Rebirth of the big era of online games

Chapter 140 The game world needs wasteland

Chapter 140 The game world needs wasteland

Land reclamation in the game, of course, has a price, that is, the players died in various ways.

The so-called game experience is based on the bones of the pioneers.

This is a lot like taking a driver's license test. Every time the driving test is reformed or the test location is changed, the first three batches of test takers are all cannon fodder, and then they re-discover various rules, experiences, and new points. The descendants of the tree enjoy the shade.

These more than 100 masters from all walks of life who have advanced to the world of comprehension, in the world of martial arts, they are existences at the level of martial arts masters, but in the world of comprehension, they can only be regarded as cannon fodder.

Fortunately, Fang Jie is still humane. Players who die in the cultivation world will not lose their skill level in the martial arts world. Otherwise, these cannon fodder will have to go back to the martial arts world to practice.

But in fact, almost everyone returned to the world of martial arts to level up in the end.

Because the blow was too great, he realized his shame and was brave. He planned to go back to the world of martial arts to practice all the martial arts to the full, and then come to the world of self-cultivation.

In the world of comprehension, the basic attributes are still the four items of "root bone", "arm strength", "body skills", and "savvy". The difference from the world of martial arts is that these four basic attributes determine the spiritual power and aura of the player character. Blood value, attack power and crit rate, dodge rate and parry rate, learning efficiency and production efficiency.

In addition, every 10 levels of martial arts in the world of martial arts will be automatically converted into the attribute of "1x power coefficient" of the corresponding category.

For example, super internal skills such as Jiuyang Shengong have a power coefficient of 5.0, and when they reach level 500, they will be automatically converted to 50 points of root bone x 5.0 in the cultivation world, a total of 250 points of root bone, corresponding to 25000 points of blood value.

Therefore, the more martial arts skills you learn in the martial arts world and the higher your level, the more survivable you will be in the world of comprehension.

From a certain point of view, the world of martial arts is the postnatal body training state in the realm of comprehension. The better the body training foundation is, the easier it will be to get twice the result with half the effort when entering the Qi training state.

Therefore, many players return to the world of martial arts, not because they feel that the world of comprehension is too boring, but because they come back to lay a solid foundation.

Before that, they rushed to level up in a hurry, hoping to break through the barriers earlier and meet the requirements of entering the world of comprehension. As a result, they did not learn a lot of martial arts, especially those sacrificed rubbish martial arts, and they didn't bother to go back to learn them.

Only now did players discover that trash martial arts in the world of martial arts are also very useful. Even if the power coefficient is only 1 point, if you practice it to the full level of 1000, you will still have 100 points of basic attributes.

The so-called flies are also meat, and the accumulation of less will make more, and quantitative changes will become qualitative changes. Otherwise, if you go to the world of cultivation now, you can only stare blankly.

Of course, not all tasks in the world of comprehension are impossible. For example, the most basic elixir planting can be done, but the production efficiency is very low.

The whole process is simply like this: first find the family steward to spend game coins to buy spirit hoes, spirit medicine seeds, rent spirit fields, and then plant seeds in the spirit fields. Tian's aura, or buy Lingshi and attach it to Lingtian's formation to automatically replenish.

After the elixir is mature, it can be harvested. While gaining a certain potential to improve the skill level, the elixir can be sold as a living material, or you can learn alchemy skills to refine the elixir in the cultivation world. Submit recycling tasks.

But spirit stones are rare in the small place of "Worry-Free Country". Only primary spirit stones are sold, and each piece costs 100 taels of gold, which can support automatic irrigation for 10 days of game time, which is equivalent to 8 hours in reality.

In other words, if you are lazy and save trouble, you will have to spend 300 taels of gold a day just for Lingshi.

This is obviously not cost-effective.

The best way is to practice self-cultivation skills to improve aura, but the elementary self-cultivation skills provided by the family are all rubbish, and the bonus in terms of spiritual power is not high, and if you want to get intermediate and advanced self-cultivation skills, you must have "Family Contribution Points", but this thing is directly linked to the family mission...

In short, this is an endless loop. If you want to reach the sky in one step, it is impossible to have infinite irrigation like the protagonist in the cultivation novel.

This is just the cost of spirit stones. Spirit hoes have a durability of 1000/1000, and the price is also 100 taels of gold. Once the hoe goes down, 10 taels of silver will be gone. This is also a huge expense.

The reason why Fang Jie suggested waiting for more players to go in together is because these things can be manufactured by life players with their refining skills. After there are more players, the life manufacturing system will be established, and the cost can be greatly reduced.

If you only buy production props through the system, although there are profits, they are very small, and the efficiency is extremely low.

In short, this is the case with map land reclamation, and it is impossible to play without fewer people. This also forces everyone to return to the martial arts world to continue leveling, and wait for more players to break through the level barrier before gradually opening up wasteland in the cultivation world.

After the first batch of players who first explored the world of comprehension returned to the world of martial arts, there was a heated discussion in the game.

Many people shared their own experience, or shared their various ways of death, so other players who hadn't had the chance to enter the world of comprehension froze, feeling that the game had something to look forward to.

Looking at the first batch of players who entered the cultivation world, the other players were originally unhappy, feeling that they were lagging behind. No matter how hard they tried in this life, it was impossible to surpass these masters, and some even had abandonment. Pit idea.

But now I have changed my mind. It turns out that the cultivation world is so perverted, so what about the martial arts masters, and they are not like weak chickens when they go there. Looking at it this way, the gap between everyone is actually not that big, and they are basically on the same starting line.

For example, some players think that as long as they meet the qualifications to enter the world of comprehension, they will try their best to open up wasteland in it. The world of comprehension is a very fair environment for all players, and it is also a good opportunity for latecomers. After the game experience routine comes out, it may not be impossible to overtake in a curve.

There are also some neutral Buddhist players who are not very good at PK and just play the game as a stand-alone, and they also think this is a good thing for them.

Before they played MUD purely for fun, but the gameplay was not very friendly to them. Now that they heard that there are no life players in the cultivation world, they can’t play at all. Choose for yourself.

In this regard, the combat system players, especially the top [-] masters in the whole server, also strongly supported and encouraged them, and even reduced the PK activities, and began to help other players step up their leveling and break through the barriers.

Because they have already realized why Master Tianshen said to "huddle together for warmth", only when most players enter the world of comprehension and establish a production and living system can they survive in the world of comprehension.

For this game update and upgrade, the world map of comprehension is open, and the difficulty of the game has been greatly increased. While all players are discussing it, they also expressed their support.

Expert players are very passionate and have a lot of experience in the game. This level of difficulty can't scare them at all. Rookie players feel that this slows down the leveling speed of the experts and gives them a chance to catch up.

In particular, the world of comprehension is actually equivalent to a new game. The various materials, props, skills, and descriptions in it are simply unheard of or seen.
Playing two different game versions in the same game is definitely a big profit!
Contrary to the excitement of the players, as a game developer and operator, Fang Jie realized that there are still too few players in MUD games. With such a small number of players, they may not be able to support the huge worldview of the entire cultivation world. In the future, it will have to be developed into Graphical online games will do.

But before that, let's get "Placement and Cultivation" on 51wan first...

(End of this chapter)

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