Thriller Paradise
Chapter 2:
Just a few seconds of the change, it is this game at the beginning of the novice tutorial to say hello to the player.
Normal people will be surprised when the surrounding environment suddenly turns black without warning. Followed by the horrible voice, the heart must have been guilty. At this time, the elevator suddenly sinks again, though only The feeling of falling in just a moment, but it is enough to make people's heart beat faster and scare a jump.
But I don’t feel it, I’m so calm, I have no reaction...
After the elevator was shocked, it began to move downward at a normal speed. At this point, the game menu is automatically presented in front of the eyes.
The game menu will only appear in the player's vision, it can't illuminate the surrounding environment, and the browsing menu behavior is non-public. When browsing the menu, even if there are other players standing next to each other, the other party does not know whether you are watching the option or daydreaming.
There is no system voice at the moment, but I can't see the text prompt in the menu: [You can open this menu at any time, your character properties, status, equipment, items, etc. can be queried here. 】
Unexpectedly, most of the area in the menu was covered with shadows until the line disappeared. An area in the upper left corner of the menu became brighter, and three rectangular, blood-like patterns appeared.
An arrow emerges, pointing to the first, which is a full-filled green energy slot. New subtitles appear: [This is your survival value, displayed as a percentage, the specific value is not visible. When the survival value is 0%, your character is considered dead. Current survival value: 100%, abnormal status: none. 】
The arrow moves to the second energy slot, which is also the green energy slot, but the percentage is not the percentage, but the number: [This is your fitness value, the specific value is visible. Running, long walking, carrying heavy loads, fighting, using skills, etc. will reduce this value. You can reply by rest or item. Current fitness value: 100/100. 】
The third energy slot is empty, and this is one of the most important concerns: [This is your scare value, shown as a percentage, no specific value. If the fright value is above 100% and exceeds three seconds, your connection to the game will be forcibly disconnected and your character will be considered dead. Current scare value: 0%]
Because I have read the basic settings on the Internet before, these contents are only closed at a glance. I thought the other areas in the next menu will also be unlocked, but the menu will automatically close after about ten seconds. He took the initiative to call out the menu again. The place where the shadow was just changed has not changed.
Obviously, this newbie tutorial is by no means a look at the text and familiar interface in the dark elevator, otherwise the system will not give the assumption of "stunned over-interruption tutorial" before entering.
Sure enough, the elevator stopped quickly, and the darkness around it remained, and I could only hear my breathing.
Suddenly, the light was on for a second, just one second, and then the darkness was immediately restored.
Just in this second, the unrecognized retina left a scene full of people screaming.
You should remember that there is a wall in the elevator that is a mirror, and in the second moment when the light was restored, I couldn’t help but see two figures in the mirror.
One is obviously himself, and the other... although it is only a glance, but the seal is basically certain, it is a **** erect creature.
It’s just that it’s always black, so it’s better to take a look.
I changed the other person, and I just called out the voice. Now I am not going backwards to the corner of the elevator. It is the position of the blood shadow standing in the punch or kick.
Unexpectedly, but standing facelessly, he said to himself: "Well... since it is a tutorial, it is unlikely that the player will be put into a mortal situation at the beginning, at most the loss point survival value or Scared me, then there should be something wrong to let the game go on."
When I read this, there was a bright light shining into the elevator and it soon expanded. It turned out that the door of the elevator opened by itself, and it was a kind of spoiled and musty smell. Outside is a straight corridor, the ceiling is wooden, the walls are covered with wallpaper on both sides, the pattern on the wallpaper is quite strange, like human eyes; the floor is covered with green carpet, a window on both sides of the corridor There is no, there is no door, but every other distance, there is a dimly lit wall lamp.
The corridor looks very long. The wall lamps look like the yellow light of the rice grain in the distance. The visible distance is less than 20 meters. It is convenient to cover the shadows in the far distance. Only the advance can see.
I am afraid that the normal person has not waited for the elevator door to open completely, and then rushed out sideways and ran away. I don’t feel worried, but for him, this faint way is not necessarily safer than this elevator. Since it is not dark now, he wants to turn his head and see what the shadow around him is.
As a result, I couldn’t help but look back. I saw a **** claw like a hook hitting my face. As he narrowed his neck, he was shunned, half-squatting, pulling out the elevator, looking back and finally seeing the whole picture of the shadow.
It was a skinless blood corpse, just like the human muscle model in the health room, but this is alive, and the whole body is still bleeding.
The door of the elevator was slowly closing, and the **** body licked his mouth, like a smile, and his eyes fixed on the seal. When the door was about to close, it explored a hand and squeezed it out.
"According to the general idea, here I should run away..." Feng thought without thinking: "But this guy is not like a super strong, do you want to try the battle..."
At this time, the blood corpse just walked out of the elevator, and immediately snarled with a sigh of relief. He waved a wall toward the wall of the corridor. After the wallpaper, the thick wooden board was shattered in an instant, and the inside of the tidal water “flowed out” about a hemp bag.
"Count you." Feng did not realize that this scene turned and ran.
Since it is a novice tutorial, it is natural to guide the player to continue, killing the player is not the primary purpose. This action of the blood corpse is actually a waste of time, obviously in order to allow the escaped players to escape more distance. However, the system has also considered other possibilities, such as the player scared to go to the ground, or the player is trying to see the **** body and try to be in a place with light and desperately. In that case, this action of the blood corpse can make the frightened people smash up and flee to escape, and dispel the fighting desires of those tough guys.
