Rebirth of the big era of online games
Chapter 141 "Place Cultivation"
Chapter 141 "Place Cultivation"
The "Idle" type of game, in essence, is to exchange time for experience, potential, game currency, levels, etc. The pleasure comes from continuous accumulation, while the interactivity and pretense are much worse.
But it doesn't matter, isn't this linked with the 51wan membership level? With the existence of forums and chat rooms, interactivity and pretense can be satisfied to a certain extent, and it is also suitable for novice players and migrant workers to hang up.
Speaking of the 51wan interactive community, since it merged with Tencent for more than a month and nearly two months ago, the number of registered users has exceeded 2 million, and the number of real-time online users has exceeded 200. It has become the largest interactive community in China.
Correspondingly, as many people hang on it, there are as many people hanging on QQ, and the users of the two are almost overlapping.
Because Tencent has also upgraded QQ, opened the level system, and also connected with the 51wan community. Its QQ level is equal to the 51wan membership level. If you hang up QQ and chat on QQ, you can also get different amounts of membership experience.
Is this considered selling now?
Ah this...
Isn't Tencent always like this?No fuss...
Originally, Tencent's management also hoped to merge 51ka into it, but Fang Jie refused.
Just kidding, how can a hen like 51ka that can lay eggs be given to Tencent?
Even if it is left-handed and right-handed, different business areas must be separated if they should be separated.
Strictly speaking, 51wan is not an online game in the true sense. Because it has strong interactivity and is close to the nature of QQ communication business, it was put in the Tencent business group, and it can be converted into a QQ zone in the future.
But the nature of 51 cards is completely different, which belongs to the nature of B2C e-commerce.
And in the long run, it is very unwise to put all your eggs in one basket.
Before the rebirth, the country was fighting against the Internet monopoly. If the whole family was covered by the Tencent family, as much as they eat today, they will have to spit out in the future, and Fang Jie will be the one who will suffer at that time.
Therefore, it is wise to disperse investment, spread management, spread the net widely, and become king slowly, but a single spark can start a prairie fire.
In the terms of the novel genre of later generations, this is the steady behind-the-scenes flow.
After all, the reality is not as big as in the novel, pretending to be big, but it will be struck by lightning. For example, the father of Ma in future generations understands?
Moreover, based on 51ka's current revenue, if Tencent merges with 51ka, how should the valuation be calculated?
At the beginning when 51wan was merged, Tencent had already taken advantage of it. This kind of advantage is enough to take advantage of once. It is really because Fang Jie has no time for operation and maintenance, and the business scope of QQ is highly overlapped. It is better to burn money separately than to burn together .
But 51ka basically does not require any maintenance, and the data exchange is just a few times when members log in and recharge. A few servers are enough to support daily traffic, and they are laying eggs every day. Of course, they cannot be given to others cheaply.
Now 51ka does not belong to Tencent, but it is not without bringing profits to Tencent. As the largest traffic channel provider, Tencent enjoys the treatment of 51ka as a first-level distributor.
Anyone who jumps into the 51ka website from the QQ and 51wan interface to recharge, has a dealer sales commission. Although the commission ratio is not high, and the membership discount is deducted, it cannot stand the large user base, high traffic, and small profits. There can also be hundreds of thousands of revenue per month.
As for the good thing like getting a half discount for the full membership level... it's just painting cakes to satisfy one's hunger.
There is no need for an actuary, and any junior high school student can calculate an impossible result. Even if the 51wan community adds 1 more idle games, and further adds various membership functions to increase experience, ordinary people can rise to 200 in their lifetime. If you enjoy a [-]% discount at the first level, you can be regarded as the eternal liver emperor.
Of course, some people joked that this account can be passed on from one generation to the next...
It is estimated that 51wan may not still exist at that time, and Fang Jie may have passed away at that time, so how can he manage so much, maybe just a plague or a war will reshuffle the world pattern. It is necessary to be unfounded.
Besides, if it is higher than the cost, for example, the mobile phone recharge card sales business is taken back by China Telecom, and the profit is only 5 cents, then it will not make money or simply remove the product, and then only sell the game card made by itself, and the profit from the difference As I said, there is nothing to worry about.
By the way, the copyright of 51wan's game modules is in Fang Jie's own hands.
This was clearly stipulated in the agreement when we invested in Tencent.
The copyrights of the "Placement" series and "Happy Farm" series belong to Fang Jie. Although he only charged a symbolic copyright fee of 1 yuan and did not receive a sales commission, without his consent and permission, Tencent could not Make modifications and follow-up development, let alone "reference".
Of course, with Tencent's consistent urgency, it is not impossible to insist on doing so.
