Sequence game, starting from drawing props
Chapter 141 Sunburning Holy Sword
Chapter 141 Sunburning Holy Sword
【Name: Black Rat with Vicious Disease】
[Source: Black Death]
【Level: 20】
[Sequence: Bronze]
[Health Points: 500/500, Mana Points: 150/150]
[Possess skill: Vicious disease bite]
[Description: Bite, disease, black death.
The attack of "Disease Black Rat" will be accompanied by the debuff of "Black Death";
The injured will experience fever, malignant decay in the injured area, and profuse internal bleeding. 】
Rats aren't just black all over, they're poisonous.
Rats carry the "Black Death" which is classified as a "malignant disease".
Coincidentally yes.
The seagull was also born from the "Black Death". It is not an eagle itself, but a "demon spirit species" formed by a group of painful souls.
"That's your pet, boss? So strong!"
"Don't blink" praised the seagull without hesitation after seeing the ability of the seagull.
He had never seen a pet that could do such a thing, and even turned the black water into the appearance of a mouse, and opened a path!
No... It's not a road, it's just a safe zone next to the seagull.
"Don't Blink" walked carefully to the side of the seagull, and he cautiously stayed 5 meters away so that he would not be affected by the "Aura of Fear".
The mice that were isolated from the open space roared at him from a distance, and the chirping sound was really hard to hear.
"Boss! You can stand nearby!" "Don't Blink" shouted at Ian.
His voice came from the deep pit to the top, and after Ian heard it, he also walked towards the deep pit.
And behind him, the expression of "Grave Head Jumping Disco" became extremely ugly in an instant.
He put his hand down his throat and poked his throat with his fingers.
He is vomiting.
"vomit!!"
"Uh... uh... vomit!"
mouse!
Those black water can actually condense into a large pile of disgusting rats!
In fact, he missed one thing. When the player enters the black pit, the black water will try to get into the player's body.
At this time, the player will get the debuff of "Black Death" and quickly deduct blood at the same time.
"Grave Head Jumping Disco" originally regarded the black water as poisonous water, and didn't think much about it.
Being poisoned in the dungeon was nothing new, if that was the correct way to clear the level, he had to try it.
But... that's fake!Courage does not refer to player courage!
it refers to...
Thinking of this, "Grave Head Bouncer" wiped his mouth, and ran up to Ian.
After they passed through the black pit, they arrived at a door again.
"Grave Head Jumping Disco" had a premonition of something bad.
In front of the door, there was no scepter, but a sword stuck vertically.
Players can't get close to it either, but... is that really the case?
"Grave Head Bouncer" looked at Ian angrily.
The test of the black pit is: hold the "Night Banquet Scepter" and pass through the "Pit of the Black Death" with courage.
So... Ian got through the level the right way.
No one was injured, and no black death debuff, will this lead to his loot? !
Thinking of this, "Grave Head Bouncer" stared at Ian from behind.
He waited for half a minute, and after everyone rested, nothing unusual happened.
"Grave Head Jumping" heaved a sigh of relief. It seems that Ian was not rewarded in the second round of the black pit.
"Let's keep going!" He smiled and continued to act as the guide.
But Ian didn't keep up.
He walked to the door and looked at the long sword 5 meters away.
"Don't Blink" asked: "Boss, do you want to get it again? Will it activate some mechanism."
"No." Ian affirmed.
The reason why he was so sure was that he didn't feel a sense of crisis similar to the "Night Banquet Scepter" from the long sword.
This is the crisis intuition provided to him by "Assassin's Way", which is very reliable, and can even reflect danger on the retina, forming a red cognitive filter.
But at this moment, the color of the long sword in Ian's eyes was harmless white.
"I correctly passed the trial of the second level "The Pit of the Black Death", and solved the puzzle with the courage of the "Night Banquet Scepter"."
Ian said something that "Grave Head Bouncer" never wanted to hear.
"You can't touch the long sword, but I can. This long sword won't hurt me."
After he finished speaking, he walked to the long sword and stretched out his hand, putting it on the hilt.
calm.
Nothing happened.
"Not Blinking" came to Ian's side in amazement, but just as he continued to walk, an invisible obstacle pushed him back.
"I can't get close to the long sword!" said "No Blinking Eyes", "You are right, the second reward is yours."
