Tokyo Gentleman Story

Chapter 1086: It's impossible to do it at once, right?

"There is one week before the exam, I am still working now..."

Sitting in the office of a company, Morinka is thinking about a problem.

"Although the sales record has broken, compared to our other games, this sales can only be said to be ordinary." Lihua walked over and brought the brewed black tea to Senxia.

"Well, it's really not comparable to games like Plants vs. Zombies, RPG, the rebellious Lelouch, but this is also a trend."

The sales of such rpg, slg and even casual games far surpass fate. Even the Zuma and Bejeweled Array released in the past two months have also crushed the current fate, rushing for millions of sales.

"But we have to see that this is just a text work. If it becomes an action game or a jrpg game, the sales of this game can at least double...no, ten times is fine."

And more importantly, Xingyue’s fans are all die-hard fans. Although some people think that "One Hundred Thousand Moon Cooks" is an irony, let alone, it is precisely because of these diehards that Xingyue finally made it. It’s an irrefutable fact that I played one game after another.

"Really?" Lihua doesn't know much about games. Although she has been trying her best to understand the games she plays in the past two years, Lihua still doesn't know much about the chaotic game world.

"Of course, no matter how high-quality games appear, there is no way for the game itself to log in to Daya Hall."

This is prejudice, but it is also determined by the niche nature of the word game itself.

Look at the subsequent games such as Rainstorm, Illusion Killer, Quantum Break, etc.

These games, in the game mode, are the same as the current game mechanics. The choice guides the story to change, and every interaction with each thought will affect the subsequent story. And games like Life is Strange, it's clearly a complete form.

The only difference is that these games are all 3d, and text avg games, in a sense, not even 2d, can only be said to be 1.5d-because this type of game, the essence of the content is actually in the text Up.

For example, in the game fate, although the role setting of this game is good, if there is only setting and no story support, or in the story, Shiro Wimiya is a scumboy who always abandoned, and Rin Tosaka is A woman who worships gold, Altria is a clumsy joke. Who is really interested in such a story?

This is the embarrassing situation now facing.

Faced with this situation, even Senxia has no way to save it-text is naturally the most unfavorable form of communication.

Moreover, the era has its limitations. As we are about to enter the 21st century, the picture is the mainstream.

The heartbeat memory was developed in the ten's. This is art and epic, and it is the beauty and happiness of the game industry. If you develop the heartbeat memory game in the twenty-first century, it is no brains-but if you change your heartbeat Memories are replaced by a fully interactive movie-like performance, and a VR function is attached, then this is avant-garde.

It is precisely because Mori Xia can see what happened twenty years later, so he knows what the current game lacks, and why the industry will decline.

In Senxia's view, if word games can be turned into other types of games, as long as the game system has certain characteristics, this story may be accepted by more people.

But in Nihbang, this kind of thing is very difficult. In Nihbang, it is very difficult to be highly innovative, because it means that you are different from others, and you are different from others. It will cause hostility from others, and you will be isolated and hated.

In the mud bomb, there is a tradition of liking blood type a and disliking blood type b.

Neon Gold’s superstition has a long history of blood type personality, and they even defined blood type: people with type a blood are usually more sensitive and perfectionists, but sometimes they are too worried; people with type b blood are happier, but People with blood type o are more selfish and self-centered; people with blood type o are full of curiosity, more generous, but also very stubborn and stubborn; people with blood type ab have artistic qualities, but are more mysterious and unpredictable.

Of course, regarding blood type b, this is a more euphemism, but the general summary is that people with blood type a are similar to the national character of Neon Gold, while people with blood type b are contrary to the national character of Neon Gold.

Yes, the reason is that simple.

So, can you innovate in the mud bomb?

can! As long as you are a strong leader, you can definitely innovate on the mud bomb side!

For example, the strict old man Pu Yamauchi.

Why is Yamauchi Pu being so strict with any **** and third parties? This is not only because of character problems, but also because only in this way can Yamauchi Pu's authority over Ren Hell be established. With authority, he can let Ren Hell play the game according to his own ideas.

Mud bomb games were in the golden age of the ten's, and Mr. Pu Yamauchi was the one who contributed the most.

In the industry, there has never been such a strong leader. Everyone wants to try new things, but they can’t find a direction. Even later, Omi Guihu made a game like Life is Strange, and the industry’s format, Still words and images, still in the form of twenty years ago.

No change, no change, everything is still business as usual.

Then... then there is no more.

This is the sadness of the mud bombing industry.

Therefore, when Nasu said that he wanted to do something similar to action games, Mori Xia was actually quite supportive.

Come to think about it, Tsukihime r is a game similar to an interactive movie mode, don't players scream?

"But the black soul version of fate?"

It sounds interesting, Mori summer had fantasized about it before, but Mori summer never expected that Nasu Mushroom would take out all the heroines of fatego in the future.

Hey hey hey, they will be the top ten female protagonists in the world's Krypton Gold List in the future. Is it really no problem to appear here now? !

Morika felt a little subtle.

Although it is incomparable with games like Monster Pinball and Azure Fantasy, fatego is definitely a weird existence on the Krypton Gold List in the future.

Now that the heroine uses it, Morinatsu doesn't object, but Nasu's thinking is too unrestrained.

"I hope the moon chef in the future will not hit me..."

The girl fell in love with her sister and was harmed, and Lelouch was also harmed. Naha was about to be harmed by Morinatsu, and now fate...well, this was harmed by Nasu himself.

Senxia felt much more relaxed when he thought of this.

