The Wizarding Age
Chapter 0402: Recruitment
If Greem's fire witchcraft caused the greatest damage to the manticores, then the smoke poison that Gargamel continued to throw into the cave was the most insidious method to force the opponent to despair.
Without Gargamel, today's battle would have been protracted. Greem might be able to block the manticores in the cave and make it difficult for them to come out, but he couldn't even think of getting rid of them quickly. Seriously speaking, the overall strength of the Manticore Group is two or three times that of Greem's side.
But there are never ifs in the world!
Reasonable tactics, appropriate candidates, and strong execution have just contributed to this perfect battle in which fewer people win more.
When several adult manticores failed to knock away the 'stones' blocking their way with their powerful bodies and fearless fighting will, their tragic ending was doomed!
The leader of the manticore was seriously injured and fled deep into the cave. His place was replaced by two young manticores. The strongest ones had already been injured and retired, leaving only the weaker young manticores to attack.
What they faced was the Howler, who had basically repaired his body, and Grim, who had once again taken a back seat. With a human shield and a fire wizard, coupled with the gagging Rotten Man and Gargamel, the two young manticores could no longer replicate their previous bravery.
Before they even got close to the growler, the two of them were beaten to pieces by a series of sorcery spells, and they screamed again and again. When they finally got to the stone man, there was an "earth tremor" and they stopped eating again.
Then there was another stormy baptism of witchcraft!
The two young manticores knelt down immediately. If the manticore behind them hadn't bit their tails and pulled them back, they would have died on the spot in the narrow entrance of the cave.
At this moment, one has to curse Gargamel for his insidiousness.
Without those smoke poisons, even if the manticores couldn't rush out, they would still be able to defend themselves and block the entrance of the cave to play a protracted battle with Greem. But it was the presence of Gargamel that filled the entire cave with the suffocating and terrifying poisonous smoke. The manticores had no choice but to use their flesh and blood to find a way out.
Of course, if the leader of the manticores were more ferocious and cunning, he would first send out a few young manticores to lead the charge, and let them fight with the growlers at their peak physical strength to consume Greem's strength. Then if the elite manticores are launched in a group attack, their probability of breaking through will be even higher.
After all, Greem's side only had a wizard-level human shield called Growler and Greem's half-hearted human shield. Once the growler is destroyed, the whole situation will collapse and become irremediable!
After all, the current situation is not as good as before. Without the heavy firepower of the Flame Tyrant, Greem's own strength is barely comparable to that of the veteran wizards. If he unlocks the heart of the Balrog, he may have the explosive power of an elite wizard in the short term, but after all, the time is only a quarter of an hour.
Facing an elite level monster with such strength, there is still a great danger of being overthrown by the enemy!
Fortunately, despite the confusion of many factors, the tactics he devised based on the chip's battlefield simulation were basically completed, and he finally managed to capture the group of manticores without any danger.
The 11 manticores were not destroyed by Greem's violent fire witchcraft. Instead, they were knocked down by Gargamel's poisonous mist potion one by one. They lay in the cave and turned into a puddle of mud.
Even the seriously injured elite manticore leader was like this!
All the hair on the body has fallen out, and the body is covered with blisters and scabs filled with pus and blood. The terrible yellow water flows freely, and the smell is full of pungent stench...
After dispelling the poisonous mist and entering the cave, Greem felt a little sad when he saw the scene in front of him. Such a powerful manticore family was easily taken down by a few of them. Now that I think about it, it's a bit weird and incredible.
However, looking at the pitiful manticores that were as limp as dead dogs, the pity in Greem's heart only lasted for a brief moment. Immediately afterwards, he loudly ordered Gargamel: "Treat them quickly! We must not let them die easily, otherwise the loss of profits will be too great!"
In fact, there was no need for him to give orders. After Gargamel got into the cave, he couldn't help but laugh loudly when he saw the group of manticores staggering and unable to move inside. His sinister laughter was as sharp as a night owl's and made people's hair stand on end.
"Quick...quick...quick..." Gargamel ordered repeatedly: "Hurry and pour the antidote potion on them, and tie them up..."
The mercenaries, who were only responsible for peripheral security and could not reach out during the battle, swarmed in and wrapped their mouths and noses with wet cloths. The pungent smell of medicine could be vaguely smelled from them.
With their help, they poured in potions and tied ropes. In the blink of an eye, 11 manticores were tied up in such a way that they could hardly move.