He finished.
In front of him, the face of "Grave Head Bouncer" was already as black as the bottom of a pot.
He smiled dryly, and wanted to advise Ian: "Uh... the big foreigner, if you pull out the sword, maybe it will activate the mechanism..."
"Activate the organ?"
Ian's tone was weird, and he even looked at him with a slightly contemptuous look:
"I said... as long as you have played a little game, you can understand what is going on now."
No no no, it's just that you understand!
"Don't Blink" and "Grave Head Jumping", at the same time, I complained in my heart.
Ian spread his hands and said: "The first level, the parkour room, there are archery traps on both sides and spikes underneath."
"In front of the door at the end of the road is the 'Night Banquet Scepter', which represents courage."
"The second level, the black death rats and the darkness, move forward in the dark."
"At the end of the road is a sword."
"This is enough to explain the problem. The scepter and the sword are not decorations, they are rewards for the players themselves."
"What's more... maybe it's the boss's weakness. For example, the sword can break the defense against the boss, and the scepter can disable a dangerous full-image instant kill skill of the boss."
"Our way of clearing the first level is wrong!"
"The pattern on the mural has already said: let us hide in the dark, or the hunter will kill us."
"But the problem is... I am a hunter myself, and my usual job is to hunt monsters."
"So, should we pass the level in the dark? Maybe the darkness is reserved for other things? That's why we didn't get "courage" when we stood in the dark."
Every time Ian said a word, the heart of "Grave Head Jumping Disco" would suddenly stagnate.
Ian's reasoning is probably correct.
The light and darkness of the first level, and the courage to face the darkness in the second level, they are connected.
It is necessary to find the correct way to pass the level, otherwise the difficulty of the next level will increase proportionally.
In the first level, if the player does not get the "scepter", he will not have courage. After passing the second level, he will suffer from the Black Death...
"Grave Head Bouncer" has blue veins on his forehead.
He was wrong!He was so wrong!All the thoughts of customs clearance are wrong!
Ian inspects the loot.
【Name: Sunburning Holy Sword】
[Source: Blasphemy Ritual Crystallization]
[Quality: Silver]
[Effect: "Expel" targets whose level is lower than level 5 within a radius of 25 meters, and whose sequence is lower than silver, will expel them all to a distance of 5 meters, which can be anything (provided the player understands it). 】
[Description: I order you, step back! 】
Just now, "No Blinking Eyes" wanted to get close to the "Sunburning Holy Sword", but couldn't.
A huge force pushed him, and he couldn't move forward, that is the ability of "expulsion".
Ian pulled out the holy sword, the force of expulsion dissipated, and it turned into an ordinary sword.
It is also a "decoration", it does not belong to equipment, and it does not have the slightest attack power.
Using it as a weapon can only hit "bruises" similar to fists.
but.
Ian took a deep breath, clenched the holy sword with both hands, and walked to an archery mechanism.
He hung the sword upside down clockwise, the tip of the sword pointed to the ground, and set off the trap.
Whoosh!
A poisonous arrow shot at Ian, it was very fast, but it was still captured by Ian's enhanced vision.
Ian activated the ability of "Sunburning Holy Sword".
"Expel!"
At the same time, he stabbed his sword to the ground.
Ding!
The point of the sword touched the stone brick, making a crisp sword sound.
next moment.
Before the arrow was about to hit Ian, the effect of "Expulsion" showed a neat circle.
All targets within a radius of 5 meters are expelled.
Not just living things, but even air, dust, and sound.
With a violent stance in silence, blooming from Ian's feet.
The arrows were expelled without any room for resistance, bounced back like garbage, and fell into the distance.
No sound is delivered.
Around Ian, there was an unusual silence, and the sound was expelled.
In fact, Ian even wanted to get rid of such things as "time" and "space".
However, there is a curious limitation to evictions.
All expelled targets need to be "understood" by the player.
He expelled the arrow because he knew the function of the arrow, and he also knew that the composition of the arrow was steel.
He can banish sound because he knows how sound is transmitted.
Air, dust, they are the same.
But concepts like "time" and "space", or the more obscure "death", Ian didn't understand.
He is not sure that he really understands these concepts, so there is no way to expel them.
But... the effect shown so far can also show the ability of "Sunburning Holy Sword", how powerful it is.
