Crossover: 2014
Chapter 109 Hill Climb Racing
Chapter 109 Hill Climb Racing
After Lin Hui returned to Mingpin International's villa, he turned over the cell phone from his previous life.
In the process of flipping through the phone, Lin Hui's attention was attracted by a piece of news that he had browsed in a certain headline.
The news headline reads:
—— "The 25 Most Downloaded Games in Google Play History"
Although the download situation of games in the Google App Store does not represent the download situation of all smartphone games.
But in any case, this news is still of great reference value to Lin Hui who doesn't know what game to develop at this time.
Clicking on this news, Lin Hui saw 25 games listed by the editor in the news.
These 25 games include but are not limited to such games as "Fruit Ninja", "Plants vs. Zombies", "Don't Step on White Blocks" and "Angry Birds".
Among these 25 games, except for the game "Candy Crush Soda Saga", which is the first time Lin Hui has heard of, Lin Hui has played the remaining 24 games.
To be honest, regardless of past life or present life, Lin Hui is not a serious game lover.
Just occasionally play some games as a pastime.
Even people like Lin Hui who are not very addicted to games have played these games.
The classic nature of these games is certainly beyond doubt.
These games that have been tested by another space-time market, if Lin Hui can reproduce them, it can be said that it is easy to succeed.
But what is more sad is that many of the 25 games in the list have already been released.
Especially for the game "Don't Step on White Blocks", there is almost no difficulty in developing it.
Lin Hui reckons that what he said can be done in an afternoon, and he can do more than the original soundtrack.
However, the game "Don't Step on White Blocks" has already come out.
Lin Hui remembered that not long ago he launched "2048".
Many domestic game review articles compare the results of "2048" with the game "Don't Step on White Blocks".
Games such as "Fruit Ninja" and "Plants vs. Zombies" must have also come out.
Lin Hui remembered seeing it on Lin Bai's phone before.
Um, as for whether the other games have come out, Lin Hui is not very impressed.
Seems like it's online too?
Lin Hui didn't give up, and searched one by one.
In case there is any slight difference between the two time and space.
For Lin Hui, it can be said to be a door-to-door benefit.
After some ferrying, Lin Hui accidentally discovered the classic game "Hill Climb Racing" that appeared in his previous life
For some reason, there is no record of any existence in this time and space.
Should not be!
According to the description of the news in the mobile phone in the previous life.
In his previous life, the game "Hill Climb Racing" should be very famous.
The game is a physics-based 2012D racing video game released in 2 by Finnish studio Fingersoft.
Available for Android, iOS, Microsoft Windows and Windows Phone.
The game was originally created by Toni Fingerroos, founder of Fingersoft.
The so-called "Hill Climb Racing" is the game "Hill Climb Racing".
In the game "Hill Climb Racing", all the player needs to do in this game is to control a driver through hilly terrain.
Of course, when crossing the hilly terrain, pay attention to collect gold coins along the way and use them for vehicle upgrades.
At the same time, pay attention to protect the driver's head and pay attention to the fuel supply of the vehicle.
Although the gameplay of this game is very simple, the popularity is quite high.
The game "Hill Climb Racing" has also become the most famous product of the Fingersoft studio since its creation.
Although this game was famous in the previous life.
Lin Hui did not find any information about the game "Hill Climb Racing" in this time and space.
This time and space does not know what happened.
Not to mention Fingersoft, even Toni Fingerroos seems to be gone.
Out of caution, Lin Hui used different search engines to search, but Lin Hui did not find any information through various channels.
Lin Hui is already used to this kind of situation, and it seems reasonable that there are some differences between the two time and space.
Uh, as for why this happened, Lin Hui shouldn't worry about it.
This kind of matter is not under the control of Lin Hui, nor is it under the control of Newton, it should be under the control of the Space-Time Administration.
Hill Climb Racing, Fingersoft, Toni Fingerroos, nothing ever existed.
This is simply a huge benefit.
There is a reason why it is said to be a great benefit.
Although Lin Hui is just an excellent porter.
But as the saying goes, do something and don't do something.
Even if Lin Hui could copy "Original God" now, he would not copy it.
There is no other reason, the game of Yuanshin is too separated from the games he developed before.
For the game "Hill Climb Racing", Lin Hui hardly has such worries.
The game "Hill Climb Racing" is still in the same style as the previous game designed by Lin Hui.
In the previous life, although the game was generally well received.
But critics still tend to call the game's art style rudimentary.
What's more, the painting style of this game is directly ugly.
Critics mainly praised the game's realistic physics [funny] compared to the art style.
It doesn't matter if the painting style is ugly or simple, on the contrary, this is the trait that Lin Hui values more.
Put such a game together with "2048", "Life Reopening Simulator" and "FLAPPY BIRD".
There will be no sense of incongruity.
It seems that they all have a slightly sandy atmosphere
A simple and low-cost game with a simple style of painting that can be handled by one person (at least it feels simple and low-cost to outsiders).
