World of Warcraft: When Alliance and Horde Characters Swap Roles
A single chapter related to the orc clan and chief (including a setting chapter with a lot of compla
Ahem, someone has caught a cold in the past few days, so I have no motivation to code. After thinking for a long time, I decided to post a single chapter, including some basic information about the orc chiefs and some clans in this universe taken from this book. (By the way, when I set up the tribe, how about one person and one side story?——)
Of course, if the character you write in the future doesn’t match the character here, just come over and slap me in the face~_~ (laughing)
ps: A clan like White Claw will not appear in this chapter.
Clan of Gorgrond
Blackstone Clan: Good at forging and with strict military discipline, it is almost the most powerful and populous clan in Draenor. There are a large number of shamans and powerful warriors who can manipulate the fire element to forge blackstone ore and sophisticated weapons. Most of their clan members are It's gray skin (playing with hammers, burning boilers).
Chief: Blackhand, also known as Blackhand, is an arrogant, power-hungry and good at forging tyrant. The ruthless dictator is also an outstanding tactical genius. He values discipline more than other chiefs, which also makes him in the original plot He has a very high status in both the main timeline and the parallel world.
The Dragonmaw Clan: Good at taming flying dragons, taming flying dragons, and taming flying dragons. Whether they are dragon beasts, real dragons, or beasts named dragons, they can always tame them. (It seems a bit metaphysical, like a rule-based ability. I’m not sure. Let’s take a look.)
Chief: Zuluhid, also called Tired Zuluhid (is he always tired?) is a shaman.
ps: So little information...
Laughing Skull Clan:
A clan formed by a group of lunatics and mental patients. If there was a mental hospital in Draenor, this clan could all compete for the position of director. After all, no one understands mental illness better than them. (I wish I could write about their madness)
They are incompatible with other orcs. Instead of riding wolves, they choose a large bug that looks like a "Zerg" as a mount. They will have tattoos on their bodies and wear skeleton masks on their faces (these are real human heads). oh)
Chief: What are you doing? According to the novel, the chief of these orcs is actually an ogre? I can not accept! (The 6th edition did not mention the relationship between the Laughing Skull Orcs and the Ogres, so the original plot was set as the Ogres joined the tribe during World War II and were appointed to lead the Laughing Skull Clan)
Clan Mok'Nathal:
The half-orc slave clan created by the ogre leader by forcing orc slaves to mate with ogres chose to isolate themselves in Gorgrond after being freed from ogre enslavement.
Maybe they inherited the wisdom of the ogres and the strength of the orcs, or they inherited the wisdom of the orcs and the strength of the ogres (there seems to be something wrong, right?) In short, they succeeded in gaining something that neither the ogres nor the orcs wanted to see. Achievement.
Chief: Leolocs is a half-orc. Perhaps the best decision he ever made was to let his wife give birth to a great hunter who would be famous in the world.
Lexa: Yes, that's right...
Misha: Exactly
The Clan of Frostfire Ridge
Frostwolf Clan: A traditional nomadic clan that is good at domesticating frostwolves and will move with the migration of prey. These orcs live in the icy mountains called Frostfire Ridge. Although they have outstanding combat power, they do not dominate this land. ambition, but instead seeks to coexist harmoniously with it. (Sounds like a pacifist among orcs.)
Chief: Galada, he has three children. He likes to instill in his tribe the idea of mutual help, harmony and friendship between families.
Thunder God Clan: Or call them Thunder King Clan? These orcs place a high value on courage and courage. Unlike the Frostwolf Orcs who also live in Frostfire Ridge, they did not choose to rely on unity and friendship to gain a place for themselves. Instead, they relied on dangerous killing journeys to hone their will. By killing the powerful Gronn and Mara in Frostfire Ridge, Gronn and tame clefthoof cattle and flying dragons to make your clan stronger.
Chieftain: Fenris, son of Galada, changed his surname to Wolf Pulse and earned the title of Iron Wolf for his martial prowess.
Clans of Tanaan Jungle
Bloodring Clan: This clan struggles to survive among the wood elves, primitive thorn beasts, ogres and arakkoa. They are good at jungle warfare and various dark rituals, such as using the magic of blood to strengthen the orcs into giant versions of orcs.
Chief: Kilrogg. Dead Eye. According to the clan tradition, every chief will sacrifice one of his eyeballs to peek into the future of his death. No one knows what Kilrogg saw, but everyone knows, When he came back, he killed his father with his own hands and led the clan out of trouble, defeating many powerful enemies.
(I personally prefer that the secret techniques used by the Blood Ring Clan originate from the Shadow Realm, eyeballs peeking into the future, and blood magic. This flavor is simply too strong)
Clan of the Spiers of Arak
Shattered Hand Clan: These fanatical followers of Kargath were originally inmates who were imprisoned with Kargath in Highmaul. It was not until Kargath's uprising that this group of former slaves formed a new clan - the Shattered Hand. The Hand Clan settled in the Arak Peaks. At the same time, due to their psychological distortion and abnormality, the subsequent followers of the Shattered Hand Clan also had to cut off their own limbs and replace them with weapons.
Chief: Kargath Blade Fist, as a master of the arena, the psychopathic orc chief is not only cruel to himself, but also to his enemies.
Arakkoa, saber-toothed tigers, ogres or any other race, there is only one choice in his arena, either kill 99 enemies or stay alive in the arena.
The clans of Shadowmoon Valley
Shadowmoon Clan: Shadowmoon orcs have a relatively peaceful temperament. They have settled in Shadowmoon Valley all year round. They advocate soul connection, astral bodies and shamanic teachings. They are good at shadow magic, necromancy, shamanic magic and stargazing. In short, except for serious mages, they all know a little bit. One or two.
This chapter is not over, please click on the next page to continue reading!
The shamans in the clan will frequently go to the Throne of Elements to communicate with the elemental spirits in the world of Draenor. They also respect their dead ancestors and summon them to guide them. (Ancestor: You are the one who made me have to work overtime even if I died, right?)
Chief: Ner'zhul, as an elemental succubus (wrong) Ner'zhul does not need to communicate with the elements, nor does he need to work hard to cast spells. As soon as he opens his mouth, various elements rush to respond, and therefore he is a well-deserved shaman. of elders. (No CD, are you afraid of the shaman who doesn’t read the article?)
The clan of the only true god in Nagrand (laughs)
Warsong Clan (youth version of the tribe): The Warsong Clan may not be the most powerful among the clans, but it is definitely the most warlike. Under the prestige of their young chief Grommash, the Warsong Clan has attracted a large number of orcs to join its clan. The wolf cavalry of this clan have mobile and flexible combat capabilities. They used guerrilla tactics to raid the ogre settlements scattered throughout Nagrand. They eventually disintegrated the local power of Highmaul and seized a large area of territory. Therefore, it also allowed Ge Romash has become famous, and recently they have gained the allegiance of the Burning Blade Orcs of Harvalor. At the same time, due to their close relationship with the draenei, this clan can always get some minor help from the draenei as quickly as possible. , maybe they will become allies in the end?
At the same time, according to an unnamed shaman named Bright Moon with Me, they seemed to be planning a new round of military operations against the high walls of Highmaul.
Chief: Grommash, a young and majestic orc warrior. He and his legendary battle ax Gorehowl added a lot of glory to the name Hellscream. Under the instigation of his shaman advisor Nelgo, This chief seems to have a lot more ambitions. Maybe his reputation will not stop at Draenor? Here is pity for those peoples who will be attacked by the wolf cavalry.
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