Well, this is very touching. You must know that although the broken game "Nine Realms" can theoretically buy real estate, it requires a lot of gold coins.

In fact, Hodder's gold coins in the game have not been many.

He himself doesn't like to use cash to buy G in the game. Most of the gold coins for fighting wild monsters and dungeons are used by him to buy ore.

Production jobs have always been expensive in the game, because some materials can't be mined at all.

It is estimated that the leatherworker will have to copy a knife and go all over the mountains and plains to find rare monsters. It is convenient for Hodder. He needs to look around for those wandering black merchants or local blacksmith shops to buy bare cast iron that cannot be found on the atrium map.

But in fact, the most expensive and time-consuming things in the game have nothing to do with sub-classes.

That thing exists as a 'life skill' called archeology.

In short, housing is still very rare in the game, at least Huoder can't afford it, so what Vanessa said made Hodder very excited at first.

He thought he bought a flat for nothing, and it even had a garden.

But later, after seeing the big [quest item] label, he could only hehe.

can't use...

Sand sculpture operation, garbage net ○, [-] silly x cough cough cough, it seems that something strange has been messed up.

In short, he tried rubbing it in the game, but there was no way to activate it, so he could only put it together with the weird thing [Staff of God Envoy Gambantine].

"Hmph." After playing with the beautiful iridescent stone in his hands, Hodder finally stuffed it back into his backpack.

Now, what is more important to him is the task, and what is more troublesome is that he is still groping for these things.

Who made him the one who digs deep into the line?

The other players are following the kingly plot, either relying on the power of the kingdom or relying on the reputation of the Valkyrie to make troubles, but he intends to attract pirates to do something big.

But it doesn't matter, after all, exploration is also one of the fun of the game!

Chapter 4: On NPC and Player Conflicts

Don't mention things about Siegfried, just think from the player's point of view, there is a pre-quest line if you want to get in touch with the pirate queen Hevale.

This task line is directly related to whether you can open the reputation of the camp of 'Northern Pirates'.

If they are players from the Norwegian camp, it is easy to say that they can receive the task of 'Looking for the King' directly from the port fortress.

Of course, the king referred to in this mission is not the current Norwegian King Gevarus, but the bones of the previous King Angentil.

In the final analysis, it is because Gevarus's throne itself is not a bad one, and he was not inherited in line.

Even, he was not qualified to take the throne, just because the former king Angentier and his eleven brothers all died in the battle.

The remaining old and weak women and children were not enough for him to fight, so he inherited the throne as a matter of course.

However, of course some small tricks were used, which caused a little bit of bloodshed, and then accidentally got rid of them.

Until now, he doesn't feel that he has done anything wrong. He doesn't feel that it will be beneficial for those old and weak women and children to inherit the country. He is the most suitable person to be a king.

But that's not the point. What's important is that when he got older, there was a trace of remorse in his heart.

Feeling sorry for his cousin Angentyr, he decided to visit the remains of the king who disappeared in the northern seas.

It seems to be fine, but in fact there is another line:

If the prestige is extremely high, above respected or even revered, King Gevarus of Norway will secretly give the player a secret mission: to find the magic sword.

This is the content shared by the big players in the Norwegian camp, which directly involves the famous master-killing sword: Tyrfing.

In short, this task directly overturns the statement of the above task.

Perhaps Gevarus did have some remorse for what he had done, and it was true that he wanted to retrieve the bones of the previous king, but for him, the Demon Sword Tyrfing was probably more important.

It is true that the magic sword can kill the master in the legend, but at the same time, no one can resist its temptation.

How could the magic sword forged by Du Hualin and Du Lin, two dwarf brothers whose forging skills are not inferior to Sindri and Derlock's, be inferior?

Although the content revealed by these two routes is completely different, in fact, players who can increase Norway's reputation and complete similar tasks also have a more comprehensive understanding of the new king Gevarus.