The design language of "Hill Climb Racing" is almost in line with the previous three games.
It can be said that even if Lin Hui comes up with the game "Hill Climb Racing", it will not surprise anyone.
Doesn't this mean that Lin Hui can plagiarize unscrupulously?
And don't worry about the risks.
The most important thing is that the game "Hill Climb Racing" can be done by one person
"Hill Climb Racing" is basically one of the classic cases of unity 2d development.
Although it cannot be said that everyone who has learned unity has developed this game.
But Lin Hui has really developed it.
Yilin Hui loves the habit of saving and collecting things.
It is likely to be stored in the computer of his previous life.
Even if you have not saved it, it is not troublesome, you have mastered the game features
Developing games is not as difficult as ordinary people imagine.
In short, for the game "Hill Climb Racing", if Lin Hui wants to reproduce it, it is the right time, place and people.
The game "Hill Climb Racing" is simply one of the best gifts from heaven to Lin Hui.
For Lin Hui, this is simply Hong Guoguo's benefit.
For a moment, Lin Hui seemed to feel that nearly one billion soft sister coins were rushing towards him
It is indeed nearly one billion, Lin Hui is not exaggerating at all.
You must know that this game was quite popular in the previous life:
In October 2013, Fingersoft announced that Hill Climb Racing had reached 10 million downloads.
In 2014, Hill Climb Racing was played by more than 4000 million monthly active players.
Near the end of April 2018, the Hill Climb Racing franchise surpassed 4 billion downloads.
The popular download of the game brings naked benefits to the developers.
According to the description in the news:
In his previous life, with the game "Hill Climb Racing".
The studio Fingersoft earned a total of 1550 million euros in its first financial year through advertising and in-app purchases.
And this is just the beginning, and in the following years, the studio's income from the game has continued to rise.
With this game, Fingersoft achieved sales of 2017 million euros in 2960.
Until 2018, Hill Climb Racing saw a decline in downloads.
But with this game Fingersoft still achieved net sales of 2018 million euros in 2100.
A mediocre game has made a studio's cumulative revenue exceed 1 million euros in a few years.
How much is [-] million euros in US dollars?
Anyway, rounding up, it is almost one billion yuan.
Amount, (⊙﹏⊙)
Although he has a clear understanding of the game's ability to absorb money.
But Lin Hui felt that he still didn't know deeply enough.
Well, this ability to absorb money is simply outrageous.
(End of this chapter)
After Lin Hui returned to Mingpin International's villa, he turned over the cell phone from his previous life.
In the process of flipping through the phone, Lin Hui's attention was attracted by a piece of news that he had browsed in a certain headline.
The news headline reads:
—— "The 25 Most Downloaded Games in Google Play History"
Although the download situation of games in the Google App Store does not represent the download situation of all smartphone games.
But in any case, this news is still of great reference value to Lin Hui who doesn't know what game to develop at this time.
Clicking on this news, Lin Hui saw 25 games listed by the editor in the news.
These 25 games include but are not limited to such games as "Fruit Ninja", "Plants vs. Zombies", "Don't Step on White Blocks" and "Angry Birds".
Among these 25 games, except for the game "Candy Crush Soda Saga", which is the first time Lin Hui has heard of, Lin Hui has played the remaining 24 games.
To be honest, regardless of past life or present life, Lin Hui is not a serious game lover.
Just occasionally play some games as a pastime.
Even people like Lin Hui who are not very addicted to games have played these games.
The classic nature of these games is certainly beyond doubt.
These games that have been tested by another space-time market, if Lin Hui can reproduce them, it can be said that it is easy to succeed.
But what is more sad is that many of the 25 games in the list have already been released.
Especially for the game "Don't Step on White Blocks", there is almost no difficulty in developing it.
Lin Hui reckons that what he said can be done in an afternoon, and he can do more than the original soundtrack.
However, the game "Don't Step on White Blocks" has already come out.
Lin Hui remembered that not long ago he launched "2048".
Many domestic game review articles compare the results of "2048" with the game "Don't Step on White Blocks".
Games such as "Fruit Ninja" and "Plants vs. Zombies" must have also come out.
Lin Hui remembered seeing it on Lin Bai's phone before.
Um, as for whether the other games have come out, Lin Hui is not very impressed.
Seems like it's online too?
Lin Hui didn't give up, and searched one by one.
In case there is any slight difference between the two time and space.
For Lin Hui, it can be said to be a door-to-door benefit.
After some ferrying, Lin Hui accidentally discovered the classic game "Hill Climb Racing" that appeared in his previous life
For some reason, there is no record of any existence in this time and space.
Should not be!
According to the description of the news in the mobile phone in the previous life.
In his previous life, the game "Hill Climb Racing" should be very famous.
The game is a physics-based 2012D racing video game released in 2 by Finnish studio Fingersoft.