Gargamel is not so kind as to completely detoxify them. Once they are no longer controlled by the poison, they can break free from these ropes woven with iron wire vines in minutes by relying on the monster's natural strength. So what Gargamel used were some 'improved' antidotes, which not only saved their lives but also prevented them from fully recovering, and also penetrated some terrible toxins into their lungs to facilitate their later control. .
Such a group of living manticores was suitable to be surrendered and adopted as the future guards of the Witch Tower, so Greem gave the task of subduing the manticores to Gargamel, while he himself sneaked into the depths of the ground alone, and A huge cave complex and a lava well were discovered there.
In fact, as soon as he stepped into the cave, Grimm sensed the strong breath of fire element. The entire cave group that stretched for two or three miles was shrouded in dazzling red light, and the air was filled with a strong and suffocating sulfur smell. And the source of all this came from a 5-meter-diameter lava well in the center of the cave!
This is a lava well that leads vertically to the depths of the ground. Lying at the entrance of the cave and looking down, you can see the churning and shaking magma sea. The well mouth is about 50 meters away from the magma sea surface. The surrounding stone walls are all volcanic rocks that can withstand the invasion of magma, and are also a natural stone for building fire-based wizard towers.
Grimm made a prompt decision and jumped into the lava sea below with the wizard staff. With the partial fire immunity brought by the flame body, he initially explored the shallow surface of the lava sea below, and then was shocked.
This should be a natural "earth lung"!
Just like people need lungs to breathe, the underground world also needs a channel to communicate with the energy of the surface world. The violent volcanic area is one, and there are more similar "earth lungs".
They are hidden all over the continent, even at the bottom of the Endless Sea.
Through the winding and tortuous hidden passages, it can dissipate the heat from the ground to the surface, and then absorb the ubiquitous elemental energy into the depths of the ground.
And here, it is obviously a natural "earth lung" dominated by the fire element!
Its existence is even more valuable to a fire wizard like himself!
So Grimm immediately left a witchcraft mark near the lava well as a coordinate for future positioning, and then returned to the scorpion lion's nest with great satisfaction.
And in the three days that Grimm was away, Gargamel also made a major breakthrough in that aspect.
Among the 11 scorpion lions, two small scorpion lions could not bear the threat of witchcraft and death, and finally lowered their heads in humiliation, letting go of their hearts, allowing Gargamel to plant a soul mark in them. With the dual control of witchcraft and soul mark, the life and death of the two little scorpion lions are completely in the hands of Gargamel.
With two examples of personal experience in front of them, the rest of the scorpion lions also chose to surrender and gained freedom. The two elite scorpion lions, including the scorpion lion leader, would rather die than surrender. This undoubtedly made Gargamel very angry.
However, after Grimm returned, he went to talk to the scorpion lion leader, and it reluctantly surrendered! There are two factors that prompted it to surrender:
First, Grimm promised that this was just an employment contract, not a slave contract. This also means that Grimm must pay the employment fee to the scorpion lion family regularly in the future, and this fee is temporarily set at 30 magic crystals per month.
Second, the offspring of the scorpion lion tribe are free. The little scorpion lions born in the future will no longer be bound by the contract, and can live, reproduce and migrate freely, and wizards are not allowed to interfere!
Grimm naturally agreed to these two points, and the elite manticore leader just led his partner to join his team.
After the manticore matter was properly handled, Grimm left Gargamel, the mechanical girl Sabrina and the potion apprentice Daniel in the sickwood forest, and then took the rest of the people back to Songta Town.
As for the forest demon Ava, she had been hiding in the dark and had never met the mercenaries, so the other team members didn't know her existence at all!
This trip to the Black Forest took 27 days in total. When the adventurer team returned successfully, the entire Songta Town was instantly.
The mercenaries who stayed in the town flocked to the hotel and asked Lowe and others about the details of this adventure trip, but the team members who received a lot of money from Grimm kept their mouths shut and never dared to easily disclose the news of their employer.
And Grimm only stayed in Songta Town for one night, and hurried back to his family the next day.
The first thing Grimm did after returning to the family was to go to see the head wizard of the family, Lord Sanaza, and send her an internal application to build a personal wizard tower.
This matter was promised to him by the great wizard Lord Salupo himself after the last family plane war, so he was justified in bringing it up.
After not seeing each other for a few days, Lord Sanaza seemed to be in a very happy mood. He readily agreed to Grimm's request and quickly assigned the task to the 2nd level Fugen wizard.
According to Grimm's later understanding, the reason why Lord Sanaza was so happy was that the contact person stationed in the North of the family had contacted Alice and obtained a considerable amount of benefits from her.
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