Crossover: 2014
Chapter 17 Reprint "2"
Chapter 17 Reprint "2"
Lin Hui felt that he could make the game "2048" out!
It's not for making money [doge][doge][doge], but I just don't want the people of this world to lose a classic game (Justice Face).
In the eyes of ordinary people, it seems that it is very difficult to reproduce the game, but in fact, this kind of thing needs to be analyzed on a case-by-case basis.
The difficulty of games like "2048" mainly lies in creativity, and programming is basically free.
As long as the design requirements are clarified, Lin Hui doesn't even need to do it himself, any student in the computer major can get it done.
Lin Hui remembers very clearly that when he was taking the course "C++ Programming" in college in his previous life, his first big assignment was to program to realize "2048".
Many Internet companies even use programming to realize "2048" as a written test question.
In short, he is quite familiar with the code of this game.
As for the software of this game is not very complicated.
If there may be obstacles somewhere, it can only be UI design.
UI is the abbreviation of User Interface (user interface).
UI design refers to the overall design of human-computer interaction, operation logic, and beautiful interface of the software.
A good UI design not only makes the software individual and tasteful, but also makes the operation of the software comfortable, simple and free, fully reflecting the positioning and characteristics of the software.
It can be said that UI design directly determines the user experience.
Generally speaking, software design can be divided into two parts: coding design and UI design.
Coding design is Lin Hui's old profession, but UI design is halfway through.
Although he became a monk halfway, it was not a big problem in his mind.
After all, the previous "2048" was only completed by the fledgling Gabriele Cirulli in a week.
It doesn't make sense that Lin Hui, who has a lot of experience in large-scale projects, can't handle such a small thing.
His execution ability has always been good, and he entered the work mode after Lin Bai returned home.
He first carefully recalled the game rules of "2048".
The game rules of "2048" are very simple:
When the game is running, it will enter an interface that can accommodate 16 digital cubes (4×4 arrangement).
The number box given by the system is either 2 or 4.
What the player has to do is to choose one of the directions of up, down, left, and right to slide each time.
Every time you slide, all the digital squares will move closer to the sliding direction. During this process, the same two digital squares will overlap and move closer when they collide. At the same time, the system will randomly appear a new digital square (2 or 4).
Then keep on like this, when the interface cannot move (when the interface is completely filled with digital squares), the game ends; when the maximum number of digital squares appears in the interface is 2048, the game wins.
The screen of the game is also very simple. Most of the 16 squares are gray, and the number squares are colored. Generally speaking, the overall style is very simple.
The rules and graphics of the game basically reflect the design requirements.
With the design requirements already clear, Lin Hui's progress is very fast.
By 11pm, the basic coding design was done.
At this time, Lin Hui received another message from the bank:
"Dear customer, your China Merchants Bank card with the end number 6699 received a transfer of 6 yuan at 11:23 on June 33, and the current balance of the card is 2 yuan."
Sure enough, as Lin Hui expected, more than 280 million were credited to the account.
This information further strengthened Lin Hui's motivation, it seems that doubling his income is just around the corner!
But everything has to wait for "2048" to go online, pointing at the game "Life Restart Simulator" is impossible!
If there are no variables, it would be pretty good if the latter can add another 80 income to Lin Hui.
For the game "2048", Lin Hui is still very optimistic.
I remember that in another time and space, this game gained tens of millions of users as soon as it was launched.
After its launch in 2014, it entered the Top 3 iOS game global monthly download list in March of the same year.
Only three months after it was launched, the total global downloads of this game are close to 7 million times.
What is the concept of [-] million downloads?
At that time, there were only 1.27 million Fusang people living a good life.
7 million downloads means at least 5.5 downloads per person in Fusang.
Therefore, Lin Hui has no doubt that "2048" can continue to reproduce its former glory.
And the success of the game "Life Restart Simulator" also strengthened his confidence.
After all, the audience of "2048" is obviously much wider, unlike "Life Restart Simulator", the audience is only limited to Chinese players.
……
Driven by profit, Lin Hui went crazy overnight and finished the final version of "12 2 0 4" at dawn on the 8th.
After checking that there were no problems, Lin Hui used the developer account to upload the game to the AppStore with ease.
As for pricing, although all versions of "2048" that appear on the other space-time market are free.
But this space-time forest ash is still set to a buyout system, and the domestic price is 6 yuan (corresponding to 1 US dollar in the international area).
This is the ass decides the head.
Anyway, as a developer, Lin Hui has no reason to kill himself.
Although it is not set as a buyout system, it can also be profitable through in-game advertising.
But Lin Hui felt that in-game advertisements were troublesome and affected word of mouth.
Anyway, according to Lin Hui's usual thinking.
It’s okay to charge some money for the game, but it’s disgusting to put a bunch of ads that you don’t know where to jump to once you touch it.
Therefore, it is better to directly set the buyout system.
And "Threes" with the same game mechanism is priced at 12 yuan at this time.
In contrast, Lin Hui's pricing is relatively conscientious.
