What Is A Roaming Mid Laner?
Chapter 93
The sound of entering the Summoners Rift sounded. Lin Ran opened his eyes, moved his fingers, and held the mouse.
Longsword + reusable Potion, unless the hero who has a strong early consumption ability chooses Dorans Shield, the rest are all fixed item builds.
After entering YM to play Professional, Lin Ran's hero pool is getting wider and wider.
He is very fast in practicing hero. Pro Player's hero practice is not just to practice skill proficiency, but to make hero adapt to his own and team’s style of play,
Jie and Lin Ran’s style of play are quite compatible. Compared with the prevailing late-stage nucleus, Jie’s laning ability is not bad, and his mid-term roaming ability and assassination ability are also quite strong.
YM relied on Blitzcrank's ability to draw prizes unscrupulously and invaded IGJungle. Yuhuang and tabe were given a lesson by Chris in the background ten minutes ago. Naturally, they would not stay at Jungle and be a naked eye at this time.
They put their defensive eyes in their own Jungle. After seeing the YM group invasion, the child planned to exchange Jungle with Little Tian.
After turning around in IGJungle, I found that there was no one, and Little Tian also found out the other person's thoughts.
"Can you push the line in the early stage? My three groups of wild swipe to 3 will come." Little Tian chattered in the team's voice.
"Yes, yes! Let's kill Tahm Kench!" JKL said quickly, "As long as you control him, he will die!"
Lin Ran didn't care about teammate communication, Yasuo The powerful line pushing ability will limit his roaming. If he wants to roam in this round, he has to give up the huge creep line economy or kill Yasuo.
The skills of both sides are all Flash Ignite. It stands to reason that Yasuo's robbery with Exhaust will be more comfortable to line up, but Rookie obviously does not recognize the counsel, and the Ignite killing intent has been decided.
Lin Ran and Rookie both Lag their second creep on the line to make it arrive later, trying to push the opponent's creep line to the front of their tower.
Lin Ran’s card line is because the first two levels are too weak. If you want to farm, you have to stay under the tower and let the creep line gather and slowly fill it with passiveness.
And Rookie did this because of the hero feature of Yasuo's strong ability to chase and kill across the creep line. As long as the line is controlled, Yasuo can unscrupulously consume opponents.
The two parties acted the same tacitly.
The OB director also understands it very well. Apart from giving the audience a glimpse of the Jungler's opening route at the beginning of the game, the footage was all placed on Mid-Lane at other times.
And the audience saw Jie and Yasuo Lag play the minions, and then they passed the creep line motionless. If the minions around them were still attacking each other, the audience would wonder if OBsystem was stuck.
Jie and Yasuo play Q at the same time when the three melee minions on both sides are still in blood.
Jie’s shuriken is longer. The moment Rookie gave Q [Zhangang Flash], he deliberately went down to Kite and passed the shuriken.
Then the two adjusted Kite and their bodies became stagnant again.
Neither Lin Ran nor Rookie want to push the line to cross the river channel first, because pushing the line not only faces pressure from the opponent Mid Laner, but also may be gank by Jungler.
Both sides have seen through the opponent's mind, but Lin Ran played a vicious trick.
He looked at the remote soldiers with residual blood and threw out his shuriken, and Yasuo's Q [Zhangang Shan] also shot at the same time.
But Lin Ran lost a reverse Q to pay tribute to GodV's outstanding performance in the S5 Global Finals last year.
"Q will be Q crooked?"
"Reverse Q?"
"What do you mean, learn from General Pawn Taunt?"
(Tips: After the end of S5, godV live broadcast and pawn crashed, pawn’s robbery repeatedly used reverse Qtaunt in Mid-Lane to make godv angry enough)
The barrage was in an uproar, and the commentary also Can't understand Lin Ran's intention.
Rookie's Yasuo obviously didn't expect Lin Ran to give up three long-range soldiers and pull the line over.
The three long-range soldiers with residual blood survived for an additional 5 seconds. Their attack caused the creep line to push across the river and converge under the Lin Ran Tower.
Rookie saw that the creep line had been pushed irreversibly, and he simply started to push the line.
Lin Ran will naturally not let the creep line enter the tower. Fortunately, neither of them actively push the line before. At this time, the second wave creep line has been resumed, and it is difficult for Yasuo to deal with the creep line in a short time. .
Rookie is a little anxious. If this wave of creep line cannot be pushed into the tower, his loss will be more than the 3 pawns lost by Lin Ran.
After the robbery rises to Level 3, he will usher in his first wave of strength, and he will definitely step forward to change his blood.
To push the line, Rookie must push the creep line into the Defensive Turret before the Cannon Minion line arrives, and then reset the Cannon Minion line to Mid-Lane.
Yasuo, full of blood, wants to push the line. Jie can't stop it, but Lin Ran has to charge tolls.
The general attack took the 7th soldier and the robbery rose to Level 2. Looking at Yasuo, who was pushing the line E in front of him, ruthless QEA played Thunderlord's Decree.
Lin Ran, who played Thunderlord's Decree, twisted Kite and avoided Rookie's Q.
With the existence of passive shields, Rookie lost less than 200 HP, but finally handled the creep line.
In a hurry, he only made up 10 of the 12 pawns, while Lin Ran relied on Jie’s passiveness to easily make up the tower knife, and got 9 pawns-only the first wave of creep line was missed. Three long-range soldiers.
In other words, Lin Ran used the economic cost of a soldier in exchange for nearly 200HP, which is a small profit for him.
The Cannon Minion line resets the creep line in the center, Lin Ran shrinks behind, a Q eats 3 remnants, and rises to Level 3, ushering in the first wave of the strong line of the robbery. .
He didn't immediately suppress it, but waited for a CD of Thunderlord's Decree decree and then stepped forward to exchange blood with Yasuo. Rookie also gathered up the wind and stepped forward.
Lin Ran originally wanted to use WWEQ to avoid injury when Yasuo was sticking to his face, but Rookie's laning ability was also outrageous and did not give Lin Ran a chance to escape easily.
Originally, Rookie walked straight towards Lin Ran, but he changed the target at the instant Lin Ran used the shadow to shift the position, and used E【Sweeping Blade】 towards the remote soldiers around him.
This side sliding step successfully avoided Lin Ran’s shadow E【Ghost Cut】.
Rookie ran towards Lin Ran again, moved towards him and cast EQ, wanting to use the circular sword energy to hit the flying robbery.
Since Yasuo's E skill has a fixed distance, Lin Ran calculated the distance mentally, then moved towards Yasuo E and threw the shuriken.
He was blown into the air by the gust of wind, but both the shadow and the body's two shurikens hit Rookie.
Rookie didn't dare to be greedy for general attack anymore, otherwise Lin Ran would ping A to trigger Thunderlord's Decree, and this wave of exchanges would suffer a lot.
Two shurikens are exchanged for Yasuo EQ, and both sides lose similar HP.
But Lin Ran is gone, so she can only shrink back and wait for the CD to turn better.
And Little Tian finished eating three groups of wild monsters and rose to Level 3, and went straight to Bottom Lane.
Little Ming Flash hits Tahm Kench with an uppercut and hangs Ignite. Elise in the grass becomes a cocoon and takes control. Everyone fights against the tower and collects the fire. They pay a Heal price to take away the head of the tabe.
And GimGoon of Top Lane has been shrinking behind the creep line since 2 minutes and 30 seconds, and it does not give children a chance to gank.
In terms of resisting pressure, he is professional. GimGoon can even remember the precise time of the enemy Jungle's Level 3 and Level 2 grasps. It all comes from the rich experience of being targeted by the opposite Jungle all the year round.
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