The Wizarding Age

Limited Free Chapter 0269 On the Flying Ship

The airship ticket is calculated per person.

It's not too high, but it's not too low either, 200 magic crystals per person.

This basically eliminates the possibility for ordinary people and low-level apprentices to take the airship!

When Grimm was a wizard apprentice, he could basically get no more than 10 magic crystals per month. Excluding the basic expenses of borrowing books, renting laboratories, and purchasing witchcraft materials, there are very few magic crystals left.

Want to earn magic crystals faster? The only way is to take on the apprentice missions issued by the Wizard Association.

But such missions usually mean long journeys, and sometimes you need to go deep into some dangerous places regardless of your safety. Whether it's a wild grassland, a vast jungle, or a secret ruin, the dangers hidden in it are very deadly for wizard apprentices!

The price of 200 magic crystals is an unimaginable huge sum for most low-level apprentices, and only apprentices at the quasi-wizard level can afford it. So he scanned the deck. Except for Kirby and Alice, the two outliers, the rest were almost all wizards wearing robes of various colors.

Nearly half of the wizards had their faces blurred by hazy elemental particles. It was obvious that they were lonely guys who didn't like to be disturbed. Most of the wizards who showed their faces were wearing cloth robes, with a peaceful look, and looked like they were not in conflict with the world.

Grimm pondered for a moment.

He had also heard about this kind of wizards in some books introducing wizards.

They don't like fighting by nature, but only like to do their own research quietly, hoard knowledge bit by bit, and spend most of their lives in the laboratory.

So they are usually called scholar wizards.

Since Grimm chose to specialize in fire, it would be difficult for him to follow the path of a scholar wizard, which actually didn't fit his personality. Since he awakened the chip, Grimm has been strengthening his own combat power, and the purpose of studying witchcraft knowledge is only to transform his own abilities.

Although he is also very interested in the manufacture of magic puppets, his original heart is still very clear. Combat wizards are his main job, and magic puppet manufacturing is just a part-time job to assist combat power!

But these scholar-type wizards are just the opposite.

They rarely study combat and killing skills, but instead regard some auxiliary part-time jobs as their main job. As a result, countless non-combat professionals such as pharmacists, enchanters, puppeteers, summoners, alchemists, and array masters have emerged in an endless stream.

These people also constitute a huge system branch in the wizard group, the esoteric wizards.

In order to distinguish themselves from those crazy people who like to fight and kill, these guys who shouted "knowledge is power!" put on silver robes and established a completely different wizard organization in the west of the continent-the Silver Alliance.

Although their individual combat power is not strong, they rely on strange auxiliary means and a large number of groups to push the Silver Alliance into the ranks of the three major wizard organizations in the wizard continent.

And what Grimm needs to visit on this trip is the core city of the Silver Alliance-the Sky City.

According to legend, it was a magnificent city built by all the silver-robed wizards after thousands of years of collective wisdom and a large amount of knowledge from other planes. It was a wizard city floating in the sky!

And it was precisely with this almost miraculous sky city that the Silver Alliance could stand for thousands of years and become the holy city in the hearts of all the esoteric wizards in the entire wizard continent.

Every year, those new wizards who have just been promoted, as long as they want to become esoteric wizards, will take the sky city as their ultimate goal of pilgrimage and go there in person. Even many new wizards who went there simply chose to settle there because they liked the learning atmosphere and rich professional resources there.

This undoubtedly continuously strengthened the talent reserve and strength of the Silver Alliance from the side!

In addition, the area of ​​the Silver Alliance is full of talents, and there are all kinds of potions, magic items, witchcraft equipment, and magic puppets. Therefore, if wizard organizations and forces in other regions of the Wizard Continent want to obtain these top resources, they can only travel thousands of miles to the Sky City to deal with the Silver Alliance.

These advantages combined have made the Sky City the most prosperous and lively trade capital in the Wizard Continent, and the focus of talent, knowledge and resources!

However, it is not easy to go to the Sky City.

Among the several major regions currently developed in the Wizard Continent, the Sanditalin area is located in the central part of the continent, and the area ruled by the Silver Alliance is located in the western part of the continent. The distance between the two can be said to be the closest.

But unfortunately, the two major forces have not achieved true connection.

The Wendu area in the westernmost part of Sanditalin is 370,000 kilometers away from the area ruled by the Silver Alliance. Most of the primeval forests separating the two belong to the unexplored level 3 areas and are simply impassable.