If it is a fan of Lelouch and a fan of Lyrical Nanoha who want to come to play Morinia, Morinia is still speechless, but if Yuechu comes to the door, Morinia can completely throw the pot to Nasu.

But Morinka's thoughts are slightly different from Nasu's.

Nasu wanted to use Ma Xiu as the heroine, but Morinka thought of a more free angle.

In the rumored "Magic Girl Ilia", there is a system called "Dream Summoning". To put it bluntly, it is to use the heroic card to cos with the heroic spirit, and then have the heroic ability to kill the special kill.

Senxia feels that this system is more diverse.

However, using Ilia or another heroine of the Magical Girl, Meiyu, as the role, this cute style of painting and the difficulty of the dark soul, Morinka feels a bit awkward.

So, the easiest way is to pinch people.

How about making up a character that belongs to the player?

But Nasu seems to be bad at such high-degree-of-freedom stories.

In Nasu's story, in all his plots, the protagonist is a participant with a distinct personality.

But if the player creates his own character, it is a little more subtle.

The layout of this kind of story is actually very difficult. Therefore, in many stories, the protagonist who pinches himself will often become a bystander of the story rather than a participant—because the protagonist’s customizable range is too great So many stories that require a protagonist with a bright personality to be able to play out will be restricted, and dancing with shackles is definitely a difficult thing.

For example, in the game Dark Souls and Bloodborne Curse, everyone remembers NPCs or bosses like the twenty-fifth boy Bailong or the sister of the nun, and for the protagonist...well, the most impressive thing is probably the possession of ancient A sun knight with a god-like appearance and a moon knight with a long jaw.

These two so-called "knights" are not actually the character images given by the story itself, but the characters created and shaped by the player when playing the game-it is not the story that shapes this character, but the player himself.

So this matter is very subtle, because Nasu is not good at this aspect, he is better at shaping characters with distinctive characters, rather than creating such characters that can be brought into players.

"...Isn't it the same for Fairy Sword?" After Morinya told Lihua about his troubles, Lihua thought of another game in production. "Isn't it okay to feel like this?"

"The Legend of the Fairy Sword... That is different. In that game, although the player's role is a participant, it also has a certain'bystander' attribute at the beginning. There are many NPCs in the whole story, which can help shape the protagonist. Players can empathize and identify with the characters themselves. Although Nasu and Lao Xu are the main creators of the script, Lao Xu is the dominant player. Lao Xu has more experience in the industry and can grasp it. Nasu's words... "Mori Xia shook her head, and then pulled the topic back. "According to the description Nasu gave me before, what he wanted to create is a game similar to a dark soul, with very few dialogue and plot itself. It’s more troublesome for such a game to create a protagonist."

If there are many plots, it's okay, similar to Fallout and The Elder Scrolls.

"Qiu Senwan", "Old Popsicle", "Grass the Root", such characters, although their own image does not appear, but the rich plot has made the players empathize with the characters they have created, thus The role generates recognition.

"I still don't understand." Lihua tilted her head.

"Let’s put it simply, in this pinching game, the characters are more representative of the player’s own values ​​and worldview, but the characters in Nasu’s pen are all with distinctive personalities, so there are some problems. ."

For example, in fatego, Nasu said "the player is the protagonist", but in fact, the player is not the kind-hearted hero and heroine in the story, but a violent goo dazi-the fatego official spoof manga The heroine, a chaotic, evil and infinite fighting guy.

It is based on the knowledge of Nasu that Morinatsu is a little worried about the story.

What's more, Nasu in the previous world line may have some progress in the future, but Nasu in this world seems to be even worse in this respect.

Well, to put it simply, the old Xu, Hidetaka Miyazaki and others in this world are all powerful versions, but this Nasu... why is it so like a castrated version?

Really awkward.

"Otherwise... roll up your sleeves?"

Senxia murmured in her heart.

For Morinia today, it is no exaggeration to say that he is a "master". If he understands routines and stories, Morinia does it by himself.

But Senxia thought for a while, isn't she still doing the Ilia route? At this time, I went to make a new game~www.readwn.com~ Isn't it painful?

Morinya also considered turning Ilia’s route into an action game or something, but then Morita gave up because the plot of Ilia’s route is very heavy and it can be made into an interactive movie type, but it must be put in the dark soul. , Probably makes people baffled.

"Forget it, don't let Nasu think about this matter, let him concentrate on writing the script of the interactive movie." Mori summer said at last, "As for the follow-up plan, wait for his interactive movie version to be produced. Say it again."

Finally, Morinia made such a decision.

"But this idea is still very good, eh, but maybe it would be better to make jrpg?"

What Senxia thought of at this time was a game-Persona.

Persona can be said to be the king of jprg-"p5 is No. 1 in the world!" This sentence is more than just a joke.

So, for the fate series, should we move closer to the production direction of Persona?

The mode of Dark Souls and the mode of Persona, these two modes suddenly appeared in Moria's mind, but at this time he didn't know which mode he should choose better.

The future is uncertain. No matter what the model is, such a version of fate has never appeared in the "historical". The closest is the new chapter of rpg fate, but that series is also somewhat subtle.

Senxia was not sure which would be more popular, and he fell silent at this time.

It is impossible to do it together, right?

...

Having said it n times, Achazi and the magical girl Ilia have nothing to do. Why is there always someone talking about Dream Summoning?

That's okay!

Ah Chazi is much earlier than the magical girl Ilia!

By the way, a certain author has blood type b...

Two in one, meow meow~

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