Losing a Two-dimensional empire
Page 190
Judging from the artistic conception, there is quite a bit of metaphysical momentum, and the probability of success in losing money has been greatly improved.
meeting room.
At this moment, all employees are staring at the big screen, the core idea given by Mr. Lin.
1. All the residences and decoration environment of the virtual home must be absolutely high-end, comparable to sea view villas, and they are sold in limited quantities.
The selling price is the same as that of real-world houses, or even more expensive.
2 The virtual home should be more dreamy, it is a paradise for all players, and everyone can feel the fun here.
Therefore, a giant city full of fantasy and fairytale style must be created in each province.
Let them live here easily and simply have fun.
Then, Qin Zhen asked all employees to write their own analysis of Mr. Lin's design ideas into a document and send it to him.
Three or ten minutes later, Qin Zhen received all the employees' documents and began to browse through them.
In the end he selected the three best analyses.
The first is Xiao Zhao's document, which explains it in this way.
"Boss Lin, the houses are limited and the prices are high, just to attract rich locals to spend.
Therefore, in the game, we must create a batch of rare high-end residences that are worth the money, and let the local tyrants enjoy the joy of competition and shopping through a limited number of ways.
For ordinary players, it is estimated that it is difficult to bear this price, and it is basically impossible to own a house.
Mr. Lin's thinking literally means this.
But we have to think in reverse, Mr. Lin has always designed games to serve the players wholeheartedly.
Obviously, in addition to limited residences for local tyrants, of course there will also be houses for players.
And this house, of course, is free.
And Mr. Lin emphasized that each house should be made at a level close to that of a sea view villa, which is even more of his care for players.
There is no need to worry about profitability. Players will buy furniture, pets, etc. when they have a house, and everything can recover the cost.
In short, keep the hearts of players first, so that they will have a sense of belonging to the virtual home.
How to keep them, of course, is to give away luxury houses for free.
After all, with a home, players can have a sense of belonging to the virtual game and truly create a second world. "
Qin Zhen thinks it's too reasonable, and previously proposed an affordable price to sell the house to the player.
How unfriendly this is, players are tired of being house slaves in the real world.
It is also necessary to pay a sum of money for the virtual game house, which is obviously not what a friend of players like Mr. Lin hopes to do.
Therefore, Mr. Lin's real intention is to make it free, so that players can enjoy free prostitution, easily and happily own a top mansion, and enjoy a pure happiness that can only be had in the second world.
Then came the second analysis document, which talked about the reason why Mr. Lin decided to create a dream city.
"President Lin's realm has never been at the same level as ours. Everyone is emphasizing the sense of reality and creating a second world.
But only Mr. Lin found out that it was too real, and it was easy to be unable to distinguish reality from fiction, which would be a dangerous sign.
After all, the game itself is about creating fun, leisurely relaxation.
If the excessive pursuit of reality causes players to become overly addicted to the virtual world and affect their lives in the real world, then the cart is putting the cart before the horse.
On the other hand, instead of pursuing a complete sense of reality, it is biased towards fantasy and fairy tales, which will endow virtual homes with unlimited possibilities and creativity.
We can incorporate many fanciful settings without violating harmony.
Such as chocolate house, candy house, aircraft and so on. "This analysis is quite in line with Mr. Lin's style, and Qin Zhen is very satisfied.
The last analysis pointed out various bugs in it: "The design ideas left by Mr. Lin are often propositional compositions.
However, I personally feel that what Mr. Lin gave this time is a question and answer question.The first problem, only build a giant city.
This may lead to too many players and overcrowding. Players commute to get off work every day and squeeze the subway, and when they come back, they have to squeeze around in the virtual home city.
This kind of home has zero chance of being popular.
Therefore, we have to find a thorough solution to the problem raised by Mr. Lin.
I used to play a lot of online games, and when I encountered this kind of overcrowding, I could choose to change the line.
Therefore, we also need to allow players to change lines in major cities to solve the congestion problem once and for all.
In addition, we can divide the player's residential area so that everyone can enter an independent plane.
For example, residential area No. 0, entering is an independent space or building, and will not be linked to a giant city.
Otherwise, there are not so many houses in the city for players. ". Qin Zhen feels that he has discovered a treasure. After these bugs are completely fixed, they can perfect the game's defects.
For the design of "Virtual Homeland", Qin Zhen also has more ideas.
Since it is a human home, it is natural that entertainment is indispensable.
Qin Zhen's own supplementary idea is to add basic aspects such as basic necessities of life.
Then there is entertainment. Entertainment facilities that are common in the real world can be moved in, and some casual games can also be moved in, such as playing cards and farming.
In this way, Qin Zhen combined the ideas of all the employees and added his own ideas to perfect the design draft of "Virtual Home".
A game known as the second world of human beings was born.
【Name: "Oasis"】
[How to play: Every province in Yanhua Kingdom will have a dreamlike city in the sky.
After players enter it, they will be presented with top mansions for free, free to design, decorate and DIY.
Afterwards, Sky City was divided into three major areas.
In the gourmet area, after the player chooses to teleport in, he can see a long street of gourmet shops, and it is divided into multiple streets, which can be switched at any time.
The food inside can accommodate all corners of the country, the taste is delicious, and the price is very affordable.
The shopping area is full of beautiful things.
Players can buy aircraft in it, such as flying swords, green goblin skateboards, magic carpets and other mounts that exist in the story.
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