The so-called level 3 areas specifically refer to those terrible areas where even level 3 wizards are dangerous to enter.

In order to maintain the original ecology of the wizard continent and to maintain the wizards' enterprising spirit, the great wizards who chose to leave once worked together to clear all creatures above level 5 in the continent. This maintained a delicate ecological balance between wizards and ferocious monsters.

But looking at the entire wizard continent, the settlements opened up by humans only account for 12% of the total area of ​​the continent. So compared to humans, the living space of monsters is larger, and the number and types are more numerous.

The primitive areas near human settlements have been trampled countless times by wizards and are basically safe. However, as long as any primitive area goes deeper than ten thousand miles, even a level 1 wizard cannot say that he can save his life there. And once it exceeds 100,000 miles, wizards below level 2 will die!

So in order to connect the existing human settlements, from ancient times to the present, countless wizards have gone forward and died in the unknown depths of the wild jungle. It is precisely because of their continuous progress and slow exploration that they have found a barely passable air corridor from the vast jungle.

And the large number of flying ships built by the Silver Alliance also travel through these sometimes safe and sometimes dangerous air corridors, transporting resources and materials from various regions to the sky city, and then selling the top resources built by the sky city to every corner of the continent.

The airship that Grimm is riding on is relatively safe because it is located in the airspace of the Sanditalin area. However, once arriving in the Wendu area, it is probably a risk to venture through the 370,000-kilometer primitive forest!

After browsing the strange scenery under the ship for a while, Grimm finally felt a little bored and turned to enter the narrow cabin entrance.

Like an ordinary cabin, after going down ten steps, a narrow and dim corridor appeared in front of him. There are five doors on each side of the corridor, and a copper plate is nailed on each door, engraved with a basic witchcraft rune.

Some represent "plants", some represent "sun", and some represent "knowledge"...

The runes on the copper plates are not repeated, and they are obviously used for wizards to distinguish rooms!

Some runes on the copper plates have been lit up, and it seems that wizards have moved in.

Only wizards are allowed to stay on the first and second floors here. With Alice's status as a quasi-witch, she can only barely get a cabin on the third floor, on the same floor as the human nobles, while alien intelligent slaves like Kirby can only hide in the darkest and dampest fourth floor.

During the flight, the slaves at the bottom are not allowed to enter the upper floors to avoid disturbing the good mood of wizards and noble masters. They can only eat, drink, defecate and urinate there, and even if they are bullied, they can only endure it silently, otherwise the guardian wizard responsible for the safety of the flying ship has the right to throw anyone who does not obey the command off the ship.

Although she has already understood these situations, Alice is still not happy when it is her turn to enjoy this differential treatment. She pouted and walked to the end of the corridor with Kirby in dissatisfaction, because there are steps leading to the lower floor.

After all, this is a world where wizards are respected. Even if Grimm wants to keep them by his side, it will cause dissatisfaction among other wizards. In many places, some privileges are only allowed to wizards!

This is actually a class atmosphere deliberately created by wizards, and no one is allowed to break it easily.

Grimm randomly picked an empty room and pushed open the wooden door.

Perhaps the runes on the bronze plate sensed the breath of magic power and began to emit a faint fluorescence.

The so-called room is a small cabin, with a wooden bed fixed at the end of the corner, and the bedding on it is clean. In addition, the only furnishings in the cabin are a small table and chair, made of mahogany, which looks very sturdy.

There is a basin-sized window on the wall above the bed, inlaid with a colorless and transparent crystal glass. Judging from the material, it should be a very hard sulfide crystal. Although this kind of crystal glass is very thin, it is difficult for ordinary swords to cut it.

Grimm briefly checked the room and did not find any hidden magic array or special energy fluctuations. Then he closed the door and sat down on the chair.

After rummaging around in his waist bag for a while, Grimm finally pulled out a thick parchment book with a black cover and gold foil edging, and opened the page to read carefully.

In the lower right corner of the page he opened, a line of small words caught his eye:

The soul is above matter, and the mind is the product of the combination of matter and spirit - Kane.

This... This is actually the witchcraft notebook written by Kane, the wizard in the two-faced wizard.

Secret words of the mind!

It must be said that the fire magic that Grimm mastered was more powerful and lethal than the other. This naturally took advantage of the enemy, but it was difficult to get any decent spoils.

If Grimm hadn't been quick to rescue it from the opponent's waist bag, I'm afraid it would have been destroyed in the violent flames like other items!

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