Grand Arcanist of Azeroth

Chapter 133 Hunting in the Badlands

Chapter 133 Hunting in the Badlands

The land in the barren land is scorched and dry, and the water resources here are very scarce.

The orcs planned well here, setting up supply stations every few tens of kilometers to store food and water.

When the high elf ranger troops entered the barren land, the air force sent by the gnomes had already bombed the supply station of the orcs.

The air force can ignore the barriers of the mountains and fly straight to bomb.

This is incomparable to the ground forces!

The orc infantry without air defense will naturally suffer a tragic end when they encounter an attack from the air.

Apart from roaring and throwing stones at the sky, they have no way to counter it.

However, exposing yourself in front of the air force, there is no other possibility except to die a little faster.

When the high elf ranger troops passed by, they could only see dense craters.

These supply stations that have been baptized by the flames of war are hardly even considered ruins.

As for the orc corpses in the ruins, they had been cleaned up by the wild wolves wandering in the barren land.

In this barren land, wild beasts are always hungry and wandering in the wilderness.

Once given the chance, those hungry wild beasts would attack the orc supply stations.

Although most of the time, they will become furs hanging on the wall of the supply station.

This time the beasts got a big deal!
After all, the bombed corpse is also meat, and there is still a lot of meat.

Alleria, who was sitting behind Herald, searched for a long time but didn't see a single beast.

Obviously those guys have sufficient food reserves, and there is no need to come out to hunt at present.

In the barren land of this time period, the copperbeard dwarves have not yet started digging Uldaman.

The Black Iron Dwarves were also busy fighting the Blackrock Orcs, and had no time to run over to make trouble.

Apart from having decent mineral resources, the Badlands have little value.

Walking on this land where only a few drought-tolerant plants grow is undoubtedly very tortured.

However, it is still necessary to pursue it symbolically.

It is certain that those orc deserters cannot be allowed to escape without pressure.

When the team came to the westernmost edge of the wasteland, a huge orc camp stood at the gap in the mountains, firmly controlling the passage of the wasteland and the scorching canyon.

The gnome's air force is currently replenishing fuel and ammunition in Dun Morogh, and has no time to clean up this camp, which is close to the size of a town.

The number of high elf ranger troops is too small to deal with this large camp.

Hiding under the shadow of the mountain and observing for a while, Herald decided to storm the orc camp with tens of thousands of troops.

Only needing him to invest some magic power to assist, the rangers can easily deal with dozens of times the number of enemies.

Herald first summoned a few waves of fire elementals from the Firelands, and then let these pyromaniacs rush towards the orc camp.

Orcs like to build houses of wood wherever they are.

Therefore, except for the walls, this orc camp is almost all wooden buildings.

Seeing dozens of fire elementals rushing towards them, the orc defenders could not take any countermeasures except fleeing in horror.

It's not that the orc defenders are too cowardly, but that the fire element is too powerful!
The weakest fire element summoned by Herald is also at the elite level.

Those four or five-meter-high huge flames walked all the way, causing countless casualties and fires.

If there are powerful warriors around, they can be damaged with weapons infused with rage energy.

However, when Kilrogg passed by before, he took away all the powerful combat power here.

Facing these enemies covered in flames, the weaker orc warriors did not dare to attack them.

They haven't harmed the fire element creatures, they were burned by the flames first.

Even if they risked their lives to attack these flame monsters, they would still exchange their lives for minor injuries.

As for ordinary orc infantry, they can't hurt fire elemental creatures at all.

The fire elementals drove straight in unscrupulously, setting fires everywhere in the orc camp, turning the camp into a sea of ​​flames.

It's a pretty desolate place with little water, not that much water to put out the fire.

The orc defenders had no choice but to run outside the camp and stare at the burning camp in a daze.

When they found the long-eared bean sprouts hiding in the shadows and watching the excitement, they rushed over violently holding a big axe.

The high elf ranger, who was still watching the excitement, quickly set up a large-caliber sniper rifle and shot these problematic orc infantry.

Large-caliber sniper rifles do not have a high rate of fire.

After firing a shot, you need to manually eject the shell and load it, which is much slower than archery.

But at a distance of more than 1000 meters, most magic bows and arrows are out of reach.

