Tokyo's Gentleman Story
Chapter 1843
“……”
Ichiro kuroshima was staring at the screen.
E3 is a grand event in the game industry, but it will also make many people in the industry feel nervous, especially when there is a grand game.
What if the spotlight of your own game is taken away? What if your ideas crash?
And some other game manufacturers are preparing to "learn" and "refer".
As an animic cadre, Ichiro kuroshima stares at the screen here today for the same reason.
World of Warcraft.
This is the most eye-catching online game at E3 this year.
Last year, with the birth of the frozen throne, "Warcraft" this game, began to be popular all over the world.
Oh, except for the mud boom.
But in addition, Warcraft is successful all over the world.
Even more successful than another world line.
# sent 888 cash red envelopes to the official account of vx. public library, watching popular gods and pumping 888 cash red packets.
This is even more strange than senxia expected. Senxia originally thought that after launching MoBa games, this kind of real-time strategy games might leave the market earlier.
But things are just the opposite. After the initial silence, the popularity of MoBa Games makes Warcraft here more popular.
However, for Ichiro kuroshima, it's not this that matters. Blizzard recently put a demo of their new game on E3.
World of Warcraft.
A seamless map of the network game.
In recent years, most of the game maps only have one area. To get into another area, you need to load the game.
But world of Warcraft is an exception, this game does not need to load.
Animic has also used this technology in stand-alone games, but in online games, in order to take care of all aspects, there is no such design.
For example, the current popular sword God domain is a game dominated by elements such as "copy fatigue". Compared with RPG, this game is more action oriented.
On the other side of the mud boom, another popular game, Dream Star ol, has a similar design. It has many maps and regions, and then runs slowly to fight monsters.
In fact, led by senxia, they really plan to make a serious online game with sci-fi background.
Ichiro kuroshima has always thought that this kind of design is very good and has a feeling of "MMORPG".
But after seeing the game demo of world of Warcraft, Ichiro kuroshima immediately felt a little square.
"Although it is not impossible to achieve such an effect."
But how to say, it just feels "bad taste".
"How does it feel to try it out?"
After coming down from the seat, senxia came over and looked at the director of the online game department.
“…… I feel that our game can be strengthened
The world of Warcraft of this world line is almost the same as it was when it was first put on sale. At least the main game area has been completed.
In today's exhibition, they announced the night elf's choice.
"What else?"
"CG fraud is too serious."
“…… "Ha?"
"I mean, the CG they are in, the night elf is very beautiful, but just demonstrated the night elf It's ugly. " Ichiro kuroshima sighed.
It's hard to say anything else.
But at least animic is in a room trying to crush each other.
That is the role of aesthetic.
How to say, compared with the characters of animic, the characters of world of Warcraft here are really ugly.
For example, the sister papers in world of Warcraft are all big spenders. At first glance, they are "tested" and "full of frost" adventurers.
And animic's sister paper That's how to look good, how to design, how to be beautiful.
As a ninhong game manufacturer, it's one thing whether the game is good or not, but it's another thing whether the game is good or not.
Anyway, for a member of animic who has high aesthetic requirements, it is necessary to be good-looking.
"It's true."
Senxia also nodded quickly.
World of Warcraft this game, senxia has also tried. But how to say, it's not the game or Blizzard's operation that dissuades senxia, but The paper is not good enough.
In the beginning, senxia was attracted by the cute Druid night elf in the first CG of world of Warcraft. But in the game, senxia found out that people can be so ugly."But they do have a lot of information." Ichiro kuroshima sighed. He thought about it and added, "by the way, their optimization is also very good."
Because of the resources, most of the systems in this era use pre baking, that is, rendering the image well in advance.
For example, many shadows in this era are "time difference maps" made in advance. That is to say, the seemingly uneven surface is only a map, but the maps will be switched according to the distance of the player. In the future, many computers will use "true shadows", that is, scenes that will be rendered in real time.
The difference is that the latter is more real. But if the former is optimized, it's almost the same.
But at this time, Ichiro kuroshima said that Blizzard's art was good.
Although Blizzard's characters are ugly, it doesn't mean their art is bad.
It's easy to pre render a small map, but it's hard to render a large one.
"We have accumulated experience in open games since the age of Xianjian. The perspective uses pre rendering, which reduces the hardware performance required by the game. However, Blizzard's map is much larger than Xianjian's, and it's also an online game, but it can achieve this effect..."
Ichiro kuroshima sighed.
If you want to use the pre made maps to simulate the real-time rendering of shadows, you need a lot of art work to achieve good results.
Kuroshima Ichiro said so, it proves that the art of this game is powerful.
Just like gta5 and skipping punk 2077, the former is a good example of optimization. In the case of good hardware requirements, the picture is good. The rendering mode of the latter is real-time rendering, with few pre rendered maps, which is one of the reasons for the high performance requirements of the latter.
In order to achieve good visual effects, animic has done a good job in this aspect. That's why they know Blizzard's efforts in this aspect.
"What do you think of our game?" Asked senxia.
"Some adjustments may need to be made. And Ichiro kuroshima came over mysteriously, "I think Mr. shawson, you need to help me in this work. I think if you are a screenwriter, the effect will be very good. "
Senxia has a plan, but senxia basically gives up after listing the outline.
"We all miss miss miss miss shawson's play!"
In a word, senxia has been quite idle since he became half a shake off shopkeeper.
