Losing a Two-dimensional empire
Page 48
However, this approach ignores three points.
First, mobile games are originally sold at a fast pace, and the gameplay of "Rebuild Civilization" is simple and easy, which precisely grasps the preferences and psychology of mobile game players.
After all, most of this type of players turn on their mobile phones after work or study, play games, relax and relax.
Most people don't want to play games that are high-intensity, complicated to learn, and cumbersome to operate.
These failed designer magic reforms are due to the lack of positioning and understanding of the player group.
It's as if you are making mobile games, but you want them to play PC games, go online every day to move bricks, and spend a lot of time and energy in teamwork.
Second, "Rebuilding Civilization" is a buyout system.
Therefore, designers pay great attention to making players feel value for money.
The card faces of the Valkyries are exquisite, and all of them are very cute.
As long as you can keep playing, you can easily draw all the characters, and at the same time, the difficulty of training is greatly reduced.
And all of this is to enhance the player's pleasure, and the game fee is only 55 yuan.
Conscience price, refreshing gameplay, complement each other, so that players can truly feel the sincerity of the designer.
Gaining the favor of the players, the word-of-mouth of the game exploded, and the great success is a matter of course.
Third, grasp the character plots that players like.
The game is called the ninth art, everyone knows how important the plot is.
But "Rebuilding Civilization" does not have a detailed main plot, and it can even be said to be quite simple.
This approach is still to cater to the fast-paced style and player groups of mobile games.
Otherwise, there will be a lot of plots at the beginning, even if it can enhance the charm of the game.
But for some pure players who don't like the plot, Zhaocheng's persuasion effect is very strong.
Therefore, "Reconstruction of Civilization" has a different idea. Once the bond between the player and the Valkyrie reaches the full value, the exclusive plot can be opened.
Through this approach, the image of the Valkyries is seriously shaped in the plot, making players like them more.
For example, Raiden Ji and the player get married in the church, the Holy Gun Knight Liya confesses to the player, and Hao Luo invites the player to go on a date together.
On the one hand, it gives the player the goal of achieving all fetters, and on the other hand, it captures the player's preferences.
After all, playing this mobile game is not just to meet the beautiful Valkyries, fight with them, and spend a pleasant daily life.
To sum up, the success of "Rebuilding Civilization" is not accidental.
Designers should spend more time studying how to innovate, rather than try their best to copy, otherwise it will lead to drawing tigers that are not anti-dogs, which will only increase the jokes. "
Below this review, players have enthusiastically left messages.
"Yeah, playing card mobile games is all about being relaxed and happy."
"It's good, it's acceptable to learn from it properly, but if you change your skin and change it, you must die!"
"It's no wonder that these follow-the-fashion card mobile games are not fun to play. The level is too low. I will continue to be a commander."
"Hey, I only need to live for another month, and the fetters of the Valkyries are not a dream."
"This game integrates fighting, love, and cultivation into one. It costs 55 yuan to play for us. The designer is in a bloodbath."
"..."
After reading this review, Lin Le was a little dumbfounded.
Is the "Reconstruction of Civilization" I envisioned and this one a game?
Daily life and training of Valkyries are simple and easy.
Originally, it was to consume the life of the game, and those designers who followed suit were obviously professional.
Otherwise, if they make it for the game, all the players will run away in a short time. What should I do?
The game also needs long-term development!
It's not the same as myself, when the game is done, just throw it aside and let it live or die.
What other games charge conscience, mainly to prevent local tyrants from kryptonite.
In terms of the plot, I even told the school girl that it should be simple and easy.
As a result, the main line is like this, but the school girl is focused on polishing the plot of the character.
"...I mean, there are so many follow-up mobile games, why did the sales of "Reconstruction of Civilization" increase instead of decrease, and they couldn't even copy it well!
There is no one who can fight, what a waste! "
Lin Le propped his forehead and muttered to himself, leaning weakly on the boss chair, feeling extremely disappointed in the game designer facing the parallel world in his heart.
Then he thought about life.
It wasn't until it was 5 o'clock, when it was time to get off work, that I was relieved.Lin felt that he was really talented in making games.
Fortunately, the current settlement task doesn't need to be a game, so I can feel at ease in the field of animation that I don't know much about.
360W, right?
That’s fine too, anyway, animation burns a lot of money, 12 episodes, and a single episode costs 30 yuan, then it’s all lost.
After adjusting his mood, Lin Le left the office.
......
When I walked outside, I saw that the employees were not off work, but were engrossed in the work at hand.
This kind of atmosphere is very similar to that in the third year of high school, when all the students were sprinting towards the goal of the college entrance examination.
Lin Le's heart suddenly tensed up. These guys are trying so hard and actively to make a copycat animation. Doesn't the momentum look right?
"Boss Lin, I've been waiting for you for a long time."
At this time, Lu Qianshu came to him, followed by Liu Li and Bai Jia.
Everyone's mental outlook is good, and it can be seen that some happy and good things have happened.
Lin Le felt it was weird, and tentatively said with a smile, "Well, all three of you are there?
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