But fortunately everyone in Xiaopo is still very good, and they are not going to keep this strategy a secret.

As long as everyone in Xiaopo spread this strategy, then Xu Yuan's plan will be considered stable.

Then just wait for the players to develop themselves.

Now that a major matter has finally been resolved, Xu Yuan is finally at ease.

Turning on the system, he was about to see the benefits of the monster spawning tower, but found some more information on the information panel.

[Zombie 1120 kills player 1! 】

[The taming system has been activated! 】

[Zombie 1120 taming progress 1/10]

[Complete the progress to evolve primary consciousness! 】

[Zombie 1120 dead, taming progress to zero! 】

[Zombie 3003 kills player 1! 】

[Zombie 3003 taming progress 1/10! 】

[Zombie 3003 dead, taming progress to zero! 】

……

Because the virtual screen would pop up every time the system prompts before, and there is a monster spawning tower, Xu Yuan has been popped up on the screen.

Xu Yuan found it annoying, so he turned it off.

Fortunately, the system will save the important reminder information, so Xu Yuan did not miss this important information.

After seeing this information, Xu Yuan couldn't help being a little excited.

"Taming the system?!"

"Monsters can still be tamed?!"

Although there is a deterrent, Xu Yuan has been able to control the monster.

But control and taming are two completely different concepts.

Controlling a monster can only control its actions.

The monster itself has no thinking, and his actions are completely in accordance with Xu Yuan's thinking consciousness.

But taming is different.

The system shows that taming can make monsters conscious!

In other words, monsters will have their own thinking patterns!

In this way, Xu Yuan doesn't need to handle it manually, he just needs to give them an order and they will execute it themselves.

After thinking of this, Xu Yuan immediately activated the taming system.

As soon as he opened it, Xu Yuan was a little dazzled.

Taming the panels is a bit more complicated.

Divided into four sections.

Surrounding monster information, controllable monster information, taming progress, consciousness evolution.

There is nothing to say about the surrounding monster information and controllable monster information, it is clear at a glance.

Inside are all kinds of monster information, and the system thoughtfully numbered each monster.

Just like the zombie 1120 and zombie 3003 shown in the previous system prompt.

Then there is the taming progress, currently there is nothing in this column.

After all, both the 1120 players and the 3003 players died in the line of duty.

After opening the fourth column of information, the system immediately popped up a note in this column.

【Evolution of Consciousness】

[Consciousness evolution can be carried out after completing the taming progress. 】

[Cumulatively kill 10 players and gain elementary consciousness. 】

[Cumulatively kill 1000 players and gain intermediate consciousness. 】

[Cumulatively kill players and gain advanced consciousness. 】

[Cumulatively kill players and gain self-awareness. 】

[Primary Consciousness: The monster gains primary consciousness, discarding some of the original game settings]

[Note: After the monster gains primary consciousness, killing the player will accumulate its own taming progress. Every time a person is killed, 1 point will be accumulated. 】

[Intermediate Consciousness: The monster gains intermediate consciousness, acquires autonomous behavioral thoughts, and can control some unconscious monsters within the range. 】

[Advanced Consciousness: The monster gains advanced consciousness, its own strength grows, it has a certain commanding power, the controllable range is expanded, and the primary consciousness zombies and unconscious zombies within the controllable range. 】

[Self-awareness: The monster acquires self-awareness and forms its own thinking mode...]

[After the species completes the primary evolution, the kill value obtained by independent killing belongs to the host. 】

Chapter 21 Being a devil is more tiring than 996! !

Seeing this long list of messages, Xu Yuan was a little dazed.

After reading the information carefully, my heart beat a little faster.

"This taming system is so strong?!"

I have to say that this taming system is really top.

Simply put, this taming system is like a barracks.

All kinds of monsters are like soldiers in the battlefield.

You can slowly advance by killing players.

Soldier, platoon leader, company commander, battalion commander, division commander, commander...

These are equivalent to corresponding to various consciousness information.

