Crossover: 2014

Chapter 345 Interpretation at the Right Time

Chapter 345 Interpretation at the Right Time
……

While thinking, Lin Hui received a call from Huang Jing.

As soon as I got on the phone, I heard Huang Jing congratulating me: "You said that your newly launched mini game is not a hit, but now it has exceeded 5000 million US dollars in revenue. Congratulations!"

Lin Hui said: "Thank you, but you can get such a high revenue.

You are also responsible for this. If you hadn't suggested that I increase the price, I wouldn't be able to support the current high revenue scale. "

Lin Hui's words are not entirely modest, although there is a saying in the game that "small profits but quick turnover".

However, if the forest ash was sold at the price of 1 US dollar in the first place.

Even if the effective download is doubled compared to now.

Its total revenue is still higher than the revenue corresponding to the price of 3 US dollars.

Huang Jing naturally took no credit for Lin Hui's praise.

Even after listening to Lin Hui's sincere emotion, Huang Jing was also quite emotional.

Huang Jing did suggest that Lin Hui adjust the price of the game "T-rex's Journey".

What Huang Jing said at the beginning was that dinosaur culture has a large audience overseas, and Lin Hui can definitely increase the price.

In fact, Huang Jing's suggestion to ask Lin Hui to adjust the price is actually just a casual suggestion, but he didn't expect it to be inadvertent.

To be honest, she was not very optimistic about Lin Hui's "T-rex's Journey" game at the time.

In order to avoid the bleak sales of the game "T-rex's Journey", Lin Hui's self-confidence will be suppressed.

Huang Jing then suggested that Lin Hui increase the overseas sales price of the game "T-rex's Journey".

After all, if the game "T-rex's Journey" is only a $1 price.

Then sell tens of millions of copies of the game "T-rex's Journey" to achieve a turnover of more than ten million US dollars.

And if the price is 3 US dollars, if you sell 400 million copies of the game "T-rex's Journey", the turnover will easily exceed [-] million US dollars.

Although Lin Hui's reputation is not that any game can form an appeal to sell tens of millions of copies.

However, Huang Jing felt that it was because of Lin Hui's reputation accumulated in previous games such as "HILL CLIMB RACING".

Even if the price is raised slightly, it will not be difficult for Lin Hui's new game to reach 400 million effective downloads.

And if the game "T-rex's Journey" can achieve 400 million effective downloads, the price will be raised slightly.

In this way, even if the market response of the game "T-rex's Journey" is cold, it seems to be nothing.

After all, even with 400 million effective downloads, the revenue of the game "T-rex's Journey" can still reach tens of millions of dollars.

Although Lin Hui did many miracles, it wasn't just Huang Jing who was not optimistic about the game "T-rex's Journey".

Many game commentators are also not particularly optimistic about the game made by Lin Hui.

Even Apple, which should stick to Lin Hui the most, in fact, many people in it are not very optimistic about the game "T-rex's Journey".

As for why this happens, it has something to do with Lin Hui's game design this time.

Although it is often said that the road is the simplest, the game "T-rex's Journey" is too simple, simple and even a bit crude.

Lin Hui made games like "2048" and "FLAPPPY BIRD" in the past, although they were also very simple.

However, there was only one "THREES" at the same time when the gameplay was similar to "2048".

When the game "FLAPPPY BIRD" was first launched, there were almost no games similar to this game.

In other words, like "2048" and "FLAPPPY BIRD" are also very simple.

But GRAY FOREST used to make such a "simple" game with almost no competitors when it was launched.

Because there are no competitors, it is naturally a simple mode.

Even if the content of the game is not so good, it can still reap success.

If Lin Hui's previous games, which had almost no similar competitors after their launch, were called the victories achieved because of the sword's slant.

Then the success of the game "T-rex's Journey" can be said to be an adventure out of the fire.

Why do you say this way?
Because of the game "T-rex's Journey", regardless of the connotation that Lin Hui gave to this game.

In terms of form, this game is essentially a horizontal parkour game.

And the most indispensable thing in the current Apple App Store, especially the Apple App Store on mobile terminals, is parkour games.

There are not a hundred or eighty different parkour games.

"T-rex's Journey" has quite a lot of competitors in this game.

Compared with a lot of competitors who are also parkour games, the game "T-rex's Journey" has no advantages.

After all, the game "T-rex's Journey" is just a 2D parkour game.

Although Lin Hui's previous games were all 2D.

But to make a parkour game 2D, uh...

It cannot be said that the idea is very strange, it can only be said that the brain hole is too big.

Some aggressive marketers within Apple even felt that the game "T-rex's Journey" did not come from Lin Hui.

The game "T-rex's Journey" looks like a street product made by Google/Google's crappy programmers. . .

When Lin Hui launched the game "T-rex's Journey", he checked the Apple platform exclusive agreement as usual.

In line with the spirit of the minimum agreement, Apple still promoted and publicized the game "T-rex's Journey" accordingly.

Despite this, many Apple employees, including Huang Jing, are not optimistic about products such as "T-rex's Journey".

However, the reality is extremely slapping.

"T-rex's Journey", a game they consider to be very simple, has set many records.

"The fastest small game with a revenue exceeding [-] million US dollars"

"Fastest game to break $2000 million in revenue"

"..."

"The fastest small game with a revenue exceeding 5000 million US dollars"

A small game like "T-rex's Journey", which is not expected by others, has achieved a turnover of more than 5000 million US dollars?

Unbelievable result!
But GRAY FOREST did it.

And as the saying goes, winners and losers, the winners are always given countless auras.

When Lin Hui quickly achieved success.

Immediately, a group of people jumped out to promote the game "T-rex's Journey" made by Lin Hui.

Although the software field does not adapt to the cold law of "history belongs to the winners".

But successful people will never lack all kinds of "timely" (with hindsight) interpretive analysis.

Anyway, Lin Hui recently made the game's "simplistic" style that was questioned by many people has also become a minimalist design concept.

Thus becoming the object of crazy advocacy.

(End of this chapter)

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