Rebirth of the big era of online games

Chapter 194 "Kimchi Assist 1.0"

Chapter 194 "Kimchi Assist 1.0"

(First order 1100 plus more)

The player's attitude towards game cheats is not only abhorrent, but also in line with the law of true fragrance.

For game manufacturers, that is really a deadly thing. Compared with it, game studios are nothing.

But generally speaking, game studios and cheats complement each other, because a master who makes game cheats must also be a game master. He not only understands the game program structure, but also has a deep understanding of the gameplay, or what the needs of the players are.

Therefore, cheat makers generally have their own game studios. Unless the game studio is no longer making money, they will start selling cheats. Otherwise, wouldn’t it be nice to make a fortune in silence?
After all, using cheats to spoil the game is tantamount to cutting off one's own financial resources, and drinking poison to quench thirst will only be operated when it is unprofitable.

Of course, there are many cases where competitors are doing things. The specific inside story is complicated, so let’s not mention it for now.

At this moment, not to mention domestic, there is no such concept of "plug-in" in foreign countries, let alone the "assistant" who has changed a vest in later generations.

Fang Jie decided to take out the vest of "Game Assistant" in advance and use it.

Game assistance, of course, is to assist everyone in the game. After all, Korean online games have always been of the nature of kimchi.

Not to mention anything else, just say that after "Paradise I" is upgraded to level 45, it is not bad to be able to gain 20% experience in one day, and after reaching level 50, the experience bar will increase by 2% every day. Such a boring and long leveling process, It is necessary for us to help!

Making game aids is not as easy and simple as described in previous online game novels. There is a lot of preparatory work to be done. Understanding the game is one aspect, and reading and analyzing the game client program is another aspect. The key is to prepare some necessary tool.

This means that if you want to do good work, you must first sharpen your tools.

Generally speaking, there are three main tools: CE, OD, PE.

CE, in layman's terms, is a game modifier.

The vast number of single-player players should be very familiar with this thing. When playing single-player, if you really can’t pass the level or want to pass the level without thinking, you can install a game modifier, find the game memory address by continuously modifying the game value, and then modify or lock it.

For example, "Beach Landing 2000" can be changed to unlimited ammunition, or blood lock, and you can pass the level with your eyes closed.

But in online games, it is impossible to modify the game value, or even if it is modified locally, some key data will not be approved after being transmitted to the game server, and in the end it is equal to no modification.

Otherwise, if it is easy to modify the value like a stand-alone game, and the player's level is instantly full, it can only show that the game operator is an idiot, and the technology has not passed the level.

The reason why Fang Jie wanted to get a CE game modifier was not to modify the game, but just to read the hexadecimal memory address of the relevant values ​​of the game client, that is, the base address.

Any data in the game exists in the memory, whether it is blood, blue, level, monster name, map name, as long as it is data, it is all in the memory, and as long as the memory address is read, the blood will be displayed.

In fact, to put it bluntly, the data displayed by the game client is also displayed by reading the data in the memory, and the role of CE is to find these memory addresses!

Knowing the memory addresses of these corresponding attributes, you can realize various auxiliary functions, such as finding the memory address of the blood bar value and the red bottle, then you can use the program to make simple logical judgments.

That is, if the read blood bar memory value is reduced to a certain value or ratio, then read the memory address of the red bottle and use it once, or simulate the keyboard and mouse to use the red bottle in the 1st space of the shortcut tool bar, Form an automatic blood return mechanism.

Although this is roughly the principle, with the improvement of anti-cheat technology, it is basically impossible for those online games in later generations to obtain the memory address so easily. Game developers generally encrypt the memory address.

So OD, that is, decompilation software, has to be used, which can decompile the encrypted memory address, and find the offset of the memory address through comparative analysis, so as to lock the real base address.

Of course, the role of OD is far more than that. This thing is the favorite of reverse circles in the industry. It doesn’t matter if you don’t mention all kinds of cracking software.

As for PE, it is packet program software, such as the well-known WPE, its function is to intercept, analyze, and deceive server packet data to achieve some ulterior purposes, but if it only implements some simple auxiliary functions, such as automatic blood recovery and blue recovery Yes, this thing is not available yet.

In fact, OD is not available for the time being, because the online game at the moment...

Emmmmm...

It can almost be said that there is no defense against external hacking. The program encryption has not yet reached that point. In the previous life, after the "Legend" package bug, the game developers began to pay attention to this problem, and strictly guarded the client program, but it was still nothing. For birds.

And the current "Paradise I", let alone.

Using the philosophy of spears and shields to describe it, there is no shield in the world that cannot be pierced. As long as it is profitable, the spears will pierce all kinds of shields full of holes, and Fang Jie should be regarded as the most powerful shield at the moment. The sharp spear.

It is much easier to just use CE to analyze the game data memory, track it, and make some simple auxiliary programs.

Well, it's only relatively easy.

This process requires repeated tests and data analysis to judge the hexadecimal memory code, and then use some function instructions, such as mouse_event, keydb_event for program simulation of mouse and keyboard operations, and Findwindow. Function call for the process window.

In other words, in addition to memory address analysis, it is equivalent to developing a "button wizard" by myself.

For this reason, Fang Jie also considered whether to package this subsidiary product and make a separate "button wizard", but after thinking about it, he decided to forget it. It is too low and does not make money, so there is no need to do it.

In short, cheating is easier said than done, even if it is only a small function such as returning mana and blood, it will take a lot of time and energy.

But then again, the so-called first-time birth and second-time familiarity, in this process, other memory addresses are also analyzed incidentally, such as various attributes, BUFF status, skills, backpack bar, shortcut bar, commonly used game props, various memory addresses, etc. Game-like monsters, maps... and more.

With these memory addresses, a solid foundation has been laid for the further development of more powerful assistants in the future.

On the night of the last day of the National Day holiday, Fang Jie, who had been struggling with the extremely crude "Kimchi Assistant 1.0" for a week, finally came up with it and launched it.

Its functional module only has one "combat protection", that is, automatic blood recovery and mana recovery, different potions can be selected, and the proportion of blood bars can be set by yourself. When it is reduced to a certain proportion, the city return scroll can be automatically used to achieve the protection effect.

Although this is only a small function, its significance is great, and its practical effect is not small.

The game studio suddenly became boiling, and voices of "Boss is awesome" and "Boss is long live" can be heard endlessly.

(End of this chapter)

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