Of course, if the player is too scared to stand up, or if he has to play, then I am afraid to get GAMEOVER to regenerate a random novice tutorial script.
"First of all, I can't break the wall, and secondly, I broke the road and didn't have a way out. Third, I will die with this monster. It's very good..." Feng did not know how to confirm the situation. In this newbie tutorial, he doesn't have much choice.
After a long distance, I saw the end of the corridor. There was a door and a very solid wooden door!
He turned the door handle and turned it on! He also didn't have time to consider whether there was any danger on the opposite side of the door. He could only go in and say it, because the blood corpse was very close, and he could not be delayed. At this moment, I can't understand it. Just when the elevator door is opened, he should run. That is the usual choice. Staying for a while makes his current time of action very urgent.
As soon as he entered the house and closed the door, he found that there was an iron bar on the back of the door to pull the door. Unconsciously, he did not hesitate to bolt the door. Almost at the same time, the outside thing began to hit the door.
I didn’t care about it, and I turned around and began to look around. This is a square room of about sixteen square meters. There is no furniture in it. There is only one wall lamp and two doors. One of them is being hit by a blood corpse and the other is in the middle of the wall opposite the room.
He came to the only door that could escape, pulled the handle and found that he was locked. Trying to smash a foot on the door lock seems to be a bit useful, but the strength of his foot is obviously not enough. It is estimated that it will be effective to try again several times.
In the next second, the game menu suddenly pops up in front of the eyes, and a shaded area in the menu is unlocked, showing a number, but this time is 0: [This is your skill value, the specific value is visible. Skill values can be used as currency, accumulating according to the action of the character, and any behavior that improves the efficiency of the game will reward skill values. Current skill value: 0]
"At this time, the tip of the skill value is given, is it suggesting that there is an optional shortcut?" At this time, I stopped looking at my own scare value in the menu, or 0%, completely untouched.
He sighed and looked back at the door that was being hit. The iron bar was slightly deformed and it seemed that it could not last for too long. Under the pressure that this monster will rush into the door to kill, the bystander can't be as calm as he is.
I didn’t feel it and looked at the room again. It looked like an empty room. It was a hint. At the height of a wall, there was a wallpaper that turned a corner. It didn’t look very obvious, but it was If you don’t miss it, you can reach the corner when you can't feel the tiptoe. He tore off the wallpaper, and on the back of the board, he painted a symbol with blood. The symbol looks like a circle, connected to the shape of a "b", which should be a key pattern.
At this moment, a squeak accompanied the sound of the shattered wood from the back, and I couldn’t help but look back and found that one of the paws of the blood corpse had penetrated the door panel and waved through a bowl-sized mouth. I don't know if its intelligence setting will open it after touching the latch.
The occurrence of such a scene undoubtedly indicates that the blood corpse will rush in. Whether it is a puzzle or a trick, there is not much time.
Unexpectedly, he quickly slammed the elbow and slammed the wooden board that was symbolized. It was a painful feeling, but the wooden board was obviously crisp and broke by an elbow. He thought that there would be a lot of bugs coming out, but the result was not, just to start the dust. Behind the wooden board is a small space with a key lying in it.
When you pick up the key, the game menu appears again, and another shadow is unlocked: [You have acquired an item. Since the bag and equipment bar are not yet open, you can only hold it in your hand or discard it. 】
Then he saw the item properties in the new menu display area:
[name: rusty iron key]
[Type: Consumables]
[Quality: Normal]
[Function: Open the door lock]
[Can you bring out the script: No]
[Note: I think you know what to do. 】
Unexpectedly, the remarks column of this item was full of maliciousness, but he didn't have much time to think about it. After glance at the property of the item, he closed the menu and ran to the locked door. When the door is opened, the key disappears. At the same time, the long-lost system prompts: [You get the skill value, 30 points. This prompt is only once. You can check the skill value change in the game menu in the future. 】
Something that can't be used for the time being, I don't know what to do, he continues to move forward. Behind the door is the stone steps that go up. There are stone walls on both sides. Without the ceiling, you can see the night sky. The moonlight will brighten the steps in front of you. But he couldn't escape from the top because the stone wall was extremely high, the surface was smooth, and the two walls were more than two meters apart, apparently to prevent him from climbing.
After picking up the level, I ran a distance, and I felt that I was taking time to look at my physical fitness value and found that it was reduced to 24/100. In his mind, he managed to run hundreds of meters after leaving the elevator, then slamming the door, smashing the wall, and adding the current climb, these behaviors have already spent three-quarters of the fitness value, which is faster than he expected. It’s much faster. And the survival value has also become 98%, it seems that the elbow hit the wall was caused by the system to determine the damage.
The blood corpse in the back broke the door about five seconds after the lock was unlocked, and then followed him. At this moment, it began to make a burst of laughter. The sound was like a sound in the ear, it was incomparable. I don’t feel any interference with this level.
At the end of the stairs, there is a hillside with a giant sword inserted in the slope. Under the moonlight, the Jianfeng reflects the coldness of the Sen. When the eye is in contact with the sword, the blood corpse seems to have a sense. Its speed has increased dramatically, and the distance that was originally tens of meters away was instantly shortened.
Unexpectedly, this time I really climbed up and rolled, and he didn't want to be killed at this juncture. Stumbled to the side of the sword, and the handles of both hands were raised. Surprisingly, he took the weapon very easily. It was not as heavy as it looked.
As soon as he turned around, the blood corpse had already been killed. The sorrowful sorrow slammed the eardrum and a pair of blood claws came.
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