Sequence game, starting from drawing props

Chapter 140 Spoils of War!Banquet Scepter

Chapter 140 Spoils of War!Banquet Scepter
After finishing talking about "Grave Head Jumping", in front of Ian and "Buying Eyes", he pressed his body against the wall.

In this way, the light from the lamps on the stone walls on both sides could not reach him.

Immediately afterwards, he moved quickly all the way against the wall, jumping onto every adjacent pillar, and quickly climbed in height.

After more than 100 meters from the ground, he finally reached the final platform and jumped to the door.

"Grave Head Jumping Disco" shouted at them: "Like my movements, and jump onto this platform one by one!"

The sound was transmitted in the sealed room, with waves of echoes.

Flying is not allowed in the parkour room, and the movement speed is limited, and if you fall into the bottom, there is a high probability that you will be killed in seconds.

The traps on both sides will shoot fast arrows coated with poison.

In this level, the emphasis is on the quickness of the eyes and the body.

Ian nodded. He was standing by the wall, not exposed to the light of the lamp.

He felt a chill, and so did "No Blink".

But "No Blinking" just treated the cold as a shadow effect, and didn't pay much attention to it.

Ian didn't think so.

His hands behind his back slowly loosened, and the light of the "Dream Nail" dissipated.

"Without blinking" looked at Ian and pulled his arm.

"Boss, shall we follow him?"

After hearing the voice of "not blinking", Ian thought for a while, and told that "not blinking" is a good thing, he said:

"There is a piece of heartfelt advice in the legacy of the ancients, which says—"

"Stay in the dark, or the hunter's wrath will consume you."

"Don't blink" was shocked.

He asked in a low voice, "Where is the thing here?"

Ian pointed to the pattern on the stone wall: "Use the translation function of the sequence system."

"Don't Blink" Follow Ian's instructions to translate the meaning of the patterns.

Although it is not consistent with what Ian said, the general meaning is indeed to keep people in the dark.

This is a code word, teaching strangers in the ruins how to safely pass through the room.

Ian walked close to the wall in front, and followed behind with "No Blink".

One after the other, they imitated the "grave head jumping disco" movement and jumped to the highest platform on the [-]-meter mark.

There is a scepter here, ten inches long golden looking into the door, spitting out a black letter.

It's not a living thing, it's just a decoration to guide the way ahead.

This is a golden snake scepter.

"Don't Blink" wants to touch it, but "Grave Head Jumping Disco" seems to be kindly advising:

"There is evil spiritual magic on it, which will make people see hallucinations..."

His voice did not fall.

The golden snake scepter that locked its eyes "without blinking" suddenly came alive and bit his neck.

[Name: Bewitching Snake]

【Level: 100】

A terrifying message was detected by "No Blink", and he showed extremely horrified eyes.

How could a level 100 monster appear in a level 25 dungeon!
I'm going to die now.

He thought that he would be killed by the magic snake in one bite, and immediately backed away in fright.

A high platform neatly carved from stone blocks, once it falls, the spikes below will kill the player.

"Not Blinking" walked to the edge, seemed to have completely forgotten where he was, and was still retreating.

Ian frowned, pulled "No Blink", and patted the back of his head hard.

boom!
This sound sounds very heavy.

"Stop fighting! Stop fighting!"

"Not Blinking" covered his head, he was awake.

The head is a little dizzy, which is the sequelae of being attacked by spiritual magic.

The Golden Snake Scepter was still placed in front of the high platform door, watching the letter spit out inside the door.

"Outrageous... This thing is simply a 'fear halo'."

"Don't Blink" wanted to understand how he got the trick, and was speechless:

"I'm only five meters away, and I'm actually scared right away?"

If Ian hadn't woken him up in time, he would have fallen directly from the [-]-meter-high platform.

The bottom is not land, it is densely packed with spikes, which are deadly.

Ian glanced at the golden snake scepter.

A constant "Aura of Fear", this is an incredible treasure.

Moreover, it is placed in such a place, as if to say "the capable will get it".

Or a trap?

"Outsider, you don't want it too, do you? Be careful."

"Grave Head Jumping Die" said with a smile: "It needs to be obtained, I'm afraid it needs a lot of strength, at least it has to be immune to the "Aura of Fear", but at this stage no player can do it."

Said it was advice, but in fact he was reminding Ian to take risks.

If Ian had a spiritual item, he would definitely want to try it.

But the problem is that it's useless...

The golden snake scepter represents the "messenger" in the ruins. It is one of the media of the sacrilege ceremony and cannot be snatched away by the player.

