Crossover: 2014

Chapter 367

Chapter 367

In addition to the changes in the amount on the two bank cards 6699 and 0010.

Lin Hui noticed that his income from overseas web articles also increased slightly.

However, although the income from online articles has also increased, the cumulative income from online articles after Lin Hui's rebirth has not exceeded 150 million US dollars.

Even so, things like online articles were originally Lin Hui's unintentional actions.

Therefore, Lin Hui didn't pay too much attention to the amount of income from online articles.

Although Lin Hui's income is very gratifying, it doesn't mean that Lin Hui can sit back and relax.

Let's not talk about it, let's talk about it recently, it is necessary for Lin Hui to seek a new cash cow.

After all, the market for South Wind Pro soon became saturated.

And the current download volume of the game "T-rex's Journey" is also very close to the total download volume estimated by Lin Hui.

Although for the game "T-rex's Journey", the media is still frantically advocating the results.

But judging from Lin Hui's past experience in buyout games.

Potential users of buyout games generally start within 48 hours of the game's launch, that is, within two days of the game's launch.

And those who didn't get it within 48 hours either had no interest at all or were cloud players.

Otherwise, simply start from other channels.

As for the other channel is the magic horse, Lin Hui. also said that it is not very good.

The universal seller on a certain treasure seems to be more aware of these.

But no matter what the channel is, as long as it is not a formal official channel.

Destined to have nothing to do with Lin Hui.

Even now there is no lack of some media bragging about the game "T-rex's Journey".

But Lin Hui is very clear that after 48 hours, the income corresponding to this kind of buyout game that lacks connotation will actually be quite limited.

In short, in Lin Hui's opinion, it is impossible to count on the two products of South Wind Pro and "T-rex's Journey" to make tens of millions of dollars like before.

In this way, it won't be long before Lin Hui will have no software that can become a "cash cow".

How can you happily count money without a cash cow?

But what about cash cows?

This is a problem.

……

While thinking, Lin Hui received a call from Huang Jing.

As soon as I got on the phone, I heard Huang Jing congratulating me: "You said that your newly launched mini game is not a hit, but now it has exceeded 5000 million US dollars in revenue. Congratulations!"

Lin Hui said: "Thank you, but you can get such a high revenue.

You are also responsible for this. If you hadn't suggested that I increase the price, I wouldn't be able to support the current high revenue scale. "

Lin Hui. These words are not entirely modest, although there is a saying in terms of games that "small profits but quick turnover".

But Lin Hui. If it was sold at the price of 1 US dollar at the beginning.

Even if the effective download is doubled compared to now.

Its total revenue is still higher than the revenue corresponding to the price of 3 US dollars.

Huang Jing naturally took no credit for Lin Hui's approval.

Even after hearing Lin Hui's heartfelt emotion, Huang Jing was also quite emotional.

Huang Jing did suggest that Lin Hui adjust the price of the game "T-rex's Journey".

What Huang Jing said at the beginning was that dinosaur culture has a great audience overseas, and Lin Hui can definitely raise the price.

In fact, Huang Jing's suggestion to ask Lin Hui to adjust the price is actually just a casual suggestion, but unexpectedly, it was unintentional.

To be honest, she was not very optimistic about Lin Hui's "T-rex's Journey" game at the time.

In order to avoid the dismal sales of the game "T-rex's Journey", Lin Hui's self-confidence would be suppressed.

Huang Jing then suggested to Lin Hui to increase the overseas sales price of the game "T-rex's Journey".

After all, if the game "T-rex's Journey" is only a $1 price.

Then sell tens of millions of copies of the game "T-rex's Journey" to achieve a turnover of more than ten million US dollars.

And if the price is 3 US dollars, if you sell 400 million copies of the game "T-rex's Journey", the turnover will easily exceed [-] million US dollars.

Although it is said that Lin Hui's reputation is not that any game can form an appeal to sell tens of millions of copies.

