But it also has many disadvantages.

First of all, the firepower of the Tyranid bio-ship is not as good as that of human warships of the same level.

Secondly, the speed of the Tyranid bio-ship is relatively slow. In actual combat, the human fleet can completely gain an advantage by relying on its superior speed and firepower over the Tyranids.

Most importantly, the Tyranids have no protective shield.

For the human empire, this is undoubtedly the best news, no doubt about it!

In the Milky Way, almost all aliens who encounter humans have a question:

Why do human warships have macro cannons, a weapon design that seems very backward?

The answer is: To break the shield.

As the saying goes, existence is reasonable.

Generally speaking, human ideas for developing weapons are explored in the process of human confrontation with itself.

In simple terms, it is a civil war.

Even today, the Chaos fleet's continued invasion of the human empire for ten thousand years can in a sense be understood as a continuation of the Horus Heresy.

As the saying goes, the person who knows you best is always yourself.

If you want to defeat human warships, one unavoidable problem is breaking the shield!

Even if we look at the entire galaxy, humanity's void shield is a very IMBA technology.

Its powerful defensive capabilities are second to none in the galaxy, and it has been almost unrivaled since the founding of the Human Empire.

This means that if you want to destroy human warships, you must first overload the void shield. If you want to overload the void shield, it is useless to rely solely on the light spear. The macro cannon is the best choice.

Therefore, the human warships' strategy for dealing with the enemy can be summarized into three basic strategies:

Get close, use macro cannon to break shields, and use light spear to output!

Macrocannons have a fast firing rate but poor accuracy, as they were originally designed to overload the shields of enemy ships.

Light spears are powerful and accurate, but have a slow firing rate. The interval between each shot is enough to recharge the enemy's void shield, so using them to consume the shield will be a big disadvantage. Therefore, most Imperial warships will mix macro cannons and light spears, using macro cannons to break the shield first and then using light spears to kill the enemy.

Whether fighting against a Chaos fleet also equipped with void shields, or a Greenskin fleet protected by energy shields that humans cannot understand, the human fleet basically adopts a similar combat mode, especially the former - they were all taught by the same master, and there is no way to break his moves!

Although the Eldar don't have a protective shield, White Bean Sprout has a holographic stance and Black Bean Sprout also has a shadow stance. Their effectiveness in actual combat is not inferior to the Void Shield - mainly because the Eldar warships are too fast and cannot be hit at all!

But the Tyranids have neither the Void Shield like humans, nor the stance and speed of the Eldar, nor the Waaagh stance of the Orcs!

Although the warp shadow cast by the Hive Mind would hinder the navigation and communication of the Human Empire, they had no intention of running away anyway, the necessary notices had already been sent out long ago, and support from all over the country was on the way.

Therefore, even if there is a warp shadow, the impact on actual combat is very small, since the Imperial warships do not need to rely on psychic power to fire anyway.

Although the number is still very large, at least thousands of times theirs.

Although the Zerg Hive Fleet also has a thick chitin shell that can defend against artillery to a certain extent.

But as long as they don't have shields, and as long as the Imperial Fleet can achieve the same damage ratio as in the video, there is still hope of winning this battle!

"Everyone, I must warn you."

Noah saw the excitement of the officers in the conference room and immediately poured cold water on them:

"Even if we destroy the Tyranid bio-ships, they can recycle the wreckage of the destroyed bio-ships and create new ones. But every time a human warship is destroyed, it will be difficult to resupply it in a short period of time!"

The officers calmed down a little, and a Space Marine asked:

"Even if the Hive Fleet can produce bio-ships, where are their docks?"

His armour is painted in a quarter-tone blue and bone white, with the Chapter emblem on his shoulder plate being a skull surrounded by a twelve-pointed star.

The servo skull hovering in the sky flew over, and a flash of light shone on him:

"Badan Dovaro, Chapter Master of the Nova Chapter."

"That's what I'm going to say next."

As soon as Noah opened his mouth, Nono also released a picture -

That's Plantium.

