Time Travel: 2014

Chapter 252 The wind blows in Helsinki (3)

After Mikami entered the workplace, the word he hated hearing the most was "vase".

Is this world so unfair?

People in the same position who are good-looking are said to be "vases".

Those who are ugly are considered to be truly talented.

Simply outrageous.

Although Mikami suffered from Pananin's cynicism, Mikami did not retort.

Mikami thought that the reason for Pananin's cynicism was probably because he was being pinched, and he was speechless.

If this is really the case, then Paananin's hard days are coming.

If you can’t explain the underlying reasons for this merger.

Even though Pananin will not be implicated in "insider trading" charges.

It will also face broader doubts about its capabilities.

The chain reaction caused by a crisis of trust is often huge.

Mikami wanted to see how arrogant Pananin could be.

Mikami said: "Mr. Pananin, since you said that I am a bad game experiencer.

Do you have any unique insights into these two different game versions? "

Pananin still had a cold tone: "I can't speak of unique insights. I just discovered some problems that an average game experiencer should discover."

Mikami Miku: "You mean I'm not even as good as an ordinary game experiencer?

This is so ignorant. Before I came to Super Cell, I received specialized and systematic training in gaming at RB.

Some specific understanding of the game may not be as good as that of a god-level person, but it is still a small gain. "

Pananin: "That's right, it turns out you have gone through systematic study.

It seems that the gaming level of your island country is not very high.

I originally thought that a country that gave birth to game developers like Nintendo would have a deep understanding of games! "

Mikami Miku: "You can question me, but you can't slander my country. You've gone too far!"

Pananin: "Am I going too far? I can only say that you have really discredited your country.

My previous statement was just stating objective facts. 'Noble' supervisor, your level is not very good from the perspective of a game experiencer.

Have you tried it for so long and never noticed that the game scenes of the two different versions of "HILL CLIMB RACING" are very different? "

After hearing this, Mikami Miku smiled: "When you say that the scenes have changed a lot, do you mean the three new scenes that appear in the new version of the game: the night scene, the rooftop scene, and the rainbow scene?

The reason I didn't mention it was because I didn't think it was a big difference.

I admit that the developer of the game "HILL CLIMB RACING", GRAY FOREST, is very active in thinking. He was able to create basic scenes (pastoral scenes), desert scenes, Arctic Circle scenes, highway scenes, and moon scenes in just a few days. , in addition to the Mars scene, we came up with three new scenes.

But what does this mean?

I don’t see anything wrong with these new scenes! "

Pananin said: “That’s why I say you are useless.

If you don't notice any problems with the new game scenes, it only shows your incompetence.

I sincerely suggest you to change your job in another industry.

The gaming industry doesn't belong to you.

You sound like a medieval witch.

And the gesticulating look is like a clown performing poorly. "

】】】

The clay figure was also very angry and was humiliated over and over again by Pananin.

Mikami Miku couldn't take it anymore.

Just when she was on the verge of breaking out, Pananin spoke again:

"Forget it, I'm not in the mood to play the decryption game with you.

Since you mentioned the night scene, don't you think the night scene in the new version of the game "HILL CLIMB RACING" is unusual?

You who have become a monk halfway may not be very clear about this.

The current mobile game development industry involves some darker scene areas in the game.

Except for high-quality games, ordinary game developers usually avoid these scenarios.

When it comes to editing scenes under dark light conditions, it is very difficult to carry out refined development.

Not to mention almost completely lightless scenes like the dark night, it is not easy to develop corresponding game content in low-light scenes when there is moonlight.

Maybe you think I’m being mysterious, but you can easily find out if you do some careful market research:

Today's mobile games rarely include these thankless dark scenes, except for some that focus on depression or adventure.

However, in the new version of the game "HILL CLIMB RACING", GRAY FOREST has introduced such an alternative scene.

And it’s launched for free, don’t you think it’s strange? "

Mikami Miku: "What does this mean? Does it mean that this GRAY FOREST is a maverick developer?"

Pananin: "Ms. Mikami Miku, can your brain circuit be normal?

The reason why game developers avoid dark light scenes is because they are limited by the game engine.

Problems involving light are often handled very poorly in mainstream game engines..."

Before Pananin could speak, Miku Mikami interrupted Pananin: "Are you telling me that Gray Forest has a powerful game engine?"

Pananin said: "Why not?"

Mikami Miku continued: "So the reason why you took the risk and concluded this seemingly loss-making deal with GRAY FOREST.

Is it because you are planning this new game engine? "

Pananin said: “First of all, according to the previous assessment of the financial department, the revenue of the game “HILL CLIMB RACING” in five years can reach 140 million US dollars.

Even if the transaction price is US$110 million, it is not a loss.

Besides, talking about conspiracy is too ugly.

I think it is true that GRAY FOREST has a powerful game engine that is ahead of its time.

Then we can work more closely with this person. "

Miku Mikami: “Mr. Pananin, your idea is indeed groundbreaking.

If GRAY FOREST really has such a powerful game engine, it would be a wise choice for you to cooperate with him.

But is this possible?

I also know a little bit about GRAY FOREST.

In my impression, GRAY FOREST is an individual developer.

It is probably a foolish dream for individual developers to think of developing a game engine by themselves.

I have learned a lot about the game industry before.

Taking the most common 2D game engine as an example, it must at least include a scene management module, animation management module, image display module, resource management module and other modules.

The scene management module alone provides management of game entity scenes and distributes event responses and drawing commands to each scene.

The animation management module is responsible for the analysis of animation resource files, animation generation, flexible control of animation, etc.

In short, generally speaking, when it comes to the development of game engines, it is impossible for an mediocre developer to handle it. "

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