However, Huang Jing felt that it was because of Lin Hui's reputation accumulated in previous games such as "HILL CLIMB RACING".

Even with a slight increase in the price, it will not be difficult for Lin Hui's new game to reach 400 million effective downloads.

And if the game "T-rex's Journey" can achieve 400 million effective downloads, the price will be raised slightly.

In this way, even if the market response of the game "T-rex's Journey" is cold, it seems to be nothing.

After all, even with 400 million effective downloads, the revenue of the game "T-rex's Journey" can still reach tens of millions of dollars.

Although Lin Hui did many miracles, it wasn't just Huang Jing who was not optimistic about the game "T-rex's Journey".

Many game reviewers are also not particularly optimistic about Lin Hui. Making this game.

Even Apple, which should stand firm on Lin Hui, is actually not very optimistic about the game "T-rex's Journey" among many people inside.

As for why this happens, it has something to do with Lin Hui's game design this time.

Although it is often said that the road is the simplest, the game "T-rex's Journey" is too simple, simple and even a bit crude.

Lin Hui made games like "2048" and "FLAPPPY BIRD" in the past, although they are also very simple.

However, there was only one "THREES" at the same time when the gameplay was similar to "2048".

When the game "FLAPPPY BIRD" was first launched, there were almost no games similar to this game.

Like "2048" and "FLAPPY BIRD", although they are also very simple.

GRAY FOREST used to make such a "simple" game with almost no competitors when it was launched.

Because there are no competitors, it is naturally a simple mode.

Even if the content of the game is not so good, it can still reap success.

If Lin. Hui. The previous few games that had almost no similar competitors after their launch were called the victory because of the slant of the sword.

Then the success of the game "T-rex's Journey" can be said to be an adventure out of the fire.

Why do you say this way?
Because of the game "T-rex's Journey", regardless of the connotation that Lin Hui gave to this game.

In terms of form, this game is essentially a horizontal parkour game.

And the most indispensable thing in the current Apple App Store, especially the Apple App Store on mobile terminals, is parkour games.

For all kinds of parkour games, there are seventy or eighty if not one hundred.

The names are highly homogeneous, basically such as "XX Cool Running" and "Speed ​​XX".

"T-rex's Journey" has quite a lot of competitors in this game.

Compared with a lot of competitors who are also parkour games, the game "T-rex's Journey" has no advantages.

And if the game "T-rex's Journey" can achieve 400 million effective downloads, the price will be raised slightly.

In this way, even if the market response of the game "T-rex's Journey" is cold, it seems to be nothing.

After all, even with 400 million effective downloads, the revenue of the game "T-rex's Journey" can still reach tens of millions of dollars.

Although Lin Hui did many miracles, it wasn't just Huang Jing who was not optimistic about the game "T-rex's Journey".

Many game reviewers are also not particularly optimistic about Lin Hui. Making this game.

Even Apple, which should stand firm on Lin Hui, is actually not very optimistic about the game "T-rex's Journey" among many people inside.

As for why this happens, it has something to do with Lin Hui's game design this time.

Although it is often said that the road is the simplest, the game "T-rex's Journey" is too simple, simple and even a bit crude.

Lin Hui made games like "2048" and "FLAPPPY BIRD" in the past, although they are also very simple.

However, there was only one "THREES" at the same time when the gameplay was similar to "2048".

When the game "FLAPPPY BIRD" was first launched, there were almost no games similar to this game.

Like "2048" and "FLAPPY BIRD", although they are also very simple.

GRAY FOREST used to make such a "simple" game with almost no competitors when it was launched.

Because there are no competitors, it is naturally a simple mode.

Even if the content of the game is not so good, it can still reap success.

If Lin. Hui. The previous few games that had almost no similar competitors after their launch were called the victory because of the slant of the sword.

Then the success of the game "T-rex's Journey" can be said to be an adventure out of the fire.

(End of this chapter)

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