The Wizarding Age
Chapter 0737 Family Strategy
But this price is acceptable.
After all, Grimm has led people to dig out the nests of four giant dragons. It is not a problem to sell the captured resources and gems to support this new witch tower.
Moreover, the materials and resources for building the two-piece set of the Flame Throne have been collected over this period of time. Taking this opportunity, Grimm certainly needs to reorganize his resources and strength.
Due to its remote location and the lack of suitable tower-building stone substitutes nearby, the construction of this medium-sized witch tower lasted for two months. In order to avoid trouble from the Winter Witch, Alice specially sent the Ice Maiden Xuefu as a supervisor.
However, it must be said that the Silver Alliance does have its own unique features in puppet manufacturing and witch tower construction. In the past month, the convoys they sent to transport supplies have been endless, almost turning the cold and silent Ice Wind Territory into a lively market.
The supplies transported with such a large array are almost all kinds of heavy stones and specially treated witch tower components. The three Silver Alliance wizards commanded a large group of stone golems, iron golems and constructed puppets, and it took only more than ten days to erect a 90-meter-high ice and snow tower with a base diameter of 300 meters.
Yes, in order to match the environment and elemental characteristics of the Ice Wind Territory, they recommended an ice and snow tower to Grimm. The stone material of the outer layer of the tower is ice coagulation stone, a special material that can absorb free ice elements in the air and continuously strengthen its own hardness.
This is very suitable for the Ice Wind Territory.
Because the Ice Wind Territory is located on the edge of the North, the climate is cold and dry. In the twelve months of the year, the temperature will only rise above zero in July and August, and the rest of the time it is around minus 20 degrees.
With these convenient conditions, it is expected that after the completion of this wizard tower, even without considering the effects of witchcraft protection and magic energy, the basic defense of the tower can reach 450-600 degrees. If the tower's own defense system is activated in time, the basic defense of the wizard tower can reach an astonishing 1000 degrees.
This also means that even if there is no wizard of the same level presiding over it, a level 3 wizard will find it difficult to damage this wizard tower!
More importantly, as a medium-sized wizard tower, it is already qualified to control environmental changes within a radius of ten miles in a small range. Of course, to achieve this effect, the wizard tower needs to pay a huge energy consumption for this, and it may also affect the operation of the energy system of other aspects of the wizard tower.
The original Flame Throne was just a small wizard tower. Although the witchcraft facilities inside were complete, the number was extremely scarce. A fully functional alchemy laboratory needs to provide basic services for more than 20 wizards and nearly 100 wizard apprentices at the same time, and those high-level wizards can easily conduct a large-scale witchcraft experiment for one or two months.
If this situation continues for a long time, it is actually not conducive to the progress of family wizards and apprentices!
The emergence of this medium-sized wizard tower has completely reversed this unfavorable situation.
The spacious and sufficient apprentice huts allow wizard apprentices to no longer have to squeeze two or three people into a stone chamber. The expansion of the space inside the tower also provides more space for wizards and apprentices to live and move around.
The newly emerged family library has been supplemented with a large number of books, many of which are new knowledge captured from other worlds. Of course, high-level knowledge is still firmly in the hands of the family, but some enlightenment or forward-looking basic knowledge and subjects have been opened to all family members.
Being able to obtain rare materials and knowledge from other worlds that are difficult to find in the outside world through the family, and enjoying the right to purchase at a discount, these are actually the most attractive things about a wizard family!
Otherwise, why would those wizard apprentices work so hard to become internal members of some large wizard families or forces, just for the benefits and preferential treatment that these wandering wizards and apprentices can never touch.
You know, most wizard apprentices don’t have such high talents, and it’s impossible for them to come from wealthy aristocratic families. So even if it’s just a little bit of discount, it means that they can take fewer risks and participate in less dangerous monster hunting or ruins exploration.
During the apprenticeship period, without the protection of powerful magic weapons, and without complete defense and attack magic, any expedition means handing life to the hands of the goddess of fate.
Therefore, only wizard families with good family welfare and sufficient resource supply can continuously attract a large number of wizard apprentices. With sufficient numbers, wizard families can select guys with outstanding talents and potential to focus on training.
And a good wizard training system is the key to the long-term survival of all wizard families in the wizard world!
In this regard, the Crimson Family created by Grimm is lacking.
It must be said that Grimm's aggressive development strategy has a huge impact on the Crimson Family.
Looking at the current Crimson Family, there are only two genuine Level 2 wizards, Grimm and Mary. Like Tigule, who controls the Goblin Ripper, and the dragon-eating girl Oliwen, in the final analysis, they are just some aliens with Level 2 strength.
As for the dragon Zacha, blood knights and blood elves, they are only level 2 servants of Grimm and Mary, and cannot be considered as formal high tower wizards.
Counting on one's fingers, the number of level 2 creatures in the current Crimson Family has even exceeded the number of level 1 wizards. This also indicates that the family's future development has become top-heavy and the dangerous situation of being light-footed.