In short, it is not surprising that he did anything.

Some players from the Norwegian camp even said frankly: I like the big sister head more than the old king.

Well, there's nothing wrong with that, because the main theme of this quest line is 'North Wind Pirates', and the eldest sister, Hewale, has played a lot, so the player's favorability has naturally increased.

So, here comes the question, what should a non-Norwegian player like Hodder do?

"Nine Realms" is not a deadly game that divides camps, it does not limit the content of camps.

Just like the official also gave players from other camps to participate in Siegfried's standard Dutch main line through their own methods, players from other camps can of course get in touch with the 'Northern Pirates' in various ways.

According to the statistics on the forum, the kingdom camps that rely on the North Sea have their own methods. Anyway, as long as they are linked to the mission of going to sea and can go to the northern sea smoothly.

Even Goths, Hungary, and Burgundy, which do not rely on the North Sea, have ways to go there, but this is relatively monotonous, because they can only go there through some 'folk ways'.

For example, merchant ships that bypass safe routes in order to avoid customs duties, that is to say, take ships as bodyguards and mercenaries.

In fact, such things as prestige and camp are quite monotonous.

Players of "Nine Realms" pursue prestige, on the one hand because of the prestige store that is gradually unlocked and some dungeons that can only be played by people from this camp, and on the other hand because of the 'name'.

The prestige system of "Nine Realms" is closely related to missions, just like this line in Norway, "friendly" means cute new soldiers, and "respect" and "respect" bring different titles.

Of course, for some reason, you should kill the pig or kill the pig, and you should pass the toilet.

But it doesn’t matter, some things just sound cool. For example, in the Norwegian line, after a conflict with pirates and being captured, players can tell their identity and title with peace of mind.

The degree of freedom in "Nine Realms" is quite high, and this aspect is just like a real adventure.

"So, what should we do?" Standing on the edge of the Norwegian port, Hodder stood on the coast and watched the endless blue ocean.

This is Bergen, the royal city of Norway, and one of the important cities in Scandinavia.

But Hodder is now in the game, and what he experiences is a city with the style of myths and legends. In the setting of the game background, it was established by the ancient Norwegian king Olaf.

Compared with the royal cities of other kingdoms built in the middle of the land, the overall architecture of Bergen in Norway is not very detailed, and every building seems to be preparing for battle.

And it is worth mentioning that most of the royal cities will choose to surround the city with a city wall, which is a very common method, but Bergen does not, because it is close to the sea.

This is an ancient city with a legendary style, so what should the situation here be like?

Because this is a Norse legend after all, the port shows warriors walking around, right?

After all, in terms of setting, the city has a "bazaar", where vendors will go to sell their goods, which is similar to the vegetable market in later generations.

You must know that this is one of the birthplaces of Scandinavian legends, the whole should be full of chilling winds, right?

Of course, this statement is not wrong, because in fact it is true.

The whole city is indeed going for a rough style, which is also highlighted by the Viking-style warships moored in the port.

However, there was a kind of 'creature' that destroyed this chilling wind, and that creature was called a 'player'.

"Bronze breastplate, one piece of hardware, blue quality, first come first served."

"Cooking friends, take a look here! Fresh salmon and herring! Just caught from the sea! This is the best material to start cooking!"

"The limited copy of the Norwegian faction [Ocean Fury] has opened! Welcome to the boss!"

When Huo De looked back, a group of people wearing leather armor or armor were either standing or sitting, and they were standing there and shouting hard, holding a sign in their hands.

The guards turned a blind eye to this situation, and then, a tragedy happened, and an NPC was squeezed into the water, which would be judged as a 'harm' behavior in the game.

In an instant, those guards directly drew their weapons.

"What did I hear!"

"You should never have come here!"

"Wait! I know you!"

"Odin curses you!"

Then, chaos broke out.

"That's why I don't like cities by the sea or on the edge of a cliff."