In the orbit of this beautiful planet, there are tens of thousands of Zerg fleets densely packed.

Among the countless biological ships, some warships are particularly large.

"Hive Mothership. According to the Thinker's estimation, there is one Hive Mothership for every ten thousand Tyranid biological ships. This is the largest biological ship in the Hive Fleet that we know of. They are the core of the entire Hive Fleet."

Nono switched the screen and saw countless Tyranid biological ships flying out from the huge mouth of a giant hive mothership.

There is no doubt that this is the production factory of the Hive Fleet.

Tyranid bio-ships were constantly being destroyed, but their remains would soon be dragged into the interior of the hive mothership by other bio-ships, and new Tyranid bio-ships would be produced using their remains, and their number had hardly decreased.

"Just like the node creatures I mentioned earlier, the hive mothership is also a large 'node creature' in a hive fleet. When a hive mothership is destroyed, many of the biological ships surrounding it will also fall into chaos due to the loss of command."

In the picture, an Imperial warship surrounded by densely packed Tyranid bio-ships fired a Nova Cannon.

Perhaps it was due to good luck, or perhaps it was because the gunner was extremely skilled, this Nova Cannon accurately hit the Zerg mothership parked in the planet's orbit and successfully destroyed it.

It can be seen that when the Hive Mothership is destroyed, the Tyranid bio-ships surrounding it will also collapse. But this situation did not last long, because other Hive Motherships soon intervened and brought these bio-ships back into command.

"Can we destroy this Tyranid fleet by killing all the hive carriers?" asked Calgar.

"It should be possible, but I guess the Zerg Fleet may have a backup plan." Noah's answer was very conservative.

Karga nodded slightly, motioning for him to continue.

"More detailed video data on the intelligence we obtained from the space battle will be sent to your personal terminals later."

Noah continued:

"The next step was the ground battle. I was not an eyewitness. All the intelligence was obtained by Sergeant Andar, the Space Marines of the Astral Claws, and the soldiers of the 114th Regiment of the Ultramar Auxiliary Army at the cost of their lives.

"Regrettably, several Space Marines of the Astral Claws lost their lives, and the 114th Regiment was completely wiped out. Their names will be remembered forever by the Empire!"

Chapter 38: The famous lunatic in the human empire, Klipman!

"Just like the Tyranid bio-ships, Tyranid ground units are also divided into two types: basic units and node bio-ships."

During Noah's explanation, Nono also showed pictures of the Tyranid war beasts, as well as pictures of the 114th Regiment fighting against the aliens that were pouring in like a tide. The overwhelming number of them gave people a strong sense of oppression just by seeing them on the screen.

Even though the firepower on the city wall never stopped, these aliens still broke through the outer positions at an extremely fast speed and approached the fortress wall.

“The basic unit, I uniformly named it Gunter Bug, which is the most basic and most numerous ground war beast of the Tyranids.

“There are three main variants of Gunter worms: knife worms, gun worms, and gargoyles.

"These three creatures are all melee units of the Tyranids, and they are also the most numerous Tyranid creatures. The only tactic they show is to gather a large number of them and rush forward. Perhaps for the Zerg, their only purpose of existence is to consume the defenders' ammunition reserves.

"In addition, the Zerg also has other specialized creatures, such as spore worms and inflamers, which can fire biological cannons through the living cannons on their backs. Another example is the digging python, which is good at digging tunnels and will dig through the defense line from underground to launch surprise attacks.

"Apart from these most basic arms, I think the most important thing to pay attention to is the Tyranid node creatures, which I call Tyranid warriors."

Nono explained in detail the advantages and disadvantages of various Gunter insects, and even listed the structure and range of their weapons one by one.

It was not until he mentioned the Tyranid Warriors that Nono released a new image - it was a scene of the Space Marines of the Star Claws working together to hunt down the Tyranid Warriors under the cover of artillery fire.