Ian pulled out the holy sword.
Clang——
The power of expulsion disappeared, and the sound flooded his ears again. This sword worked better than any noise-canceling headphones.
"Don't Blink" came over: "Boss! You're a bit awesome, isn't this sword also silver?!"
"Guess right." Ian nodded with a smile, quite happy.
They are both happy.
"Grave Head Jumping Disco" is not happy, he is not happy at all.
Can the baby in Ian's stomach still be spit out?can't...
Perhaps, only by killing Ian can the scepter and holy sword needed for the ceremony be regained.
He was thoughtful.
The team is ready to start again and enter the third level.
Before leaving, Ian glanced at the "Pit of the Black Death", that perfectly round hole.
The circle... is the range of expulsion.
In other words, someone once held the Sunburning Holy Sword and used expulsion there, and the land was blown out into a neat circle.
set off.
On the way, "Don't Blink" was a bit talkative, he was always a talkative person.
Ian talks to him.
"Grave Head Bouncer" remained silent and entered the third level.
a huge space.
Long, very tall and empty.
The gray light shone from a high place obliquely above, making the atmosphere of the entire space even more hollow.
"This is the last level." "Grave Head Jumping Disc" said.
After speaking, he continued to remain silent, staring at Ian.
It seems that he also knows that his strategy is of no value to Ian.
Ian's observation skills are truly terrifying.
The three of them each do their own thing.
boom--
A voice sounded from behind them, what seemed to be the sound of an explosion.
Ian turned his head and looked in the direction he came from, with a puzzled look on his face.
……
……
Another team, two female players.
The player "Maomao Tea" from "Silver Wolf Clan".
There is also a player from "Spirit Fox Clan" "Give me some sadness, I have no salt".
They are all on the technical side.
Technology side: gene sublimation genre.
Their eyes are a little pale gold, which is a little change brought about when the "genetic potion" is not digested.
Complete absorption will disappear, but at this moment their pale gold eyes reveal their identities.
Zero level.
The gate of the giant golem is called the zeroth level because there is no meaning of "trial" here.
It is merely to keep the weak out of the gate, to prevent them from making a pilgrimage.
Orc cat cat tea level 18, bronze sequence.
The level of "You give me sadness" is higher than that of his companions, but not much higher, only level 21, bronze sequence.
They were looking at the mess in the corridor.
Giant golems nailed to the wall, golems that were dismantled into pieces, and golems whose heads were forcibly removed.
Their death is chilling.
"Sister 'Sadness', look here." Maomaocha pointed at a fallen golem.
"This golem has only one knife wound on its body, and it was killed in seconds!"
After checking "You give me sadness", I agree very much, but there are some individual cases that she needs to say:
"No, my "Trace Trace" skill told me that they were not killed by the same player, but two players."
Only one golem was killed in one blow, the rest are under investigation.
"What about the others? How many people are there?" Maomaotha asked.
"You give me sadness" After the investigation, the look gradually became wrong.
The source of the damage... is the same person, and the time interval is...
zero? !
ah?No kidding.
time interval is zero?There were 3 golems present, and they were instantly killed at the same time, not even 0.01 milliseconds?
As for the rest of the golems, the interval is about three or four seconds, but they are still very exaggerated.
Who is it, so outrageous?
""Maomao Tea"..." "Give me some sadness" took a deep breath, "It's a bad thing, there is a mysterious boss in this dungeon!"
"Dark horse, this is definitely a dark horse, I don't understand how to do it at all."
"That player's damage is too high! The action is also very fast..."
"No... this can't be called fast, it's more like using some kind of vicious bug..."
Having said this, her words stopped.
"Maomao Tea" scratched his head: "Uh... I don't really understand, but the sequence game doesn't seem to have bugs."
"Yes." "Give me some sadness" said heavily.
It is generally accepted that there are no bugs in sequential games.
Then, kill 3 golems in an instant, and kill another golem player every three or four seconds.
How strong is it?
In the level 25 advanced threat dungeon, a really outrageous boss came.
"Let's continue, since there are no monsters at the entrance, we can quickly catch up with the players ahead!"
They reached the first level.
After clearing the customs, they came to the door.
On the altar in front of the door, there is a "Night Banquet Scepter".