But the problem is, they don't have the guts to learn from the game copyright of their own big boss.
They just plan to set up a separate game development department, intending to develop some idle games to further increase user stickiness.
But Tencent's idle game is still in the planning. As the chief game officer, Fang Jie provided a "Idle Comprehension" game development plan.
The copyright of the game is still his, and the copyright fee is still only 1 yuan, without any sales commission, but the condition is that Tencent's game development department will help him make the game for free.
In fact, it is not considered a condition. The big boss has spoken, and the people below have to rush over to do things, not to mention that this matter is indeed beneficial to the company's development. The management will naturally not refuse things that are mutually beneficial and win-win. .
The game planning of "Idle Comprehension" is much simpler than the MUD version of the comprehension game, which can be regarded as a castrated version.
Just like the "EVE" mobile game, compared with the end game, too many gameplays have been castrated, it is almost a brainless game, just to keep novice players, but even so, many novice players are still persuaded to leave... …
This……
Fang Jie didn't know what to say, but he could only say that persuading them to quit is a good thing. The mobile game "EVE" is really not fun, it's too low-tech, making money in the game is really easy, just like picking up money. If players don't restrict trading, A super gamer like him can really crash the game.
All in all, a waste of time...
In order to learn such a lesson, Fang Jie purposely further castrated "Placing Cultivation", turning it into a pure idle game.
Those game tasks that are extremely difficult and require many conditions can be done without thinking. In the idle version of the comprehension world, all game coins and game props can be easily obtained as long as you have time to hang up, but trading is prohibited.
No prohibition, 51wan is different from MUD games. Members can register unlimitedly, and there is no IP restriction. In case the studio opens unlimited trumpets and hangs up to brush props, a 51wan membership number can be upgraded to a high-level soon, and then sold through buying and selling Point cards to earn the price difference, not to mention that the game is extremely destructive, and it will also greatly increase the burden and cost of the server.
So strictly speaking, "Idle Cultivation" and "Idle Jianghu" are two old-age casual games. Although they are playable, they cannot be compared with end games.
At least, Fang Jie didn't regard these two idle games as games, and threw them to Tencent just to enrich the community game modules and increase user stickiness.
Youdao is Yanque Yanzhi's ambition. His ideal game is not even a 2D or 3D game. His ultimate goal is to make a virtual reality online game!
(End of this chapter)
The "Idle" type of game, in essence, is to exchange time for experience, potential, game currency, levels, etc. The pleasure comes from continuous accumulation, while the interactivity and pretense are much worse.
But it doesn't matter, isn't this linked with the 51wan membership level? With the existence of forums and chat rooms, interactivity and pretense can be satisfied to a certain extent, and it is also suitable for novice players and migrant workers to hang up.
Speaking of the 51wan interactive community, since it merged with Tencent for more than a month and nearly two months ago, the number of registered users has exceeded 2 million, and the number of real-time online users has exceeded 200. It has become the largest interactive community in China.
Correspondingly, as many people hang on it, there are as many people hanging on QQ, and the users of the two are almost overlapping.
Because Tencent has also upgraded QQ, opened the level system, and also connected with the 51wan community. Its QQ level is equal to the 51wan membership level. If you hang up QQ and chat on QQ, you can also get different amounts of membership experience.
Is this considered selling now?
Ah this...
Isn't Tencent always like this?No fuss...
Originally, Tencent's management also hoped to merge 51ka into it, but Fang Jie refused.
Just kidding, how can a hen like 51ka that can lay eggs be given to Tencent?
Even if it is left-handed and right-handed, different business areas must be separated if they should be separated.
Strictly speaking, 51wan is not an online game in the true sense. Because it has strong interactivity and is close to the nature of QQ communication business, it was put in the Tencent business group, and it can be converted into a QQ zone in the future.
But the nature of 51 cards is completely different, which belongs to the nature of B2C e-commerce.
And in the long run, it is very unwise to put all your eggs in one basket.
Before the rebirth, the country was fighting against the Internet monopoly. If the whole family was covered by the Tencent family, as much as they eat today, they will have to spit out in the future, and Fang Jie will be the one who will suffer at that time.
Therefore, it is wise to disperse investment, spread management, spread the net widely, and become king slowly, but a single spark can start a prairie fire.
In the terms of the novel genre of later generations, this is the steady behind-the-scenes flow.
After all, the reality is not as big as in the novel, pretending to be big, but it will be struck by lightning. For example, the father of Ma in future generations understands?
Moreover, based on 51ka's current revenue, if Tencent merges with 51ka, how should the valuation be calculated?
