Pinnacle player

Chapter 240 Changes brought about by the guild residence

Chapter 240 Changes brought about by the guild residence

Among the Lingqiongge players that the uneducated master knew, there were 4 players who were poached by other guilds before the battle and were shaken, but after the battle of Sardinia, they completely changed their minds and chose to stay. In Lingqiong Pavilion.

This is not only because of being able to obtain actual benefits, but also because of Yun Xiaohan's outstanding command performance in the battle.

They all tried to command in the progress of their own battles. Only with personal experience can they be compared, understand the difficulty better, and understand their level of command ability better.

Those who feel that they don't have the talent to command feel that they are always under the command of others anyway, so it's better to follow Yun Xiaohan to get more benefits.And those who feel that they are very talented want to follow Yun Yanhan to see more and learn a lot.

In this mentality, after the Battle of Sardinia, although the Lingqiong Pavilion was poached on a large scale, there were only a few players who chose to leave.

If the success of the battle only stabilized people's hearts, then the acquisition of the first guild resident in the game gave all members of Lingqiong Pavilion a shot in the arm.

Although most players can't get direct benefits from the territory for the time being, the convenience that territory construction can bring is obvious. The members of Lingqiong Pavilion are all high-end players, and they will check the relevant information of the territory by themselves, even if they don't. There is also a lot of knowledge about Yun Xiaohan, managers, and many guild players who spontaneously popularized the territory.

Moreover, Yun Xiaohan's generous capital investment in the territory, as well as the establishment of many business relationships in the territory, his actions and contributions are all seen and remembered by members of the Lingqiong Pavilion.

You should know that any development of the guild residence is closely related to the interests of all guild members.

First of all, after the construction of various collection buildings, players can go to these buildings to work, use these buildings to greatly improve the collection efficiency, and only need to turn in half of the collection harvest after the end.

In the collection area provided by the territory, the resources that can be collected are denser and of higher quality, which is much easier than the wild collection that players need to search around and rely on luck.

Gathering can be done not only by merchant players, but also by players of all professions. They only need to learn relevant skills. Of course, the relevant skill slots that need to be consumed will definitely not be too small.

For example, in mining, in addition to learning mining, you also need to learn a series of skills such as vein identification, ore refining, and digging skills.So an ordinary player usually only learns one type of collection skill or production skill.Only relatively professional lifestyle players will learn multiple categories of collection or production skills.

The player's skill slots are limited, and spending too many slots to learn life-related skills will obviously affect personal combat power.

Secondly, after the commercial building is built, players can go to the store to buy medicines, food, furniture and other commodities, or to perform services such as enchanting, repairing, inlaying, and transformation. Just temporarily store the equipment in the store, and the store owner can After processing, the ownership of the item will not change, and the player can retrieve it freely after the storage time ends or the service is completed.

The tax rate of guild residences is much lower than that of NPC cities, and the prices of goods and services will naturally be lowered accordingly. Players don't have to bother to shout and find merchants to trade face-to-face, and they can choose their favorite products at any time.

Thirdly, many service buildings in the territory, such as hotels and churches, can provide players with a lot of paid services, and the fees are lower than that of NPC cities.

The last is the trade route. The trade route of the territory can only be run by the players of the resident guild and the NPCs who have established a trade relationship. This exclusive trade route will naturally bring more business benefits to players than most players can run. The route is much larger.

Moreover, after the establishment of a trade relationship, many Sardinian territories that could not be run in the past can now be run away. This is a great boon for merchant runners. Although running a merchant is troublesome, time-consuming and long, it is still very challenging The intelligence level of the player, but the profit level is also the highest.

If there is anything unacceptable, it is that the skill system of business skills is too large, and it needs to consume too many skill slots, which is not suitable for combat players to learn.

For example, just negotiating prices requires learning multiple skills: accounting, eloquence, bargaining, and so on.And all kinds of regular commodities also have corresponding trading skills, such as barley trading, fruit trading, cotton trading, etc. These skills determine the number of regular commodities that players can buy at one time. Only a small amount of goods can be bought, so it is difficult for players who run merchants to make money.

Of course, it is still early in the game. Players’ ships are very small, and the cargo hold is naturally not large. A small amount of goods is enough to fill the cargo hold, and it often exceeds greatly. However, for some commodities with particularly high profit margins and little local production In terms of trading, trading skills are very important.

Buying and selling skills are not the most troublesome thing, but language skills are even more troublesome. The language of NPCs in different regions is different. If the language is different, it is impossible to trade. All merchant players often need to learn language skills.

But fortunately, "Choice" still provides certain conveniences. Commodity trading skills and language skills can be shared by the team, which means that as long as one player in the team has such skills, other players in the team can enjoy them. The effect of this skill is only weakened. For example, the trading skill provided is level 5, and other players can only enjoy the effect of level 3.

In addition, some personal skills cannot be shared, such as the skill of negotiating prices.

Therefore, it often happens that multiple businessmen team up to run a business, or a professional businessman leads a combat professional player to run a business.

In fact, in the middle and late stages of the game, it is normal for those very powerful super-big merchants to sell and run business positions. After all, running business makes the most money, but it is very time-consuming. Now there are no high-profit business routes running around. 3. 4 hours is not enough, and it will take longer in the future.

It can be said that the trade route that Yun Xiaohan uses his personal connections to develop for the territory is the biggest advantage of Ajaccio Village, and it is also a link that brings the greatest benefits to the guild members.

The uneducated master was also taken by the merchant players in the club to run a business, and it took only 3 hours to earn 6 gold commercial coins. Players can only exchange 15 silver at a ratio of 1:40.

But the uneducated master considers that he has learned an [accounting] skill, and the boat is not big. It is still a period of 0 drop rate and 0 experience during the March 40th period. The 40 silver is completely extra income. There is already a lot of silver.

(End of this chapter)

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