Ask for further reading, ask for a monthly pass!
(End of this chapter)
【Name: Black Rat with Vicious Disease】
[Source: Black Death]
【Level: 20】
[Sequence: Bronze]
[Health Points: 500/500, Mana Points: 150/150]
[Possess skill: Vicious disease bite]
[Description: Bite, disease, black death.
The attack of "Disease Black Rat" will be accompanied by the debuff of "Black Death";
The injured will experience fever, malignant decay in the injured area, and profuse internal bleeding. 】
Rats aren't just black all over, they're poisonous.
Rats carry the "Black Death" which is classified as a "malignant disease".
Coincidentally yes.
The seagull was also born from the "Black Death". It is not an eagle itself, but a "demon spirit species" formed by a group of painful souls.
"That's your pet, boss? So strong!"
"Don't blink" praised the seagull without hesitation after seeing the ability of the seagull.
He had never seen a pet that could do such a thing, and even turned the black water into the appearance of a mouse, and opened a path!
No... It's not a road, it's just a safe zone next to the seagull.
"Don't Blink" walked carefully to the side of the seagull, and he cautiously stayed 5 meters away so that he would not be affected by the "Aura of Fear".
The mice that were isolated from the open space roared at him from a distance, and the chirping sound was really hard to hear.
"Boss! You can stand nearby!" "Don't Blink" shouted at Ian.
His voice came from the deep pit to the top, and after Ian heard it, he also walked towards the deep pit.
And behind him, the expression of "Grave Head Jumping Disco" became extremely ugly in an instant.
He put his hand down his throat and poked his throat with his fingers.
He is vomiting.
"vomit!!"
"Uh... uh... vomit!"
mouse!
Those black water can actually condense into a large pile of disgusting rats!
In fact, he missed one thing. When the player enters the black pit, the black water will try to get into the player's body.
At this time, the player will get the debuff of "Black Death" and quickly deduct blood at the same time.
"Grave Head Jumping Disco" originally regarded the black water as poisonous water, and didn't think much about it.
Being poisoned in the dungeon was nothing new, if that was the correct way to clear the level, he had to try it.
But... that's fake!Courage does not refer to player courage!
it refers to...
Thinking of this, "Grave Head Bouncer" wiped his mouth, and ran up to Ian.
After they passed through the black pit, they arrived at a door again.
"Grave Head Jumping Disco" had a premonition of something bad.
In front of the door, there was no scepter, but a sword stuck vertically.
Players can't get close to it either, but... is that really the case?
"Grave Head Bouncer" looked at Ian angrily.
The test of the black pit is: hold the "Night Banquet Scepter" and pass through the "Pit of the Black Death" with courage.
So... Ian got through the level the right way.
No one was injured, and no black death debuff, will this lead to his loot? !
Thinking of this, "Grave Head Bouncer" stared at Ian from behind.
He waited for half a minute, and after everyone rested, nothing unusual happened.
"Grave Head Jumping" heaved a sigh of relief. It seems that Ian was not rewarded in the second round of the black pit.
"Let's keep going!" He smiled and continued to act as the guide.
But Ian didn't keep up.
He walked to the door and looked at the long sword 5 meters away.
"Don't Blink" asked: "Boss, do you want to get it again? Will it activate some mechanism."
"No." Ian affirmed.
The reason why he was so sure was that he didn't feel a sense of crisis similar to the "Night Banquet Scepter" from the long sword.
This is the crisis intuition provided to him by "Assassin's Way", which is very reliable, and can even reflect danger on the retina, forming a red cognitive filter.
But at this moment, the color of the long sword in Ian's eyes was harmless white.
"I correctly passed the trial of the second level "The Pit of the Black Death", and solved the puzzle with the courage of the "Night Banquet Scepter"."
Ian said something that "Grave Head Bouncer" never wanted to hear.
"You can't touch the long sword, but I can. This long sword won't hurt me."
After he finished speaking, he walked to the long sword and stretched out his hand, putting it on the hilt.
calm.
Nothing happened.
"Not Blinking" came to Ian's side in amazement, but just as he continued to walk, an invisible obstacle pushed him back.
"I can't get close to the long sword!" said "No Blinking Eyes", "You are right, the second reward is yours."
He finished.
