Rebirth of the big era of online games

Chapter 301 "Legend", online!

Chapter 301 "Legend", online!

July 2001, 10, 1:10 am.

"Legend", online.

This time there is no fried suit.

It is impossible to make the same mistake a second time. The five major IDC data centers in the country have been completed. They are not afraid of bombing servers at all, but they are afraid of not enough people.

At this moment, the background data shows that the highest peak is 150 million people!

Then all 150 million people successfully entered the game.

And then……

The game server exploded.

Last time in "Wulin" the login server crashed, this time it was the game server crashing.

In fact, it's not that it's hung up, but that there is a serious freeze situation, and there is a weird situation where you have to freeze for several seconds after running a step.

150 million people, do the math and know that the optimized server can accommodate 5000 players at the peak, and at least 300 sets of servers are needed.

This is not a problem, even if you get 1000 sets of servers, it's not a problem, it's not bad for money!

But Fang Jie can't open 300 game servers in an instant on the first day of the game's server launch, right?
This kind of thing can only be done by free games that collect money in the later generations. People can merge servers after a month, and "Legend" is obviously not suitable for this.

And among the 150 million people, there must be many passers-by as before, and it is a great waste of resources to get 300 sets of servers at once.

For this, Fang Jie already had countermeasures.

In fact, it is not a countermeasure, but the previous "Legend" did it like this.

Once the game character reaches level 7, he needs to recharge the point card or monthly card, otherwise he will be kicked offline forcibly.

It is actually quite easy for a character to reach level 7. Even if the server is stuck and there are too many monsters, you can reach level 1 in at most 2 or 7 hours.

In order to speed up the players to the level of being kicked offline earlier, Fang Jie also increased the novice task rewards.

If old legends have to find a place to farm monsters to reach level 7 in addition to doing tasks, then new legends can reach level 7 according to the novice mainline task in half an hour as quickly as possible, and as slow as an hour at most.

One of the key details is: the magic modification "Legend" can pass through walls!
In the previous life, "Legend" couldn't pass through walls. Once the new server opened, the Novice Village was full of players, let alone doing mission upgrades, they couldn't even move, so this further increased the burden on the game server.

But now, "Legend" can pass through walls. After players create their characters online, they can pass through people directly, and quickly run out to level up, which improves the upgrade efficiency.

However, although there is wall penetration, many players enter the game and find that the game is stuck, and it takes a long time to penetrate the crowd.

Fortunately, after enduring it for a while, before they exited the game and made complaints about it on the official website, they found that the game had gradually stopped freezing!
This is very confusing. Could it be that Boiling has added a game server?
And no matter so much, hurry up and level up!

As a result, after half an hour, these players finally knew why the game was not stuck - because they, like a large number of other players, were forcibly kicked offline after the game character reached level 7, so naturally it was not stuck!
There is a fee to upgrade to level 7, which makes many players start to weigh whether to recharge to play this game.

And those passers-by who came in to join in the fun, most of them were directly persuaded to leave, and they turned around and cursed: Damn, you are crazy about money, and the free game event is not free by time, but by level. Recharge game!
As soon as the passers-by left, the number of online players on the game server dropped from 1 million to 150 in just one hour, and the game was no longer stuck.

Of course, the figure of 20 is by no means the final figure, because at this moment, many people have been deeply attracted by the game and are doing recharge operations!

So in the next period of time, I watched the number of people online at the same time in the game gradually rebound, from 20 to 30, 40, 50, and finally close to 60 before stabilizing.

Among the 60 players, needless to say, a considerable part of them are passers-by.

Originally, these passers-by were really here to join in the fun, such as those loyal players of "Legend", they just planned to come in at first to take a look, the game account in "Legend" is not just discarded, the monthly card has not yet expired Well, how can you ignore it!

As a result, from the moment the game landed, they found that "Legend" is obviously much better than "Legend". Whether it is the game interface, screens, characters, equipment, skill special effects, or maps, the resolution is higher and more beautiful. Real and smart, and more in line with Chinese style!
As for the gameplay...

Emmmmmm…

The core framework of the two games is really similar. Players who have experience in the game of "Legend" can get started with "Legend" in minutes.

That being the case, wouldn't he have an advantage over other new "Legend" players?

Later, everyone discovered many game designs that felt more humane.

Such as through the wall.

I still remember that when "Legend" was launched, I was blocked in Xinshou Village for more than half an hour and had to stand in a daze, but "Legend" did not encounter such a cheating situation.

Such as automatic pathfinding.

This is so convenient. Many people recalled that in order to do the mission, because they were not familiar with the game, they spent a long time in the game just to find the NPC. As a result, there were no such troublesome things in "Legend". The NPC link in the list can automatically find the way.

And no wax!

This is a cheating setting in "Legend". Many players went to the official website to request to change this setting, but the Asian Union ignored it. However, in "Legend", the map is fully lit, and it makes people feel bright and happy when they look at it. That's great!

Y1S1, let’s not talk about other gameplay, just these three humanized designs are enough to make the old players of “Legend” rebel, after all, playing games is not for being abused, it would be better if there is no comparison, With the comparison, the damage will be great!

In addition to these rebellious passers-by players, there are also pure novice passers-by who have successfully entered "Legend".

These pure novices have basically never played any other online games before, but this time it happened to be a meeting, and I heard that the game is very popular, so I came in to take a look at it.

As a result, after taking a glance at it, I couldn't extricate myself.

Because the operation of a game like "Legend" is too simple, almost mindless operation, as long as you know how to use a mouse, you can control the game characters very well.

Right click to run, left click on the monster, and the warrior character will automatically run to the side of the monster to attack. If it is a mage, once it attacks a certain monster, the skill will automatically lock on that monster, just press the shortcut key directly. No need to move the mouse over it.

It is also simple to return blood and blue, just use the shortcut keys 1 and 2.

The blood volume and mana interface are also designed to be quite eye-catching, drawing on the settings of "Diablo", but also have their own innovations.

The blood volume and magic value in "Legend" are merged into a big ball, the left half is the blood volume, and the right half is the mana value, and then this ball is designed in the middle of the bottom of the screen instead of the sides of the original version , the eyes do not have to look around.

Moreover, once the characters and monsters in the game lose blood, a red blood bar will appear, that is, the blood display function, which is very convenient for new players to pay attention to their blood volume at any time and not easy to hang up. To set, you can turn off or turn on the blood display function...

There are many details like this. These user-friendly designs make it easy for beginners to get started with the game, and the game process is quite smooth, without encountering any incomprehensible processes, and then enter the pit smoothly.

In fact, it’s not just beginners. Players with experience in other online games, especially the old players of “Wulin”, have a deep understanding of these details. Compared with “Wulin”, the operability of “Legend” is simply too smooth. ...

(End of this chapter)

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