"With spiritual props, can you resist the "Aura of Fear"?"

asked Ian.

"Grave Head Jumping Di" nodded: "Yes! That's right! Anyway, I think so."

The fear aura will determine the player's mental attributes, as well as abnormal state resistance.

Possessing spiritual props can be immune to the "Aura of Fear", isn't this a very reasonable guess? !
Under the expectant eyes of "Grave Head Jumping Disco", Ian took out a...

Staff?

[Name: Holly Wand]

[Source: Hogwarts Legacy]

[Effect: Release the magic from "Hogwarts: Legacy". 】

[Description: The master is chosen by the wand. 】

In the last lottery draw, I got a toy that was not very effective.

Why is it called a toy? Because there is a magic wand, and there must be corresponding magic!
But the magic that Ian drew was only one "Flying Curse".

[Name: Flying Curse]

[Source: Hogwarts Legacy]

[Effect: It can pull various objects and enemies to the caster;
Some extra heavy or magical objects require continuous casting to be able to pull. 】

The good news is, it's now available.

Under the cautious gaze of "Grave Head Jumping", Ian picked up his wand and waved it lightly:
"The scepter is flying!"

Deng!
The "Golden Snake Scepter" inlaid on the ground trembled and floated up, shaking off the accumulated dust caused by not cleaning for a long time.

It flew into Ian's hands and was stored in the backpack in an instant.

"Unblinking" had a surprised look on his face.

The smile of "Grave Head Jumping Disco" no longer existed, and he stared at Ian, unable to let go of it for a long time.

The range of influence of "Aura of Fear" is five meters, and before it takes effect, it will give the player a negative state.

In this state, the player cannot move, and his eyes will be forced to look at the scepter until he falls into fear.

But the problem is that Ian used the "Flying Curse", and the remote control scepter flew into his hand and stored it in his backpack.

This led to... the halo of fear was interrupted before it took effect!

Ian examines the loot in his backpack.

[Name: Banquet Scepter]

[Source: Blasphemy Ritual Crystallization]

[Quality: Silver]

[Effect: For targets within a radius of 5 meters of "Fear" whose level is lower than level 25 and whose sequence is lower than silver, the fear effect lasts until 5 seconds after the target's fear range. 】

[Description: I will exercise your courage and let you quickly become a qualified fighter. 】

[Curse: Courage (When the target is in the state of "feared", if he persists for 30 minutes without collapsing, he will get a "spirit +7" gain that lasts for 10 days.)]

"Scepter of Banquet" is a Cursed Decoration.

That's right, it's not equipment or props, but decorations placed on the ground to take effect.

Ian was delighted and nodded with satisfaction: "That's not bad, a trophy of the Silver Sequence."

Hearing his words, "Grave Head Jumping Disco" felt very uncomfortable.

This is his copy!It was a copy of the ancient ruins that he had worked so hard to find.

A precious scepter with a silver sequence, which may even have ritual power, was just occupied by Ian?

Will the "blasphemy ritual" be invalid immediately? !

"Grave Head Jumping Disco" was a little scared, and after waiting for a while, he was relieved when he confirmed that the dungeon mission was still going on as usual.

He laughed dryly: "Haha... I've never seen the skills you possess, a foreigner."

strangeness.

Normally speaking, aren't skills such as remote control of objects unable to affect the owner's target?

If anyone can directly take away other people's weapons, then why do you need to farm monsters and equipment? How convenient is it to grab them directly.

But the outsider... indeed took the scepter away directly.

outrageous.

"Grave Head Jumping Disco" felt chills in his heart, and re-evaluated the strength of the outsider again.

The "Fallen Legacy" dungeon continues.

Walking out of the parkour room, there is a deep pit in front of you, and the inside is so dark that you can't see clearly.

"What is it?" "Not Blinking" asked because he couldn't see the situation in the pit clearly.

Ian uses "Eagle Vision".

The entire space in front of him immediately turned a dangerous crimson, and even a subtle sound flew into his ears.

'Human beings are really a strange existence... want to gain great power, but don't want to pay the price...'

"Their credo is to get something for nothing..."

The remaining voices became imperceptible, but those voices made Ian's hair stand on end.

He's pretty sure... other people can't hear these voices.

No matter whether it is "No Blinking Eyes" or "Grave Head Jumping Disco", no abnormalities were found in the dungeon, and the dungeon was regarded as a normal dungeon instead.

Ian carefully observed the darkness in the deep pit ahead.

"Grave Head Bouncer" didn't say anything, in fact he didn't know very well, it was just smearing and crossing the river.