Available for Android, iOS, Microsoft Windows and Windows Phone.
The game was originally created by Toni Fingerroos, founder of Fingersoft.
The so-called "Hill Climb Racing" is the game "Hill Climb Racing".
In the game "Hill Climb Racing", all the player needs to do in this game is to control a driver through hilly terrain.
Of course, when crossing the hilly terrain, pay attention to collect gold coins along the way and use them for vehicle upgrades.
At the same time, pay attention to protect the driver's head and pay attention to the fuel supply of the vehicle.
Although the gameplay of this game is very simple, the popularity is quite high.
The game "Hill Climb Racing" has also become the most famous product of the Fingersoft studio since its creation.
Although this game was famous in the previous life.
Lin Hui did not find any information about the game "Hill Climb Racing" in this time and space.
This time and space does not know what happened.
Not to mention Fingersoft, even Toni Fingerroos seems to be gone.
Out of caution, Lin Hui used different search engines to search, but Lin Hui did not find any information through various channels.
Lin Hui is already used to this kind of situation, and it seems reasonable that there are some differences between the two time and space.
Uh, as for why this happened, Lin Hui shouldn't worry about it.
This kind of matter is not under the control of Lin Hui, nor is it under the control of Newton, it should be under the control of the Space-Time Administration.
Hill Climb Racing, Fingersoft, Toni Fingerroos, nothing ever existed.
This is simply a huge benefit.
There is a reason why it is said to be a great benefit.
Although Lin Hui is just an excellent porter.
But as the saying goes, do something and don't do something.
Even if Lin Hui could copy "Original God" now, he would not copy it.
There is no other reason, the game of Yuanshin is too separated from the games he developed before.
For the game "Hill Climb Racing", Lin Hui hardly has such worries.
The game "Hill Climb Racing" is still in the same style as the previous game designed by Lin Hui.
In the previous life, although the game was generally well received.
But critics still tend to call the game's art style rudimentary.
What's more, the painting style of this game is directly ugly.
Critics mainly praised the game's realistic physics [funny] compared to the art style.
It doesn't matter if the painting style is ugly or simple, on the contrary, this is the trait that Lin Hui values more.
Put such a game together with "2048", "Life Reopening Simulator" and "FLAPPY BIRD".
There will be no sense of incongruity.
It seems that they all have a slightly sandy atmosphere
A simple and low-cost game with a simple style of painting that can be handled by one person (at least it feels simple and low-cost to outsiders).
The design language of "Hill Climb Racing" is almost in line with the previous three games.
It can be said that even if Lin Hui comes up with the game "Hill Climb Racing", it will not surprise anyone.
Doesn't this mean that Lin Hui can plagiarize unscrupulously?
And don't worry about the risks.
The most important thing is that the game "Hill Climb Racing" can be done by one person
"Hill Climb Racing" is basically one of the classic cases of unity 2d development.
Although it cannot be said that everyone who has learned unity has developed this game.
But Lin Hui has really developed it.
Yilin Hui loves the habit of saving and collecting things.
It is likely to be stored in the computer of his previous life.
Even if you have not saved it, it is not troublesome, you have mastered the game features
Developing games is not as difficult as ordinary people imagine.
In short, for the game "Hill Climb Racing", if Lin Hui wants to reproduce it, it is the right time, place and people.
The game "Hill Climb Racing" is simply one of the best gifts from heaven to Lin Hui.
For Lin Hui, this is simply Hong Guoguo's benefit.
For a moment, Lin Hui seemed to feel that nearly one billion soft sister coins were rushing towards him
It is indeed nearly one billion, Lin Hui is not exaggerating at all.
You must know that this game was quite popular in the previous life:
In October 2013, Fingersoft announced that Hill Climb Racing had reached 10 million downloads.
In 2014, Hill Climb Racing was played by more than 4000 million monthly active players.
Near the end of April 2018, the Hill Climb Racing franchise surpassed 4 billion downloads.
The popular download of the game brings naked benefits to the developers.
According to the description in the news:
In his previous life, with the game "Hill Climb Racing".
The studio Fingersoft earned a total of 1550 million euros in its first financial year through advertising and in-app purchases.
And this is just the beginning, and in the following years, the studio's income from the game has continued to rise.
With this game, Fingersoft achieved sales of 2017 million euros in 2960.
Until 2018, Hill Climb Racing saw a decline in downloads.
But with this game Fingersoft still achieved net sales of 2018 million euros in 2100.
A mediocre game has made a studio's cumulative revenue exceed 1 million euros in a few years.
How much is [-] million euros in US dollars?
Anyway, rounding up, it is almost one billion yuan.
Amount, (⊙﹏⊙)
Although he has a clear understanding of the game's ability to absorb money.
But Lin Hui felt that he still didn't know deeply enough.
Well, this ability to absorb money is simply outrageous.
(End of this chapter)
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