Do it yourself Maybe it's a good thing
Ichiro kuroshima was staring at the screen.
E3 is a grand event in the game industry, but it will also make many people in the industry feel nervous, especially when there is a grand game.
What if the spotlight of your own game is taken away? What if your ideas crash?
And some other game manufacturers are preparing to "learn" and "refer".
As an animic cadre, Ichiro kuroshima stares at the screen here today for the same reason.
World of Warcraft.
This is the most eye-catching online game at E3 this year.
Last year, with the birth of the frozen throne, "Warcraft" this game, began to be popular all over the world.
Oh, except for the mud boom.
But in addition, Warcraft is successful all over the world.
Even more successful than another world line.
# sent 888 cash red envelopes to the official account of vx. public library, watching popular gods and pumping 888 cash red packets.
This is even more strange than senxia expected. Senxia originally thought that after launching MoBa games, this kind of real-time strategy games might leave the market earlier.
But things are just the opposite. After the initial silence, the popularity of MoBa Games makes Warcraft here more popular.
However, for Ichiro kuroshima, it's not this that matters. Blizzard recently put a demo of their new game on E3.
World of Warcraft.
A seamless map of the network game.
In recent years, most of the game maps only have one area. To get into another area, you need to load the game.
But world of Warcraft is an exception, this game does not need to load.
Animic has also used this technology in stand-alone games, but in online games, in order to take care of all aspects, there is no such design.
For example, the current popular sword God domain is a game dominated by elements such as "copy fatigue". Compared with RPG, this game is more action oriented.
On the other side of the mud boom, another popular game, Dream Star ol, has a similar design. It has many maps and regions, and then runs slowly to fight monsters.
In fact, led by senxia, they really plan to make a serious online game with sci-fi background.
Ichiro kuroshima has always thought that this kind of design is very good and has a feeling of "MMORPG".
But after seeing the game demo of world of Warcraft, Ichiro kuroshima immediately felt a little square.
"Although it is not impossible to achieve such an effect."
But how to say, it just feels "bad taste".
"How does it feel to try it out?"
After coming down from the seat, senxia came over and looked at the director of the online game department.
“…… I feel that our game can be strengthened
The world of Warcraft of this world line is almost the same as it was when it was first put on sale. At least the main game area has been completed.
In today's exhibition, they announced the night elf's choice.
"What else?"
"CG fraud is too serious."
“…… "Ha?"
"I mean, the CG they are in, the night elf is very beautiful, but just demonstrated the night elf It's ugly. " Ichiro kuroshima sighed.
It's hard to say anything else.
But at least animic is in a room trying to crush each other.
That is the role of aesthetic.
How to say, compared with the characters of animic, the characters of world of Warcraft here are really ugly.
For example, the sister papers in world of Warcraft are all big spenders. At first glance, they are "tested" and "full of frost" adventurers.
And animic's sister paper That's how to look good, how to design, how to be beautiful.
As a ninhong game manufacturer, it's one thing whether the game is good or not, but it's another thing whether the game is good or not.
Anyway, for a member of animic who has high aesthetic requirements, it is necessary to be good-looking.
"It's true."
Senxia also nodded quickly.
World of Warcraft this game, senxia has also tried. But how to say, it's not the game or Blizzard's operation that dissuades senxia, but The paper is not good enough.
In the beginning, senxia was attracted by the cute Druid night elf in the first CG of world of Warcraft. But in the game, senxia found out that people can be so ugly."But they do have a lot of information." Ichiro kuroshima sighed. He thought about it and added, "by the way, their optimization is also very good."
Because of the resources, most of the systems in this era use pre baking, that is, rendering the image well in advance.
For example, many shadows in this era are "time difference maps" made in advance. That is to say, the seemingly uneven surface is only a map, but the maps will be switched according to the distance of the player. In the future, many computers will use "true shadows", that is, scenes that will be rendered in real time.
The difference is that the latter is more real. But if the former is optimized, it's almost the same.
But at this time, Ichiro kuroshima said that Blizzard's art was good.
Although Blizzard's characters are ugly, it doesn't mean their art is bad.
It's easy to pre render a small map, but it's hard to render a large one.
"We have accumulated experience in open games since the age of Xianjian. The perspective uses pre rendering, which reduces the hardware performance required by the game. However, Blizzard's map is much larger than Xianjian's, and it's also an online game, but it can achieve this effect..."
Ichiro kuroshima sighed.
If you want to use the pre made maps to simulate the real-time rendering of shadows, you need a lot of art work to achieve good results.
Kuroshima Ichiro said so, it proves that the art of this game is powerful.
Just like gta5 and skipping punk 2077, the former is a good example of optimization. In the case of good hardware requirements, the picture is good. The rendering mode of the latter is real-time rendering, with few pre rendered maps, which is one of the reasons for the high performance requirements of the latter.
In order to achieve good visual effects, animic has done a good job in this aspect. That's why they know Blizzard's efforts in this aspect.
"What do you think of our game?" Asked senxia.
"Some adjustments may need to be made. And Ichiro kuroshima came over mysteriously, "I think Mr. shawson, you need to help me in this work. I think if you are a screenwriter, the effect will be very good. "
Senxia has a plan, but senxia basically gives up after listing the outline.
"We all miss miss miss miss shawson's play!"
In a word, senxia has been quite idle since he became half a shake off shopkeeper.
Do it yourself Maybe it's a good thing
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