The warning red in Ian's eyes slowly differentiated, allowing him to see more clearly.

That's... a mouse.

A large group of black rats chattered disturbingly in the regular circular pit.

"It's a mouse."

After Ian finished speaking, he asked "Grave Bouncer", "Should we walk through the pit? Or kill all the mice?"

Regarding his question, "Grave Head Jumping Disco" was full of question marks:
"Rats? You mean those black things?"

He muttered to himself: "Isn't that water?"

The last time I passed this level, I really walked through the black water. Players will lose blood when they enter the black water, so they need to have a means of returning blood.

But even so, you will feel the pain of being torn apart, so this level is a test of the player's endurance.

At the same time, some level 25 profane monsters will emerge from the black water and attack the players.

This pass is very difficult.

"Grave Head Jumping Disco" told Ian and "Don't Blink" what he knew.

"Not Blinking" wants to give it a try first, he is the one who takes the lead, otherwise it won't work at all.

However, just before he was about to leave, Ian reached out and stopped him.

"Boss?"

"Outlander?"

"Don't Blink" and "Grave Head Jumping", both showed some doubts.

Ian shook his head: "It's not right, maybe you misunderstood this level."

Of course he was referring to "Grave Head Jumping Disco".

When "Grave Head Jumping Disco" was denied, I was a little embarrassed at first, and then asked helplessly:
"Where is the problem, can you tell me your opinion?"

view?

Ian's point of view is to look at the patterns on the stone walls on both sides.

Those are not patterns, but the characters used by a civilization, which can be translated by the sequence system.

"That's right! Use the translation function to get "Code Words"!"

"Do not blink" suddenly realized.

Ian turned on the "translation" function, and the patterns on the stone wall in his eyes immediately became distorted and became familiar words.

'You have to endure double pain, the first is the pain of the body, and then the pain of analyzing the heart, so that you can get rid of the flesh and blood. '

'If you have the courage, this step will be easier. '

"Grave Head Jumping Disco" has already seen these two sentences.

This is his civilized language, and he has understood it since entering this level.

"Courage is the most important thing! As long as you enter the black water pool, you can get experience points."

"There are still some blasphemy monsters inside, and you can get loot if you kill them. This is the true meaning of the level, and you will be rewarded if you advance in a difficult situation!"

"Grave Head Jumping Disco" said.

He doesn't think his understanding is wrong, and his guess is very logical.

Unless Ian can come up with an answer, he cannot be refuted.

"Grave Head Bouncer" looked at Ian, waiting for his reply, and "Not Blinking" also looked at Ian.

The expressions in the eyes of the two of them are different.

"Grave Head Jumping Disco" is scrutiny and a little bit of dissatisfaction at the same time.

And "not blinking" is anticipation, he wants to know the answer that Ian thinks about.

Ian closed his eyes and thought quietly for a few seconds. He could still hear whispers coming from all directions.

Those voices contain contempt, which is contempt for the human race, which shows that the owner of the voice...is not a human being.

"Goo!"

The seagull lifted the blur and appeared in front of Ian.

Ian didn't understand what it wanted to do, but saw the seagull open its mouth and raise its head at the same time.

"Are you hungry?" Ian was taken aback. He remembered that the seagulls were full.

The seagull shook its head and opened its mouth again.

It looks like it's waiting to be fed, but it's obviously not hungry... So, what else can it eat?
No...it doesn't have to be eaten either.

A flash of inspiration flashed in Ian's mind, and he thought of the meaning of "courage".

"Oh? Courage doesn't mean human courage."

This ruin is the ruins of cultists, no matter which level it is, there is a pilgrimage atmosphere.

So... "courage", where did the word courage appear in the level?
Ian opened the backpack, and with lightning movements, put the "Night Banquet Scepter" into the seagull's mouth.

The seagull bit the scepter and flapped its wings quickly.

It flew up, and Ian and the others left the range of the "Aura of Fear".

Ian looked at the seagulls in the sky and nodded slightly.

Interesting... In this dungeon, the seagulls seem to be a little active.

Even wisdom has risen sharply, and at the same time, he knows how to break the situation.

There is a detail...

Seagulls were not affected by the "Aura of Fear".

It landed on the group of rats with the night banquet scepter in its mouth, and those rats immediately fled from the place where they landed.

twitter.

The dense calls of mice are chilling, they surround the seagull and swarm it.

At that scene, the pupils of all the players present constricted.

Those black mice seem to regard the seagull as their king.

Maybe it's the power of the scepter, or the seagull.

But Ian stared at a black mouse and activated the hunting mark to check the information.

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(End of this chapter)

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