Even night elf rangers who like to use longbows generally have a range of 800 meters.

For a large-caliber sniper rifle with an effective range of more than 500 meters and can hit farther targets, there is no pressure at more than 1000 meters!
More than 200 high elf rangers called the orc infantry without haste and let them die on the way to charge.

Their marksmanship is so accurate that they can almost hit with a gun.

In the face of large-caliber bullets, the steel armor of orc infantry is just a joke!
Steel-core warheads tear through armor with ease, tearing the fragile flesh inside to shreds.

If it weren't for the armor that bound it, the scene would have been quite bloody!
Every time he took a step, several orc infantry would fall down.

Just rushed more than 500 meters, and more than 2000 orc infantry fell down.

It is estimated that when they rush to the front of those enemies, at least [-]% of the staff will be reduced.

If it were an ordinary army, such casualties would no longer be acceptable.

However, these orcs who drank the magic blood have a problem with their minds.

And the orcs themselves are barbaric people who advocate bravery.

The combination of the two factors creates a fearsome army that is not afraid of death!
Under normal circumstances, as long as the casualties do not exceed [-]%, the morale of the orcs will not collapse.

Even if you fight to the last person, this situation is very common.

The orc infantry, who were advancing with huge casualties, quickly rushed to a distance of more than 300 meters from the enemy.

The magic traps buried by the high elves were triggered by the big feet of the orc infantry.

Fire Trap, Explosive Trap, Frost Trap, Poison Trap.

All kinds of dangerous magic traps comparable to landmines, even more vicious, devastated the orc infantry who stepped on them.

By the time they rushed through the magic trap area, the number had dropped to half of the original.

The orc army, which suffered heavy casualties, roared and rushed towards the high elf ranger troops who were close at hand.

However, those bean sprouts who didn't talk about martial arts all rode on chocobo mounts and ran away.

At the same time, an anti-gravity field was spread on the charge route.

The soft orc infantry stepped on and found that no matter how straightened his legs were, the soles of his feet were just a little bit off the ground.

At this time, if Herald is willing to spend more mana to raise them to a height of tens of meters and fall, the battle will basically be over.

However, raising thousands of people up tens of meters at the same time, the mana cost is indeed a bit high.

Herald decided to give the rangers more chances to kill the enemy.

So he just held back the orc army for a few seconds and then brought them down.

The chocobo, which runs extremely fast, has already run more than 200 meters at this time.

The rangers also changed their weapons to bows and arrows, and turned to shoot at the orc infantry.

A short bow with good magic power blessing, the effective range can reach about 500 meters.

Although the shooting speed drops when riding and shooting, rangers can still reach the shooting speed of one arrow per second.

Ordinary automatic weapons won't fire much faster than this.

Facing the arrows that rained down like raindrops, the orc infantry jumped into a rage.

However, they are both tough melee classes.

Even if the ax is thrown as a throwing weapon, it can be thrown up to 100 meters, and it cannot hit the opponent at all.

They have no choice but to bear the baptism of the rain of arrows silently.

The armor-piercing power of the arrows fired by magic bows and arrows is generally not as good as that of thermal weapons.

However, there is still no problem in defeating the weak armor of the orc infantry.

The vitality of the orc infantry is very strong, and they can still hold on with seven or eight arrows in their bodies.

But if the arrows are imbued with magical power, they can kill an orc foot soldier with a single arrow.

The hurricane arrow shot by Alleria can knock the orc infantry flying dozens of meters away.

The powerful wind force will tear the orc infantry into pieces during this knock-up process.

Of course, this belongs to the nature of the big move, and it is impossible to use it continuously.

Under the full harvest of the rangers, the size of the orc army became smaller and smaller.

Withstanding this unilateral killing, their morale quickly collapsed.

It's just that they suffered less than [-]% of the casualties, and the remaining orc infantry turned into birds and beasts.

The rangers scattered and pursued for a while, and soon returned to the burned pass.

As for the orc infantry who escaped, the extremely harsh living environment in the wasteland will further reduce their number.

In the end, it is estimated that there will be no more than fifty survivors.

This number of orc infantry can only become prey hiding in Tibet.

(End of this chapter)

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