Wizards are mighty
Chapter 152 Subordinate Civilization Type
"Tell me about it, I happen to be free recently."
Vic took a sip of tea and said casually.
The so-called large-scale development activities usually refer to the exploration of one or more unexplored world communities.
This kind of exploration involves finding new worlds, developing and utilizing resources, conquering indigenous civilizations, waging war with multiverse civilizations that may exist there, and so on.
Participants will have different divisions of labor, and the corresponding contribution levels will be accumulated in the division of labor.
When the development is completed, the benefits will be divided according to the level of contribution of the participants.
The more work you do, the more you get.
Of course, some gains gained during the exploration belong to the participants themselves.
This is also to compensate those who fought or took risks on the front lines.
After all, if the gains on the front line and the rear are equal, no one would be willing to risk their own interests by going to the front line.
…
In the wizarding civilization, not only wizards can fight against foreign enemies.
Those more powerful affiliated civilizations can also participate.
Even forces under affiliated civilizations can organize such activities.
Such is the case with the Flashing Beacon Chamber of Commerce.
Vic still had some doubts about this large-scale development activity organized by the Chamber of Commerce.
Unlike the pioneering activities organized by the conquering wizards, the pioneering activities of the Chamber of Commerce often involve various risks.
This risk is not in return.
You must know that these activities will be notarized by the collective will of wizards, and there is no problem of profit distribution for wizards.
What Vic is worried about is actually a real security risk.
Compared to wizards who aim to expand their sphere of influence, expand the influence of wizard civilization, conquer other civilizations, or eliminate threats.
Since its birth, the Chamber of Commerce has been pursuing the ultimate benefit.
In the process of exploring the unknown world, if the Chamber of Commerce has great strength, it will never defeat an enemy with only five points.
They will expand the goal of the operation to nine points and seek the maximum profit as quickly as possible.
In other words, the fight was very risky, and the preparations for support and supplies were not sufficient.
Sometimes, they even make some risky moves.
For example, when facing the local multiverse-level civilization, they first put on a harmonious and friendly appearance, and then directly sent people to sneak into the strictly guarded world to find out the local defense distribution and true strength.
After confirming that the plan was feasible, he started the war without any scruples.
Those who sneak in will launch suicide attacks on the core of world rules controlled by the local multiverse civilization to catch the opponent off guard.
As for what to do if you can't beat it later?
Isn't there a wizarding civilization taking care of it?
They are all subordinate civilizations under the wizard civilization, and they want to attack them in turn. Have you ever asked the wizards about their attitude?
No matter how strong the opponent is, even if they repel the intruder, they can only be powerful in that area.
If you really offend the wizarding civilization, even ten lives won't be enough to kill you.
You gain blood when you win, and you lose a little when you lose.
Anyway, the investment cost is not high, so I can afford it.
…
Of course, wizards also know these things, but they just don't bother to care.
First of all, the attitude of the subordinate civilization does not represent the attitude of the wizard civilization.
Secondly, even if you get beaten, so what. If anyone is dissatisfied, you can come and give it a try.
After the Colossus reached its head, everyone became more honest.
However, although the wizards don't care, the tiger skin cannot be given to the subordinate civilizations in vain.
According to the regulations of the Eternal Wizarding Civilization Council.
After subordinate civilizations conquer other worlds, world communities, and even other civilizations, they must pay a high tax to the wizards.
This tax typically accounts for more than half of the final benefit.
And if the subordinate civilization also accepts the subordinate civilization, then the subordinate civilization of this subordinate civilization will also be the subordinate civilization of the wizard civilization.
In addition to turning over resources to their sect master, they also have to give their share to the wizards.
And this only refers to ordinary affiliated civilizations.
If it is a "Garrison Auxiliary Civilization" that specializes in foreign wars and is eligible to purchase large-scale war magic weapons of wizard civilization, the resources it will turn over will be even more.
Of course, correspondingly, they can also get support from wizard civilization in other aspects.
For example, various advanced technologies, infrastructure compensation, etc.
…
There are many specialized affiliated civilizations similar to "Garrison affiliated". After all, the advantages brought by division of labor are obvious.
Such as the "research affiliated civilization" that specializes in assisting wizard civilization in researching rules, power, etc., the "exploration affiliated civilization" that is responsible for collecting resources, the "administrative affiliated civilization" that is responsible for management and coordination, and the "production affiliated civilization" that is responsible for operating various industries. The "cultivation subsidiary civilization" responsible for domesticating slaves and various biological war weapons for wizards, the "service subsidiary civilization" responsible for serving wizards and other subsidiary civilizations, etc.
In total, there are nearly a thousand specializations in different directions.
Many civilizations have even been castrated to a certain extent by wizards and have become unable to exist independently from the wizard civilization circle as a whole.
Under such circumstances, even without the constraints of a contract, there are not as many insurance measures as the wizards take overtly or covertly.
It is also difficult for these subsidiary civilizations to escape the control of wizards.
A civilization without any economic system, without any research and exploration capabilities, without any resource collection system, without any ability to independently develop war weapons, and even with very weak administrative management capabilities.
Even if we fight again, it will be of no use.
Maybe there was not much space just after the victory, but it was directly divided due to insufficient logistics supplies, chaotic rear management, or the weapons were broken and could not be repaired.
…
…
Closer to home, Roland civilization actually belongs to the category of "production-affiliated civilization".
It's just that their degree of specialization is not high enough, and each chamber of commerce is also involved in different directions.
Therefore, there is no problem if the Flashing Lighthouse Chamber of Commerce wants to organize large-scale development.
Of course, in terms of actual operations of war, they should hire many strong men from other civilizations, such as "guard subsidiary civilizations" that specialize in foreign wars.
The strong men in those civilizations are similar to mercenaries, and will provide mercenary war services for other wizard civilizations, affiliated civilizations, and even wizards.
And Wallace Wick's answer was just as Vic thought.
"Yes, this pioneering action is indeed a new attempt made by our chamber of commerce."
"We may be able to get more benefits from development by cooperating with other affiliated civilizations of the wizard civilization to complement each other."
"In fact, in addition to several chambers of commerce in our Roland civilization that participated in this matter, there are also forces from other civilizations, and even the civilization itself."
"Of course, those civilizations are relatively weak civilizations, and the leadership is still in the hands of our chamber of commerce."
Wallace nodded and introduced Vic carefully.
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