Ask for a recommendation ticket.
(End of this chapter)
Lin Hui felt that he could make the game "2048" out!
It's not for making money [doge][doge][doge], but I just don't want the people of this world to lose a classic game (Justice Face).
In the eyes of ordinary people, it seems that it is very difficult to reproduce the game, but in fact, this kind of thing needs to be analyzed on a case-by-case basis.
The difficulty of games like "2048" mainly lies in creativity, and programming is basically free.
As long as the design requirements are clarified, Lin Hui doesn't even need to do it himself, any student in the computer major can get it done.
Lin Hui remembers very clearly that when he was taking the course "C++ Programming" in college in his previous life, his first big assignment was to program to realize "2048".
Many Internet companies even use programming to realize "2048" as a written test question.
In short, he is quite familiar with the code of this game.
As for the software of this game is not very complicated.
If there may be obstacles somewhere, it can only be UI design.
UI is the abbreviation of User Interface (user interface).
UI design refers to the overall design of human-computer interaction, operation logic, and beautiful interface of the software.
A good UI design not only makes the software individual and tasteful, but also makes the operation of the software comfortable, simple and free, fully reflecting the positioning and characteristics of the software.
It can be said that UI design directly determines the user experience.
Generally speaking, software design can be divided into two parts: coding design and UI design.
Coding design is Lin Hui's old profession, but UI design is halfway through.
Although he became a monk halfway, it was not a big problem in his mind.
After all, the previous "2048" was only completed by the fledgling Gabriele Cirulli in a week.
It doesn't make sense that Lin Hui, who has a lot of experience in large-scale projects, can't handle such a small thing.
His execution ability has always been good, and he entered the work mode after Lin Bai returned home.
He first carefully recalled the game rules of "2048".
The game rules of "2048" are very simple:
When the game is running, it will enter an interface that can accommodate 16 digital cubes (4×4 arrangement).
The number box given by the system is either 2 or 4.
What the player has to do is to choose one of the directions of up, down, left, and right to slide each time.
Every time you slide, all the digital squares will move closer to the sliding direction. During this process, the same two digital squares will overlap and move closer when they collide. At the same time, the system will randomly appear a new digital square (2 or 4).
Then keep on like this, when the interface cannot move (when the interface is completely filled with digital squares), the game ends; when the maximum number of digital squares appears in the interface is 2048, the game wins.
The screen of the game is also very simple. Most of the 16 squares are gray, and the number squares are colored. Generally speaking, the overall style is very simple.
The rules and graphics of the game basically reflect the design requirements.
With the design requirements already clear, Lin Hui's progress is very fast.
By 11pm, the basic coding design was done.
At this time, Lin Hui received another message from the bank:
"Dear customer, your China Merchants Bank card with the end number 6699 received a transfer of 6 yuan at 11:23 on June 33, and the current balance of the card is 2 yuan."
Sure enough, as Lin Hui expected, more than 280 million were credited to the account.
This information further strengthened Lin Hui's motivation, it seems that doubling his income is just around the corner!
But everything has to wait for "2048" to go online, pointing at the game "Life Restart Simulator" is impossible!
If there are no variables, it would be pretty good if the latter can add another 80 income to Lin Hui.
For the game "2048", Lin Hui is still very optimistic.
I remember that in another time and space, this game gained tens of millions of users as soon as it was launched.
After its launch in 2014, it entered the Top 3 iOS game global monthly download list in March of the same year.
Only three months after it was launched, the total global downloads of this game are close to 7 million times.
What is the concept of [-] million downloads?
At that time, there were only 1.27 million Fusang people living a good life.
7 million downloads means at least 5.5 downloads per person in Fusang.
Therefore, Lin Hui has no doubt that "2048" can continue to reproduce its former glory.
And the success of the game "Life Restart Simulator" also strengthened his confidence.
After all, the audience of "2048" is obviously much wider, unlike "Life Restart Simulator", the audience is only limited to Chinese players.
……
Driven by profit, Lin Hui went crazy overnight and finished the final version of "12 2 0 4" at dawn on the 8th.
After checking that there were no problems, Lin Hui used the developer account to upload the game to the AppStore with ease.
As for pricing, although all versions of "2048" that appear on the other space-time market are free.
But this space-time forest ash is still set to a buyout system, and the domestic price is 6 yuan (corresponding to 1 US dollar in the international area).
This is the ass decides the head.
Anyway, as a developer, Lin Hui has no reason to kill himself.
Although it is not set as a buyout system, it can also be profitable through in-game advertising.
But Lin Hui felt that in-game advertisements were troublesome and affected word of mouth.
Anyway, according to Lin Hui's usual thinking.
It’s okay to charge some money for the game, but it’s disgusting to put a bunch of ads that you don’t know where to jump to once you touch it.
Therefore, it is better to directly set the buyout system.
And "Threes" with the same game mechanism is priced at 12 yuan at this time.
In contrast, Lin Hui's pricing is relatively conscientious.
Ask for a recommendation ticket.
(End of this chapter)
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