In front of him, the face of "Grave Head Bouncer" was already as black as the bottom of a pot.
He smiled dryly, and wanted to advise Ian: "Uh... the big foreigner, if you pull out the sword, maybe it will activate the mechanism..."
"Activate the organ?"
Ian's tone was weird, and he even looked at him with a slightly contemptuous look:
"I said... as long as you have played a little game, you can understand what is going on now."
No no no, it's just that you understand!
"Don't Blink" and "Grave Head Jumping", at the same time, I complained in my heart.
Ian spread his hands and said: "The first level, the parkour room, there are archery traps on both sides and spikes underneath."
"In front of the door at the end of the road is the 'Night Banquet Scepter', which represents courage."
"The second level, the black death rats and the darkness, move forward in the dark."
"At the end of the road is a sword."
"This is enough to explain the problem. The scepter and the sword are not decorations, they are rewards for the players themselves."
"What's more... maybe it's the boss's weakness. For example, the sword can break the defense against the boss, and the scepter can disable a dangerous full-image instant kill skill of the boss."
"Our way of clearing the first level is wrong!"
"The pattern on the mural has already said: let us hide in the dark, or the hunter will kill us."
"But the problem is... I am a hunter myself, and my usual job is to hunt monsters."
"So, should we pass the level in the dark? Maybe the darkness is reserved for other things? That's why we didn't get "courage" when we stood in the dark."
Every time Ian said a word, the heart of "Grave Head Jumping Disco" would suddenly stagnate.
Ian's reasoning is probably correct.
The light and darkness of the first level, and the courage to face the darkness in the second level, they are connected.
It is necessary to find the correct way to pass the level, otherwise the difficulty of the next level will increase proportionally.
In the first level, if the player does not get the "scepter", he will not have courage. After passing the second level, he will suffer from the Black Death...
"Grave Head Bouncer" has blue veins on his forehead.
He was wrong!He was so wrong!All the thoughts of customs clearance are wrong!
Ian inspects the loot.
【Name: Sunburning Holy Sword】
[Source: Blasphemy Ritual Crystallization]
[Quality: Silver]
[Effect: "Expel" targets whose level is lower than level 5 within a radius of 25 meters, and whose sequence is lower than silver, will expel them all to a distance of 5 meters, which can be anything (provided the player understands it). 】
[Description: I order you, step back! 】
Just now, "No Blinking Eyes" wanted to get close to the "Sunburning Holy Sword", but couldn't.
A huge force pushed him, and he couldn't move forward, that is the ability of "expulsion".
Ian pulled out the holy sword, the force of expulsion dissipated, and it turned into an ordinary sword.
It is also a "decoration", it does not belong to equipment, and it does not have the slightest attack power.
Using it as a weapon can only hit "bruises" similar to fists.
but.
Ian took a deep breath, clenched the holy sword with both hands, and walked to an archery mechanism.
He hung the sword upside down clockwise, the tip of the sword pointed to the ground, and set off the trap.
Whoosh!
A poisonous arrow shot at Ian, it was very fast, but it was still captured by Ian's enhanced vision.
Ian activated the ability of "Sunburning Holy Sword".
"Expel!"
At the same time, he stabbed his sword to the ground.
Ding!
The point of the sword touched the stone brick, making a crisp sword sound.
next moment.
Before the arrow was about to hit Ian, the effect of "Expulsion" showed a neat circle.
All targets within a radius of 5 meters are expelled.
Not just living things, but even air, dust, and sound.
With a violent stance in silence, blooming from Ian's feet.
The arrows were expelled without any room for resistance, bounced back like garbage, and fell into the distance.
No sound is delivered.
Around Ian, there was an unusual silence, and the sound was expelled.
In fact, Ian even wanted to get rid of such things as "time" and "space".
However, there is a curious limitation to evictions.
All expelled targets need to be "understood" by the player.
He expelled the arrow because he knew the function of the arrow, and he also knew that the composition of the arrow was steel.
He can banish sound because he knows how sound is transmitted.
Air, dust, they are the same.
But concepts like "time" and "space", or the more obscure "death", Ian didn't understand.
He is not sure that he really understands these concepts, so there is no way to expel them.
But... the effect shown so far can also show the ability of "Sunburning Holy Sword", how powerful it is.
Ian pulled out the holy sword.