Numerous bladeworms and gunworms surrounded a larger Tyranid unit to protect it, but this obviously could not stop the Astral Claws' attack. The only purpose of these Tyranid units, in addition to being torn apart by the Space Marines' bolters and chainswords, was to allow the officers in the conference room to see the difference between the Tyranid warriors and them.

Compared to the Gunter Worms, the Tyranid Warriors are larger in size and obviously have extremely high intelligence. Not only can they command the Gunter Worms to attack, but they can also let the Gunter Worms protect their safety when they are attacked.

And when they are killed by the Space Marines, the surrounding Tyranids will immediately fall into chaos.

Some will charge towards the Space Marines fearlessly, but others will retreat according to their 'instinct'.

"The Tyranids are the most numerous of the nodal creatures, responsible for commanding the tidal waves of Gunter Zerg to attack. But there are other, even larger variants of the Tyranids, such as the Hive Tyrant.

"The former was more than twice the size of a Tyranid warrior and more than four times the size of a normal human. In order to hunt down this hive tyrant, three Astartes of the Astral Claws paid the price of their lives.

“But I don’t think these are the only variants of the Tyranid Warriors. There are other, richer and more powerful types. Because with the speed of evolution and adaptation of the Tyranids, they can definitely evolve into stronger and more cunning individuals!

"In addition to this, the Tyranids also have even larger creatures - living Tyranids!"

Noah paused slightly, and the image in the picture became blurrier, and it could be seen that the picture was taken from a long distance.

At the end of the horizon, several Tyranid creatures as huge as mountains are walking among the endless swarms of insects!

Even before these creatures reached the city walls, they were enough to scare many soldiers out of their wits.

"Mr. Noah."

Calgar suddenly interrupted Noah's speech and said:

"Let Andal speak next."

Noah was slightly startled, then nodded and sat in Andal's seat.

As a result, he had just sat down and before Andal had time to speak, there was a knock on the door.

Boom!

Many officers frowned, especially the Space Marines.

For such an important meeting, any normal person would know that they shouldn’t disturb them. Who is so bold?

"Let him in," Karga ordered calmly.

Apparently, they had learned about this matter through the communication channel, which made many officers curious about the identity of the visitor.

However, when the door was opened and a man walked into the conference room, the mortal officers in the conference room suddenly fell silent.

He was a mortal wearing golden power armor and a small round mirror on his nose.

There was a large Imperial Sky Eagle painted on his breastplate, and on his left shoulder armor, which was decorated with the Mark of Purity, there was a pattern of a ferocious beast - perhaps this was the prey of one of his operations, such as some alien that he had once exterminated.

"Captain Calgar."

He didn't look at anyone else, but just nodded slightly to the owner of the place.

"Please take a seat, Judge Kliptman."

Karga nodded slightly at him.

"Inquisitor, no wonder..."

Noah had a strange expression on his face. No wonder Carl asked him to come down when he was halfway through his speech. It turned out that Dian was there!

As an alien inquisitor, Kriptman is famous.

In the original history, it was he who discovered the Tyranid invasion and warned Macragge immediately.

Although Noah got there first, Kriptman also warned Macragge and came to support him in person.

He sounds like a good man, and he is indeed a good man to Macragge.

But not necessarily for Noah——

Because as an alien inquisitor, Noah and he are perfect professional counterparts.

If word of his 'collusion' with the aliens reached Kriptman's ears, the Inquisitor would probably not mind giving Noah some trouble.

Although the profession of Rogue Traders will more or less deal with aliens, and the Empire will mostly tolerate this situation, if an Inquisitor wants to punish you, these things will become his excuse to vent, so it is best not to be caught by him.

Karga asked him to sit down, in fact, he was protecting him——

It's not that this can deceive the Inquisitor, it's just a declaration to others that the Ultramarines are in the position of protecting Noah.

To attack him would be to become an enemy of the Ultramarines.

Kliptman sat down next to Calgar with a slightly arrogant look on his face, put his hands on the table, and in front of others, he used his right hand to stroke the rose knot ring on the index finger of his left hand.

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