Wizard, I have a game board
Chapter 110 The characteristics of the Great Meteoric Art, one of the differences between the four-r
After a while, Lor finally came back to his senses from his joy.
He checked the remaining divine power crystals in the space ring and found that there were nearly 500,000 grams.
"I don't know how efficient the three-ring absorption of divine power crystals is in improving mental power." Lor thought to himself.
Although the divine power crystals have a high nature and the reduction in the mental power of wizards below the third ring is very small, it still has some reduction.
For example, when he was an apprentice, Lor only used 50 grams of divine power crystals to improve nearly 40 points of mental power.
One gram of divine power crystals can improve 0.75 points of mental power.
When I was in the first ring, I relied on time to grind. I didn't use divine power crystals, so I didn't know the improvement ratio.
When I was in the second ring, one gram of divine power crystals could only improve 0.07 points of mental power.
He took out a 10-gram divine power crystal, closed his eyes, and continued to absorb and nourish his mental power.
It only took him three seconds to absorb the divine power crystal.
"Open the panel." Lor thought to himself.
[Name: Lor Rox
Age: 26
Physique: 6855.7+
Spirit: 10000.2+
Psychic: 100002+
Witchcraft: Great Meteoric Spell (3.9+0.2 ring) (No fourth-ring witchcraft slot, cannot be advanced)
Features: 1: Annihilation, this witchcraft can annihilate the life essence of living beings.
Void Control Spell (3.5+0.4 ring) (No fourth-ring witchcraft slot, cannot be advanced)
Features: 1: Sharing, this witchcraft can unconditionally share 3.9 ring power damage and will not be damaged. The upper limit of this feature sharing increases with the improvement of the witchcraft itself.
Earth Veins (3.0 rings) (can be broken, no fourth-ring sorcery position, cannot be advanced), Levitation (0.9 rings) (can be broken, can be advanced), Sea of Consciousness Microscope (2.9+0.1 rings) (can be broken, can be advanced), Earth Veins Breathing (0.9 rings) (can be broken, can be advanced), High Temperature Amplification (0.9 rings) (can be broken, can be advanced), Gravity (2.9 rings) (can be broken, can be advanced), Flying (2.9 rings) (can be broken, can be advanced)
Meditation Talent: Level 8
Meditation Method: Fire and Earth Meditation (Three-ring Wizard)
Charge Points: 195.2 million]
Originally, his charge points should be more than 170 million, but he has also earned tens of millions of charge points by killing demons in the past few years.
Minus the consumption when he doesn’t want to meditate on weekdays, there are still more than 20 million charge points.
"Has it been reduced by more than three times?" Lor glanced at his mental power. "Not bad. After absorbing the remaining 490,000 grams of divine crystals, my mental power will probably be increased to 20,000."
Then his eyes moved down, and when he saw the column of the Great Meteoric Spell, the corners of his mouth couldn't help but grin, "I finally have a 4.1-ring Great Spell, and it's the kind that can cause damage to fourth-level life forms."
The difference between the third ring and the fourth ring is the difference between heaven and earth.
For example, elemental witchcraft can become an elemental true body.
The origin of the elemental true body is indestructible, that is, immortal, and extremely difficult to kill.
For example, a blood wizard has a blood true body.
The origin of the blood is indestructible and can be restored in an instant.
For example, a fourth-level abyss demon also has similar characteristics.
This kind of rank characteristic makes it extremely difficult for a third-level creature to cause damage to a fourth-level creature. Even if it has a fourth-level attack power, the damage caused is limited.
The fourth-level creatures can only cause a lot of effective damage to the strong people of the same level by integrating their original power into the attack.
However, some extremely special witchcraft characteristics can break the above iron rules.
Such as the "annihilation" characteristic of the Great Meteoric Art.
"Unfortunately, the basic power of the Great Meteoric Art is still too poor now."
After being happy for a while, Lor sighed with some regret, "Those fourth-level creatures, as long as they are not just broken through, can have a basic defense of more than 4.5 rings. I can't even break the defense, so there is no use for annihilation."
Annihilation is good, but the premise is that it can break the defense first.
Even if he has 200 million magic crystals now, the first thing to break the limit must be microscopic witchcraft.
Microscopic witchcraft is related to the exploration of the string worldview and the excavation of the basic runes of space, and it is definitely the highest priority.
After breaking the limit of microscopic witchcraft, other witchcraft that should be advanced should be advanced, and they should be maxed out.
After doing all this, it is uncertain how many charging points will be left.
As for the Great Meteoric Art, the fourth-level demons can't get in anyway, so don't panic.
This is also the reason why Luo Er didn't think of going to those fourth-level demons to practice after becoming a third ring.
Only when the war list is opened and the power of the war artifact is used to bless oneself, can you deal with those fourth-level demons according to the situation.
Although you can't get the divine power crystal from the fourth-level demon, you can get the abyss crystal, which will be equal to the value of the divine power crystal in the future.
Abyss crystals are useless to Luo Er, but they can be exchanged for divine power crystals with blood wizards.
In this era, the ratio of abyss crystals to divine power crystals is actually quite average, about 3 to 1.
3 grams of abyss crystals can be exchanged for 1 gram of divine power crystals.
Only after the abyss wizard system is perfected can it usher in a surge.
"At the beginning, the highest exchange rate of abyss crystals and divine power crystals reached 1 to 100!" Luo Er sighed in his heart.
As for the crystal of divine power, as long as the wizards and gods who believe in it give up practicing, they can condense it with the power of faith, and they can even produce some after killing them.
There are too many gods in other planes, and they are not the specialty of the wizard world, which led to a sharp drop in the price of divine power crystals.
It is not surprising that the simplest system, the belief system, is so popular. The upper limit of this system is actually very high, but the faith wizards have not found a way yet.
Those supreme gods who sit in large civilizations are all high and mighty. As for super-large civilizations, let's not talk about them.
For example, the era of the pan-dimensional development was first started by the supreme gods of large civilizations.
And the abyss demon is just a specialty of the wizard world. It will be gone once you leave. It is not surprising that the price will increase in the future.
"Now the signs of the great era of development should have appeared outside."
Lor sighed, as if a heavy boulder was pressing on his heart. "I need to achieve the fourth ring as quickly as possible, and then open the era of the great plane belonging to wizards as soon as possible. Even if I can kill the fourth-level abyss demon, I can't store abyss crystals."
"In this life, I don't want to surrender humiliatingly as soon as I open the plane and walk out, and let the wizard civilization become a vassal of that large civilization for more than 10,000 years."
Vassal is actually a beautified statement. In essence, the attitude of that large civilization towards wizards can only be described in two words.
Slave!
When he was a player in his previous life, becoming a slave was just a version of the matter.
But now, Lor deeply understands that if the Wizard Alliance falls into that situation again, he will actually become a slave for more than 10,000 years, which Lor cannot accept.
Therefore, he must achieve the fourth ring as soon as possible and catch up with the wave of the early era of great development.
Let the entire wizard civilization develop rapidly in a snowballing way, and finally catch up with those large civilizations.
Until the distant future, try to reach the edge of super-large civilization.
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