It can be said responsibly that 99% of the power of the current Crimson Family rests on Grimm and Mary. Once any of them has problems, the overall strength of the family will collapse drastically.
In the past years, Grimm has been constantly conquering and killing in order to provide sufficient nutrition for the development of the family. Now, with a goblin plane in hand and a Lance plane being slowly developed, there is no idle period for major actions for the time being, and it is time for him to go back and sort out the framework of the family development.
The goblin plane is the first private plane that Grimm conquered. Now there is Meryl sitting there, and basically no big waves can be caused. For this plane, since the Crimson Family lacks the necessary manpower to enter in-depth development, the development model is still based on the autonomous development of the Goblin Empire, and the wizards only exist as "super rulers".
After the violent turmoil that affected the entire goblin plane, the goblins have fully realized the huge gap between their own strength and wizards. Although somewhat unwilling, they could only become slaves of wizards and accept the rule of this group of wizards from other worlds.
The biggest gain that the Crimson Family could obtain from the Goblin Plane was the rich mineral resources.
It must be said that the Goblin Plane, as a low-magic world, was extremely short of monsters and magic resources, but its reserves of metal minerals were surprisingly high.
The Crimson Family, represented by Meryl, adopted a relatively gentle way of ruling the former Goblin Empire. On the one hand, they transported a large number of wizard resources to support some Goblin nobles who were eager to enjoy a luxurious life. On the other hand, they also used wizard resources in an unequal way to exchange for a large amount of metal ores and special alloys in the hands of the other party.
The last floating giant ship that was destroyed in the Farn Plane was built with a large amount of metal from the Goblin Plane. And according to the current scale of transactions between the Crimson Family and the Goblins, it only takes half a year for Grimm to save all the resources to build the second floating giant ship.
According to the data Meryl reported back, all the resources that the Crimson Family can usurp from the Goblin Plane every year are worth up to 500,000 to 800,000 magic crystals.
Of course, if the Crimson Family is more ruthless and has a darker heart, the benefits they can usurp from the Goblin Plane can be doubled. However, in this way, it is difficult to guarantee the ruling order of the Goblin Plane.
Once the goblins make trouble, I am afraid that the Crimson Family will need to temporarily transfer a large number of wizards to suppress and quell the rebellion. By then, the Goblin Plane will become a stinking war quagmire, involving most of the energy and force of the Crimson Family.
Comprehensive analysis shows that such a dry pond fishing is definitely not worth the loss. On the contrary, the ruling order that Meryl has constructed now is more reasonable and more labor-saving!
As for the other Lance Plane, it has always been Grimm's most headache.
The monster resources and dragon resources there are so rich that it makes people want to cry, but... with the current strength of the Crimson Family, it is really unable to swallow it all in one gulp.
Therefore, rather than saying that the Crimson Family occupied the Lance plane, it is better to say that the Crimson Family quietly occupied an outpost camp in the Lance plane, and then secretly hunted low-level dragons in one place after another.
Of course, the risk of hunting dragons is much greater than lying down and collecting money in the goblin plane, and you must not make continuous shots in a short period of time, otherwise it is easy to cause a backlash from the dragon lords.
However, the profit of a successful one is surprisingly high!
Take the second-level dragons, which are the most numerous in the Lance plane, as an example. The basic price of a captured dragon transported to the wizard world is about 600,000 to 800,000 magic crystals. If you encounter wizards who are in urgent need of dragons, this price may double.
Moreover, this is only the value of the dragon itself!
But don't forget that these dragons are all experts in gathering wealth and collecting treasures. If you catch all its dragon nests, the harvest of secular wealth, rare treasures and resources alone can exceed the value of the dragon itself in one fell swoop.
As long as the plan and management are done properly, the basic income of the Crimson Family from hunting a 2nd level dragon in the Lance plane is about 2 million magic crystals. However, nearly half of the resources and wealth must be distributed to the family wizards who go to battle, and the family can only harvest 1 million magic crystals.
But even so, the plane income of a Lance plane is far higher than that of the low-magic goblin plane!
And more importantly, only from the Lance plane can Grimm and others harvest wizard resources that are of great help to them. As for the goblin plane, there are only low-end metal deposits...
You'll Also Like
-
My World: From Zombies to Demon King HIM
Chapter 628 4 hours ago -
Slay the Gods: Agents of the Seven Gods, the Beginning of the Game Shakes the World
Chapter 64 4 hours ago -
Pretending to be bankrupt, the school beauty came to the door with twins
Chapter 476 4 hours ago -
Global Crisis: Doomsday is coming once a week
Chapter 571 4 hours ago -
The villain of the end of the world, snatched the protagonist goddess at the beginning
Chapter 197 15 hours ago -
Devouring the Stars: The Master of Metaphysics
Chapter 620 15 hours ago -
Mobile phones connect the future, so bankruptcy is no problem
Chapter 1848 15 hours ago -
Becoming a winner in life starts with becoming a shadow
Chapter 310 16 hours ago -
Wizards are mighty
Chapter 230 16 hours ago -
From Wild Mage to Wizard King
Chapter 414 17 hours ago