Because in this broken game, terrain kills will also be judged.

Seeing that the NPC guards and the players gradually clashed, Hodder jumped directly onto the nearby warship, and then moved away from the conflict.

Finally, out of nowhere, an arrow hits his helmet, and it appears to be the player's.

I've been attacked?

Thinking of this, Huo De couldn't help looking at the place of the conflict. Those players were about to distance themselves from the high-level guards, but one of them had a red mark.

Well, he attacked me first, so I can't blame him!

"Your number is gone!!"

Chapter 5: The Role of Identity

It was just a player who accidentally squeezed the NPC in the narrow aisle into the sea, but this incident eventually led to a tragic fight between the NPC and the player.

However, a point is worth mentioning here.

In order to prevent players from messing around in the main city, the operation has set the level of the guards here quite high, and it is updated with the version.

It seems that some players have verified that although the guards on the big map and the guards in the mission scene have the same model, their strength is not at the same level.

The guards in the mission scene are sometimes not too strong because of the needs of the mission, but the guards on the big map are almost berserkers per capita.

Someone once tried to unpack the data of the guards. In addition to the superb and excessive martial arts, the guards of the royal city on the big map will also become furious and berserk.

What's more, players can't cut them at all. Although they don't have system restrictions, they are comparable to the strongest equipment in the current version in terms of value.

And once they are disarmed, maybe they will start rubbing Pyroblast with bare hands, and even blow up their own people.

The blood bars of the guards are thick enough, but the players are not!

The power of the Pyroblast technique, which seems to be full of seventeen runes that the player can learn, can definitely blow the player himself upside down.

Therefore, under normal circumstances, players would never conflict with guards, even the big bosses who dragged nineteen single-handed epic dungeons would not dare to fight guards.

If these guards, who exist exclusively to engage players, are really thrown into the background, they will definitely be the kind of retired heroes who have been shot in the knee.

Of course, one is enough. If it's just a guard, high-end players can get rid of it.

If you can't break the defense, just twist your head!Do you still need to teach simple things!

But the problem is that the guard is never alone, because if you attack an NPC, you will be attacked by the guard, and the guard is generally not far away.

So once a fight starts, it will turn into a fight, and the loser will definitely be the player, because the number of players is limited, but the guards can be replenished if they die.

Even, a considerable number of players are still wondering if these guys don't have modeling under the helmet.

So, what should I do if I have already clashed with the guards?

This is a good question, all players will choose to run away, wait until they leave the battle and come back, then just pay some ransom.

Moreover, the gang at the port were obviously familiar with this kind of behavior, so they were ready to run away after hitting them twice casually.

But coincidentally, one of them probably shot an arrow hastily, and that arrow directly affected Hodd who was about to stay away.

It's not good to suffer like this for no reason, and the players who help the guards catch these 'violent laws and regulations' not only have a reputation bonus, but also a bonus.

Well, the prestige bonus is not too much, after all, Hodder's prestige in the Norwegian camp is only: neutral.

After all, he is not a player of the Kingdom of Norway camp, and the reputation of this kingdom camp has no real benefits, so the reputation is a trivial matter.

The most important thing is money. Although it is not much, it seems that there are only a hundred gold coins, but no one would think that they have too many gold coins, right?

So, at the next moment, the onlookers saw only a figure rushing from the side at high speed. He rushed to the center of the melee, and then directly raised his sword and slashed down.

"What the hell?"

"You kid hit me just now?"

"What's the matter?"

It seemed that they were still in a state of being surrounded, but at this time, Huo De had already rushed ahead of the guards.

His seemingly heavy blade was extremely flexible, and every blow happened to hit the thickest part of these players.

After confirming that he didn't cause any fatal wounds to the opponent, he hit those guys one by one in front of the guard like playing baseball.

Because Huo De is also wearing a metal battle armor, although the style is different, but he may not be noticed if he sneaks into the ranks of the guards in an instant.

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