Only by killing more players can you gain more abilities and awaken a more powerful ideology.

Moreover, monsters only need to activate the intermediate ideology to control those unconscious monsters.

The kill points of it and the monsters it controls will also be counted into its tame value, and the kill points will also belong to Xu Yuan.

In other words, Xu Yuan only needs to train the monsters under him, and those monsters will kill the players on their own.

Even though they are thousands of miles apart, Xu Yuan can still get the kill value that players get from killing monsters.

It is equivalent to directly opening the background hang-up mode!

You only need to tame some monsters and let them spread all over the place. As long as the team grows, Xu Yuan doesn't have to worry about the source of the kill value at all!

Before that, Xu Yuan was always worried that if the time came, the group of players on the grassland would be fattened up and brought together in one pot.

After the players escaped, they couldn't find a place to brush their kill points.

Now it seems that there is no need to worry.

With the taming system, this problem can be said to be easily solved.

However, the tame system can also be regarded as a development system.

If you want to develop your own barracks system, it will definitely take a lot of effort.

For a monster to awaken to self-awareness, it needs to kill 100 million players.

In other words, this monster has to kill 100 million players without dying.

The difficulty is still quite large.

Even Xu Yuan himself is currently unable to achieve this strength.

Reaching this height requires strength, but also luck.

So we can only take it slowly.

If Xu Yuan could really develop a few monsters with awakened autonomous abilities, it would be equivalent to having a few more clones whose abilities could rival his own.

"It seems that we need to awaken some monsters with primary consciousness."

If you want to grow your team, the more awakened monsters with primary consciousness, the better.

After all, not all monsters can be upgraded successfully. It must be that the more monsters there are, the greater the probability of upgrading.

Of course, the choice of monster type is also particular.

Creepers are certainly not candidates for self-consuming monsters like this.

After all, it will self-destruct, and it cannot be cultivated at all.

Other types of monster Xu Yuan can consider giving it a try.

At that time, we will look at the most suitable monster to choose according to the survival rate.

"Looks like I'm busy..."

To tame a monster, you need to control the monster to kill the player.

Each monster needs to kill 10 players to awaken the primary consciousness.

At this moment, Xu Yuan suddenly regretted teaching the players how to do pedicure.

After the players know how to do pedicures, the monsters will not be so easy to attack the players.

If I had opened the system earlier to see these things, things would have been much easier.

But although things are a little troublesome, it is not impossible.

Players will definitely go out at night after learning pedicure.

In this way, Xu Yuan can still find an opportunity to make a move.

After activating the taming system, Xu Yuan also has a general direction.

During the daytime, continue to look for monsters that have not yet gotten the first kill.

Wait until night to control the monsters to kill the player to awaken the primary consciousness.

"I didn't expect being a devil to be more tiring than 996..."

Xu Yuan is also a little helpless, feeling that there is not enough time, and the daily schedule is full.

After turning off the taming system, Xu Yuan took another look at the deterrence and kill value.

Before upgrading the range of control and unlocking monsters, Xu Yuan also used only a fraction of his deterrent power.

Due to the operation of the monster spawning tower, it has accumulated more than 15 deterrence power and 1W5 kill value.

Xu Yuan also used up all his deterrent power in one go, unlocking the control of the spider, Hei and Zombie.

These are relatively common monsters, and it must be better to unlock them first.

Afterwards, he spent all his killing points and upgraded his explosion skills and stealth skills.

【爆炸Lv3:消耗自身血量79%,造成7X8的范围伤害,冷却时间30S。】

[Consume kill value to upgrade. 】

[Concealment Lv2: Able to hide and walk among stones. 】

[Consume kill value to upgrade. 】

Xu Yuan was also a little surprised to see the effect of the second-level concealment.

The reason why Xu Yuan upgraded this skill is because its usage rate is really high.

After upgrading, it will be more convenient if you can walk among the stones.

After shutting down the system, Xu Yuan embarked on a journey to find the remaining monsters in the main world.

……

At this moment, in the woods near the grassland station.

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