Clang——
The power of expulsion disappeared, and the sound flooded his ears again. This sword worked better than any noise-canceling headphones.
"Don't Blink" came over: "Boss! You're a bit awesome, isn't this sword also silver?!"
"Guess right." Ian nodded with a smile, quite happy.
They are both happy.
"Grave Head Jumping Disco" is not happy, he is not happy at all.
Can the baby in Ian's stomach still be spit out?can't...
Perhaps, only by killing Ian can the scepter and holy sword needed for the ceremony be regained.
He was thoughtful.
The team is ready to start again and enter the third level.
Before leaving, Ian glanced at the "Pit of the Black Death", that perfectly round hole.
The circle... is the range of expulsion.
In other words, someone once held the Sunburning Holy Sword and used expulsion there, and the land was blown out into a neat circle.
set off.
On the way, "Don't Blink" was a bit talkative, he was always a talkative person.
Ian talks to him.
"Grave Head Bouncer" remained silent and entered the third level.
a huge space.
Long, very tall and empty.
The gray light shone from a high place obliquely above, making the atmosphere of the entire space even more hollow.
"This is the last level." "Grave Head Jumping Disc" said.
After speaking, he continued to remain silent, staring at Ian.
It seems that he also knows that his strategy is of no value to Ian.
Ian's observation skills are truly terrifying.
The three of them each do their own thing.
boom--
A voice sounded from behind them, what seemed to be the sound of an explosion.
Ian turned his head and looked in the direction he came from, with a puzzled look on his face.
……
……
Another team, two female players.
The player "Maomao Tea" from "Silver Wolf Clan".
There is also a player from "Spirit Fox Clan" "Give me some sadness, I have no salt".
They are all on the technical side.
Technology side: gene sublimation genre.
Their eyes are a little pale gold, which is a little change brought about when the "genetic potion" is not digested.
Complete absorption will disappear, but at this moment their pale gold eyes reveal their identities.
Zero level.
The gate of the giant golem is called the zeroth level because there is no meaning of "trial" here.
It is merely to keep the weak out of the gate, to prevent them from making a pilgrimage.
Orc cat cat tea level 18, bronze sequence.
The level of "You give me sadness" is higher than that of his companions, but not much higher, only level 21, bronze sequence.
They were looking at the mess in the corridor.
Giant golems nailed to the wall, golems that were dismantled into pieces, and golems whose heads were forcibly removed.
Their death is chilling.
"Sister 'Sadness', look here." Maomaocha pointed at a fallen golem.
"This golem has only one knife wound on its body, and it was killed in seconds!"
After checking "You give me sadness", I agree very much, but there are some individual cases that she needs to say:
"No, my "Trace Trace" skill told me that they were not killed by the same player, but two players."
Only one golem was killed in one blow, the rest are under investigation.
"What about the others? How many people are there?" Maomaotha asked.
"You give me sadness" After the investigation, the look gradually became wrong.
The source of the damage... is the same person, and the time interval is...
zero? !
ah?No kidding.
time interval is zero?There were 3 golems present, and they were instantly killed at the same time, not even 0.01 milliseconds?
As for the rest of the golems, the interval is about three or four seconds, but they are still very exaggerated.
Who is it, so outrageous?
""Maomao Tea"..." "Give me some sadness" took a deep breath, "It's a bad thing, there is a mysterious boss in this dungeon!"
"Dark horse, this is definitely a dark horse, I don't understand how to do it at all."
"That player's damage is too high! The action is also very fast..."
"No... this can't be called fast, it's more like using some kind of vicious bug..."
Having said this, her words stopped.
"Maomao Tea" scratched his head: "Uh... I don't really understand, but the sequence game doesn't seem to have bugs."
"Yes." "Give me some sadness" said heavily.
It is generally accepted that there are no bugs in sequential games.
Then, kill 3 golems in an instant, and kill another golem player every three or four seconds.
How strong is it?
In the level 25 advanced threat dungeon, a really outrageous boss came.
"Let's continue, since there are no monsters at the entrance, we can quickly catch up with the players ahead!"
They reached the first level.
After clearing the customs, they came to the door.
On the altar in front of the door, there is a "Night Banquet Scepter".
Ask for further reading, ask for a monthly pass!
(End of this chapter)
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