not many shrubs and vines in the open space between the trees, so it has become a temporary gathering place for the Knights.
Groups of demon hunters rushed from all over the mountains and forests and gathered here. The noisy sound of people and horses can be clearly heard from miles away.
In the center of the forest, the high-flying sword and shield flag was planted in the ground, and under it stood seven particularly mighty and tall knights. Around them, there were more than 30 law-breaking knights with bright armor and majestic momentum.
When the eyes of the wizards and knights met, both sides surged with powerful momentum and confronted each other from a distance.
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