At the beginning when 51wan was merged, Tencent had already taken advantage of it. This kind of advantage is enough to take advantage of once. It is really because Fang Jie has no time for operation and maintenance, and the business scope of QQ is highly overlapped. It is better to burn money separately than to burn together .
But 51ka basically does not require any maintenance, and the data exchange is just a few times when members log in and recharge. A few servers are enough to support daily traffic, and they are laying eggs every day. Of course, they cannot be given to others cheaply.
Now 51ka does not belong to Tencent, but it is not without bringing profits to Tencent. As the largest traffic channel provider, Tencent enjoys the treatment of 51ka as a first-level distributor.
Anyone who jumps into the 51ka website from the QQ and 51wan interface to recharge, has a dealer sales commission. Although the commission ratio is not high, and the membership discount is deducted, it cannot stand the large user base, high traffic, and small profits. There can also be hundreds of thousands of revenue per month.
As for the good thing like getting a half discount for the full membership level... it's just painting cakes to satisfy one's hunger.
There is no need for an actuary, and any junior high school student can calculate an impossible result. Even if the 51wan community adds 1 more idle games, and further adds various membership functions to increase experience, ordinary people can rise to 200 in their lifetime. If you enjoy a [-]% discount at the first level, you can be regarded as the eternal liver emperor.
Of course, some people joked that this account can be passed on from one generation to the next...
It is estimated that 51wan may not still exist at that time, and Fang Jie may have passed away at that time, so how can he manage so much, maybe just a plague or a war will reshuffle the world pattern. It is necessary to be unfounded.
Besides, if it is higher than the cost, for example, the mobile phone recharge card sales business is taken back by China Telecom, and the profit is only 5 cents, then it will not make money or simply remove the product, and then only sell the game card made by itself, and the profit from the difference As I said, there is nothing to worry about.
By the way, the copyright of 51wan's game modules is in Fang Jie's own hands.
This was clearly stipulated in the agreement when we invested in Tencent.
The copyrights of the "Placement" series and "Happy Farm" series belong to Fang Jie. Although he only charged a symbolic copyright fee of 1 yuan and did not receive a sales commission, without his consent and permission, Tencent could not Make modifications and follow-up development, let alone "reference".
Of course, with Tencent's consistent urgency, it is not impossible to insist on doing so.
But the problem is, they don't have the guts to learn from the game copyright of their own big boss.
They just plan to set up a separate game development department, intending to develop some idle games to further increase user stickiness.
But Tencent's idle game is still in the planning. As the chief game officer, Fang Jie provided a "Idle Comprehension" game development plan.
The copyright of the game is still his, and the copyright fee is still only 1 yuan, without any sales commission, but the condition is that Tencent's game development department will help him make the game for free.
In fact, it is not considered a condition. The big boss has spoken, and the people below have to rush over to do things, not to mention that this matter is indeed beneficial to the company's development. The management will naturally not refuse things that are mutually beneficial and win-win. .
The game planning of "Idle Comprehension" is much simpler than the MUD version of the comprehension game, which can be regarded as a castrated version.
Just like the "EVE" mobile game, compared with the end game, too many gameplays have been castrated, it is almost a brainless game, just to keep novice players, but even so, many novice players are still persuaded to leave... …
This……
Fang Jie didn't know what to say, but he could only say that persuading them to quit is a good thing. The mobile game "EVE" is really not fun, it's too low-tech, making money in the game is really easy, just like picking up money. If players don't restrict trading, A super gamer like him can really crash the game.
All in all, a waste of time...
In order to learn such a lesson, Fang Jie purposely further castrated "Placing Cultivation", turning it into a pure idle game.
Those game tasks that are extremely difficult and require many conditions can be done without thinking. In the idle version of the comprehension world, all game coins and game props can be easily obtained as long as you have time to hang up, but trading is prohibited.
No prohibition, 51wan is different from MUD games. Members can register unlimitedly, and there is no IP restriction. In case the studio opens unlimited trumpets and hangs up to brush props, a 51wan membership number can be upgraded to a high-level soon, and then sold through buying and selling Point cards to earn the price difference, not to mention that the game is extremely destructive, and it will also greatly increase the burden and cost of the server.
So strictly speaking, "Idle Cultivation" and "Idle Jianghu" are two old-age casual games. Although they are playable, they cannot be compared with end games.
At least, Fang Jie didn't regard these two idle games as games, and threw them to Tencent just to enrich the community game modules and increase user stickiness.
Youdao is Yanque Yanzhi's ambition. His ideal game is not even a 2D or 3D game. His ultimate goal is to make a virtual reality online game!
(End of this chapter)
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